1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2017-12-29 09:06+0100\n"
10 "PO-Revision-Date: 2017-12-29 15:30+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Thai (http://www.transifex.com/wildfire-games/0ad/language/th/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=1; plural=0;\n"
19 #: globalscripts/DamageTypes.js:6
24 #: globalscripts/DamageTypes.js:7
29 #: globalscripts/DamageTypes.js:8
34 #: gui/civinfo/civinfo.js:95
36 msgid "%(civilization)s Gameplay"
39 #: gui/civinfo/civinfo.js:98
40 msgid "Civilization Bonus"
41 msgid_plural "Civilization Bonuses"
44 #: gui/civinfo/civinfo.js:103
46 msgid_plural "Team Bonuses"
49 #: gui/civinfo/civinfo.js:110
50 msgid "Special Technologies"
53 #: gui/civinfo/civinfo.js:116
54 msgid "Special Building"
55 msgid_plural "Special Buildings"
58 #: gui/civinfo/civinfo.js:123 gui/summary/layout.js:67
62 #: gui/civinfo/civinfo.js:133
64 msgid "History of the %(civilization)s"
67 #: gui/common/color.js:162
69 msgid "Press %(hotkey)s to autocomplete playernames."
72 #: gui/common/color.js:164
77 #: gui/common/functions_global_object.js:57
81 " in default web browser. Please wait..."
84 #: gui/common/functions_global_object.js:60
89 #: gui/common/functions_global_object.js:70
94 #: gui/common/functions_global_object.js:139
95 msgid "Loading Aborted"
98 #: gui/common/functions_utility.js:20
102 #: gui/common/functions_utility.js:96
103 msgctxt "map selection"
107 #: gui/common/functions_utility.js:107
111 #: gui/common/functions_utility.js:107
115 #: gui/common/functions_utility_loadsave.js:15
116 msgid "yyyy-MM-dd HH:mm:ss"
119 #: gui/common/functions_utility_loadsave.js:23
121 msgid "%(dateString)s %(map)s - %(description)s"
124 #: gui/common/functions_utility_loadsave.js:24
126 msgid "%(dateString)s %(map)s"
129 #: gui/common/functions_utility_loadsave.js:85
131 msgid "\"%(label)s\""
134 #: gui/common/functions_utility_loadsave.js:87
135 msgid "Saved game will be permanently deleted, are you sure?"
138 #: gui/common/functions_utility_loadsave.js:88
142 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
143 #: gui/options/options.js:263 gui/options/options.js:316
144 #: gui/options/options.js:342 gui/pregame/mainmenu.js:252
145 #: gui/replaymenu/replay_actions.js:171 gui/summary/summary.js:428
149 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
150 #: gui/options/options.js:263 gui/options/options.js:316
151 #: gui/options/options.js:342 gui/pregame/mainmenu.js:252
152 #: gui/replaymenu/replay_actions.js:171 gui/summary/summary.js:428
156 #: gui/common/functions_utility_loadsave.js:106
158 msgid "Delete the selected entry using %(hotkey)s."
161 #: gui/common/functions_utility_loadsave.js:111
163 msgid "Hold %(hotkey)s to delete without confirmation."
166 #: gui/common/gamedescription.js:44
167 msgid "A randomly selected map."
170 #: gui/common/gamedescription.js:51 gui/common/gamedescription.js:342
171 msgid "Sorry, no description available."
174 #. Translation: Describe a player in a selected game, f.e. in the replay- or
176 #: gui/common/gamedescription.js:101
178 msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
181 #. Translation: Describe a player in a selected game, f.e. in the replay- or
183 #: gui/common/gamedescription.js:104
185 msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
188 #. Translation: Describe a player in a selected game, f.e. in the replay- or
190 #: gui/common/gamedescription.js:110
192 msgid "%(playerName)s (%(AIdescription)s)"
195 #. Translation: Describe a player in a selected game, f.e. in the replay- or
197 #: gui/common/gamedescription.js:113
199 msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
202 #. Translation: Describe a player in a selected game, f.e. in the replay- or
204 #: gui/common/gamedescription.js:123
206 msgid "%(playerName)s (OFFLINE)"
209 #. Translation: Describe a player in a selected game, f.e. in the replay- or
211 #: gui/common/gamedescription.js:126
213 msgid "%(playerName)s (OFFLINE, %(state)s)"
216 #. Translation: Describe a player in a selected game, f.e. in the replay- or
218 #: gui/common/gamedescription.js:133
220 msgid "%(playerName)s (%(civ)s)"
223 #. Translation: Describe a player in a selected game, f.e. in the replay- or
225 #: gui/common/gamedescription.js:136
227 msgid "%(playerName)s (%(civ)s, %(state)s)"
230 #. Translation: Describe a player in a selected game, f.e. in the replay- or
232 #: gui/common/gamedescription.js:140
234 msgid "%(playerName)s"
237 #. Translation: Describe a player in a selected game, f.e. in the replay- or
239 #: gui/common/gamedescription.js:143
241 msgid "%(playerName)s (%(state)s)"
244 #: gui/common/gamedescription.js:163
245 msgid "Unknown Civilization"
248 #: gui/common/gamedescription.js:170
249 msgctxt "playerstate"
253 #: gui/common/gamedescription.js:171
254 msgctxt "playerstate"
258 #: gui/common/gamedescription.js:192
262 #: gui/common/gamedescription.js:193
264 msgid "Team %(team)s"
267 #. Translation: Describe players of one team in a selected game, f.e. in the
268 #. replay- or savegame menu or lobby
269 #: gui/common/gamedescription.js:196 gui/common/gamedescription.js:203
273 "%(playerDescriptions)s"
276 #: gui/common/gamedescription.js:204
278 msgid_plural "Observers"
281 #: gui/common/gamedescription.js:226
283 msgctxt "victory condition"
284 msgid "Wonder (%(min)s minute)"
285 msgid_plural "Wonder (%(min)s minutes)"
288 #: gui/common/gamedescription.js:238
290 msgctxt "victory condition"
291 msgid "Capture the Relic (%(min)s minute)"
292 msgid_plural "Capture the Relic (%(min)s minutes)"
295 #: gui/common/gamedescription.js:254
299 #: gui/common/gamedescription.js:261
300 msgid "Hero Garrison"
303 #: gui/common/gamedescription.js:262
304 msgid "Heroes can be garrisoned."
307 #: gui/common/gamedescription.js:266
308 msgid "Exposed Heroes"
311 #: gui/common/gamedescription.js:267
312 msgid "Heroes cannot be garrisoned, and they are vulnerable to raids."
315 #: gui/common/gamedescription.js:274
319 #: gui/common/gamedescription.js:275
321 "When the winner of this match is determined, the lobby score will be "
325 #: gui/common/gamedescription.js:280
329 #: gui/common/gamedescription.js:281
330 msgid "Players can't change the initial teams."
333 #: gui/common/gamedescription.js:285
337 #: gui/common/gamedescription.js:286
338 msgid "Players can make alliances and declare war on allies."
341 #: gui/common/gamedescription.js:291
342 msgid "Last Man Standing"
345 #: gui/common/gamedescription.js:292
347 "Only one player can win the game. If the remaining players are allies, the "
348 "game continues until only one remains."
351 #: gui/common/gamedescription.js:296
352 msgid "Allied Victory"
355 #: gui/common/gamedescription.js:297
357 "If one player wins, his or her allies win too. If one group of allies "
361 #: gui/common/gamedescription.js:303
365 #: gui/common/gamedescription.js:306 gui/pregame/mainmenu.js:86
369 #: gui/common/gamedescription.js:307
370 msgid "For the first minute, other players will stay neutral."
371 msgid_plural "For the first %(min)s minutes, other players will stay neutral."
374 #: gui/common/gamedescription.js:315
378 #: gui/common/gamedescription.js:320
382 #: gui/common/gamedescription.js:329
386 #: gui/common/gamedescription.js:336
387 msgid "Map Description"
390 #: gui/common/gamedescription.js:339
391 msgid "Randomly selects a map from the list"
394 #: gui/common/gamedescription.js:349
398 #: gui/common/gamedescription.js:350
403 #: gui/common/gamedescription.js:357
404 msgid "Starting Resources"
407 #: gui/common/gamedescription.js:358
409 msgid "%(startingResourcesTitle)s (%(amount)s)"
412 #: gui/common/gamedescription.js:368
413 msgid "Population Limit"
416 #: gui/common/gamedescription.js:376
420 #: gui/common/gamedescription.js:378
425 #: gui/common/gamedescription.js:379
427 msgid "As defined by the map."
430 #: gui/common/gamedescription.js:383
434 #: gui/common/gamedescription.js:388
438 #: gui/common/gamedescription.js:393
442 #: gui/common/gamedescription.js:398 gui/common/tooltips.js:126
443 #: gui/common/tooltips.js:181 gui/common/tooltips.js:222
444 #: gui/common/tooltips.js:447 gui/common/tooltips.js:468
445 #: gui/common/tooltips.js:758
447 msgid "%(label)s %(details)s"
450 #: gui/common/gamedescription.js:401
451 msgctxt "gamesetup option"
455 #: gui/common/gamedescription.js:402
456 msgctxt "gamesetup option"
460 #: gui/common/gamedescription.js:418
464 #: gui/common/gamedescription.js:423
468 #: gui/common/gamedescription.js:432
470 msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
473 #: gui/common/network.js:17
475 msgid "Losing connection to server (%(seconds)ss)"
478 #: gui/common/network.js:22
480 msgid "%(player)s losing connection (%(seconds)ss)"
483 #: gui/common/network.js:28
485 msgid "Bad connection to server (%(milliseconds)sms)"
488 #: gui/common/network.js:33
490 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
493 #: gui/common/network.js:66
494 msgctxt "network disconnect"
495 msgid "Unknown reason"
498 #: gui/common/network.js:67
500 "This is often caused by UDP port 20595 not being forwarded on the host side,"
501 " by a firewall, or anti-virus software"
504 #: gui/common/network.js:68
505 msgid "The host has ended the game"
508 #: gui/common/network.js:69
509 msgid "Incorrect network protocol version"
512 #: gui/common/network.js:70
513 msgid "Game is loading, please try again later"
516 #: gui/common/network.js:71
517 msgid "Game has already started, no observers allowed"
520 #: gui/common/network.js:72
521 msgid "You have been kicked"
524 #: gui/common/network.js:73
525 msgid "You have been banned"
528 #: gui/common/network.js:74
529 msgid "Playername in use. If you were disconnected, retry in few seconds"
532 #: gui/common/network.js:75
536 #: gui/common/network.js:78
538 msgid "\\[Invalid value %(id)s]"
541 #. Translation: States the reason why the client disconnected from the server.
