1 <?xml version="1.0" encoding="utf-8"?>
3 <alternative material="rock_norm_spec.xml" quality="8"/>
4 <required_texture name="baseTex"/>
5 <required_texture name="normTex" define="USE_NORMAL_MAP"/>
6 <required_texture name="specTex" define="USE_SPECULAR_MAP"/>
7 <required_texture name="aoTex" define="USE_AO"/>
8 <shader effect="model"/>
9 <uniform name="effectSettings" value="1.65 4.0 0.0075"/>