1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
7 "Project-Id-Version: 0 A.D. — Empires Ascendant\n"
8 "POT-Creation-Date: 2017-12-31 21:35+0100\n"
9 "PO-Revision-Date: 2017-12-31 21:35+0100\n"
11 "Content-Type: text/plain; charset=utf-8\n"
12 "Content-Transfer-Encoding: 8bit\n"
13 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
15 #: simulation/templates/template_gaia.xml:6
19 #: simulation/templates/template_gaia_flora_bush.xml:8
23 #: simulation/templates/template_gaia_flora_tree.xml:8
27 #: simulation/templates/template_gaia_flora_tree.xml:9
28 msgid "Chop down to accumulate Wood."
31 #: simulation/templates/template_gaia_geo.xml:8
32 msgid "Generic Geology"
35 #: simulation/templates/template_gaia_geo_mineral.xml:4
39 #: simulation/templates/template_gaia_geo_mineral.xml:5
43 #: simulation/templates/template_gaia_geo_mineral.xml:6
44 msgid "A mineral deposit, providing access to rare forms of precious Metal."
47 #: simulation/templates/template_gaia_geo_rock.xml:4
51 #: simulation/templates/template_gaia_geo_rock.xml:5
55 #: simulation/templates/template_gaia_geo_rock.xml:6
56 msgid "Mine these to provide Stone building material."
59 #: simulation/templates/template_gaia_ruins.xml:8
63 #: simulation/templates/template_gaia_ruins.xml:9
64 #: simulation/templates/gaia/special_ruins.xml:9
65 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
66 #: simulation/templates/other/unfinished_greek_temple.xml:9
70 #: simulation/templates/template_gaia_ruins.xml:10
71 msgid "These ruins that can be mined for resources."
74 #: simulation/templates/template_gaia_treasure.xml:8
75 msgid "Generic Treasure"
78 #: simulation/templates/template_gaia_treasure.xml:9
79 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
80 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
81 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
82 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
83 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
84 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
85 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
86 #: simulation/templates/gaia/special_treasure_stone.xml:9
87 #: simulation/templates/gaia/special_treasure_wood.xml:9
88 #: simulation/templates/other/special_treasure_shipwreck.xml:9
89 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
90 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
91 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
92 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
96 #: simulation/templates/template_gaia_treasure.xml:10
97 msgid "A treasure that can be quickly gathered."
100 #: simulation/templates/template_structure.xml:59
104 #: simulation/templates/template_unit.xml:40
108 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
109 msgid "Army of Alexander the Great."
112 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
113 msgid "Army of Alexander the Great"
116 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
117 #: simulation/templates/campaigns/army_mace_standard.xml:21
118 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
119 msgid "This is what an army would look like on the Strat Map."
122 #: simulation/templates/campaigns/army_mace_standard.xml:19
123 msgid "Army of Macedonia"
126 #: simulation/templates/campaigns/army_mace_standard.xml:20
127 msgid "Army of Macedon"
130 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
131 msgid "Army of Leonidas I."
134 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
135 msgid "Army of Leonidas I"
138 #: simulation/templates/campaigns/campaign_city_minor_test.xml:25
139 #: simulation/templates/campaigns/campaign_city_test.xml:25
143 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
144 #: simulation/templates/campaigns/campaign_city_test.xml:26
148 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
149 msgid "Minor Greek Polis"
152 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
153 msgid "This is a minor Greek city."
156 #: simulation/templates/campaigns/campaign_city_test.xml:27
160 #: simulation/templates/campaigns/campaign_city_test.xml:28
161 msgid "This is a major Greek city."