542 #: gui/common/network.js:90
544 msgid "Reason: %(reason)s."
547 #: gui/common/network.js:95
548 msgid "Lost connection to the server."
551 #: gui/common/network.js:96
552 msgid "Failed to connect to the server."
555 #: gui/common/network.js:98
559 #: gui/common/network.js:106
560 msgid "Only the host can kick clients!"
563 #. Translation: Number of currently connected players/observers and their
565 #: gui/common/network.js:160
567 msgid "Users (%(num)s): %(users)s"
570 #: gui/common/network.js:161 gui/common/tooltips.js:80
571 #: gui/common/tooltips.js:194 gui/common/tooltips.js:208
572 #: gui/common/tooltips.js:286 gui/common/tooltips.js:319
573 #: gui/common/tooltips.js:352 gui/common/tooltips.js:623
574 #: gui/common/tooltips.js:657 gui/common/tooltips.js:723
575 #: gui/replaymenu/replay_actions.js:93 gui/replaymenu/replay_actions.js:94
579 #: gui/common/settings.js:116
584 #: gui/common/settings.js:120
589 #: gui/common/settings.js:124
594 #: gui/common/settings.js:128
599 #: gui/common/settings.js:133
604 #: gui/common/settings.js:137
609 #: gui/common/settings.js:147
614 #: gui/common/settings.js:152
619 #: gui/common/settings.js:156
624 #: gui/common/settings.js:160
629 #: gui/common/settings.js:182
631 msgctxt "victory duration"
632 msgid "%(min)s minute"
633 msgid_plural "%(min)s minutes"
636 #: gui/common/settings.js:204
641 #: gui/common/settings.js:205
644 msgid "%(minutes)s minute"
645 msgid_plural "%(minutes)s minutes"
648 #: gui/common/settings.js:219
653 #: gui/common/settings.js:220
655 "A map with a predefined landscape and number of players. Freely select the "
656 "other gamesettings."
659 #: gui/common/settings.js:225
664 #: gui/common/settings.js:226
666 "Create a unique map with a different resource distribution each time. Freely"
667 " select the number of players and teams."
670 #: gui/common/settings.js:230
675 #: gui/common/settings.js:231
676 msgid "A map with a predefined landscape and matchsettings."
679 #: gui/common/settings.js:274
680 msgctxt "victory condition"
684 #: gui/common/settings.js:275
685 msgid "Endless game."
688 #: gui/common/settings.js:316
692 #: gui/common/settings.js:369
697 #: gui/common/settings.js:380
698 msgctxt "AI difficulty"
702 #: gui/common/settings.js:391
703 msgctxt "AI behavior"
707 #: gui/common/settings.js:403
712 #: gui/common/settings.js:415
717 #: gui/common/settings.js:427
718 msgctxt "population capacity"
722 #: gui/common/settings.js:439
723 msgctxt "victory condition"
727 #: gui/common/tooltips.js:9
728 msgid "Melee Attack:"
731 #: gui/common/tooltips.js:10
732 msgid "Ranged Attack:"
735 #: gui/common/tooltips.js:11
736 msgid "Capture Attack:"
739 #: gui/common/tooltips.js:17
740 msgid "Circular Splash Damage"
743 #: gui/common/tooltips.js:18
744 msgid "Linear Splash Damage"
747 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10 (+2)
748 #. meters, Interval: 3 arrows / 2 seconds
749 #: gui/common/tooltips.js:24
752 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
753 " (%(relativeRange)s) %(rangeUnit)s, %(rate)s"
756 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 (+2)
757 #. meters, Interval: 3 arrows / 2 seconds
758 #: gui/common/tooltips.js:26
761 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s "
762 "(%(relativeRange)s) %(rangeUnit)s, %(rate)s"
765 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10
766 #. meters, Interval: 3 arrows / 2 seconds
767 #: gui/common/tooltips.js:30
770 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
771 " %(rangeUnit)s, %(rate)s"
774 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 meters,
775 #. Interval: 3 arrows / 2 seconds
776 #: gui/common/tooltips.js:32
779 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s %(rangeUnit)s, "
783 #: gui/common/tooltips.js:69
785 msgid "%(amount)s %(resourceType)s"
788 #: gui/common/tooltips.js:78
790 msgid "%(previousAmounts)s and %(lastAmount)s"
793 #: gui/common/tooltips.js:107
795 msgid "%(time)s %(second)s"
796 msgid_plural "%(time)s %(second)s"
799 #: gui/common/tooltips.js:109 gui/common/tooltips.js:315
800 #: gui/common/tooltips.js:364 gui/common/tooltips.js:378
801 #: gui/common/tooltips.js:655
803 msgid_plural "seconds"
806 #: gui/common/tooltips.js:127 gui/common/tooltips.js:138
810 #: gui/common/tooltips.js:137
812 msgid "%(healthLabel)s %(current)s / %(max)s"
815 #: gui/common/tooltips.js:155
817 msgid "%(arrowcount)s %(arrows)s"
818 msgid_plural "%(arrowcount)s %(arrows)s"
821 #: gui/common/tooltips.js:157
823 msgid_plural "arrows"
826 #: gui/common/tooltips.js:160
828 msgid "%(arrowString)s / %(timeString)s"
831 #: gui/common/tooltips.js:171
833 msgid "%(percentage)s%%"
836 #: gui/common/tooltips.js:182
840 #: gui/common/tooltips.js:185
842 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
845 #: gui/common/tooltips.js:190
847 msgid "(%(armorPercentage)s)"
850 #: gui/common/tooltips.js:201
854 #: gui/common/tooltips.js:205
856 msgid "%(damage)s %(damageType)s"
859 #: gui/common/tooltips.js:226
863 #: gui/common/tooltips.js:227 gui/common/tooltips.js:653
867 #: gui/common/tooltips.js:234
869 msgid "%(attackLabel)s %(details)s, %(rate)s"
872 #: gui/common/tooltips.js:253 gui/common/tooltips.js:648
876 #: gui/common/tooltips.js:256
881 #. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
883 #: gui/common/tooltips.js:260
887 #: gui/common/tooltips.js:261 gui/common/tooltips.js:650
888 #: gui/common/tooltips.js:680
890 msgid_plural "meters"
893 #: gui/common/tooltips.js:280 gui/common/tooltips.js:338
894 #: gui/common/tooltips.js:343 gui/common/tooltips.js:348
896 msgid "%(label)s: %(value)s"
899 #: gui/common/tooltips.js:286
901 msgid "Friendly Fire: %(enabled)s"
904 #: gui/common/tooltips.js:303
906 msgid "%(label)s: %(garrisonLimit)s"
909 #: gui/common/tooltips.js:304
910 msgid "Garrison Limit"
913 #: gui/common/tooltips.js:311
915 msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
918 #: gui/common/tooltips.js:312 gui/common/tooltips.js:642
922 #: gui/common/tooltips.js:314 gui/common/tooltips.js:363
923 #: gui/common/tooltips.js:377
927 #: gui/common/tooltips.js:339
928 msgid "Projectile Limit"
931 #: gui/common/tooltips.js:344
932 msgctxt "projectiles"
936 #: gui/common/tooltips.js:349
937 msgctxt "projectiles"
941 #: gui/common/tooltips.js:360
943 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
946 #: gui/common/tooltips.js:361
950 #: gui/common/tooltips.js:365 gui/common/tooltips.js:379
951 #: gui/summary/layout.js:64
955 #: gui/common/tooltips.js:374
957 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
960 #: gui/common/tooltips.js:375
964 #: gui/common/tooltips.js:412 gui/common/tooltips.js:595
966 msgid "%(component)s %(cost)s"
969 #: gui/common/tooltips.js:448
970 msgid "Gather Rates:"
973 #: gui/common/tooltips.js:451 gui/common/tooltips.js:473
975 msgid "%(resourceIcon)s %(rate)s"
978 #: gui/common/tooltips.js:469
979 msgid "Resource Trickle:"
982 #: gui/common/tooltips.js:470
984 msgid "%(resources)s / %(time)s"
987 #. Translation: This string is part of the resources cost string on
988 #. the tooltip for wall structures.
989 #: gui/common/tooltips.js:522
991 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
994 #: gui/common/tooltips.js:551
996 msgid "Walls: %(costs)s"
999 #: gui/common/tooltips.js:552
1000 #, javascript-format
1001 msgid "Towers: %(costs)s"
1004 #: gui/common/tooltips.js:566
1005 #, javascript-format
1006 msgid "Requires %(technology)s"
1009 #: gui/common/tooltips.js:578
1010 #, javascript-format
1011 msgid "%(label)s %(populationBonus)s"
1014 #: gui/common/tooltips.js:579
1015 msgid "Population Bonus:"
1018 #: gui/common/tooltips.js:600
1019 msgid "Insufficient resources:"
1022 #: gui/common/tooltips.js:616
1023 #, javascript-format
1024 msgid "%(label)s %(speeds)s"
1027 #: gui/common/tooltips.js:617
1031 #: gui/common/tooltips.js:619 gui/common/tooltips.js:624
1032 #, javascript-format
1033 msgid "%(speed)s %(movementType)s"
1036 #: gui/common/tooltips.js:621
1040 #: gui/common/tooltips.js:626
1044 #: gui/common/tooltips.js:641 gui/common/tooltips.js:647
1045 #: gui/common/tooltips.js:652 gui/common/tooltips.js:677
1046 #, javascript-format
1047 msgid "%(label)s %(val)s %(unit)s"
1048 msgid_plural "%(label)s %(val)s %(unit)s"
1051 #. Translation: Short for hit points (or health points) that are healed in one
1053 #: gui/common/tooltips.js:645
1058 #: gui/common/tooltips.js:669
1059 #, javascript-format
1060 msgid "%(auralabel)s %(aurainfo)s"
1063 #: gui/common/tooltips.js:670
1064 #, javascript-format
1065 msgid "%(auraname)s:"
1068 #: gui/common/tooltips.js:678
1073 #: gui/common/tooltips.js:695
1074 #, javascript-format
1075 msgid "%(specificName)s (%(genericName)s)"
1078 #. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
1080 #: gui/common/tooltips.js:707
1081 #, javascript-format
1082 msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
1085 #: gui/common/tooltips.js:722
1089 #. Translation: %(component) will be the icon for the loot type and %(loot)
1090 #. will be the value.
