1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
15 "Project-Id-Version: 0 A.D.\n"
16 "POT-Creation-Date: 2023-07-28 07:09+0000\n"
17 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
18 "Last-Translator: Andi Chandler <andi@gowling.com>, 2021-2023\n"
19 "Language-Team: English (United Kingdom) (http://app.transifex.com/wildfire-games/0ad/language/en_GB/)\n"
21 "Content-Type: text/plain; charset=UTF-8\n"
22 "Content-Transfer-Encoding: 8bit\n"
24 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
26 #: simulation/templates/structures/athen/arsenal.xml:5
27 #: simulation/templates/structures/mace/arsenal.xml:5
28 #: simulation/templates/structures/ptol/arsenal.xml:5
29 #: simulation/templates/structures/sele/arsenal.xml:5
30 #: simulation/templates/structures/spart/arsenal.xml:5
34 #: simulation/templates/structures/athen/barracks.xml:12
35 #: simulation/templates/structures/mace/barracks.xml:12
36 #: simulation/templates/structures/ptol/barracks.xml:11
37 #: simulation/templates/structures/sele/barracks.xml:12
38 #: simulation/templates/structures/spart/barracks.xml:12
42 #: simulation/templates/structures/athen/civil_centre.xml:8
43 #: simulation/templates/structures/mace/civil_centre.xml:8
44 #: simulation/templates/structures/ptol/civil_centre.xml:9
45 #: simulation/templates/structures/sele/civil_centre.xml:5
46 #: simulation/templates/structures/spart/civil_centre.xml:8
50 #: simulation/templates/structures/athen/corral.xml:5
51 #: simulation/templates/structures/mace/corral.xml:5
52 #: simulation/templates/structures/ptol/corral.xml:8
53 #: simulation/templates/structures/sele/corral.xml:5
54 #: simulation/templates/structures/spart/corral.xml:5
58 #: simulation/templates/structures/athen/defense_tower.xml:9
59 #: simulation/templates/structures/mace/defense_tower.xml:9
60 #: simulation/templates/structures/ptol/defense_tower.xml:9
61 #: simulation/templates/structures/sele/defense_tower.xml:9
62 #: simulation/templates/structures/spart/defense_tower.xml:9
66 #: simulation/templates/structures/athen/dock.xml:12
67 #: simulation/templates/structures/mace/dock.xml:12
68 #: simulation/templates/structures/ptol/dock.xml:9
69 #: simulation/templates/structures/sele/dock.xml:9
70 #: simulation/templates/structures/spart/dock.xml:12
74 #: simulation/templates/structures/athen/field.xml:5
75 #: simulation/templates/structures/mace/field.xml:5
76 #: simulation/templates/structures/ptol/field.xml:5
77 #: simulation/templates/structures/sele/field.xml:5
78 #: simulation/templates/structures/spart/field.xml:5
82 #: simulation/templates/structures/athen/forge.xml:5
83 #: simulation/templates/structures/mace/forge.xml:5
84 #: simulation/templates/structures/ptol/forge.xml:5
85 #: simulation/templates/structures/sele/forge.xml:5
86 #: simulation/templates/structures/spart/forge.xml:5
90 #: simulation/templates/structures/athen/fortress.xml:9
91 #: simulation/templates/structures/mace/fortress.xml:9
92 #: simulation/templates/structures/ptol/fortress.xml:9
93 #: simulation/templates/structures/sele/fortress.xml:9
94 #: simulation/templates/structures/spart/fortress.xml:9
98 #: simulation/templates/structures/athen/gymnasium.xml:22
99 #: simulation/templates/structures/athen/gymnasium.xml:26
103 #: simulation/templates/structures/athen/gymnasium.xml:23
107 #: simulation/templates/structures/athen/gymnasium.xml:24
108 msgid "Train Champions."
109 msgstr "Train Champions."
111 #: simulation/templates/structures/athen/house.xml:5
112 #: simulation/templates/structures/mace/house.xml:5
113 #: simulation/templates/structures/ptol/house.xml:11
114 #: simulation/templates/structures/sele/house.xml:8
115 #: simulation/templates/structures/spart/house.xml:5
119 #: simulation/templates/structures/athen/market.xml:5
120 #: simulation/templates/structures/mace/market.xml:5
121 #: simulation/templates/structures/ptol/market.xml:9
122 #: simulation/templates/structures/sele/market.xml:5
123 #: simulation/templates/structures/spart/market.xml:5
127 #: simulation/templates/structures/athen/outpost.xml:5
128 #: simulation/templates/structures/mace/outpost.xml:5
129 #: simulation/templates/structures/ptol/outpost.xml:5
130 #: simulation/templates/structures/sele/outpost.xml:5
131 #: simulation/templates/structures/spart/outpost.xml:5
135 #: simulation/templates/structures/athen/prytaneion.xml:25
136 msgid "Council Chamber"
137 msgstr "Council Chamber"
139 #: simulation/templates/structures/athen/prytaneion.xml:26
143 #: simulation/templates/structures/athen/prytaneion.xml:27
144 msgid "Train Heroes and research technologies."
145 msgstr "Train Heroes and research technologies."
147 #: simulation/templates/structures/athen/prytaneion.xml:29
148 #: simulation/templates/structures/gaul/assembly.xml:31
149 #: simulation/templates/structures/spart/gerousia.xml:26
153 #: simulation/templates/structures/athen/range.xml:8
154 #: simulation/templates/structures/mace/range.xml:8
155 #: simulation/templates/structures/ptol/range.xml:8
156 #: simulation/templates/structures/sele/range.xml:8
157 #: simulation/templates/structures/spart/range.xml:5
158 msgid "Stratopedon tōn Psilōn"
159 msgstr "Stratopedon tōn Psilōn"
161 #: simulation/templates/structures/athen/sentry_tower.xml:5
162 #: simulation/templates/structures/mace/sentry_tower.xml:5
163 #: simulation/templates/structures/ptol/sentry_tower.xml:5
164 #: simulation/templates/structures/sele/sentry_tower.xml:5
165 #: simulation/templates/structures/spart/sentry_tower.xml:5
169 #: simulation/templates/structures/athen/stable.xml:5
170 #: simulation/templates/structures/mace/stable.xml:5
171 #: simulation/templates/structures/ptol/stable.xml:5
172 #: simulation/templates/structures/sele/stable.xml:5
173 #: simulation/templates/structures/spart/stable.xml:5
177 #: simulation/templates/structures/athen/storehouse.xml:8
178 #: simulation/templates/structures/mace/storehouse.xml:8
179 #: simulation/templates/structures/ptol/storehouse.xml:11
180 #: simulation/templates/structures/sele/storehouse.xml:8
181 #: simulation/templates/structures/spart/storehouse.xml:8
185 #: simulation/templates/structures/athen/theater.xml:5
186 #: simulation/templates/structures/mace/theater.xml:5
187 #: simulation/templates/structures/ptol/theater.xml:5
188 #: simulation/templates/structures/sele/theater.xml:5
189 #: simulation/templates/structures/spart/theater.xml:5
193 #: simulation/templates/structures/athen/tower_artillery.xml:9
194 #: simulation/templates/structures/athen/tower_bolt.xml:9
195 #: simulation/templates/structures/mace/tower_artillery.xml:9
196 #: simulation/templates/structures/mace/tower_bolt.xml:9
197 #: simulation/templates/structures/ptol/tower_bolt.xml:9
198 #: simulation/templates/structures/sele/tower_artillery.xml:9
199 #: simulation/templates/structures/spart/tower_bolt.xml:9
203 #: simulation/templates/structures/athen/wall_gate.xml:9
204 #: simulation/templates/structures/mace/wall_gate.xml:9
205 #: simulation/templates/structures/ptol/wall_gate.xml:9
206 #: simulation/templates/structures/sele/wall_gate.xml:9
207 #: simulation/templates/structures/spart/wall_gate.xml:9
211 #: simulation/templates/structures/athen/wall_long.xml:9
212 #: simulation/templates/structures/athen/wall_medium.xml:9
213 #: simulation/templates/structures/athen/wall_short.xml:9
214 #: simulation/templates/structures/athen/wallset_stone.xml:5
215 #: simulation/templates/structures/mace/wall_long.xml:9
216 #: simulation/templates/structures/mace/wall_medium.xml:9
217 #: simulation/templates/structures/mace/wall_short.xml:9
218 #: simulation/templates/structures/mace/wallset_stone.xml:5
219 #: simulation/templates/structures/ptol/wall_long.xml:9
220 #: simulation/templates/structures/ptol/wall_medium.xml:9
221 #: simulation/templates/structures/ptol/wall_short.xml:9
222 #: simulation/templates/structures/ptol/wallset_stone.xml:5
223 #: simulation/templates/structures/sele/wall_long.xml:9
224 #: simulation/templates/structures/sele/wall_medium.xml:9
225 #: simulation/templates/structures/sele/wall_short.xml:9
226 #: simulation/templates/structures/sele/wallset_stone.xml:5
227 #: simulation/templates/structures/spart/wall_long.xml:9
228 #: simulation/templates/structures/spart/wall_medium.xml:9
229 #: simulation/templates/structures/spart/wall_short.xml:9
230 #: simulation/templates/structures/spart/wallset_stone.xml:5
234 #: simulation/templates/structures/athen/wall_tower.xml:9
235 #: simulation/templates/structures/mace/wall_tower.xml:9
236 #: simulation/templates/structures/ptol/wall_tower.xml:9
237 #: simulation/templates/structures/sele/wall_tower.xml:9
238 #: simulation/templates/structures/spart/wall_tower.xml:9
242 #: simulation/templates/structures/athen/wonder.xml:9
246 #: simulation/templates/structures/bench.xml:11
250 #: simulation/templates/structures/bench.xml:12
252 msgstr "Wooden Bench"
254 #: simulation/templates/structures/brit/arsenal.xml:5
255 #: simulation/templates/structures/gaul/arsenal.xml:5
257 msgstr "Miletucerdon"
259 #: simulation/templates/structures/brit/barracks.xml:18
263 #: simulation/templates/structures/brit/civil_centre.xml:12
265 msgstr "Tigernotreba"
267 #: simulation/templates/structures/brit/corral.xml:8
268 #: simulation/templates/structures/gaul/corral.xml:8
272 #: simulation/templates/structures/brit/crannog.xml:13
273 msgid "Island Settlement"
274 msgstr "Island Settlement"
276 #: simulation/templates/structures/brit/crannog.xml:14
280 #: simulation/templates/structures/brit/crannog.xml:15
282 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
283 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
284 "research technologies. Garrison Soldiers for additional arrows."
