1 /* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
19 CConfigDB - Load, access and store configuration variables
21 TDD : http://www.wildfiregames.com/forum/index.php?showtopic=1125
24 JavaScript: Check this documentation: http://trac.wildfiregames.com/wiki/Exposed_ConfigDB_Functions
27 #ifndef INCLUDED_CONFIGDB
28 #define INCLUDED_CONFIGDB
30 #include "lib/file/vfs/vfs_path.h"
40 * Namespace priorities:
41 * - Command line args override everything
42 * - User supersedes HWDetect (let the user try crashing his system).
43 * - HWDetect supersedes mods & default -> mods can mod hwdetect itself.
44 * - SYSTEM is used for local.cfg and is basically for setting custom defaults.
57 using CConfigValueSet
= std::vector
<CStr
>;
59 // Opaque data type so that callers that hook into ConfigDB can delete their hooks.
60 // Would be defined in CConfigDB but then it couldn't be forward-declared, which is rather annoying.
61 // Actually defined below - requires access to CConfigDB.
64 #define g_ConfigDB (*CConfigDB::Instance())
72 CConfigDB(const CConfigDB
&) = delete;
73 CConfigDB(CConfigDB
&&) = delete;
75 static void Initialise();
76 static void Shutdown();
77 static bool IsInitialised();
78 static CConfigDB
* Instance();
81 * Attempt to retrieve the value of a config variable with the given name;
82 * will search CFG_COMMAND first, and then all namespaces from the specified
85 void GetValue(EConfigNamespace ns
, const CStr
& name
, bool& value
);
86 ///@copydoc CConfigDB::GetValue
87 void GetValue(EConfigNamespace ns
, const CStr
& name
, int& value
);
88 ///@copydoc CConfigDB::GetValue
89 void GetValue(EConfigNamespace ns
, const CStr
& name
, u32
& value
);
90 ///@copydoc CConfigDB::GetValue
91 void GetValue(EConfigNamespace ns
, const CStr
& name
, float& value
);
92 ///@copydoc CConfigDB::GetValue
93 void GetValue(EConfigNamespace ns
, const CStr
& name
, double& value
);
94 ///@copydoc CConfigDB::GetValue
95 void GetValue(EConfigNamespace ns
, const CStr
& name
, std::string
& value
);
98 * Returns true if changed with respect to last write on file
100 bool HasChanges(EConfigNamespace ns
) const;
102 void SetChanges(EConfigNamespace ns
, bool value
);
105 * Attempt to retrieve a vector of values corresponding to the given setting;
106 * will search CFG_COMMAND first, and then all namespaces from the specified
109 void GetValues(EConfigNamespace ns
, const CStr
& name
, CConfigValueSet
& values
) const;
112 * Returns the namespace that the value returned by GetValues was defined in,
113 * or CFG_LAST if it wasn't defined at all.
115 EConfigNamespace
GetValueNamespace(EConfigNamespace ns
, const CStr
& name
) const;
118 * Retrieve a map of values corresponding to settings whose names begin
119 * with the given prefix;
120 * will search all namespaces from default up to the specified namespace.
122 std::map
<CStr
, CConfigValueSet
> GetValuesWithPrefix(EConfigNamespace ns
, const CStr
& prefix
) const;
125 * Save a config value in the specified namespace. If the config variable
126 * existed the value is replaced.
128 void SetValueString(EConfigNamespace ns
, const CStr
& name
, const CStr
& value
);
130 void SetValueBool(EConfigNamespace ns
, const CStr
& name
, const bool value
);
132 void SetValueList(EConfigNamespace ns
, const CStr
& name
, std::vector
<CStr
> values
);
135 * Remove a config value in the specified namespace.
137 void RemoveValue(EConfigNamespace ns
, const CStr
& name
);
140 * Set the path to the config file used to populate the specified namespace
141 * Note that this function does not actually load the config file. Use
142 * the Reload() method if you want to read the config file at the same time.
144 * 'path': The path to the config file.
146 void SetConfigFile(EConfigNamespace ns
, const VfsPath
& path
);
149 * Reload the config file associated with the specified config namespace
150 * (the last config file path set with SetConfigFile)
153 * true: if the reload succeeded,
154 * false: if the reload failed
156 bool Reload(EConfigNamespace
);
159 * Write the current state of the specified config namespace to the file
160 * specified by 'path'
163 * true: if the config namespace was successfully written to the file
164 * false: if an error occurred
166 bool WriteFile(EConfigNamespace ns
, const VfsPath
& path
) const;
169 * Write the current state of the specified config namespace to the file
170 * it was originally loaded from.
173 * true: if the config namespace was successfully written to the file
174 * false: if an error occurred
176 bool WriteFile(EConfigNamespace ns
) const;
179 * Write a config value to the file specified by 'path'
182 * true: if the config value was successfully saved and written to the file
183 * false: if an error occurred
185 bool WriteValueToFile(EConfigNamespace ns
, const CStr
& name
, const CStr
& value
, const VfsPath
& path
);
187 bool WriteValueToFile(EConfigNamespace ns
, const CStr
& name
, const CStr
& value
);
190 * Register a simple lambda that will be called anytime the value changes in any namespace
191 * This is simple on purpose, the hook is responsible for checking if it should do something.
192 * When RegisterHookAndCall is called, the hook is immediately triggered.
193 * NB: CConfigDBHook will auto-unregister the hook when destroyed,
194 * so you can use it to tie the lifetime of the hook to your object.
195 * The hook will be deleted alongside ConfigDB anyways.
197 [[nodiscard
]] CConfigDBHook
RegisterHookAndCall(const CStr
& name
, std::function
<void()> hook
);
199 void UnregisterHook(CConfigDBHook
&& hook
);
200 void UnregisterHook(std::unique_ptr
<CConfigDBHook
> hook
);
203 std::array
<std::map
<CStr
, CConfigValueSet
>, CFG_LAST
> m_Map
;
204 std::multimap
<CStr
, std::function
<void()>> m_Hooks
;
205 std::array
<VfsPath
, CFG_LAST
> m_ConfigFile
;
206 std::array
<bool, CFG_LAST
> m_HasChanges
;
208 mutable std::recursive_mutex m_Mutex
;
213 friend class CConfigDB
;
215 CConfigDBHook() = delete;
216 CConfigDBHook(const CConfigDBHook
&) = delete;
217 // Point the moved-from hook to end, which is checked for in UnregisterHook,
218 // to avoid a double-erase error.
219 CConfigDBHook(CConfigDBHook
&& h
) : m_ConfigDB(h
.m_ConfigDB
)
221 m_Ptr
= std::move(h
.m_Ptr
);
222 h
.m_Ptr
= m_ConfigDB
.m_Hooks
.end();
224 // Unregisters the hook. Must be called before the original ConfigDB gets deleted.
227 m_ConfigDB
.UnregisterHook(std::move(*this));
230 CConfigDBHook(CConfigDB
& cdb
, std::multimap
<CStr
, std::function
<void()>>::iterator p
)
231 : m_ConfigDB(cdb
), m_Ptr(p
)
234 std::multimap
<CStr
, std::function
<void()>>::iterator m_Ptr
;
235 CConfigDB
& m_ConfigDB
;
239 // stores the value of the given key into <destination>. this quasi-template
240 // convenience wrapper on top of GetValue simplifies user code
241 #define CFG_GET_VAL(name, destination)\
242 g_ConfigDB.GetValue(CFG_USER, name, destination)
244 #endif // INCLUDED_CONFIGDB