Added scaffold_small.dae prop
[0ad.git] / binaries / data / mods / public / art / meshes / props / spear_bamboo_blood.dae
blob0eda76993b2fee3b1e40a75600086094a4155761
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2 <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
3   <asset>
4     <contributor>
5       <author></author>
6       <authoring_tool>FBX COLLADA exporter</authoring_tool>
7       <comments></comments>
8     </contributor>
9     <created>2012-07-15T06:52:13Z</created>
10     <modified>2012-07-15T06:52:13Z</modified>
11     <revision></revision>
12     <title></title>
13     <subject></subject>
14     <keywords></keywords>
15     <unit meter="0.025400"/>
16     <up_axis>Y_UP</up_axis>
17   </asset>
18   <library_images>
19     <image id="Map__3-image" name="Map__3">
20       <init_from>file://C:\Users\Michael\Wildfire Games\0 A.D\binaries\data\mods\public\art\textures\skins\props\maur_props_1.png</init_from>
21     </image>
22   </library_images>
23   <library_materials>
24     <material id="_4___Default" name="_4___Default">
25       <instance_effect url="#_4___Default-fx"/>
26     </material>
27   </library_materials>
28   <library_effects>
29     <effect id="_4___Default-fx" name="_4___Default">
30       <profile_COMMON>
31         <technique sid="standard">
32           <phong>
33             <emission>
34               <color sid="emission">0.000000  0.000000 0.000000 1.000000</color>
35             </emission>
36             <ambient>
37               <color sid="ambient">0.588235  0.588235 0.588235 1.000000</color>
38             </ambient>
39             <diffuse>
40               <texture texture="Map__3-image" texcoord="CHANNEL0">
41                 <extra>
42                   <technique profile="MAYA">
43                     <wrapU sid="wrapU0">TRUE</wrapU>
44                     <wrapV sid="wrapV0">TRUE</wrapV>
45                     <blend_mode>ADD</blend_mode>
46                   </technique>
47                 </extra>
48               </texture>
49             </diffuse>
50             <specular>
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55             </shininess>
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67             </transparency>
68           </phong>
69         </technique>
70       </profile_COMMON>
71     </effect>
72   </library_effects>
73   <library_geometries>
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247         <vertices id="spear_bamboo_002-lib-Vertex">
248           <input semantic="POSITION" source="#spear_bamboo_002-lib-Position"/>
249         </vertices>
250         <polygons material="_4___Default" count="32">
251           <input semantic="VERTEX" offset="0" source="#spear_bamboo_002-lib-Vertex"/>
252           <input semantic="NORMAL" offset="1" source="#spear_bamboo_002-lib-Normal0"/>
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289   </library_geometries>
290   <library_visual_scenes>
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303   </library_visual_scenes>
304   <scene>
305     <instance_visual_scene url="#RootNode"/>
306   </scene>
307 </COLLADA>