285 msgstr "Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Train Citizens, construct Ships, and research technologies. Garrison Soldiers for additional arrows."
287 #: simulation/templates/structures/brit/defense_tower.xml:9
288 #: simulation/templates/structures/brit/sentry_tower.xml:5
289 #: simulation/templates/structures/brit/wall_tower.xml:9
290 #: simulation/templates/structures/gaul/defense_tower.xml:9
291 #: simulation/templates/structures/gaul/sentry_tower.xml:5
292 #: simulation/templates/structures/gaul/wall_tower.xml:9
296 #: simulation/templates/structures/brit/dock.xml:12
297 #: simulation/templates/structures/gaul/dock.xml:12
301 #: simulation/templates/structures/brit/farmstead.xml:11
302 #: simulation/templates/structures/gaul/farmstead.xml:8
306 #: simulation/templates/structures/brit/field.xml:5
307 #: simulation/templates/structures/gaul/field.xml:5
311 #: simulation/templates/structures/brit/forge.xml:5
312 #: simulation/templates/structures/gaul/forge.xml:5
316 #: simulation/templates/structures/brit/fortress.xml:12
317 #: simulation/templates/structures/gaul/fortress.xml:5
321 #: simulation/templates/structures/brit/fortress.xml:13
322 #: simulation/templates/structures/cart/fortress.xml:10
323 #: simulation/templates/structures/iber/fortress.xml:6
324 #: simulation/templates/structures/kush/fortress.xml:10
325 #: simulation/templates/structures/mace/fortress.xml:10
326 #: simulation/templates/structures/ptol/fortress.xml:10
327 #: simulation/templates/structures/rome/fortress.xml:6
328 msgid "Train Heroes. Garrison Soldiers for additional arrows."
329 msgstr "Train Heroes. Garrison Soldiers for additional arrows."
331 #: simulation/templates/structures/brit/house.xml:9
332 #: simulation/templates/structures/gaul/house.xml:5
336 #: simulation/templates/structures/brit/market.xml:12
337 #: simulation/templates/structures/gaul/market.xml:12
341 #: simulation/templates/structures/brit/outpost.xml:5
342 #: simulation/templates/structures/gaul/outpost.xml:5
346 #: simulation/templates/structures/brit/range.xml:5
347 #: simulation/templates/structures/gaul/range.xml:8
351 #: simulation/templates/structures/brit/stable.xml:11
352 #: simulation/templates/structures/gaul/stable.xml:11
356 #: simulation/templates/structures/brit/storehouse.xml:8
357 #: simulation/templates/structures/gaul/storehouse.xml:8
361 #: simulation/templates/structures/brit/temple.xml:18
362 #: simulation/templates/structures/gaul/temple.xml:18
366 #: simulation/templates/structures/brit/wall_gate.xml:9
367 #: simulation/templates/structures/gaul/wall_gate.xml:9
371 #: simulation/templates/structures/brit/wall_long.xml:9
372 #: simulation/templates/structures/brit/wall_medium.xml:9
373 #: simulation/templates/structures/brit/wall_short.xml:9
374 #: simulation/templates/structures/brit/wallset_stone.xml:5
375 #: simulation/templates/structures/gaul/wall_long.xml:9
376 #: simulation/templates/structures/gaul/wall_medium.xml:9
377 #: simulation/templates/structures/gaul/wall_short.xml:9
378 #: simulation/templates/structures/gaul/wallset_stone.xml:5
382 #: simulation/templates/structures/brit/wonder.xml:9
386 #: simulation/templates/structures/cart/apartment.xml:23
387 msgid "Apartment Building"
388 msgstr "Apartment Building"
390 #: simulation/templates/structures/cart/apartment.xml:24
391 #: simulation/templates/structures/cart/house.xml:8
395 #: simulation/templates/structures/cart/barracks.xml:12
399 #: simulation/templates/structures/cart/civil_centre.xml:8
403 #: simulation/templates/structures/cart/corral.xml:8
407 #: simulation/templates/structures/cart/defense_tower.xml:9
408 #: simulation/templates/structures/cart/tower_artillery.xml:9
409 #: simulation/templates/structures/cart/tower_bolt.xml:9
410 #: simulation/templates/structures/cart/wall_tower.xml:12
414 #: simulation/templates/structures/cart/dock.xml:17
415 msgid "Commercial Port"
416 msgstr "Commercial Port"
418 #: simulation/templates/structures/cart/dock.xml:18
422 #: simulation/templates/structures/cart/embassy.xml:19
423 msgid "Train Mercenaries."
424 msgstr "Train Mercenaries."
426 #: simulation/templates/structures/cart/embassy_celtic.xml:17
427 msgid "Celtic Embassy"
428 msgstr "Celtic Embassy"
430 #: simulation/templates/structures/cart/embassy_celtic.xml:18
431 msgid "Train Celtic Mercenaries."
432 msgstr "Train Celtic Mercenaries."
434 #: simulation/templates/structures/cart/embassy_iberian.xml:10
435 msgid "Iberian Embassy"
436 msgstr "Iberian Embassy"
438 #: simulation/templates/structures/cart/embassy_iberian.xml:11
439 msgid "Train Iberian Mercenaries."
440 msgstr "Train Iberian Mercenaries."
442 #: simulation/templates/structures/cart/embassy_italic.xml:17
443 msgid "Italic Embassy"
444 msgstr "Italic Embassy"
446 #: simulation/templates/structures/cart/embassy_italic.xml:18
447 msgid "Train Italic Mercenaries."
448 msgstr "Train Italic Mercenaries."
450 #: simulation/templates/structures/cart/farmstead.xml:8
454 #: simulation/templates/structures/cart/field.xml:5
458 #: simulation/templates/structures/cart/fortress.xml:9
462 #: simulation/templates/structures/cart/market.xml:12
466 #: simulation/templates/structures/cart/s_wall_long.xml:10
467 #: simulation/templates/structures/cart/s_wall_medium.xml:10
468 #: simulation/templates/structures/cart/s_wall_short.xml:10
469 #: simulation/templates/structures/cart/s_wall_tower.xml:10
470 #: simulation/templates/structures/cart/wallset_short.xml:5
474 #: simulation/templates/structures/cart/s_wall_long.xml:11
475 #: simulation/templates/structures/cart/s_wall_medium.xml:11
476 #: simulation/templates/structures/cart/s_wall_short.xml:11
477 #: simulation/templates/structures/cart/s_wall_tower.xml:11
481 #: simulation/templates/structures/cart/storehouse.xml:8
485 #: simulation/templates/structures/cart/super_dock.xml:39
486 msgid "Naval Shipyard"
487 msgstr "Naval Shipyard"
489 #: simulation/templates/structures/cart/super_dock.xml:40
493 #: simulation/templates/structures/cart/super_dock.xml:41
495 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
496 "tracts of territory. Territory root. Construct Warships and research "
498 msgstr "Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies."
500 #: simulation/templates/structures/cart/super_dock.xml:43
504 #: simulation/templates/structures/cart/temple.xml:9
508 #: simulation/templates/structures/cart/temple.xml:10
509 msgid "Train Healers and Champion Infantry and research healing technologies."
510 msgstr "Train Healers and Champion Infantry and research healing technologies."