1091 #: gui/common/tooltips.js:749
1092 #, javascript-format
1093 msgid "%(component)s %(loot)s"
1096 #: gui/common/tooltips.js:759
1100 #: gui/credits/credits.js:69
1101 #, javascript-format
1102 msgid "%(nick)s - %(name)s"
1105 #: gui/msgbox/msgbox.js:25 gui/pregame/mainmenu.js:156
1106 #: gui/splashscreen/splashscreen.xml:(caption):29
1110 #: gui/options/options.js:92
1111 #, javascript-format
1112 msgctxt "option number"
1113 msgid "Min: %(min)s, Max: %(max)s"
1116 #: gui/options/options.js:94
1117 #, javascript-format
1118 msgctxt "option number"
1119 msgid "Min: %(min)s"
1122 #: gui/options/options.js:96
1123 #, javascript-format
1124 msgctxt "option number"
1125 msgid "Max: %(max)s"
1128 #: gui/options/options.js:129
1129 #, javascript-format
1130 msgctxt "slider number"
1131 msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
1134 #: gui/options/options.js:261
1136 "Resetting the options will erase your saved settings. Do you want to "
1140 #: gui/options/options.js:262 gui/options/options.js:315
1141 #: gui/options/options.js:341
1145 #: gui/options/options.js:314
1146 msgid "Some setting values are invalid! Are you sure to save them?"
1149 #: gui/options/options.js:340
1150 msgid "You have unsaved changes, do you want to close this window?"
1153 #: gui/pregame/mainmenu.js:89
1154 msgid "connecting to server"
1157 #: gui/pregame/mainmenu.js:92
1158 #, javascript-format
1159 msgid "uploading (%f%%)"
1162 #: gui/pregame/mainmenu.js:98
1163 msgid "upload succeeded"
1166 #: gui/pregame/mainmenu.js:99
1167 #, javascript-format
1168 msgid "upload failed (%(errorCode)s)"
1171 #: gui/pregame/mainmenu.js:103
1172 #, javascript-format
1173 msgid "upload failed (%(errorMessage)s)"
1176 #: gui/pregame/mainmenu.js:105
1180 #: gui/pregame/mainmenu.js:120
1181 msgid "Thank you for helping improve 0 A.D.!"
1184 #: gui/pregame/mainmenu.js:121
1185 msgid "Anonymous feedback is currently enabled."
1188 #: gui/pregame/mainmenu.js:122
1189 #, javascript-format
1190 msgid "Status: %(status)s."
1193 #: gui/pregame/mainmenu.js:146
1194 #, javascript-format
1196 "%(warning)s You appear to be using non-shader (fixed function) graphics. "
1197 "This option will be removed in a future 0 A.D. release, to allow for more "
1198 "advanced graphics features. We advise upgrading your graphics card to a more"
1199 " recent, shader-compatible model."
1202 #. Translation: This is the second paragraph of a warning. The
1203 #. warning explains that the user is using “non-shader“ graphics,
1204 #. and that in the future this will not be supported by the game, so
1205 #. the user will need a better graphics card.
1206 #: gui/pregame/mainmenu.js:154
1207 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
1210 #: gui/pregame/mainmenu.js:155
1214 #: gui/pregame/mainmenu.js:156
1218 #: gui/pregame/mainmenu.js:238
1219 #, javascript-format
1220 msgid "Build: %(buildDate)s (%(revision)s)"
1223 #: gui/pregame/mainmenu.js:250
1224 msgid "Are you sure you want to quit 0 A.D.?"
1227 #: gui/pregame/mainmenu.js:251 gui/summary/summary.js:427
1228 msgid "Confirmation"
1231 #: gui/pregame/mainmenu.js:266
1233 "The scenario editor is not available or failed to load. See the game logs "
1234 "for additional information."
1237 #: gui/pregame/mainmenu.js:267 gui/replaymenu/replay_actions.js:120
1241 #: gui/pregame/mainmenu.js:273
1242 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
1245 #: gui/pregame/mainmenu.js:278 gui/pregame/mainmenu.xml:(caption):68
1246 #: gui/pregame/mainmenu.xml:(caption):95
1247 msgid "Technical Details"
1250 #: gui/pregame/mainmenu.js:283 gui/pregame/mainmenu.xml:(caption):146
1254 #: gui/reference/common/load.js:267
1255 #, javascript-format
1256 msgid "%(health_min)s to %(health_max)s"
1259 #: gui/replaymenu/replay_actions.js:92
1260 msgid "You don't have the same mods active as the replay does."
1263 #: gui/replaymenu/replay_actions.js:93
1264 #, javascript-format
1265 msgid "Required: %(mods)s"
1268 #: gui/replaymenu/replay_actions.js:94
1269 #, javascript-format
1270 msgid "Active: %(mods)s"
1273 #: gui/replaymenu/replay_actions.js:98
1274 msgid "This replay is not compatible with your version of the game!"
1277 #: gui/replaymenu/replay_actions.js:99
1278 #, javascript-format
1279 msgid "Your version: %(version)s"
1282 #: gui/replaymenu/replay_actions.js:100
1283 #, javascript-format
1284 msgid "Required version: %(version)s"
1287 #: gui/replaymenu/replay_actions.js:103
1288 msgid "Incompatible replay"
1291 #: gui/replaymenu/replay_actions.js:120
1292 msgid "No summary data available."
1295 #: gui/replaymenu/replay_actions.js:168
1296 msgid "Are you sure you want to delete this replay permanently?"
1299 #: gui/replaymenu/replay_actions.js:170
1300 msgid "Delete replay"
1303 #: gui/replaymenu/replay_filters.js:50
1308 #: gui/replaymenu/replay_filters.js:66
1313 #: gui/replaymenu/replay_filters.js:82
1318 #: gui/replaymenu/replay_filters.js:98
1319 msgctxt "population capacity"
1323 #: gui/replaymenu/replay_filters.js:117
1328 #. Translation: Shorter duration than max minutes.
1329 #: gui/replaymenu/replay_filters.js:121
1330 #, javascript-format
1331 msgctxt "duration filter"
1332 msgid "< %(max)s min"
1333 msgid_plural "< %(max)s min"
1336 #. Translation: Longer duration than min minutes.
1337 #: gui/replaymenu/replay_filters.js:125
1338 #, javascript-format
1339 msgctxt "duration filter"
1340 msgid "> %(min)s min"
1341 msgid_plural "> %(min)s min"
1344 #. Translation: Duration between min and max minutes.
1345 #: gui/replaymenu/replay_filters.js:128
1346 #, javascript-format
1347 msgctxt "duration filter"
1348 msgid "%(min)s - %(max)s min"
1351 #: gui/replaymenu/replay_filters.js:142
1352 msgid "Single- and multiplayer"
1355 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):464
1356 msgid "Single Player"
1359 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):479
1363 #: gui/replaymenu/replay_filters.js:155
1364 msgctxt "victory condition"
1365 msgid "Any gametype"
1368 #: gui/replaymenu/replay_filters.js:168
1369 msgid "Rated and unrated games"
1372 #: gui/replaymenu/replay_filters.js:168
1376 #: gui/replaymenu/replay_filters.js:168
1377 msgid "Unrated games"
1380 #: gui/replaymenu/replay_menu.js:201
1381 msgid "Filter replays by typing one or more, partial or complete playernames."
1384 #: gui/replaymenu/replay_menu.js:280
1385 #, javascript-format
1386 msgid "Players: %(numberOfPlayers)s"
1389 #: gui/replaymenu/replay_menu.js:307
1390 msgid "yyyy-MM-dd HH:mm"
1393 #: gui/replaymenu/replay_menu.js:337
1397 #: gui/summary/layout.js:3 gui/summary/summary.xml:(caption):73
1401 #: gui/summary/layout.js:5 gui/summary/layout.js:23 gui/summary/layout.js:61
1402 #: gui/summary/layout.js:101 gui/summary/layout.js:151
1403 #: gui/summary/layout.js:183 gui/summary/summary.xml:(caption):122
1407 #: gui/summary/layout.js:6
1411 #: gui/summary/layout.js:7
1412 msgid "Economy score"
1415 #: gui/summary/layout.js:8
1416 msgid "Military score"
1419 #: gui/summary/layout.js:9
1420 msgid "Exploration score"
1423 #: gui/summary/layout.js:21 gui/summary/summary.xml:(caption):80
1427 #: gui/summary/layout.js:24 gui/summary/layout.js:62 gui/summary/layout.js:102
1431 #: gui/summary/layout.js:25
1435 #: gui/summary/layout.js:26
1439 #: gui/summary/layout.js:27
1443 #: gui/summary/layout.js:28
1447 #: gui/summary/layout.js:29
1451 #: gui/summary/layout.js:30
1455 #: gui/summary/layout.js:31
1459 #: gui/summary/layout.js:35
1460 #, javascript-format
1462 "Buildings Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
1466 #: gui/summary/layout.js:59 gui/summary/summary.xml:(caption):87
1470 #: gui/summary/layout.js:63
1474 #: gui/summary/layout.js:65
1478 #: gui/summary/layout.js:66
1482 #: gui/summary/layout.js:68
1486 #: gui/summary/layout.js:69
1490 #: gui/summary/layout.js:70
1494 #: gui/summary/layout.js:74
1495 #, javascript-format
1496 msgid "Units Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
1499 #: gui/summary/layout.js:99 gui/summary/summary.xml:(caption):94
1503 #: gui/summary/layout.js:111
1504 #, javascript-format
1507 "(%(sent)s / %(received)s)"
1510 #: gui/summary/layout.js:119
1511 msgid "Treasures collected"
1514 #: gui/summary/layout.js:120
1518 #: gui/summary/layout.js:121
1519 msgid "Livestock bred"
1522 #: gui/summary/layout.js:125
1523 #, javascript-format
1524 msgid "Resource Statistics (%(gathered)s / %(used)s)"
1527 #: gui/summary/layout.js:149 gui/summary/summary.xml:(caption):101
1531 #: gui/summary/layout.js:152
1532 msgid "Trade income"
1535 #: gui/summary/layout.js:153
1536 msgid "Barter efficiency"
1539 #. Translation: use %(resourceWithinSentence)s if needed
1540 #: gui/summary/layout.js:159
1541 #, javascript-format
1542 msgid "%(resourceFirstWord)s exchanged"
1545 #: gui/summary/layout.js:181 gui/summary/summary.xml:(caption):108
1546 #: gui/credits/texts/misc.jsonTitle
1547 msgid "Miscellaneous"
1550 #: gui/summary/layout.js:184
1551 msgid "Kill / Death ratio"
1554 #: gui/summary/layout.js:185
1555 msgid "Map control (peak)"
1558 #: gui/summary/layout.js:186
1559 msgid "Map control (finish)"
1562 #: gui/summary/layout.js:187
1563 msgid "Map exploration"
1566 #: gui/summary/layout.js:188
1567 msgid "Vegetarian ratio"
1570 #: gui/summary/layout.js:189
1571 msgid "Feminization"
1574 #: gui/summary/layout.js:192
1575 #, javascript-format
1578 "(%(succeeded)s / %(failed)s)"
1581 #: gui/summary/layout.js:355
1585 #: gui/summary/summary.js:30
1589 #: gui/summary/summary.js:35
1593 #: gui/summary/summary.js:40
1597 #: gui/summary/summary.js:45
1601 #: gui/summary/summary.js:50
1605 #: gui/summary/summary.js:55
1609 #: gui/summary/summary.js:60
1613 #: gui/summary/summary.js:65
1617 #: gui/summary/summary.js:70
1621 #: gui/summary/summary.js:75
1625 #: gui/summary/summary.js:80
1629 #: gui/summary/summary.js:85
1633 #: gui/summary/summary.js:90
1637 #: gui/summary/summary.js:95
1641 #: gui/summary/summary.js:100
1645 #: gui/summary/summary.js:105
1649 #. Translation: Unicode encoded infinity symbol indicating a division by zero
1650 #. in the summary screen.
