Merge 'remotes/trunk'
[0ad.git] / source / simulation2 / serialization / HashSerializer.h
blob5a5b898dea63e5419488e312e80749458454c9ee
1 /* Copyright (C) 2017 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_HASHSERIALIZER
19 #define INCLUDED_HASHSERIALIZER
21 #include "BinarySerializer.h"
23 #include "maths/MD5.h"
25 class CHashSerializerImpl
27 // We don't care about cryptographic strength, just about detection of
28 // unintended changes and about performance, so MD5 is an adequate choice
29 typedef MD5 HashFunc;
31 public:
32 size_t GetHashLength();
33 const u8* ComputeHash();
35 void Put(const char* UNUSED(name), const u8* data, size_t len)
37 m_Hash.Update(data, len);
40 private:
41 HashFunc m_Hash;
42 u8 m_HashData[HashFunc::DIGESTSIZE];
45 class CHashSerializer : public CBinarySerializer<CHashSerializerImpl>
47 public:
48 CHashSerializer(const ScriptInterface& scriptInterface);
50 size_t GetHashLength();
51 const u8* ComputeHash();
54 #endif // INCLUDED_HASHSERIALIZER