512 #: simulation/templates/structures/cart/tophet.xml:18
513 msgid "Sacrificial Temple"
514 msgstr "Sacrificial Temple"
516 #: simulation/templates/structures/cart/tophet.xml:19
520 #: simulation/templates/structures/cart/wall_gate.xml:9
522 msgstr "Mijdil-šaʿar"
524 #: simulation/templates/structures/cart/wall_long.xml:9
525 #: simulation/templates/structures/cart/wall_medium.xml:9
526 #: simulation/templates/structures/cart/wall_short.xml:9
530 #: simulation/templates/structures/cart/wallset_stone.xml:5
534 #: simulation/templates/structures/cart/wonder.xml:9
535 msgid "Temple of Ba'al Hammon"
536 msgstr "Temple of Ba'al Hammon"
538 #: simulation/templates/structures/celt_hut.xml:20
542 #: simulation/templates/structures/celt_longhouse.xml:20
546 #: simulation/templates/structures/column_doric.xml:12
547 #: simulation/templates/structures/column_doric_fallen.xml:12
548 #: simulation/templates/structures/column_doric_fallen_b.xml:12
552 #: simulation/templates/structures/column_doric.xml:13
554 msgstr "Doric Column"
556 #: simulation/templates/structures/column_doric_fallen.xml:13
557 #: simulation/templates/structures/column_doric_fallen_b.xml:13
558 msgid "Fallen Doric Column"
559 msgstr "Fallen Doric Column"
561 #: simulation/templates/structures/farmstead_desert.xml:10
562 #: simulation/templates/structures/farmstead_saharan.xml:10
563 #: simulation/templates/structures/kush/farmstead.xml:9
567 #: simulation/templates/structures/farmstead_field_wheat.xml:7
568 #: simulation/templates/structures/generic_field.xml:8
572 #: simulation/templates/structures/athen/farmstead.xml:11
573 #: simulation/templates/structures/farmstead_greek.xml:8
574 #: simulation/templates/structures/mace/farmstead.xml:11
575 #: simulation/templates/structures/ptol/farmstead.xml:8
576 #: simulation/templates/structures/sele/farmstead.xml:8
577 #: simulation/templates/structures/spart/farmstead.xml:11
581 #: simulation/templates/structures/farmstead_indian.xml:8
582 #: simulation/templates/structures/maur/farmstead.xml:11
586 #: simulation/templates/structures/farmstead_italian.xml:8
590 #: simulation/templates/structures/farmstead_middle_eastern.xml:9
591 #: simulation/templates/structures/pers/farmstead.xml:8
595 #: simulation/templates/structures/brit/rotarymill.xml:5
596 #: simulation/templates/structures/farmstead_temperate_europe.xml:4
600 #: simulation/templates/structures/fence_long.xml:14
601 #: simulation/templates/structures/fence_short.xml:14
605 #: simulation/templates/structures/fence_long.xml:15
606 msgid "Long Wooden Fence"
607 msgstr "Long Wooden Fence"
609 #: simulation/templates/structures/fence_rock_long.xml:12
610 #: simulation/templates/structures/fence_rock_long.xml:13
611 #: simulation/templates/structures/fence_rock_medium.xml:12
612 #: simulation/templates/structures/fence_rock_medium.xml:13
613 #: simulation/templates/structures/fence_rock_short.xml:12
614 #: simulation/templates/structures/fence_rock_short.xml:13
615 #: simulation/templates/structures/fence_rock_stub.xml:12
616 #: simulation/templates/structures/fence_rock_stub.xml:13
620 #: simulation/templates/structures/fence_short.xml:15
621 msgid "Short Wooden Fence"
622 msgstr "Short Wooden Fence"
624 #: simulation/templates/structures/fence_stone.xml:14
625 #: simulation/templates/structures/fence_stone.xml:15
626 #: simulation/templates/structures/fence_stone_long.xml:12
627 #: simulation/templates/structures/fence_stone_long.xml:13
628 #: simulation/templates/structures/fence_stone_medium.xml:12
629 #: simulation/templates/structures/fence_stone_medium.xml:13
630 #: simulation/templates/structures/fence_stone_short.xml:12
631 #: simulation/templates/structures/fence_stone_short.xml:13
632 #: simulation/templates/structures/fence_stone_stub.xml:12
633 #: simulation/templates/structures/fence_stone_stub.xml:13
637 #: simulation/templates/structures/gaul/assembly.xml:27
638 msgid "Assembly of Princes"
639 msgstr "Assembly of Princes"
641 #: simulation/templates/structures/gaul/assembly.xml:28
645 #: simulation/templates/structures/gaul/assembly.xml:29
646 msgid "Train Champion Trumpeters and Heroes."
647 msgstr "Train Champion Trumpeters and Heroes."
649 #: simulation/templates/structures/gaul/barracks.xml:18
653 #: simulation/templates/structures/gaul/civil_centre.xml:12
657 #: simulation/templates/structures/gaul/rotarymill.xml:5
661 #: simulation/templates/structures/gaul/tavern.xml:20
665 #: simulation/templates/structures/gaul/tavern.xml:21
669 #: simulation/templates/structures/gaul/wonder.xml:9
670 msgid "Sanctuary of Corent"
671 msgstr "Sanctuary of Corent"
673 #: simulation/templates/structures/gaul/wonder.xml:10
677 #: simulation/templates/structures/han/academy.xml:27
678 msgid "Imperial Academy"
679 msgstr "Imperial Academy"
681 #: simulation/templates/structures/han/academy.xml:28
682 msgid "Dìguó Xuéyuàn"
683 msgstr "Dìguó Xuéyuàn"
685 #: simulation/templates/structures/han/academy.xml:30
686 msgid "Train Champions and research their technologies."
687 msgstr "Train Champions and research their technologies."
689 #: simulation/templates/structures/han/academy.xml:31
693 #: simulation/templates/structures/han/arsenal.xml:8
694 msgid "Bīnggōng Chǎng"
695 msgstr "Bīnggōng Chǎng"
697 #: simulation/templates/structures/han/barracks.xml:12
701 #: simulation/templates/structures/han/civil_centre.xml:12
705 #: simulation/templates/structures/han/civil_centre.xml:33
707 "Enable training of heroes, reduce the batch training times and greatly "
708 "increase the health, capture resistance and garrison capacity of this "
709 "specific Civic Center."
710 msgstr "Enable training of heroes, reduce the batch training times and greatly increase the health, capture resistance and garrison capacity of this specific Civic Centre."
712 #: simulation/templates/structures/han/civil_centre_court.xml:17
713 msgid "Imperial Court"
714 msgstr "Imperial Court"
716 #: simulation/templates/structures/han/civil_centre_court.xml:18
720 #: simulation/templates/structures/han/civil_centre_court.xml:19
721 msgid "ImperialCourt"
722 msgstr "ImperialCourt"
724 #: simulation/templates/structures/han/corral.xml:12
728 #: simulation/templates/structures/han/defense_tower.xml:12
732 #: simulation/templates/structures/han/defense_tower.xml:23
734 "This tower has greater range, greater attack, greater health, and is twice "
735 "as difficult to capture."
736 msgstr "This tower has greater range, greater attack, greater health, and is twice as difficult to capture."
738 #: simulation/templates/structures/han/defense_tower_great.xml:31
742 #: simulation/templates/structures/han/defense_tower_great.xml:32
744 msgstr "Dà Fángyù Tǎ"
746 #: simulation/templates/structures/han/defense_tower_great.xml:34
750 #: simulation/templates/structures/han/dock.xml:9
754 #: simulation/templates/structures/han/farmstead.xml:17
758 #: simulation/templates/structures/han/field.xml:15
762 #: simulation/templates/structures/han/field.xml:16
766 #: simulation/templates/structures/han/field_grain.xml:5
770 #: simulation/templates/structures/han/forge.xml:12
771 msgid "Duànzào Chǎng"
772 msgstr "Duànzào Chǎng"
774 #: simulation/templates/structures/han/fortress.xml:12
775 #: simulation/templates/structures/han/fortress_old.xml:12
779 #: simulation/templates/structures/han/house.xml:12
783 #: simulation/templates/structures/han/laozigate.xml:21
784 #: simulation/templates/structures/han/laozigate.xml:24
788 #: simulation/templates/structures/han/laozigate.xml:22
792 #: simulation/templates/structures/han/market.xml:9
796 #: simulation/templates/structures/han/ministry.xml:36
797 msgid "Imperial Ministry"
798 msgstr "Imperial Ministry"
800 #: simulation/templates/structures/han/ministry.xml:37
804 #: simulation/templates/structures/han/ministry.xml:39
805 msgid "ImperialMinistry"
806 msgstr "ImperialMinistry"
808 #: simulation/templates/structures/han/ministry.xml:40
810 "Train the Nine Ministers. Territory root. Research a powerful suite of "
811 "Administrative technologies."
812 msgstr "Train the Nine Ministers. Territory root. Research a powerful suite of Administrative technologies."
