Merge 'remotes/trunk'
[0ad.git] / source / renderer / TimeManager.h
blob2c8c2a5c49dce399e56a358c579bf9609b1e8c56
1 /* Copyright (C) 2012 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_TIMEMANAGER
19 #define INCLUDED_TIMEMANAGER
21 #include "graphics/Texture.h"
22 #include "maths/Matrix3D.h"
23 #include "lib/ogl.h"
26 class CTimeManager
28 public:
29 CTimeManager();
31 double GetFrameDelta();
32 double GetGlobalTime();
34 void Update(double delta);
36 private:
37 double m_frameDelta;
38 double m_globalTime;
42 #endif // INCLUDED_TIMEMANAGER