- Move Seleucid skeletal textures to their own sub-folder.
[0ad.git] / binaries / data / mods / public / simulation / templates / units / sele / support_trader.xml
blobabffef71ff4aa6d8dbca8a83ebf8670dd07d4b39
1 <?xml version="1.0" encoding="utf-8"?>
2 <Entity parent="template_unit_support_trader">
3   <Footprint replace="">
4     <Square width="5" depth="10"/>
5     <Height>4</Height>
6   </Footprint>
7   <Identity>
8     <Civ>sele</Civ>
9     <Lang>greek</Lang>
10     <SpecificName>Émporos</SpecificName>
11     <Icon>units/pers_support_trader.png</Icon>
12   </Identity>
13   <VisualActor>
14     <Actor>units/persians/trader.xml</Actor>
15   </VisualActor>
16 </Entity>