814 #: simulation/templates/structures/han/outpost.xml:5
818 #: simulation/templates/structures/han/palisades_curve.xml:10
819 #: simulation/templates/structures/han/palisades_long.xml:4
820 #: simulation/templates/structures/han/palisades_medium.xml:4
821 #: simulation/templates/structures/han/palisades_short.xml:4
822 #: simulation/templates/structures/han/wallset_palisade.xml:5
823 msgid "Bamboo Stockade"
824 msgstr "Bamboo Stockade"
826 #: simulation/templates/structures/han/palisades_gate.xml:4
827 msgid "Bamboo Stockade Gate"
828 msgstr "Bamboo Stockade Gate"
830 #: simulation/templates/structures/han/palisades_tower.xml:4
831 msgid "Bamboo Stockade Tower"
832 msgstr "Bamboo Stockade Tower"
834 #: simulation/templates/structures/han/range.xml:12
838 #: simulation/templates/structures/han/sentry_tower.xml:5
842 #: simulation/templates/structures/han/stable.xml:12
846 #: simulation/templates/structures/han/storehouse.xml:17
850 #: simulation/templates/structures/han/temple.xml:12
854 #: simulation/templates/structures/han/wall_gate.xml:9
858 #: simulation/templates/structures/han/wall_long.xml:9
859 #: simulation/templates/structures/han/wall_medium.xml:9
860 #: simulation/templates/structures/han/wall_short.xml:9
864 #: simulation/templates/structures/han/wall_tower.xml:9
868 #: simulation/templates/structures/han/wallset_stone.xml:5
872 #: simulation/templates/structures/han/wonder.xml:12
873 msgid "Míngtáng Bìyōng"
874 msgstr "Míngtáng Bìyōng"
876 #: simulation/templates/structures/hellenic_epic_temple.xml:23
880 #: simulation/templates/structures/hellenic_epic_temple.xml:24
881 msgid "Naos Parthenos"
882 msgstr "Naos Parthenos"
884 #: simulation/templates/structures/hellenic_epic_temple.xml:25
885 msgid "Garrison units to heal them at a quick rate."
886 msgstr "Garrison units to heal them at a quick rate."
888 #: simulation/templates/structures/hellenic_propylaea.xml:20
892 #: simulation/templates/structures/hellenic_propylaea.xml:21
896 #: simulation/templates/structures/hellenic_stoa.xml:24
897 msgid "Hellenic Stoa"
898 msgstr "Hellenic Stoa"
900 #: simulation/templates/structures/iber/barracks.xml:5
904 #: simulation/templates/structures/iber/civil_centre.xml:8
908 #: simulation/templates/structures/iber/corral.xml:8
912 #: simulation/templates/structures/iber/defense_tower.xml:31
913 #: simulation/templates/structures/iber/wall_tower.xml:9
917 #: simulation/templates/structures/iber/dock.xml:12
921 #: simulation/templates/structures/iber/farmstead.xml:11
925 #: simulation/templates/structures/iber/field.xml:5
929 #: simulation/templates/structures/iber/forge.xml:5
933 #: simulation/templates/structures/iber/fortress.xml:5
937 #: simulation/templates/structures/iber/house.xml:5
941 #: simulation/templates/structures/iber/market.xml:12
945 #: simulation/templates/structures/iber/monument.xml:31
946 msgid "Revered Monument"
947 msgstr "Revered Monument"
949 #: simulation/templates/structures/iber/monument.xml:32
950 msgid "Gur Oroigarri"
951 msgstr "Gur Oroigarri"
953 #: simulation/templates/structures/iber/monument.xml:9
954 #: simulation/templates/structures/iber/monument.xml:34
958 #: simulation/templates/structures/iber/storehouse.xml:5
962 #: simulation/templates/structures/iber/temple.xml:12
966 #: simulation/templates/structures/iber/wall_gate.xml:9
968 msgstr "Biko Sarbide"
970 #: simulation/templates/structures/iber/wall_long.xml:9
971 #: simulation/templates/structures/iber/wall_medium.xml:9
972 #: simulation/templates/structures/iber/wall_short.xml:9
973 #: simulation/templates/structures/iber/wallset_stone.xml:5
977 #: simulation/templates/structures/iber/wonder.xml:9
979 msgstr "Cancho Roano"
981 #: simulation/templates/structures/ishtar_gate.xml:25
982 msgid "Ishtar Gate of Babylon"
983 msgstr "Ishtar Gate of Babylon"
985 #: simulation/templates/structures/ishtar_gate.xml:26
986 msgid "Territory root."
987 msgstr "Territory root."
989 #: simulation/templates/structures/kush/arsenal.xml:5
993 #: simulation/templates/structures/kush/barracks.xml:9
997 #: simulation/templates/structures/kush/camp_blemmye.xml:22
999 msgstr "Blemmye Camp"
1001 #: simulation/templates/structures/kush/camp_blemmye.xml:23
1002 msgid "Train Blemmye Mercenaries."
1003 msgstr "Train Blemmye Mercenaries."
1005 #: simulation/templates/structures/kush/camp_noba.xml:22
1006 msgid "Noba Village"
1007 msgstr "Noba Village"
1009 #: simulation/templates/structures/kush/camp_noba.xml:23
1010 msgid "Train Noba Mercenaries."
1011 msgstr "Train Noba Mercenaries."
1013 #: simulation/templates/structures/kush/civil_centre.xml:9
1017 #: simulation/templates/structures/kush/corral.xml:9
1021 #: simulation/templates/structures/kush/defense_tower.xml:5
1025 #: simulation/templates/structures/kush/dock.xml:9
1029 #: simulation/templates/structures/kush/elephant_stable.xml:5
1033 #: simulation/templates/structures/kush/field.xml:5
1037 #: simulation/templates/structures/kush/forge.xml:5
1038 msgid "hmw hʿy n rȝ-ʿ"
1039 msgstr "hmw hʿy n rȝ-ʿ"
1041 #: simulation/templates/structures/kush/fortress.xml:9
1045 #: simulation/templates/structures/kush/house.xml:5
1049 #: simulation/templates/structures/kush/market.xml:9
1053 #: simulation/templates/structures/kush/outpost.xml:5
1057 #: simulation/templates/structures/kush/pyramid_large.xml:26
1058 msgid "Large Pyramid"
1059 msgstr "Large Pyramid"
1061 #: simulation/templates/structures/kush/pyramid_large.xml:27
1065 #: simulation/templates/structures/kush/pyramid_large.xml:29
1066 #: simulation/templates/structures/kush/pyramid_small.xml:26
1070 #: simulation/templates/structures/kush/pyramid_small.xml:23
1071 msgid "Small Pyramid"
1072 msgstr "Small Pyramid"
1074 #: simulation/templates/structures/kush/pyramid_small.xml:24
1078 #: simulation/templates/structures/kush/range.xml:8
1082 #: simulation/templates/structures/kush/sentry_tower.xml:5
1086 #: simulation/templates/structures/kush/shrine.xml:12
1090 #: simulation/templates/structures/kush/shrine.xml:13
1094 #: simulation/templates/structures/kush/stable.xml:9
1098 #: simulation/templates/structures/kush/storehouse.xml:5
1102 #: simulation/templates/structures/kush/temple.xml:8
1103 msgid "Temple of Apedemak"
1104 msgstr "Temple of Apedemak"
1106 #: simulation/templates/structures/kush/temple.xml:9
1110 #: simulation/templates/structures/kush/temple.xml:10
1112 "Train Healers and Apedemak Champions and research healing technologies."
1113 msgstr "Train Healers and Apedemak Champions and research healing technologies."
1115 #: simulation/templates/structures/kush/temple.xml:11
1116 msgid "TempleOfApedemak"
1117 msgstr "TempleOfApedemak"
1119 #: simulation/templates/structures/kush/temple_amun.xml:27
1120 msgid "Grand Temple of Amun"
1121 msgstr "Grand Temple of Amun"
1123 #: simulation/templates/structures/kush/temple_amun.xml:28
1127 #: simulation/templates/structures/kush/temple_amun.xml:29
1128 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1129 msgstr "Train Amun Champions and Elite Healers. Research healing technologies."
