Civ backgrounds for minimap
[0ad.git] / source / ps / Util.h
blob94355adc952828e6439b6d5b50284c5361c03937
1 /* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef PS_UTIL_H
19 #define PS_UTIL_H
21 #include "lib/file/vfs/vfs_path.h"
22 #include "lib/os_path.h"
23 #include "lib/status.h"
24 #include "ps/CStr.h"
26 class Tex;
28 void WriteSystemInfo();
30 const wchar_t* ErrorString(int err);
32 CStr GetStatusAsString(Status status);
34 OsPath createDateIndexSubdirectory(const OsPath& parentDir);
36 Status tex_write(Tex* t, const VfsPath& filename);
38 std::string Hexify(const std::string& s);
39 std::string Hexify(const u8* s, size_t length);
41 #endif // PS_UTIL_H