1 <?xml version="1.0" encoding="utf-8"?>
2 <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
6 <authoring_tool>FBX COLLADA exporter</authoring_tool>
9 <created>2010-10-01T04:07:15Z</created>
10 <modified>2010-10-01T04:07:15Z</modified>
15 <unit meter="0.025400"/>
16 <up_axis>Z_UP</up_axis>
19 <image id="Map__9-image" name="Map__9">
20 <init_from>file://C:\Documents and Settings\Michael\My Documents\0 A.D\0 A.D. - New Revision\binaries\data\mods\public\art\textures\skins\props\celt_prop_1.dds</init_from>
24 <material id="_8___Defaultfg" name="_8___Defaultfg">
25 <instance_effect url="#_8___Defaultfg-fx"/>
29 <effect id="_8___Defaultfg-fx" name="_8___Defaultfg">
31 <technique sid="standard">
34 <color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
37 <color sid="ambient">0.588235 0.588235 0.588235 1.000000</color>
40 <texture texture="Map__9-image" texcoord="CHANNEL0">
42 <technique profile="MAYA">
43 <wrapU sid="wrapU0">TRUE</wrapU>
44 <wrapV sid="wrapV0">TRUE</wrapV>
45 <blend_mode>ADD</blend_mode>
51 <color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
54 <float sid="shininess">2.000000</float>
57 <color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
60 <float sid="reflectivity">1.000000</float>
63 <color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
66 <float sid="transparency">0.000000</float>
74 <geometry id="default02-lib" name="default02Mesh">
76 <source id="default02-lib-Position">
77 <float_array id="default02-lib-Position-array" count="12">
78 0.445630 -0.000050 -0.979353
79 -0.444400 -0.000050 -0.979353
80 -0.445630 -0.000050 0.979354
81 0.444248 -0.000050 0.979354
84 <accessor source="#default02-lib-Position-array" count="4" stride="3">
85 <param name="X" type="float"/>
86 <param name="Y" type="float"/>
87 <param name="Z" type="float"/>
91 <source id="default02-lib-Normal0">
92 <float_array id="default02-lib-Normal0-array" count="18">
93 0.000000 -1.000000 0.000000
94 0.000000 -1.000000 0.000000
95 0.000000 -1.000000 0.000000
96 0.000000 -1.000000 0.000000
97 0.000000 -1.000000 0.000000
98 0.000000 -1.000000 0.000000
101 <accessor source="#default02-lib-Normal0-array" count="6" stride="3">
102 <param name="X" type="float"/>
103 <param name="Y" type="float"/>
104 <param name="Z" type="float"/>
108 <source id="default02-lib-UV0">
109 <float_array id="default02-lib-UV0-array" count="8">
116 <accessor source="#default02-lib-UV0-array" count="4" stride="2">
117 <param name="S" type="float"/>
118 <param name="T" type="float"/>
122 <vertices id="default02-lib-Vertex">
123 <input semantic="POSITION" source="#default02-lib-Position"/>
125 <polygons material="_8___Defaultfg" count="2">
126 <input semantic="VERTEX" offset="0" source="#default02-lib-Vertex"/>
127 <input semantic="NORMAL" offset="1" source="#default02-lib-Normal0"/>
128 <input semantic="TEXCOORD" offset="2" set="0" source="#default02-lib-UV0"/>
129 <p>0 0 0 3 1 1 2 2 2</p>
130 <p>0 3 0 2 4 2 1 5 3</p>
134 </library_geometries>
135 <library_visual_scenes>
136 <visual_scene id="RootNode" name="RootNode">
137 <node id="default02" name="default02">
138 <scale sid="scale">2.528650 2.528650 2.525793</scale>
139 <node id="default02-Pivot" name="default02-Pivot">
140 <translate>-0.005672 -0.861944 0.974169</translate>
141 <rotate>0.000000 0.000000 0.000000 0.000000</rotate>
142 <instance_geometry url="#default02-lib">
145 <instance_material symbol="Map__9-Material" target="#Map__9-Material"/>
146 <instance_material symbol="_8___Defaultfg" target="#_8___Defaultfg"/>
153 </library_visual_scenes>
155 <instance_visual_scene url="#RootNode"/>