1131 #: simulation/templates/structures/kush/temple_amun.xml:31
1132 msgid "TempleOfAmun"
1133 msgstr "TempleOfAmun"
1135 #: simulation/templates/structures/kush/wall_gate.xml:9
1139 #: simulation/templates/structures/kush/wall_long.xml:9
1140 #: simulation/templates/structures/kush/wall_medium.xml:9
1141 #: simulation/templates/structures/kush/wall_short.xml:9
1142 #: simulation/templates/structures/kush/wallset_stone.xml:5
1146 #: simulation/templates/structures/kush/wall_tower.xml:9
1150 #: simulation/templates/structures/kush/wonder.xml:9
1154 #: simulation/templates/structures/mace/library.xml:5
1155 #: simulation/templates/structures/ptol/library.xml:5
1156 #: simulation/templates/structures/sele/library.xml:9
1158 msgstr "Bibliothēkē"
1160 #: simulation/templates/structures/mace/wonder.xml:9
1161 msgid "Anaktoron ton Aigai"
1162 msgstr "Anaktoron ton Aigai"
1164 #: simulation/templates/structures/maur/barracks.xml:15
1168 #: simulation/templates/structures/maur/civil_centre.xml:12
1170 msgstr "Rajadhanika"
1172 #: simulation/templates/structures/maur/corral.xml:8
1176 #: simulation/templates/structures/maur/defense_tower.xml:5
1177 #: simulation/templates/structures/maur/tower_double.xml:20
1181 #: simulation/templates/structures/maur/dock.xml:9
1182 msgid "Naukasthanaka"
1183 msgstr "Naukasthanaka"
1185 #: simulation/templates/structures/maur/elephant_stable.xml:5
1189 #: simulation/templates/structures/maur/field.xml:5
1193 #: simulation/templates/structures/maur/forge.xml:5
1197 #: simulation/templates/structures/maur/fortress.xml:5
1201 #: simulation/templates/structures/maur/house.xml:8
1205 #: simulation/templates/structures/maur/market.xml:12
1209 #: simulation/templates/structures/maur/outpost.xml:5
1213 #: simulation/templates/structures/maur/palace.xml:20
1214 #: simulation/templates/structures/maur/palace.xml:26
1215 #: simulation/templates/structures/pers/apadana.xml:30
1216 #: simulation/templates/structures/pers/tacara.xml:23
1217 #: simulation/templates/structures/pers/tacara.xml:26
1221 #: simulation/templates/structures/maur/palace.xml:21
1225 #: simulation/templates/structures/maur/palace.xml:30
1226 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1227 msgstr "Train Heroes and their Poison Maiden Guards. Territory root."
1229 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1230 msgid "Edict Pillar of Ashoka"
1231 msgstr "Edict Pillar of Ashoka"
1233 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1234 msgid "Śāsana Stambha Aśokā"
1235 msgstr "Śāsana Stambha Aśokā"
1237 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1238 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1242 #: simulation/templates/structures/maur/storehouse.xml:5
1246 #: simulation/templates/structures/maur/temple.xml:12
1250 #: simulation/templates/structures/maur/tower_double.xml:16
1251 msgid "Rampart Tower"
1252 msgstr "Rampart Tower"
1254 #: simulation/templates/structures/maur/tower_double.xml:18
1256 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1257 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1258 "the murder holes tech to protect its foot."
1259 msgstr "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers recieve a range and armour bonus. Only archers can garrison. Needs the murder holes tech to protect its foot."
1261 #: simulation/templates/structures/maur/wall_gate.xml:15
1265 #: simulation/templates/structures/maur/wall_long.xml:15
1266 #: simulation/templates/structures/maur/wall_medium.xml:15
1267 #: simulation/templates/structures/maur/wall_short.xml:15
1268 #: simulation/templates/structures/maur/wallset_stone.xml:5
1272 #: simulation/templates/structures/maur/wall_tower.xml:18
1276 #: simulation/templates/structures/maur/wonder.xml:9
1278 msgstr "Great Stupa"
1280 #: simulation/templates/structures/mausoleum.xml:8
1281 msgid "Mausoleum at Halicarnassus"
1282 msgstr "Mausoleum at Halicarnassus"
1284 #: simulation/templates/structures/mausoleum.xml:9
1288 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1289 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1290 msgid "MercenaryCamp"
1291 msgstr "MercenaryCamp"
1293 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1294 msgid "Egyptian Mercenary Camp"
1295 msgstr "Egyptian Mercenary Camp"
1297 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1298 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1299 msgid "Stratopedeia Misthophorōn"
1300 msgstr "Stratopedeia Misthophorōn"
1302 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1303 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1304 msgstr "Capture this Structure to train Mercenaries from Hellenistic Egypt."
1306 #: simulation/templates/structures/obelisk.xml:11
1310 #: simulation/templates/structures/obelisk.xml:12
1311 msgid "Egyptian Obelisk"
1312 msgstr "Egyptian Obelisk"
1314 #: simulation/templates/structures/palisades_fort.xml:9
1315 msgid "Wooden Tower"
1316 msgstr "Wooden Tower"
1318 #: simulation/templates/structures/palisades_gate.xml:20
1319 msgid "Palisade Gate"
1320 msgstr "Palisade Gate"
1322 #: simulation/templates/structures/han/palisades_long.xml:9
1323 #: simulation/templates/structures/palisades_gate.xml:22
1324 #: simulation/templates/structures/palisades_long.xml:31
1325 msgid "Allow units access through Palisades. Can be locked to prevent access."
1326 msgstr "Allow units access through Palisades. Can be locked to prevent access."
1328 #: simulation/templates/structures/palisades_long.xml:17
1329 msgid "Can be converted into a Palisade Gate."
1330 msgstr "Can be converted into a Palisade Gate."
1332 #: simulation/templates/structures/palisades_spike_angle.xml:17
1334 msgstr "Angle Spike"
1336 #: simulation/templates/structures/palisades_spikes_small.xml:17
1337 msgid "Small Spikes"
1338 msgstr "Small Spikes"
1340 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1342 msgstr "Tall Spikes"
1344 #: simulation/templates/structures/palisades_watchtower.xml:14
1348 #: simulation/templates/structures/pers/apadana.xml:26
1350 msgstr "Throne Hall"
1352 #: simulation/templates/structures/pers/apadana.xml:27
1356 #: simulation/templates/structures/pers/apadana.xml:28
1357 #: simulation/templates/structures/spart/syssiton.xml:25
1358 msgid "Train Champions and Heroes."
1359 msgstr "Train Champions and Heroes."
1361 #: simulation/templates/structures/pers/apartment_block.xml:12
1362 msgid "Apartment Block"
1363 msgstr "Apartment Block"
1365 #: simulation/templates/structures/pers/barracks.xml:5
1369 #: simulation/templates/structures/pers/civil_centre.xml:8
1370 msgid "Provincial Governor"
1371 msgstr "Provincial Governor"
1373 #: simulation/templates/structures/pers/civil_centre.xml:9
1377 #: simulation/templates/structures/pers/corral.xml:11
1381 #: simulation/templates/structures/pers/defense_tower.xml:5
1382 #: simulation/templates/structures/pers/tower_babylon.xml:5
1383 #: simulation/templates/structures/pers/wall_tower.xml:9
1387 #: simulation/templates/structures/pers/dock.xml:12
1391 #: simulation/templates/structures/pers/field.xml:5
1395 #: simulation/templates/structures/pers/forge.xml:5
1399 #: simulation/templates/structures/pers/fortress.xml:5
1403 #: simulation/templates/structures/pers/hall.xml:23
1404 msgid "Gate of All Nations"
1405 msgstr "Gate of All Nations"
1407 #: simulation/templates/structures/pers/hall.xml:24
1408 msgid "Duvarθi Visadahyu"
1409 msgstr "Duvarθi Visadahyu"
1411 #: simulation/templates/structures/pers/hall.xml:25
1415 #: simulation/templates/structures/pers/house.xml:8
1419 #: simulation/templates/structures/pers/house_b.xml:12
1420 #: simulation/templates/structures/pers/inn.xml:12
1424 #: simulation/templates/structures/pers/ice_house.xml:25
1428 #: simulation/templates/structures/pers/ice_house.xml:26
1432 #: simulation/templates/structures/pers/ice_house.xml:27
1436 #: simulation/templates/structures/pers/market.xml:12
1440 #: simulation/templates/structures/pers/outpost.xml:5
1444 #: simulation/templates/structures/pers/stable.xml:9
1448 #: simulation/templates/structures/pers/storehouse.xml:5
1452 #: simulation/templates/structures/pers/tacara.xml:24
1456 #: simulation/templates/structures/pers/temple.xml:12
1460 #: simulation/templates/structures/pers/wall_gate.xml:9
1464 #: simulation/templates/structures/pers/wall_long.xml:9
1465 #: simulation/templates/structures/pers/wall_medium.xml:9
1466 #: simulation/templates/structures/pers/wall_short.xml:9
1467 #: simulation/templates/structures/pers/wallset_stone.xml:5
1471 #: simulation/templates/structures/pers/warehouse.xml:12
1475 #: simulation/templates/structures/pers/wonder.xml:9
1476 msgid "Hanging Gardens of Babylon"
1477 msgstr "Hanging Gardens of Babylon"
1479 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1480 #: simulation/templates/structures/sele/elephant_stable.xml:5
1481 msgid "Stathmos tōn Elepantōn"
1482 msgstr "Stathmos tōn Elepantōn"
1484 #: simulation/templates/structures/ptol/lighthouse.xml:25
1485 #: simulation/templates/structures/ptol/lighthouse.xml:29
1489 #: simulation/templates/structures/ptol/lighthouse.xml:26
1493 #: simulation/templates/structures/ptol/lighthouse.xml:27
1495 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1497 msgstr "Build upon a shoreline in own, neutral, or allied territory. Very large vision range."
1499 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1500 msgid "Mercenary Camp"
1501 msgstr "Mercenary Camp"
1503 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1505 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1506 "casts no territory influence. Train Mercenaries."
1507 msgstr "Cheap Barracks-like Structure that is buildable in neutral territory, but casts no territory influence. Train Mercenaries."
