1 /* Copyright (C) 2023 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_TEXTUREDLINERDATA
19 #define INCLUDED_TEXTUREDLINERDATA
21 #include "graphics/Overlay.h"
22 #include "graphics/RenderableObject.h"
23 #include "graphics/ShaderProgram.h"
24 #include "graphics/TextureManager.h"
25 #include "maths/BoundingBoxAligned.h"
26 #include "renderer/backend/IDeviceCommandContext.h"
27 #include "renderer/backend/IShaderProgram.h"
28 #include "renderer/VertexBufferManager.h"
33 * Rendering data for an STexturedOverlayLine.
35 * Note that instances may be shared amongst multiple copies of the same STexturedOverlayLine instance.
36 * The reason is that this rendering data is non-copyable, but we do wish to maintain copyability of
37 * SOverlayTexturedLineData to not limit its usage patterns too much (particularly the practice of storing
38 * them into containers).
40 * For this reason, instead of storing a reverse pointer back to any single SOverlayTexturedLine, the methods
41 * in this class accept references to STexturedOverlayLines to work with. It is up to client code to pass in
42 * SOverlayTexturedLines to all methods that are consistently the same instance or non-modified copies of it.
44 class CTexturedLineRData
: public CRenderData
46 // we hold raw pointers to vertex buffer chunks that are handed out by the vertex buffer manager
47 // and can not be safely duplicated by us.
48 NONCOPYABLE(CTexturedLineRData
);
51 CTexturedLineRData() = default;
52 ~CTexturedLineRData() = default;
54 static Renderer::Backend::IVertexInputLayout
* GetVertexInputLayout();
56 void Update(const SOverlayTexturedLine
& line
);
57 void Render(Renderer::Backend::IDeviceCommandContext
* deviceCommandContext
,
58 Renderer::Backend::IVertexInputLayout
* vertexInputLayout
,
59 const SOverlayTexturedLine
& line
, Renderer::Backend::IShaderProgram
* shader
);
61 bool IsVisibleInFrustum(const CFrustum
& frustum
) const;
67 SVertex(const CVector3D
& pos
, const CVector2D
& uv
) : m_Position(pos
), m_UV(uv
) { }
70 float padding
[3]; // get a pow2 struct size
72 cassert(sizeof(SVertex
) == 32);
75 * Creates a line cap of the specified type @p endCapType at the end of the segment going in direction @p normal, and appends
76 * the vertices to @p verticesOut in GL_TRIANGLES order.
78 * @param corner1 One of the two butt-end corner points of the line to which the cap should be attached.
79 * @param corner2 One of the two butt-end corner points of the line to which the cap should be attached.
80 * @param normal Normal vector indicating the direction of the segment to which the cap should be attached.
81 * @param endCapType The type of end cap to produce.
82 * @param verticesOut Output vector of vertices for passing to the renderer.
83 * @param indicesOut Output vector of vertex indices for passing to the renderer.
85 void CreateLineCap(const SOverlayTexturedLine
& line
, const CVector3D
& corner1
, const CVector3D
& corner2
, const CVector3D
& normal
,
86 SOverlayTexturedLine::LineCapType endCapType
, std::vector
<SVertex
>& verticesOut
, std::vector
<u16
>& indicesOut
);
88 /// Small utility function; grabs the centroid of the positions of two vertices
89 inline CVector3D
Centroid(const SVertex
& v1
, const SVertex
& v2
)
91 return (v1
.m_Position
+ v2
.m_Position
) * 0.5;
94 CVertexBufferManager::Handle m_VB
;
95 CVertexBufferManager::Handle m_VBIndices
;
96 CBoundingBoxAligned m_BoundingBox
;
99 #endif // INCLUDED_TEXTUREDLINERDATA