1651 #: gui/summary/summary.js:111
1655 #: gui/summary/summary.js:426
1656 msgid "Are you sure you want to quit the lobby?"
1659 #: gui/summary/summary.js:489
1660 msgid "Current Scores"
1663 #: gui/summary/summary.js:491
1664 msgid "Scores at the end of the game."
1667 #: gui/summary/summary.js:493
1668 msgid "You have been disconnected."
1671 #: gui/summary/summary.js:495
1672 msgid "You have left the game."
1675 #: gui/summary/summary.js:497
1676 msgid "You have won the battle!"
1679 #: gui/summary/summary.js:499
1680 msgid "You have been defeated..."
1683 #: gui/summary/summary.js:500
1684 msgid "You have abandoned the game."
1687 #: gui/summary/summary.js:503
1688 #, javascript-format
1689 msgid "Game time elapsed: %(time)s"
1692 #: gui/summary/summary.js:511
1693 #, javascript-format
1694 msgid "%(mapName)s - %(mapType)s"
1697 #: gui/civinfo/civinfo.xml:(caption):14
1698 msgid "Civilizations"
1701 #: gui/civinfo/civinfo.xml:(caption):26
1702 msgid "Civilization Selection"
1705 #: gui/civinfo/civinfo.xml:(caption):117 gui/credits/credits.xml:(caption):32
1706 #: gui/options/options.xml:(caption):56
1707 #: gui/reference/structree/structree.xml:(caption):119
1711 #: gui/credits/credits.xml:(caption):19
1712 msgid "0 A.D. Credits"
1715 #: gui/locale/locale.xml:(caption):14 gui/pregame/mainmenu.xml:(caption):338
1719 #: gui/locale/locale.xml:(caption):17
1723 #. A locale is a set of parameters that defines the user’s language, country
1724 #. and any special variant preferences that the user wants to see in their
1725 #. user interface. Here, “Locale” refers to the code that identifies those
1726 #. settings, such as ‘en_US’.
1727 #: gui/locale/locale.xml:(caption):31
1731 #: gui/locale/locale.xml:(caption):36
1735 #: gui/locale/locale.xml:(caption):41
1739 #: gui/locale/locale.xml:(caption):46
1743 #: gui/options/options.xml:(caption):15
1744 msgid "Game Options"
1747 #: gui/options/options.xml:(caption):38
1751 #: gui/options/options.xml:(caption):44
1755 #: gui/options/options.xml:(caption):50
1759 #: gui/options/options.xml:(tooltip):39
1760 msgid "Resets user settings to their game default"
1763 #: gui/options/options.xml:(tooltip):45
1764 msgid "Reverts to previous saved settings"
1767 #: gui/options/options.xml:(tooltip):51
1768 msgid "Saves changes"
1771 #: gui/options/options.xml:(tooltip):57
1772 msgid "Unsaved changes affect this session only"
1775 #: gui/pregame/mainmenu.xml:58
1776 msgid "Help improve 0 A.D.!"
1779 #: gui/pregame/mainmenu.xml:60
1781 "You can automatically send us anonymous feedback that will help us fix bugs,"
1782 " and improve performance and compatibility."
1785 #: gui/pregame/mainmenu.xml:532
1786 msgid "Alpha XXIII: Ken Wood"
1789 #: gui/pregame/mainmenu.xml:534
1791 "WARNING: This is an early development version of the game. Many features "
1792 "have not been added yet."
1795 #: gui/pregame/mainmenu.xml:(caption):64
1796 msgid "Enable Feedback"
1799 #: gui/pregame/mainmenu.xml:(caption):91
1800 msgid "Disable Feedback"
1803 #: gui/pregame/mainmenu.xml:(caption):165
1807 #: gui/pregame/mainmenu.xml:(caption):179
1808 #: gui/reference/structree/structree.xml:(caption):13
1809 msgid "Structure Tree"
1812 #: gui/pregame/mainmenu.xml:(caption):194
1816 #: gui/pregame/mainmenu.xml:(caption):217
1820 #: gui/pregame/mainmenu.xml:(caption):231
1824 #: gui/pregame/mainmenu.xml:(caption):244
1828 #. Join a game by specifying the host's IP address.
1829 #: gui/pregame/mainmenu.xml:(caption):267
1833 #: gui/pregame/mainmenu.xml:(caption):281
1837 #: gui/pregame/mainmenu.xml:(caption):295
1841 #: gui/pregame/mainmenu.xml:(caption):324
1845 #: gui/pregame/mainmenu.xml:(caption):352
1849 #: gui/pregame/mainmenu.xml:(caption):366
1850 msgid "Scenario Editor"
1853 #: gui/pregame/mainmenu.xml:(caption):379
1854 msgid "Welcome Screen"
1857 #: gui/pregame/mainmenu.xml:(caption):395
1858 msgid "Mod Selection"
1861 #: gui/pregame/mainmenu.xml:(caption):449
1862 msgid "Learn to Play"
1865 #: gui/pregame/mainmenu.xml:(caption):494
1866 msgid "Tools & Options"
1869 #: gui/pregame/mainmenu.xml:(caption):509
1873 #: gui/pregame/mainmenu.xml:(caption):544
1877 #: gui/pregame/mainmenu.xml:(caption):556
1881 #: gui/pregame/mainmenu.xml:(caption):568
1882 msgid "Report a Bug"
1885 #: gui/pregame/mainmenu.xml:(caption):580
1886 msgid "Translate the Game"
1889 #: gui/pregame/mainmenu.xml:(caption):592
1893 #: gui/pregame/mainmenu.xml:(caption):621
1894 msgid "WILDFIRE GAMES"
1897 #: gui/pregame/mainmenu.xml:(tooltip):147
1898 msgid "Open the 0 A.D. Game Manual."
1901 #: gui/pregame/mainmenu.xml:(tooltip):166
1902 msgid "Start the economic tutorial."
1905 #: gui/pregame/mainmenu.xml:(tooltip):180
1906 msgid "View the structure tree of civilizations featured in 0 A.D."
1909 #: gui/pregame/mainmenu.xml:(tooltip):195
1910 msgid "Learn about the many civilizations featured in 0 A.D."
1913 #: gui/pregame/mainmenu.xml:(tooltip):218
1914 msgid "Click here to start a new single player game."
1917 #: gui/pregame/mainmenu.xml:(tooltip):232
1919 "Relive history through historical military campaigns. \\[NOT YET "
1923 #: gui/pregame/mainmenu.xml:(tooltip):245
1924 msgid "Click here to load a saved game."
1927 #: gui/pregame/mainmenu.xml:(tooltip):268
1928 msgid "Joining an existing multiplayer game."
1931 #: gui/pregame/mainmenu.xml:(tooltip):282
1932 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
1935 #: gui/pregame/mainmenu.xml:(tooltip):296
1936 msgid "Launch the multiplayer lobby."
1939 #: gui/pregame/mainmenu.xml:(tooltip):325
1940 msgid "Adjust game settings."
1943 #: gui/pregame/mainmenu.xml:(tooltip):339
1944 msgid "Choose the language of the game."
1947 #: gui/pregame/mainmenu.xml:(tooltip):353
1948 msgid "Playback previous games."
1951 #: gui/pregame/mainmenu.xml:(tooltip):367
1953 "Open the Atlas Scenario Editor in a new window. You can run this more "
1954 "reliably by starting the game with the command-line argument \"-editor\"."
1957 #: gui/pregame/mainmenu.xml:(tooltip):380
1958 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
1961 #: gui/pregame/mainmenu.xml:(tooltip):396
1962 msgid "Select mods to use."
1965 #: gui/pregame/mainmenu.xml:(tooltip):450
1967 "Learn how to play, start the tutorial, discover the technology trees, and "
1968 "the history behind the civilizations"
1971 #: gui/pregame/mainmenu.xml:(tooltip):465
1972 msgid "Challenge the computer player to a single player match."
1975 #: gui/pregame/mainmenu.xml:(tooltip):480
1976 msgid "Fight against one or more human players in a multiplayer game."
1979 #: gui/pregame/mainmenu.xml:(tooltip):495
1980 msgid "Game options and scenario design tools."
1983 #: gui/pregame/mainmenu.xml:(tooltip):510
1984 msgid "Exits the game."
1987 #: gui/pregame/mainmenu.xml:(tooltip):545
1988 msgid "Click to open play0ad.com in your web browser."
1991 #: gui/pregame/mainmenu.xml:(tooltip):557
1993 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
1994 "webchat.quakenet.org)"
1997 #: gui/pregame/mainmenu.xml:(tooltip):569
1998 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
2001 #: gui/pregame/mainmenu.xml:(tooltip):581
2002 msgid "Click to open the 0 A.D. translate page in your browser."
2005 #: gui/pregame/mainmenu.xml:(tooltip):593
2006 msgid "Click to see the 0 A.D. credits."