1509 #: simulation/templates/structures/ptol/military_colony.xml:9
1510 #: simulation/templates/structures/sele/military_colony.xml:9
1514 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1518 #: simulation/templates/structures/ptol/wonder.xml:9
1519 msgid "Hieron tou Hōrou"
1520 msgstr "Hieron tou Hōrou"
1522 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1523 msgid "Amphitheātrum"
1524 msgstr "Amphitheātrum"
1526 #: simulation/templates/structures/rome/arch.xml:22
1527 msgid "Triumphal Arch"
1528 msgstr "Triumphal Arch"
1530 #: simulation/templates/structures/rome/arch.xml:23
1531 msgid "Arcus Triumphālis"
1532 msgstr "Arcus Triumphālis"
1534 #: simulation/templates/structures/rome/arch.xml:24
1535 msgid "TriumphalArch"
1536 msgstr "TriumphalArch"
1538 #: simulation/templates/structures/rome/army_camp.xml:71
1542 #: simulation/templates/structures/rome/army_camp.xml:72
1546 #: simulation/templates/structures/rome/army_camp.xml:73
1548 "Build in neutral or enemy territory. Train Advanced Melee Infantry. "
1549 "Construct Rams. Garrison Soldiers for additional arrows."
1550 msgstr "Build in neutral or enemy territory. Train Advanced Melee Infantry. Construct Rams. Garrison Soldiers for additional arrows."
1552 #: simulation/templates/structures/rome/army_camp.xml:31
1553 #: simulation/templates/structures/rome/army_camp.xml:75
1557 #: simulation/templates/structures/rome/arsenal.xml:5
1558 msgid "Ballistārium"
1559 msgstr "Ballistārium"
1561 #: simulation/templates/structures/rome/barracks.xml:12
1565 #: simulation/templates/structures/rome/civil_centre.xml:12
1569 #: simulation/templates/structures/rome/corral.xml:8
1573 #: simulation/templates/structures/rome/defense_tower.xml:9
1574 #: simulation/templates/structures/rome/tower_artillery.xml:9
1575 #: simulation/templates/structures/rome/tower_bolt.xml:9
1576 msgid "Turris Laterīcia"
1577 msgstr "Turris Laterīcia"
1579 #: simulation/templates/structures/rome/dock.xml:12
1583 #: simulation/templates/structures/rome/farmstead.xml:8
1587 #: simulation/templates/structures/rome/field.xml:5
1591 #: simulation/templates/structures/rome/forge.xml:5
1592 msgid "Armāmentārium"
1593 msgstr "Armāmentārium"
1595 #: simulation/templates/structures/rome/fortress.xml:5
1599 #: simulation/templates/structures/rome/house.xml:5
1603 #: simulation/templates/structures/rome/market.xml:12
1607 #: simulation/templates/structures/rome/outpost.xml:5
1611 #: simulation/templates/structures/rome/sentry_tower.xml:5
1612 msgid "Turris Līgnea"
1613 msgstr "Turris Līgnea"
1615 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1616 msgid "Siege Wall Gate"
1617 msgstr "Siege Wall Gate"
1619 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1620 msgid "Porta Circummūnītiōnis"
1621 msgstr "Porta Circummūnītiōnis"
1623 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1624 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1625 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1626 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1627 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1628 #: simulation/templates/structures/rome/wallset_siege.xml:9
1632 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1633 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1634 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1635 #: simulation/templates/structures/rome/wallset_siege.xml:5
1639 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1640 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1641 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1642 #: simulation/templates/structures/rome/wallset_siege.xml:6
1643 msgid "Mūrus Circummūnītiōnis"
1644 msgstr "Mūrus Circummūnītiōnis"
1646 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1647 msgid "Siege Wall Tower"
1648 msgstr "Siege Wall Tower"
1650 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1651 msgid "Turris Circummūnītiōnis"
1652 msgstr "Turris Circummūnītiōnis"
1654 #: simulation/templates/structures/rome/stable.xml:5
1658 #: simulation/templates/structures/rome/storehouse.xml:8
1659 msgid "Receptāculum"
1660 msgstr "Receptāculum"
1662 #: simulation/templates/structures/rome/temple.xml:9
1666 #: simulation/templates/structures/rome/temple_mars.xml:12
1667 msgid "Temple of Mars"
1668 msgstr "Temple of Mars"
1670 #: simulation/templates/structures/rome/temple_mars.xml:13
1671 msgid "Aedēs Mārtiālis"
1672 msgstr "Aedēs Mārtiālis"
1674 #: simulation/templates/structures/rome/temple_mars.xml:14
1675 msgid "TempleOfMars"
1676 msgstr "TempleOfMars"
1678 #: simulation/templates/structures/rome/temple_vesta.xml:18
1679 msgid "Temple of Vesta"
1680 msgstr "Temple of Vesta"
1682 #: simulation/templates/structures/rome/temple_vesta.xml:19
1683 msgid "Aedēs Vestālis"
1684 msgstr "Aedēs Vestālis"
1686 #: simulation/templates/structures/rome/temple_vesta.xml:21
1687 msgid "TempleOfVesta"
1688 msgstr "TempleOfVesta"
1690 #: simulation/templates/structures/rome/tent.xml:25
1691 msgid "Tabernāculum"
1692 msgstr "Tabernāculum"
1694 #: simulation/templates/structures/rome/tent.xml:27
1695 msgid "A temporary shelter for soldiers."
1696 msgstr "A temporary shelter for soldiers."
1698 #: simulation/templates/structures/rome/wall_gate.xml:9
1702 #: simulation/templates/structures/rome/wall_long.xml:9
1703 #: simulation/templates/structures/rome/wall_medium.xml:9
1704 #: simulation/templates/structures/rome/wall_short.xml:9
1705 #: simulation/templates/structures/rome/wallset_stone.xml:5
1709 #: simulation/templates/structures/rome/wall_tower.xml:9
1710 msgid "Turris Lapidea"
1711 msgstr "Turris Lapidea"
1713 #: simulation/templates/structures/rome/wallset_siege.xml:7
1714 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1715 msgstr "Wall off an area. Build in own, neutral, or enemy territory."
1717 #: simulation/templates/structures/rome/wonder.xml:9
1718 msgid "Aedēs Iovis Optimi Maximi"
1719 msgstr "Aedēs Iovis Optimi Maximi"
1721 #: simulation/templates/structures/sele/wonder.xml:9
1722 msgid "Hieron tou Apollōnos Pythiou"
1723 msgstr "Hieron tou Apollōnos Pythiou"
1725 #: simulation/templates/structures/sele_colonnade.xml:12
1729 #: simulation/templates/structures/sele_colonnade.xml:13
1730 msgid "Corinthian Colonnade"
1731 msgstr "Corinthian Colonnade"
1733 #: simulation/templates/structures/shrine_celtic.xml:9
1737 #: simulation/templates/structures/shrine_chinese.xml:9
1741 #: simulation/templates/structures/shrine_egyptian.xml:5
1742 #: simulation/templates/structures/shrine_kushite.xml:5
1743 msgid "Sanctuary Kiosk"
1744 msgstr "Sanctuary Kiosk"
1746 #: simulation/templates/structures/athen/temple.xml:9
1747 #: simulation/templates/structures/mace/temple.xml:9
1748 #: simulation/templates/structures/ptol/temple.xml:12
1749 #: simulation/templates/structures/ptol/temple_2.xml:11
1750 #: simulation/templates/structures/sele/temple.xml:9
1751 #: simulation/templates/structures/shrine_greek_01.xml:9
1752 #: simulation/templates/structures/shrine_greek_02.xml:9
1753 #: simulation/templates/structures/spart/temple.xml:9
1757 #: simulation/templates/structures/shrine_italian.xml:9
1758 msgid "Aedēs Sanitatem"
1759 msgstr "Aesculāpium"
1761 #: simulation/templates/structures/spart/gerousia.xml:22
1762 msgid "Spartan Senate"
1763 msgstr "Spartan Senate"
1765 #: simulation/templates/structures/spart/gerousia.xml:23
1769 #: simulation/templates/structures/spart/gerousia.xml:24
1770 msgid "Research technologies."
1771 msgstr "Research technologies."