2009 #: gui/reference/structree/structree.xml:(caption):25
2010 msgid "Civilization:"
2013 #: gui/reference/structree/structree.xml:(caption):92
2014 msgid "Trainer Units"
2017 #: gui/replaymenu/replay_menu.xml:(caption):13
2018 msgid "Replay Games"
2021 #: gui/replaymenu/replay_menu.xml:(caption):108
2022 msgid "Filter compatible replays"
2025 #: gui/replaymenu/replay_menu.xml:(caption):149
2029 #: gui/replaymenu/replay_menu.xml:(caption):164
2033 #: gui/replaymenu/replay_menu.xml:(caption):179
2037 #: gui/replaymenu/replay_menu.xml:(caption):212
2041 #: gui/replaymenu/replay_menu.xml:(caption):224
2045 #: gui/replaymenu/replay_menu.xml:(caption):230
2049 #: gui/replaymenu/replay_menu.xml:(caption):236
2050 msgid "Reload Cache"
2053 #: gui/replaymenu/replay_menu.xml:(caption):243
2054 #: gui/summary/summary.xml:(caption):33
2058 #: gui/replaymenu/replay_menu.xml:(caption):249
2059 msgid "Start Replay"
2062 #: gui/replaymenu/replay_menu.xml:(heading):68
2067 #: gui/replaymenu/replay_menu.xml:(heading):72
2072 #: gui/replaymenu/replay_menu.xml:(heading):76
2077 #: gui/replaymenu/replay_menu.xml:(heading):80
2082 #: gui/replaymenu/replay_menu.xml:(heading):84
2087 #: gui/replaymenu/replay_menu.xml:(heading):88
2092 #: gui/replaymenu/replay_menu.xml:(tooltip):237
2093 msgid "Rebuild the replay cache from scratch. Potentially slow!"
2096 #: gui/splashscreen/splashscreen.xml:(caption):13
2100 #: gui/splashscreen/splashscreen.xml:(caption):18
2101 msgid "Show this message in the future"
2104 #: gui/splashscreen/splashscreen.xml:(caption):23
2105 msgid "Known Issues (web)"
2108 #: gui/summary/summary.xml:(caption):115
2112 #: gui/summary/summary.xml:(caption):172
2113 msgctxt "summary chart"
2117 #: gui/summary/summary.xml:(caption):182
2118 msgctxt "summary chart"
2122 #: gui/summary/summary.xml:(caption):192
2123 msgctxt "summary chart"
2127 #: gui/summary/summary.xml:(caption):211
2131 #: gui/summary/summary.xml:(caption):216
2135 #: gui/summary/summary.xml:(tooltip):178
2136 msgctxt "summary chart"
2140 #: gui/summary/summary.xml:(tooltip):188
2141 msgctxt "summary chart"
2145 #: gui/summary/summary.xml:(tooltip):199
2146 msgctxt "summary chart"
2150 #: mod.jsondescription
2151 msgid "A free, open-source, historical RTS game."
2155 msgid "0 A.D. Empires Ascendant"
2158 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
2162 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
2163 msgid "Sound Manager"
2166 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
2170 #: gui/credits/texts/art.jsonContent[0].Title
2171 msgid "Artistic managers"
2174 #: gui/credits/texts/art.jsonContent[1].Title
2178 #: gui/credits/texts/art.jsonContent[2].Title
2179 msgid "Random Map Scripts"
2182 #: gui/credits/texts/art.jsonContent[3].Title
2186 #: gui/credits/texts/art.jsonContent[4].Title
2190 #: gui/credits/texts/art.jsonContent[5].Content[1].Subtitle
2191 msgid "Additional music, percussion, djembe, sampling"
2194 #: gui/credits/texts/art.jsonContent[5].Content[2].Subtitle
2195 msgid "Additional music"
2198 #: gui/credits/texts/art.jsonContent[5].Content[3].Subtitle
2202 #: gui/credits/texts/art.jsonContent[5].Content[4].Subtitle
2206 #: gui/credits/texts/art.jsonContent[5].Content[5].Subtitle
2207 msgid "Frame drum, darbuka, riq, toms"
2210 #: gui/credits/texts/art.jsonContent[5].Content[6].Subtitle
2214 #: gui/credits/texts/art.jsonContent[5].Content[7].Subtitle
2218 #: gui/credits/texts/art.jsonContent[5].Content[8].Subtitle
2222 #: gui/credits/texts/art.jsonContent[5].Content[9].Subtitle
2223 msgid "Tin whistles"
2226 #: gui/credits/texts/art.jsonContent[5].Content[10].Subtitle
2227 msgid "Viola, violin"
2230 #: gui/credits/texts/art.jsonContent[5].Title
2234 #: gui/credits/texts/art.jsonContent[6].Title
2235 #: gui/options/options.json[2].label
2239 #: gui/credits/texts/art.jsonContent[7].Content[0].Subtitle
2243 #: gui/credits/texts/art.jsonContent[7].Content[1].Subtitle
2247 #: gui/credits/texts/art.jsonContent[7].Title
2251 #: gui/credits/texts/art.jsonTitle
2255 #: gui/credits/texts/donators.jsonContent[0].Title
2256 msgid "Pledgie Drive 1"
2259 #: gui/credits/texts/donators.jsonContent[1].Title
2260 msgid "Pledgie Drive 2"
2263 #: gui/credits/texts/donators.jsonContent[2].Title
2265 "Indiegogo 2013 campaign\n"
2266 "More than 1000 donators (!), including:"
2269 #: gui/credits/texts/donators.jsonTitle
2273 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
2277 #: gui/credits/texts/misc.jsonContent[0].Title
2278 msgid "History References"
2281 #: gui/credits/texts/misc.jsonContent[1].Title
2282 msgid "Community and Management"
2285 #: gui/credits/texts/programming.jsonContent[0].Title
2286 msgid "Programming managers"
2289 #: gui/credits/texts/programming.jsonContent[1].Subtitle
2290 msgid "Special thanks to"
2293 #: gui/credits/texts/programming.jsonTitle
2297 #: gui/credits/texts/special.jsonContent[0].Title
2301 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
2302 msgid "0 A.D. Founder"
2305 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
2306 msgid "Project Leaders"
2309 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
2310 msgid "Co-Lead Designers"
2313 #: gui/credits/texts/special.jsonContent[1].Title
2314 msgid "Special thanks to:"
2317 #: gui/credits/texts/special.jsonContent[2].Title
2318 msgid "And thanks to the entire community for making 0 A.D. possible."
2321 #: gui/credits/texts/special.jsonContent[3].Title
2322 msgid "No historians were harmed during the development of this project."
2325 #: gui/credits/texts/special.jsonTitle
2326 msgid "Special Credits"
2329 #: gui/credits/texts/translators.jsonTitle
2333 #: gui/options/options.json[0].options[0].tooltip
2334 msgid "How you want to be addressed in Single Player matches."
2337 #: gui/options/options.json[0].options[0].label
2338 msgid "Playername (Single Player)"
2341 #: gui/options/options.json[0].options[1].tooltip
2342 msgid "How you want to be addressed in Multiplayer matches (except lobby)."
2345 #: gui/options/options.json[0].options[1].label
2346 msgid "Playername (Multiplayer)"
2349 #: gui/options/options.json[0].options[2].tooltip
2350 msgid "Start 0 A.D. in a window"
2353 #: gui/options/options.json[0].options[2].label
2354 msgid "Windowed Mode"
2357 #: gui/options/options.json[0].options[3].tooltip
2358 msgid "Pause single player games when window loses focus"
2361 #: gui/options/options.json[0].options[3].label
2362 msgid "Background Pause"
2365 #: gui/options/options.json[0].options[4].tooltip
2367 "If you disable it, the welcome screen will still appear once, each time a "
2368 "new version is available. You can always launch it from the main menu."
2371 #: gui/options/options.json[0].options[4].label
2372 msgid "Enable Welcome Screen"
2375 #: gui/options/options.json[0].options[5].tooltip
2377 "Show detailed tooltips for trainable units in unit-producing buildings."
2380 #: gui/options/options.json[0].options[5].label
2381 msgid "Detailed Tooltips"
2384 #: gui/options/options.json[0].options[6].tooltip
2385 msgid "Show which player has a bad connection in multiplayer games."
2388 #: gui/options/options.json[0].options[6].label
2389 msgid "Network Warnings"
2392 #: gui/options/options.json[0].options[7].tooltip
2393 msgid "Show frames per second in top right corner."
2396 #: gui/options/options.json[0].options[7].label
2400 #: gui/options/options.json[0].options[8].tooltip
2401 msgid "Show current system time in top right corner."
2404 #: gui/options/options.json[0].options[8].label
2405 msgid "Realtime Overlay"
2408 #: gui/options/options.json[0].options[9].tooltip
2409 msgid "Show current simulation time in top right corner."
2412 #: gui/options/options.json[0].options[9].label
2413 msgid "Gametime Overlay"
2416 #: gui/options/options.json[0].options[10].tooltip
2417 msgid "Always show the remaining ceasefire time."
2420 #: gui/options/options.json[0].options[10].label
2421 msgid "Ceasefire Time Overlay"
2424 #: gui/options/options.json[0].options[11].list[0].label
2425 #: gui/options/options.json[3].options[4].list[0].label
2429 #: gui/options/options.json[0].options[11].list[1].label
2430 #: gui/options/options.json[3].options[4].list[1].label
2434 #: gui/options/options.json[0].options[11].list[2].label
2435 #: gui/options/options.json[3].options[4].list[2].label
2439 #: gui/options/options.json[0].options[11].tooltip
2441 "Allow everybody or buddies only to join the game as observer after it "
2445 #: gui/options/options.json[0].options[11].label
2446 msgid "Late Observer Joins"
2449 #: gui/options/options.json[0].options[12].tooltip
2450 msgid "Prevent further observers from joining if the limit is reached"
2453 #: gui/options/options.json[0].options[12].label
2454 msgid "Observer Limit"
2457 #: gui/options/options.json[0].options[13].tooltip
2458 msgid "Number of units trained per batch"
2461 #: gui/options/options.json[0].options[13].label
2462 msgid "Batch Training Size"
2465 #: gui/options/options.json[0].options[14].tooltip
2467 "The wounded unit hotkey considers the selected units as wounded if their "
2468 "health percentage falls below this number"
2471 #: gui/options/options.json[0].options[14].label
2472 msgid "Wounded Unit Health"
2475 #: gui/options/options.json[0].options[15].tooltip
2477 "Show time that messages are posted in the lobby, gamesetup and ingame chat."
2480 #: gui/options/options.json[0].options[15].label
2481 msgid "Chat Timestamp"
2484 #: gui/options/options.json[0].options[16].tooltip
2486 "Display the attack range of selected defensive structures (can also be "
2487 "toggled in-game with the hotkey)."
2490 #: gui/options/options.json[0].options[16].label
2491 msgid "Attack Range Visualization"
2494 #: gui/options/options.json[0].options[17].tooltip
2496 "Display the range of auras of selected units and structures (can also be "
2497 "toggled in-game with the hotkey)."
2500 #: gui/options/options.json[0].options[17].label
2501 msgid "Aura Range Visualization"
2504 #: gui/options/options.json[0].options[18].tooltip
2506 "Display the healing range of selected units (can also be toggled in-game "
2510 #: gui/options/options.json[0].options[18].label
2511 msgid "Heal Range Visualization"
2514 #: gui/options/options.json[0].label
2518 #: gui/options/options.json[1].options[0].tooltip
2519 msgid "Use OpenGL 2.0 shaders (recommended)"
2522 #: gui/options/options.json[1].options[0].label
2526 #: gui/options/options.json[1].options[1].tooltip
2530 #: gui/options/options.json[1].options[1].label
2534 #: gui/options/options.json[1].options[2].tooltip
2535 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2538 #: gui/options/options.json[1].options[2].label
2539 msgid "Post Processing"
2542 #: gui/options/options.json[1].options[3].tooltip
2543 msgid "Number of shader effects. REQUIRES GAME RESTART"
2546 #: gui/options/options.json[1].options[3].label
2547 msgid "Shader Effects"
2550 #: gui/options/options.json[1].options[4].tooltip
2551 msgid "Enable shadows"
2554 #: gui/options/options.json[1].options[4].label
2558 #: gui/options/options.json[1].options[5].list[0].label
2562 #: gui/options/options.json[1].options[5].list[1].label
2566 #: gui/options/options.json[1].options[5].list[2].label
2567 #: gui/options/options.json[3].options[2].list[3].label
2571 #: gui/options/options.json[1].options[5].list[3].label
2575 #: gui/options/options.json[1].options[5].list[4].label
2579 #: gui/options/options.json[1].options[5].tooltip
2581 "Shadow map resolution. High values can crash the game when using a graphics "
2582 "card with low memory!"
2585 #: gui/options/options.json[1].options[5].label
2586 msgid "Shadow Quality"
2589 #: gui/options/options.json[1].options[6].tooltip
2590 msgid "Smooth shadows"
2593 #: gui/options/options.json[1].options[6].label
2594 msgid "Shadow Filtering"
2597 #: gui/options/options.json[1].options[7].tooltip
2598 msgid "Show outlines of units behind buildings"
2601 #: gui/options/options.json[1].options[7].label
2602 msgid "Unit Silhouettes"
2605 #: gui/options/options.json[1].options[8].tooltip
2606 msgid "Enable particles"
2609 #: gui/options/options.json[1].options[8].label
2613 #: gui/options/options.json[1].options[9].tooltip
2615 "When OFF, use the lowest settings possible to render water. This makes other"
2616 " settings irrelevant."
2619 #: gui/options/options.json[1].options[9].label
2620 msgid "Water Effects"
2623 #: gui/options/options.json[1].options[10].tooltip
2625 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2629 #: gui/options/options.json[1].options[10].label
2630 msgid "HQ Water Effects"
2633 #: gui/options/options.json[1].options[11].tooltip
2634 msgid "Use actual water depth in rendering calculations"
2637 #: gui/options/options.json[1].options[11].label
2638 msgid "Real Water Depth"
2641 #: gui/options/options.json[1].options[12].tooltip
2642 msgid "Allow water to reflect a mirror image"
2645 #: gui/options/options.json[1].options[12].label
2646 msgid "Water Reflections"
2649 #: gui/options/options.json[1].options[13].tooltip
2650 msgid "Use a real water refraction map and not transparency"
2653 #: gui/options/options.json[1].options[13].label
2654 msgid "Water Refraction"
2657 #: gui/options/options.json[1].options[14].tooltip
2658 msgid "Cast shadows on water"
2661 #: gui/options/options.json[1].options[14].label
2662 msgid "Shadows on Water"
2665 #: gui/options/options.json[1].options[15].tooltip
2666 msgid "Lift darkness and fog-of-war smoothly"
2669 #: gui/options/options.json[1].options[15].label
2673 #: gui/options/options.json[1].options[16].tooltip
2677 #: gui/options/options.json[1].options[16].label
2681 #: gui/options/options.json[1].options[17].tooltip
2682 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2685 #: gui/options/options.json[1].options[17].label
2689 #: gui/options/options.json[1].options[18].tooltip
2691 "To save CPU workload, throttle render frequency in all menus. Set to maximum"
2692 " to disable throttling."
2695 #: gui/options/options.json[1].options[18].label
2696 msgid "FPS Throttling in Menus"
2699 #: gui/options/options.json[1].options[19].tooltip
2701 "To save CPU workload, throttle render frequency in running games. Set to "
2702 "maximum to disable throttling."
2705 #: gui/options/options.json[1].options[19].label
2706 msgid "FPS Throttling in Games"
2709 #: gui/options/options.json[1].tooltip
2710 msgid "Set the balance between performance and visual appearance."
2713 #: gui/options/options.json[1].label
2717 #: gui/options/options.json[2].options[0].tooltip
2718 msgid "Master audio gain"
2721 #: gui/options/options.json[2].options[0].label
2722 msgid "Master Volume"
2725 #: gui/options/options.json[2].options[1].tooltip
2726 msgid "In game music gain"
2729 #: gui/options/options.json[2].options[1].label
2730 msgid "Music Volume"
2733 #: gui/options/options.json[2].options[2].tooltip
2734 msgid "In game ambient sound gain"
2737 #: gui/options/options.json[2].options[2].label
2738 msgid "Ambient Volume"
2741 #: gui/options/options.json[2].options[3].tooltip
2742 msgid "In game unit action sound gain"
2745 #: gui/options/options.json[2].options[3].label
2746 msgid "Action Volume"
2749 #: gui/options/options.json[2].options[4].tooltip
2750 msgid "UI sound gain"
2753 #: gui/options/options.json[2].options[4].label
2757 #: gui/options/options.json[2].options[5].tooltip
2758 msgid "Receive audio notification when someone types your nick"
2761 #: gui/options/options.json[2].options[5].label
2762 msgid "Nick Notification"
2765 #: gui/options/options.json[3].options[0].tooltip
2766 msgid "Show tips when setting up a game."
2769 #: gui/options/options.json[3].options[0].label
2770 msgid "Enable Game Setting Tips"
2773 #: gui/options/options.json[3].options[1].tooltip
2775 "Save and restore match settings for quick reuse when hosting another game"
2778 #: gui/options/options.json[3].options[1].label
2779 msgid "Persist Match Settings"
2782 #: gui/options/options.json[3].options[2].list[0].label
2786 #: gui/options/options.json[3].options[2].list[1].label
2790 #: gui/options/options.json[3].options[2].list[2].label
2794 #: gui/options/options.json[3].options[2].list[4].label
2798 #: gui/options/options.json[3].options[2].list[5].label
2802 #: gui/options/options.json[3].options[2].tooltip
2803 msgid "Default difficulty of the AI."
2806 #: gui/options/options.json[3].options[2].label
2807 msgid "Default AI Difficulty"
2810 #: gui/options/options.json[3].options[3].list[0].label
2814 #: gui/options/options.json[3].options[3].list[1].label
2818 #: gui/options/options.json[3].options[3].list[2].label
2822 #: gui/options/options.json[3].options[3].list[3].label
2826 #: gui/options/options.json[3].options[3].tooltip
2827 msgid "Default behavior of the AI."
2830 #: gui/options/options.json[3].options[3].label
2831 msgid "Default AI Behavior"
2834 #: gui/options/options.json[3].options[4].tooltip
2836 "Automatically assign joining clients to free player slots during the match "
2840 #: gui/options/options.json[3].options[4].label
2841 msgid "Assign Players"
2844 #: gui/options/options.json[3].label
2848 #: gui/options/options.json[4].options[0].tooltip
2849 msgid "Number of backlogged messages to load when joining the lobby"
2852 #: gui/options/options.json[4].options[0].label
2853 msgid "Chat Backlog"
2856 #: gui/options/options.json[4].options[1].tooltip
2858 "Show the average rating of the participating players in a column of the "
2862 #: gui/options/options.json[4].options[1].label
2863 msgid "Game Rating Column"
2866 #: gui/options/options.json[4].tooltip
2867 msgid "These settings only affect the multiplayer."
2870 #: gui/options/options.json[4].label
2874 #: gui/options/options.json[5].options[0].tooltip
2875 msgid "Show a chat notification if you are attacked by another player"
2878 #: gui/options/options.json[5].options[0].label
2882 #: gui/options/options.json[5].options[1].tooltip
2884 "Show a chat notification if an ally tributes resources to another team "
2885 "member if teams are locked, and all tributes in observer mode"
2888 #: gui/options/options.json[5].options[1].label
2892 #: gui/options/options.json[5].options[2].tooltip
2893 msgid "Show a chat notification to observers when a player bartered resources"
2896 #: gui/options/options.json[5].options[2].label
2900 #: gui/options/options.json[5].options[3].list[0].label
2904 #: gui/options/options.json[5].options[3].list[1].label
2908 #: gui/options/options.json[5].options[3].list[2].label
2909 msgid "All displayed"
2912 #: gui/options/options.json[5].options[3].tooltip
2914 "Show a chat notification if you or an ally have started, aborted or "
2915 "completed a new phase, and phases of all players in observer mode"
2918 #: gui/options/options.json[5].options[3].label
2922 #: gui/options/options.json[5].tooltip
2923 msgid "Regulate the verbosity of chat notifications."
2926 #: gui/options/options.json[5].label
2927 msgid "Chat Notifications"
2930 #: simulation/data/resources/food.jsondescription
2931 msgid "Harvest from animals, berry bushes, fish, or fields."
2934 #: simulation/data/resources/metal.jsondescription
2935 msgid "Mine from metal mines or quarries."
2938 #: simulation/data/resources/stone.jsondescription
2939 msgid "Mine from rocks, stone quarries or ruins."
2942 #: simulation/data/resources/wood.jsondescription
2943 msgid "Cut down from trees or groves."
2946 #. Translation: Word as used at the beginning of a sentence or as a single-
2948 #: simulation/data/resources/food.jsonname
2953 #. Translation: Word as used in the middle of a sentence (which may require
2954 #. using lowercase for your language).
2955 #: simulation/data/resources/food.jsonname
2956 msgctxt "withinSentence"
2960 #. Translation: Word as used at the beginning of a sentence or as a single-
2962 #: simulation/data/resources/food.jsonsubtypes.fish
2967 #. Translation: Word as used in the middle of a sentence (which may require
2968 #. using lowercase for your language).