1773 #: simulation/templates/structures/spart/persian_stoa.xml:9
1774 msgid "\\\"Persian\\\" Stoa"
1775 msgstr "\\\"Persian\\\" Stoa"
1777 #: simulation/templates/structures/spart/persian_stoa.xml:10
1778 msgid "Stoa Persikē"
1779 msgstr "Stoa Persikē"
1781 #: simulation/templates/structures/spart/syssiton.xml:23
1782 msgid "Military Mess Hall"
1783 msgstr "Military Mess Hall"
1785 #: simulation/templates/structures/spart/syssiton.xml:24
1789 #: simulation/templates/structures/spart/syssiton.xml:27
1793 #: simulation/templates/structures/spart/wonder.xml:9
1794 msgid "Hieron tēs Artemidos Orthias"
1795 msgstr "Hieron tēs Artemidos Orthias"
1797 #: simulation/templates/structures/stall_big.xml:11
1801 #: simulation/templates/structures/stall_med.xml:11
1802 msgid "Medium stall"
1803 msgstr "Medium stall"
1805 #: simulation/templates/structures/stall_small_a.xml:11
1806 #: simulation/templates/structures/stall_small_b.xml:11
1808 msgstr "Small stall"
1810 #: simulation/templates/structures/stonehenge.xml:8
1814 #: simulation/templates/structures/table_rectangle.xml:11
1815 #: simulation/templates/structures/table_square.xml:11
1819 #: simulation/templates/structures/table_rectangle.xml:12
1820 msgid "Rectangle Table"
1821 msgstr "Rectangle Table"
1823 #: simulation/templates/structures/table_square.xml:12
1824 msgid "Square Table"
1825 msgstr "Square Table"
1827 #: simulation/templates/structures/tent_arab.xml:35
1828 msgid "Arab Army Tent"
1829 msgstr "Arab Army Tent"
1831 #: simulation/templates/structures/rome/tent.xml:24
1832 #: simulation/templates/structures/tent_arab.xml:36
1833 #: simulation/templates/structures/tent_arab.xml:38
1834 #: simulation/templates/structures/tent_bedouin.xml:36
1835 #: simulation/templates/structures/tent_bedouin.xml:38
1836 #: simulation/templates/structures/tent_desert.xml:36
1837 #: simulation/templates/structures/tent_desert.xml:38
1838 #: simulation/templates/structures/tent_mace.xml:36
1839 #: simulation/templates/structures/tent_mace.xml:38
1840 #: simulation/templates/structures/tent_rome.xml:36
1841 #: simulation/templates/structures/tent_rome.xml:38
1845 #: simulation/templates/structures/tent_arab.xml:39
1846 #: simulation/templates/structures/tent_bedouin.xml:39
1847 #: simulation/templates/structures/tent_desert.xml:39
1848 #: simulation/templates/structures/tent_mace.xml:39
1849 #: simulation/templates/structures/tent_rome.xml:39
1850 msgid "A temporary shelter for soldiers. +5 population bonus."
1851 msgstr "A temporary shelter for soldiers. +5 population bonus."
1853 #: simulation/templates/structures/tent_bedouin.xml:35
1854 msgid "Bedouin Tent"
1855 msgstr "Bedouin Tent"
1857 #: simulation/templates/structures/tent_desert.xml:35
1858 msgid "Desert Army Tent"
1859 msgstr "Desert Army Tent"
1861 #: simulation/templates/structures/tent_mace.xml:35
1862 msgid "Macedonian Army Tent"
1863 msgstr "Macedonian Army Tent"
1865 #: simulation/templates/structures/tent_rome.xml:35
1866 msgid "Roman Army Tent"
1867 msgstr "Roman Army Tent"
1869 #: simulation/templates/structures/trading_post_celtic.xml:9
1870 msgid "Celtic Tavern"
1871 msgstr "Celtic Tavern"
1873 #: simulation/templates/structures/trading_post_desert.xml:9
1874 msgid "Desert Bazaar"
1875 msgstr "Desert Trading Post"
1877 #: simulation/templates/structures/uffington_horse.xml:10
1878 msgid "Uffington White Horse"
1879 msgstr "Uffington White Horse"
1881 #: simulation/templates/template_structure_civic.xml:5
1882 msgid "Civic Structure"
1883 msgstr "Civic Structure"
1885 #: simulation/templates/template_structure_civic.xml:6
1889 #: simulation/templates/structures/rome/army_camp.xml:5
1890 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1891 #: simulation/templates/template_structure_defensive_tower.xml:5
1892 #: simulation/templates/template_structure_military_fortress.xml:5
1893 msgctxt "Name of an attack, usually the weapon."
1897 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1898 msgid "Civic Center"
1899 msgstr "Civic Centre"
1901 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1903 "Build in own or neutral territory. Acquire large tracts of territory. "
1904 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1905 "for additional arrows."
1906 msgstr "Build in own or neutral territory. Acquire large tracts of territory. Territory root. Train Citizens and research technologies. Garrison Soldiers for additional arrows."
1908 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1909 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1910 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1912 msgstr "CivilCentre"
1914 #: simulation/templates/structures/han/civil_centre_court.xml:19
1915 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1916 #: simulation/templates/template_structure_defensive.xml:5
1917 #: simulation/templates/template_structure_military_fortress.xml:69
1921 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1922 msgid "Military Colony"
1923 msgstr "Military Colony"
1925 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1929 #: simulation/templates/structures/pers/house_a.xml:12
1930 #: simulation/templates/template_structure_civic_house.xml:26
1931 #: simulation/templates/template_structure_civic_house.xml:28
1935 #: simulation/templates/structures/kush/pyramid_small.xml:26
1936 #: simulation/templates/structures/pers/ice_house.xml:27
1937 #: simulation/templates/structures/spart/syssiton.xml:27
1938 #: simulation/templates/template_structure_civic_house.xml:28
1939 #: simulation/templates/template_structure_economic_farmstead.xml:30
1940 #: simulation/templates/template_structure_economic_storehouse.xml:28
1941 #: simulation/templates/template_structure_military_barracks.xml:29
1942 #: simulation/templates/template_structure_military_dock.xml:27
1943 #: simulation/templates/template_structure_military_range.xml:25
1944 #: simulation/templates/template_structure_military_stable.xml:29
1945 #: simulation/templates/template_structure_resource_corral.xml:29
1949 #: simulation/templates/structures/athen/royal_stoa.xml:5
1950 #: simulation/templates/structures/hellenic_stoa.xml:23
1951 #: simulation/templates/structures/mace/royal_stoa.xml:5
1952 #: simulation/templates/structures/spart/royal_stoa.xml:12
1953 #: simulation/templates/template_structure_civic_stoa.xml:27
1954 #: simulation/templates/template_structure_civic_stoa.xml:30
1958 #: simulation/templates/structures/athen/gymnasium.xml:26
1959 #: simulation/templates/structures/cart/apartment.xml:26
1960 #: simulation/templates/structures/gaul/tavern.xml:22
1961 #: simulation/templates/structures/han/laozigate.xml:24
1962 #: simulation/templates/structures/han/ministry.xml:39
1963 #: simulation/templates/structures/iber/monument.xml:34
1964 #: simulation/templates/structures/maur/elephant_stable.xml:7
1965 #: simulation/templates/structures/merc_camp_egyptian.xml:31
1966 #: simulation/templates/structures/rome/army_camp.xml:75
1967 #: simulation/templates/structures/spart/gerousia.xml:26
1968 #: simulation/templates/template_structure_civic_stoa.xml:30
1969 #: simulation/templates/template_structure_civic_temple.xml:32
1970 #: simulation/templates/template_structure_economic_market.xml:28
1971 #: simulation/templates/template_structure_military_embassy.xml:24
1972 #: simulation/templates/template_structure_military_forge.xml:26
1976 #: simulation/templates/template_structure_civic_temple.xml:29
1977 #: simulation/templates/template_structure_civic_temple.xml:32
1981 #: simulation/templates/template_structure_civic_temple.xml:31
1982 msgid "Train Healers and research healing technologies."
1983 msgstr "Train Healers and research healing technologies."
1985 #: simulation/templates/template_structure_defensive.xml:4
1986 msgid "Defensive Structure"
1987 msgstr "Defensive Structure"
1989 #: simulation/templates/structures/palisades_outpost.xml:17
1990 #: simulation/templates/template_structure_defensive_outpost.xml:9
1991 #: simulation/templates/template_structure_defensive_outpost.xml:28
1992 #: simulation/templates/template_structure_defensive_outpost.xml:31
1996 #: simulation/templates/template_structure_defensive_outpost.xml:30
1997 msgid "Build in own or neutral territory."
1998 msgstr "Build in own or neutral territory."
2000 #: simulation/templates/structures/han/wallset_palisade.xml:7
2001 #: simulation/templates/structures/wallset_palisade.xml:4
2002 #: simulation/templates/structures/wallset_palisade.xml:6
2003 #: simulation/templates/template_structure_defensive_palisade.xml:13
2004 #: simulation/templates/template_structure_defensive_palisade.xml:16
2008 #: simulation/templates/structures/han/wallset_palisade.xml:6
2009 #: simulation/templates/structures/wallset_palisade.xml:5
2010 #: simulation/templates/template_structure_defensive_palisade.xml:15
2011 msgid "Wall off an area. Build in own or neutral territory."
2012 msgstr "Wall off an area. Build in own or neutral territory."
2014 #: simulation/templates/template_structure_defensive_tower.xml:36
2015 #: simulation/templates/template_structure_defensive_tower.xml:52
2016 #: simulation/templates/template_structure_defensive_tower.xml:53
2020 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2021 msgctxt "Name of an attack, usually the weapon."
2025 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2026 msgid "Artillery Tower"
2027 msgstr "Artillery Tower"
2029 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2030 msgid "ArtilleryTower"
2031 msgstr "ArtilleryTower"
2033 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2034 msgctxt "Name of an attack, usually the weapon."