2969 #: simulation/data/resources/food.jsonsubtypes.fish
2970 msgctxt "withinSentence"
2974 #. Translation: Word as used at the beginning of a sentence or as a single-
2976 #: simulation/data/resources/food.jsonsubtypes.fruit
2981 #. Translation: Word as used in the middle of a sentence (which may require
2982 #. using lowercase for your language).
2983 #: simulation/data/resources/food.jsonsubtypes.fruit
2984 msgctxt "withinSentence"
2988 #. Translation: Word as used at the beginning of a sentence or as a single-
2990 #: simulation/data/resources/food.jsonsubtypes.grain
2995 #. Translation: Word as used in the middle of a sentence (which may require
2996 #. using lowercase for your language).
2997 #: simulation/data/resources/food.jsonsubtypes.grain
2998 msgctxt "withinSentence"
3002 #. Translation: Word as used at the beginning of a sentence or as a single-
3004 #: simulation/data/resources/food.jsonsubtypes.meat
3009 #. Translation: Word as used in the middle of a sentence (which may require
3010 #. using lowercase for your language).
3011 #: simulation/data/resources/food.jsonsubtypes.meat
3012 msgctxt "withinSentence"
3016 #. Translation: Word as used at the beginning of a sentence or as a single-
3018 #: simulation/data/resources/metal.jsonname
3023 #. Translation: Word as used in the middle of a sentence (which may require
3024 #. using lowercase for your language).
3025 #: simulation/data/resources/metal.jsonname
3026 msgctxt "withinSentence"
3030 #. Translation: Word as used at the beginning of a sentence or as a single-
3032 #: simulation/data/resources/metal.jsonsubtypes.ore
3037 #. Translation: Word as used in the middle of a sentence (which may require
3038 #. using lowercase for your language).
3039 #: simulation/data/resources/metal.jsonsubtypes.ore
3040 msgctxt "withinSentence"
3044 #. Translation: Word as used at the beginning of a sentence or as a single-
3046 #: simulation/data/resources/stone.jsonname
3051 #. Translation: Word as used in the middle of a sentence (which may require
3052 #. using lowercase for your language).
3053 #: simulation/data/resources/stone.jsonname
3054 msgctxt "withinSentence"
3058 #. Translation: Word as used at the beginning of a sentence or as a single-
3060 #: simulation/data/resources/stone.jsonsubtypes.ruins
3061 #: simulation/data/resources/wood.jsonsubtypes.ruins
3066 #. Translation: Word as used in the middle of a sentence (which may require
3067 #. using lowercase for your language).
3068 #: simulation/data/resources/stone.jsonsubtypes.ruins
3069 #: simulation/data/resources/wood.jsonsubtypes.ruins
3070 msgctxt "withinSentence"
3074 #. Translation: Word as used at the beginning of a sentence or as a single-
3076 #: simulation/data/resources/stone.jsonsubtypes.rock
3081 #. Translation: Word as used in the middle of a sentence (which may require
3082 #. using lowercase for your language).
3083 #: simulation/data/resources/stone.jsonsubtypes.rock
3084 msgctxt "withinSentence"
3088 #. Translation: Word as used at the beginning of a sentence or as a single-
3090 #: simulation/data/resources/wood.jsonname
3095 #. Translation: Word as used in the middle of a sentence (which may require
3096 #. using lowercase for your language).
3097 #: simulation/data/resources/wood.jsonname
3098 msgctxt "withinSentence"
3102 #. Translation: Word as used at the beginning of a sentence or as a single-
3104 #: simulation/data/resources/wood.jsonsubtypes.tree
3109 #. Translation: Word as used in the middle of a sentence (which may require
3110 #. using lowercase for your language).
3111 #: simulation/data/resources/wood.jsonsubtypes.tree
3112 msgctxt "withinSentence"
3116 #: gui/gamesetup/ai.txt:1
3118 "Although reasonably easy for an experienced player, the default AI level is "
3119 "quite challenging for new players yet to master the basic mechanisms of the "
3120 "game. Beginners are advised to start by playing against a lower level AI "
3121 "(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
3122 "to the player you want to modify in the selection panel above."
3125 #: gui/splashscreen/splashscreen.txt:2
3127 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
3130 #: gui/splashscreen/splashscreen.txt:3
3131 msgid "[font=\"sans-16\"]"
3134 #: gui/splashscreen/splashscreen.txt:4
3136 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
3137 "are missing and it contains bugs."
3140 #: gui/splashscreen/splashscreen.txt:6
3142 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
3143 " large maps and a great number of units."
3146 #: gui/splashscreen/splashscreen.txt:8
3148 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
3149 "toggle forming and disbanding formations as desired."
3152 #: gui/text/tips/army_camp.txt:1
3153 msgid "ROMAN ARMY CAMP"
3156 #: gui/text/tips/army_camp.txt:2
3158 "- Build anywhere on the map, even in enemy territory. Good for building a "
3159 "secret base behind enemy lines or to consolidate gains within enemy "
3163 #: gui/text/tips/army_camp.txt:4
3164 msgid "- Decays to the territory owner when built in non-allied territory"
3167 #: gui/text/tips/army_camp.txt:6
3168 msgid "- Construct siege weapons and train citizen-soldiers."
3171 #: gui/text/tips/army_camp.txt:8
3173 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
3174 " from attacks and decay."
3177 #: gui/text/tips/barracks.txt:1
3181 #: gui/text/tips/barracks.txt:2
3183 "- Train all citizen-soldiers. Some factions can unlock the training of "
3184 "champions as well."
3187 #: gui/text/tips/barracks.txt:4
3188 msgid "- Research military technologies unique to each faction."
3191 #: gui/text/tips/barracks.txt:6
3193 "- Build one early to train citizen-soldiers while you phase up your "
3197 #: gui/text/tips/barracks.txt:8
3198 msgid "- Build in a forward base to resupply your assault with fresh troops."
3201 #: gui/text/tips/blacksmith.txt:1
3205 #: gui/text/tips/blacksmith.txt:2
3206 msgid "- Research structure for all factions."
3209 #: gui/text/tips/blacksmith.txt:4
3210 msgid "- Research weapon and armor upgrades for your units."
3213 #: gui/text/tips/blacksmith.txt:6
3215 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
3219 #: gui/text/tips/carth_sacred_band.txt:1
3220 msgid "CARTHAGINIAN SACRED BAND"
3223 #: gui/text/tips/carth_sacred_band.txt:2
3224 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
3227 #: gui/text/tips/carth_sacred_band.txt:4
3229 "- Both are trainable from the Temple, instead of the Fortress like most "
3233 #: gui/text/tips/carth_sacred_band.txt:6
3235 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
3236 "heavy shock against siege weapons and skirmishers."
3239 #: gui/text/tips/catapults.txt:1
3243 #: gui/text/tips/catapults.txt:2
3244 msgid "- Ranged siege engines that are good against buildings."
3247 #: gui/text/tips/catapults.txt:4
3249 "- May upgrade to flaming projectiles for extra effectiveness against "
3250 "buildings and units."
3253 #: gui/text/tips/catapults.txt:6
3254 msgid "- Expensive and slow."
3257 #: gui/text/tips/catapults.txt:8
3259 "- Pack up into carts for movement, and unpack into stationary engines for "
3263 #: gui/text/tips/celtic_war_barge.txt:1
3264 msgid "CELTIC WAR BARGE"
3267 #: gui/text/tips/celtic_war_barge.txt:2
3268 msgid "- A medium \"trireme\"-class warship."
3271 #: gui/text/tips/celtic_war_barge.txt:4
3272 msgid "- Available to the Celtic Factions (Britons, Gauls)."
3275 #: gui/text/tips/celtic_war_barge.txt:6
3276 msgid "- Can transport up to 40 units across the waters."
3279 #: gui/text/tips/celtic_war_barge.txt:8
3280 msgid "- Increases firepower with garrisoned infantry."
3283 #: gui/text/tips/celtic_war_barge.txt:10
3284 msgid "- Cannot ram, like other triremes, but has greater health and armor."
3287 #: gui/text/tips/civic_centres.txt:1
3288 msgid "CIVIC CENTERS"
3291 #: gui/text/tips/civic_centres.txt:2
3292 msgid "- The \"foundation\" of your new colony."
3295 #: gui/text/tips/civic_centres.txt:4
3296 msgid "- Claim large tracts of territory."
3299 #: gui/text/tips/civic_centres.txt:6
3300 msgid "- Can be built in friendly and neutral territory."
3303 #: gui/text/tips/civic_centres.txt:8
3304 msgid "- Train Female Citizens and basic Citizen-Soldiers."
3307 #: gui/text/tips/embassies.txt:1
3311 #: gui/text/tips/embassies.txt:2
3312 msgid "- Special \"Barracks\" available to the Carthage faction."
3315 #: gui/text/tips/embassies.txt:4
3316 msgid "- Train mercenaries from each of the ethnically-themed embassies."
3319 #: gui/text/tips/embassies.txt:6
3321 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
3325 #: gui/text/tips/fishing.txt:1
3329 #: gui/text/tips/fishing.txt:2
3330 msgid "- Fish the seas for a bountiful harvest."
3333 #: gui/text/tips/fishing.txt:4
3334 msgid "- Fishing boats carry a large amount of food per trip."
3337 #: gui/text/tips/fishing.txt:6
3338 msgid "- Fishing is faster than gathering food on fields."
3341 #: gui/text/tips/fishing.txt:8
3342 msgid "- Careful! Fish are not an infinite resource!"
3345 #: gui/text/tips/fortress.txt:1
3349 #: gui/text/tips/fortress.txt:2
3350 msgid "- The Fortress is usually each faction's strongest building."
3353 #: gui/text/tips/fortress.txt:4
3354 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
3357 #: gui/text/tips/fortress.txt:6
3358 msgid "- Gives a population boost."
3361 #: gui/text/tips/fortress.txt:8
3362 msgid "- Garrison soldiers inside to add more firepower to its defense."
3365 #: gui/text/tips/gathering.txt:1
3366 msgid "RESOURCE GATHERING"
3369 #: gui/text/tips/gathering.txt:2
3370 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
3373 #: gui/text/tips/gathering.txt:4
3374 msgid "- Female Citizens are bonused with Farming and Foraging."
3377 #: gui/text/tips/gathering.txt:6
3378 msgid "- Citizen-Soldiers are bonused with Mining."
3381 #: gui/text/tips/gathering.txt:8
3382 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
3385 #: gui/text/tips/gathering.txt:10
3387 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
3388 "fights, but the less efficient he is at gathering."
3391 #: gui/text/tips/iphicrates.txt:1
3395 #: gui/text/tips/iphicrates.txt:2
3397 "- The Athenian general who reformed the Athenian army to be faster and more "
3401 #: gui/text/tips/iphicrates.txt:4
3402 msgid "- Units in his formation are faster and stronger."
3405 #: gui/text/tips/iphicrates.txt:6
3406 msgid "- Skirmishers move faster while he lives."
3409 #: gui/text/tips/outposts.txt:1
3413 #: gui/text/tips/outposts.txt:2
3414 msgid "- Build in neutral territory for a large scouting range."
3417 #: gui/text/tips/outposts.txt:4
3418 msgid "- Cheap, at 80 Wood."
3421 #: gui/text/tips/outposts.txt:6
3422 msgid "- They construct quickly, but are weak."
3425 #: gui/text/tips/outposts.txt:8
3427 "- Garrison a unit in it to stop them from decaying in neutral territory."
3430 #: gui/text/tips/palisades.txt:1
3431 msgid "PALISADE WALLS"
3434 #: gui/text/tips/palisades.txt:2
3435 msgid "- A quick, cheap wooden wall available to all factions."
3438 #: gui/text/tips/palisades.txt:4
3439 msgid "- Most factions have access to them in Village Phase."
3442 #: gui/text/tips/palisades.txt:6
3444 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
3445 " by siege weapons."
3448 #: gui/text/tips/pericles.txt:1
3452 #: gui/text/tips/pericles.txt:2
3453 msgid "- The foremost Athenian politician of the 5th century BCE."
3456 #: gui/text/tips/pericles.txt:4
3457 msgid "- Buildings construct faster within his range."
3460 #: gui/text/tips/pericles.txt:6
3461 msgid "- Temples are cheaper while he lives."
3464 #: gui/text/tips/persian_architecture.txt:1
3465 msgid "PERSIAN ARCHITECTURE"
3468 #: gui/text/tips/persian_architecture.txt:2
3469 msgid "- Special Technology for the Persians."
3472 #: gui/text/tips/persian_architecture.txt:4
3473 msgid "- All Persian buildings +25% stronger."
3476 #: gui/text/tips/persian_architecture.txt:6
3477 msgid "- Build time lengthened by +20% as a consequence."
3480 #: gui/text/tips/persian_architecture.txt:8
3482 "- Persians also have access to a great number of structural & defensive "
3486 #: gui/text/tips/pikemen.txt:1
3490 #: gui/text/tips/pikemen.txt:2
3491 msgid "- Heavily armored and slow. Low attack."
3494 #: gui/text/tips/pikemen.txt:4
3496 "- Used against cavalry or against other melee infantry to pin them in place."
3499 #: gui/text/tips/pikemen.txt:6
3500 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
3503 #: gui/text/tips/quinquereme.txt:1
3504 msgid "HEAVY WARSHIP"
3507 #: gui/text/tips/quinquereme.txt:2
3509 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
3513 #: gui/text/tips/quinquereme.txt:4
3514 msgid "- Transports up to 50 units."
3517 #: gui/text/tips/quinquereme.txt:6
3518 msgid "- Increases firepower with garrisoned catapults."
3521 #: gui/text/tips/quinquereme.txt:8
3522 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
3525 #: gui/text/tips/savanna_biome.txt:1
3526 msgid "SAVANNA BIOME"
3529 #: gui/text/tips/savanna_biome.txt:2
3530 msgid "- Generally flat, with a few watering holes and rocky outcrops."
3533 #: gui/text/tips/savanna_biome.txt:4
3534 msgid "- Chock full of herd animals for plentiful hunting."
3537 #: gui/text/tips/savanna_biome.txt:6
3538 msgid "- Rich in all types of mining."
3541 #: gui/text/tips/savanna_biome.txt:8
3542 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
3545 #: gui/text/tips/scout_towers.txt:1
3546 msgid "DEFENSE TOWERS"
3549 #: gui/text/tips/scout_towers.txt:2
3550 msgid "- Free-standing towers good for defending large areas of countryside."
3553 #: gui/text/tips/scout_towers.txt:4
3555 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
3556 "Stone (because they're stronger)."
3559 #: gui/text/tips/scout_towers.txt:6
3560 msgid "- Has a ranged attack that increases for each garrisoned unit."
3563 #: gui/text/tips/spartan_hoplites.txt:1
3567 #: gui/text/tips/spartan_hoplites.txt:2
3568 msgid "- Strongest infantry unit in the game."
3571 #: gui/text/tips/spartan_hoplites.txt:4
3572 msgid "- Champion Infantry available to the Spartans faction."
3575 #: gui/text/tips/spartan_hoplites.txt:6
3577 "- Use them to slaughter enemy cavalry or as a shock force to support your "
3581 #: gui/text/tips/spartan_hoplites.txt:8
3582 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
3585 #: gui/text/tips/spearmen.txt:1
3589 #: gui/text/tips/spearmen.txt:2
3590 msgid "- The basic melee infantry for every faction in the game."
3593 #: gui/text/tips/spearmen.txt:4
3594 msgid "- Used against cavalry for an attack bonus."
3597 #: gui/text/tips/spearmen.txt:6
3598 msgid "- Decent hack attack make them good front line troops."
3601 #: gui/text/tips/spearmen.txt:8
3603 "- They are countered by ranged units and swordsmen, so support your spearmen"
3604 " with slingers or cavalry."
3607 #: gui/text/tips/stoa.txt:1
3611 #: gui/text/tips/stoa.txt:2
3612 msgid "- A special structure for Greek factions."
3615 #: gui/text/tips/stoa.txt:4
3616 msgid "- Trains Heavy Skirmishers and Sword Infantry Champions."
3619 #: gui/text/tips/stoa.txt:6
3620 msgid "- Grants +10 Population."
3623 #: gui/text/tips/storehouses.txt:1
3627 #: gui/text/tips/storehouses.txt:2
3628 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
3631 #: gui/text/tips/storehouses.txt:4
3633 "- Research technologies to improve the gathering capabilities of your "
3637 #: gui/text/tips/syntagma.txt:1
3638 msgid "SYNTAGMA FORMATION"
3641 #: gui/text/tips/syntagma.txt:2
3642 msgid "- A formation for 'pikeman' style infantry."
3645 #: gui/text/tips/syntagma.txt:4
3646 msgid "- Formation is slow and cumbersome."
3649 #: gui/text/tips/syntagma.txt:6
3650 msgid "- Nearly invulnerable from the front."
3653 #: gui/text/tips/syntagma.txt:8
3654 msgid "- Vulnerable to attacks from the rear."
3657 #: gui/text/tips/temples.txt:1
3661 #: gui/text/tips/temples.txt:2
3662 msgid "- Town Phase structure."
3665 #: gui/text/tips/temples.txt:4
3666 msgid "- Recruit Healers to heal your troops on the battlefield."
3669 #: gui/text/tips/temples.txt:6
3670 msgid "- Research healing, religious devotion, and cultural technologies."
3673 #: gui/text/tips/temples.txt:8
3674 msgid "- Its \"aura\" heals nearby units."
3677 #: gui/text/tips/temples.txt:10
3678 msgid "- Garrison damaged units inside for quicker healing."
3681 #: gui/text/tips/territory_decay.txt:1
3682 msgid "TERRITORY DECAY"
3685 #: gui/text/tips/territory_decay.txt:3
3687 "- Decay happens when buildings are not connected to an allied Civil Center."
3690 #: gui/text/tips/territory_decay.txt:5
3692 "- The decay process can be slowed down or reversed by garrisoning some units"
3693 " in the structure."
3696 #: gui/text/tips/territory_decay.txt:7
3698 "- When the decay is completed, the building will be given to the most "
3699 "influential neighbor."
3702 #: gui/text/tips/themistocles.txt:1
3703 msgid "THEMISTOCLES"
3706 #: gui/text/tips/themistocles.txt:2
3708 "- Athenian hero who commanded the Greeks at the great naval battles of "
3709 "Artemisium and Salamis."
3712 #: gui/text/tips/themistocles.txt:4
3713 msgid "- All ships are built faster while he lives."
3716 #: gui/text/tips/themistocles.txt:6
3717 msgid "- The ship he is garrisoned inside sails much faster."
3720 #: gui/text/tips/triremes.txt:1
3724 #: gui/text/tips/triremes.txt:2
3725 msgid "- The Medium Warship."
3728 #: gui/text/tips/triremes.txt:4
3730 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
3733 #: gui/text/tips/triremes.txt:6
3734 msgid "- Good for transporting or fighting."
3737 #: gui/text/tips/triremes.txt:8
3738 msgid "- Garrison troops aboard to increase fire power."
3741 #: gui/text/tips/triremes.txt:10
3743 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
3747 #: gui/text/tips/triremes.txt:12
3749 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
3750 "between each use (NOT IMPLEMENTED YET)."
3753 #: gui/text/tips/viriato.txt:1
3757 #: gui/text/tips/viriato.txt:2
3758 msgid "- Iberian hero of the Lusitani tribe."
3761 #: gui/text/tips/viriato.txt:4
3763 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
3767 #: gui/text/tips/viriato.txt:6
3768 msgid "- Fast moving and can switch between sword and flaming javelin."
3771 #: gui/text/tips/viriato.txt:8
3773 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
3774 "to ambush their opponents."
3777 #: gui/text/tips/war_elephants.txt:1
3778 msgid "WAR ELEPHANTS"
3781 #: gui/text/tips/war_elephants.txt:2
3782 msgid "- Huge beasts from Africa and India, trained for war."
3785 #: gui/text/tips/war_elephants.txt:4
3787 "- High Food and Metal cost, but very powerful. Strongest against Structures "
3791 #: gui/text/tips/war_elephants.txt:6
3792 msgid "- Vulnerable to infantry skirmishers."
3795 #: gui/text/tips/war_elephants.txt:8
3796 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
3799 #: gui/text/tips/whales.txt:1
3803 #: gui/text/tips/whales.txt:2
3804 msgid "- An oceanic resource."
3807 #: gui/text/tips/whales.txt:4
3808 msgid "- 2000 Food."
3811 #: gui/text/tips/whales.txt:6
3812 msgid "- Gatherable by Fishing Boats after the whale is killed."
3815 #: gui/text/tips/whales.txt:8
3816 msgid "- Roam around the oceans of the game and flee when attacked."