2038 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2042 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2046 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2047 msgid "Sentry Tower"
2048 msgstr "Sentry Tower"
2050 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2051 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2053 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2054 " to protect its foot."
2055 msgstr "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot."
2057 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2059 msgstr "SentryTower"
2061 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2062 msgid "Reinforce with stone and upgrade to a defense tower."
2063 msgstr "Reinforce with stone and upgrade to a defence tower."
2065 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2067 msgstr "Stone Tower"
2069 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2071 msgstr "Stone Tower"
2073 #: simulation/templates/template_structure_defensive_wall.xml:12
2074 #: simulation/templates/template_structure_defensive_wall.xml:15
2078 #: simulation/templates/template_structure_defensive_wall.xml:14
2079 msgid "Wall off your town for a stout defense."
2080 msgstr "Wall off your town for a stout defence."
2082 #: simulation/templates/structures/palisades_gate.xml:23
2083 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2084 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2088 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2089 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2090 msgid "Allow units access through Walls. Can be locked to prevent access."
2091 msgstr "Allow units access through Walls. Can be locked to prevent access."
2093 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2094 msgid "Can be converted into a Gate."
2095 msgstr "Can be converted into a Gate."
2097 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2099 msgstr "Wall Turret"
2101 #: simulation/templates/template_structure_economic.xml:4
2102 msgid "Economic Structure"
2103 msgstr "Economic Structure"
2105 #: simulation/templates/template_structure_economic.xml:5
2106 #: simulation/templates/template_structure_military_dock.xml:27
2107 #: simulation/templates/template_structure_resource_corral.xml:29
2111 #: simulation/templates/template_structure_economic_farmstead.xml:26
2112 #: simulation/templates/template_structure_economic_farmstead.xml:30
2113 #: simulation/templates/template_structure_special_rotarymill.xml:32
2114 #: simulation/templates/template_structure_special_rotarymill.xml:34
2118 #: simulation/templates/template_structure_economic_farmstead.xml:28
2119 msgid "Research food gathering technologies."
2120 msgstr "Research food gathering technologies."
2122 #: simulation/templates/template_structure_economic_market.xml:24
2123 #: simulation/templates/template_structure_economic_market.xml:28
2127 #: simulation/templates/template_structure_economic_market.xml:26
2129 "Barter resources. Establish trade routes. Train Traders and research trade "
2130 "and barter technologies."
2131 msgstr "Barter resources. Establish trade routes. Train Traders and research trade and barter technologies."
2133 #: simulation/templates/template_structure_economic_market.xml:28
2134 #: simulation/templates/template_structure_military_dock.xml:27
2138 #: simulation/templates/template_structure_economic_storehouse.xml:24
2139 #: simulation/templates/template_structure_economic_storehouse.xml:28
2143 #: simulation/templates/template_structure_economic_storehouse.xml:26
2144 msgid "Research gathering technologies."
2145 msgstr "Research gathering technologies."
2147 #: simulation/templates/template_structure_military.xml:10
2148 msgid "Military Structure"
2149 msgstr "Military Structure"
2151 #: simulation/templates/template_structure_military.xml:12
2155 #: simulation/templates/template_structure_military_arsenal.xml:25
2156 #: simulation/templates/template_structure_military_arsenal.xml:28
2160 #: simulation/templates/template_structure_military_arsenal.xml:27
2162 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2163 "Siege Engine technologies."
2164 msgstr "Train Champion Infantry Crossbowmen, construct Siege Engines, and research Siege Engine technologies."
2166 #: simulation/templates/structures/gaul/assembly.xml:31
2167 #: simulation/templates/structures/han/academy.xml:31
2168 #: simulation/templates/structures/han/civil_centre_court.xml:19
2169 #: simulation/templates/structures/kush/pyramid_large.xml:29
2170 #: simulation/templates/structures/kush/temple_amun.xml:31
2171 #: simulation/templates/structures/rome/temple_mars.xml:14
2172 #: simulation/templates/template_structure_military_arsenal.xml:28
2173 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2174 #: simulation/templates/template_structure_special.xml:20
2175 #: simulation/templates/template_structure_wonder.xml:41
2179 #: simulation/templates/template_structure_military_barracks.xml:26
2180 #: simulation/templates/template_structure_military_barracks.xml:29
2184 #: simulation/templates/template_structure_military_barracks.xml:28
2185 msgid "Train Infantry and research Infantry technologies."
2186 msgstr "Train Infantry and research Infantry technologies."
2188 #: simulation/templates/template_structure_military_dock.xml:24
2189 #: simulation/templates/template_structure_military_dock.xml:27
2193 #: simulation/templates/template_structure_military_dock.xml:26
2195 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2196 " routes. Construct Ships and research Ship technologies."
2197 msgstr "Build upon a shoreline in own, neutral, or allied territory. Establish trade routes. Construct Ships and research Ship technologies."
2199 #: simulation/templates/structures/brit/crannog.xml:17
2200 #: simulation/templates/structures/cart/super_dock.xml:43
2201 #: simulation/templates/template_structure_military_dock.xml:27
2205 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2206 msgid "Elephant Stable"
2207 msgstr "Elephant Stable"
2209 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2210 msgid "Train Elephants and research Elephant technologies."
2211 msgstr "Train Elephants and research Elephant technologies."
2213 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2214 msgid "ElephantStable"
2215 msgstr "Elephant Stable"
2217 #: simulation/templates/structures/cart/embassy.xml:18
2218 #: simulation/templates/template_structure_military_embassy.xml:22
2219 #: simulation/templates/template_structure_military_embassy.xml:24
2223 #: simulation/templates/template_structure_military_forge.xml:22
2224 #: simulation/templates/template_structure_military_forge.xml:26
2228 #: simulation/templates/template_structure_military_forge.xml:24
2229 msgid "Research attack damage and damage resistance technologies."
2230 msgstr "Research attack damage and damage resistance technologies."
2232 #: simulation/templates/template_structure_military_fortress.xml:30
2233 #: simulation/templates/template_structure_military_fortress.xml:65
2234 #: simulation/templates/template_structure_military_fortress.xml:69
2238 #: simulation/templates/template_structure_military_fortress.xml:67
2239 msgid "Garrison Soldiers for additional arrows."
2240 msgstr "Garrison Soldiers for additional arrows."
2242 #: simulation/templates/template_structure_military_range.xml:22
2243 msgid "Practice Range"
2244 msgstr "Practice Range"
2246 #: simulation/templates/template_structure_military_range.xml:24
2247 msgid "Train Ranged Infantry and research technologies."
2248 msgstr "Train Ranged Infantry and research technologies."
2250 #: simulation/templates/template_structure_military_range.xml:25
2254 #: simulation/templates/template_structure_military_stable.xml:26
2255 #: simulation/templates/template_structure_military_stable.xml:29
2259 #: simulation/templates/template_structure_military_stable.xml:28
2260 msgid "Train Cavalry and research Cavalry technologies."
2261 msgstr "Train Cavalry and research Cavalry technologies."
2263 #: simulation/templates/template_structure_resource.xml:4
2264 msgid "Resource Structure"
2265 msgstr "Resource Structure"
2267 #: simulation/templates/template_structure_resource.xml:5
2271 #: simulation/templates/template_structure_resource_corral.xml:26
2272 #: simulation/templates/template_structure_resource_corral.xml:29
2276 #: simulation/templates/template_structure_resource_corral.xml:28
2278 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2279 msgstr "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2281 #: simulation/templates/template_structure_resource_field.xml:18
2282 #: simulation/templates/template_structure_resource_field.xml:20
2286 #: simulation/templates/template_structure_resource_field.xml:21
2288 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2289 msgstr "Harvest grain for food. Each subsequent gatherer works less efficiently."
2291 #: simulation/templates/template_structure_special.xml:19
2292 msgid "Special Structure"
2293 msgstr "Special Structure"
2295 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2296 #: simulation/templates/template_structure_special_amphitheater.xml:18
2297 #: simulation/templates/template_structure_special_amphitheater.xml:20
2298 msgid "Amphitheater"
2299 msgstr "Amphitheatre"
2301 #: simulation/templates/template_structure_special_library.xml:25
2302 #: simulation/templates/template_structure_special_library.xml:27
2306 #: simulation/templates/template_structure_special_rotarymill.xml:33
2308 msgstr "Rotary Mill"
2310 #: simulation/templates/template_structure_special_rotarymill.xml:38
2312 "Dropsite for harvested Food. Capture one of these to increase nearby food "
2314 msgstr "Dropsite for harvested Food. Capture one of these to increase nearby food production."
2316 #: simulation/templates/template_structure_special_theater.xml:25
2317 #: simulation/templates/template_structure_special_theater.xml:27
2321 #: simulation/templates/template_structure_wonder.xml:37
2322 #: simulation/templates/template_structure_wonder.xml:41
2326 #: simulation/templates/template_structure_wonder.xml:39
2328 "Bring glory to your civilization and add large tracts of land to your "
2330 msgstr "Bring glory to your civilisation and add large tracts of land to your empire."