164 #: simulation/templates/campaigns/campaign_religious_test.xml:12
165 msgid "Religious Sanctuary"
168 #: simulation/templates/campaigns/campaign_religious_test.xml:13
169 msgid "Greek Religious Sanctuary"
172 #: simulation/templates/gaia/fauna_arctic_wolf.xml:4
176 #: simulation/templates/gaia/fauna_bear.xml:18
180 #: simulation/templates/gaia/fauna_boar.xml:18
184 #: simulation/templates/gaia/fauna_boar.xml:19
188 #: simulation/templates/gaia/fauna_camel.xml:9
192 #: simulation/templates/gaia/fauna_chicken.xml:12
196 #: simulation/templates/gaia/fauna_crocodile.xml:18
197 msgid "Crocodylus niloticus"
200 #: simulation/templates/gaia/fauna_crocodile.xml:19
201 msgid "Nile Crocodile"
204 #: simulation/templates/gaia/fauna_deer.xml:9
208 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:11
209 msgid "African Bush Elephant"
212 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:4
213 msgid "African Elephant Calf"
216 #: simulation/templates/gaia/fauna_elephant_asian.xml:11
217 msgid "Asian Elephant"
220 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:4
221 msgid "Asian Elephant Calf"
224 #: simulation/templates/gaia/fauna_elephant_north_african.xml:11
225 msgid "North African Elephant"
228 #: simulation/templates/gaia/fauna_fish.xml:5
229 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
233 #: simulation/templates/gaia/fauna_fish.xml:6
234 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
235 msgid "Collect food from this bountiful oceanic resource."
238 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
242 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
243 msgid "Collect food from this bountiful riparian resource."
246 #: simulation/templates/gaia/fauna_fox_arctic.xml:4
250 #: simulation/templates/gaia/fauna_fox_red.xml:4
254 #: simulation/templates/gaia/fauna_gazelle.xml:9
258 #: simulation/templates/gaia/fauna_giraffe.xml:12
259 msgid "Giraffe (Adult)"
262 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
263 msgid "Giraffe (Juvenile)"
266 #: simulation/templates/gaia/fauna_goat.xml:15
270 #: simulation/templates/gaia/fauna_horse.xml:9
274 #: simulation/templates/gaia/fauna_lion.xml:18
278 #: simulation/templates/gaia/fauna_lioness.xml:18
282 #: simulation/templates/gaia/fauna_mastiff.xml:6
283 #: simulation/templates/gaia/fauna_wolfhound.xml:6
287 #: simulation/templates/gaia/fauna_muskox.xml:9
291 #: simulation/templates/gaia/fauna_peacock.xml:8
295 #: simulation/templates/gaia/fauna_peacock.xml:9
296 msgid "Pavo cristatus"
299 #: simulation/templates/gaia/fauna_pig.xml:15
303 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
307 #: simulation/templates/gaia/fauna_pig_flaming.xml:19
308 msgid "Sus scrofa domesticus igne"
311 #: simulation/templates/gaia/fauna_pony.xml:4
315 #: simulation/templates/gaia/fauna_rabbit.xml:9
319 #: simulation/templates/gaia/fauna_rhino.xml:18
323 #: simulation/templates/gaia/fauna_shark.xml:13
327 #: simulation/templates/gaia/fauna_shark.xml:14
331 #: simulation/templates/gaia/fauna_sheep.xml:15
335 #: simulation/templates/gaia/fauna_tiger.xml:18
339 #: simulation/templates/gaia/fauna_walrus.xml:25
343 #: simulation/templates/gaia/fauna_whale_fin.xml:8
347 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
348 msgid "Humpback Whale"
351 #: simulation/templates/gaia/fauna_wildebeest.xml:9
355 #: simulation/templates/gaia/fauna_wolf.xml:4
359 #: simulation/templates/gaia/fauna_zebra.xml:9
363 #: simulation/templates/gaia/fauna_zebu.xml:9
367 #: simulation/templates/gaia/flora_bush_badlands.xml:4
371 #: simulation/templates/gaia/flora_bush_berry.xml:4
375 #: simulation/templates/gaia/flora_bush_berry.xml:5
376 msgid "Gather the fruit from these bushes to accumulate Food."
379 #: simulation/templates/gaia/flora_bush_grapes.xml:4
383 #: simulation/templates/gaia/flora_bush_grapes.xml:5
384 msgid "Gather grapes from these vines for Food."
387 #: simulation/templates/gaia/flora_bush_temperate.xml:4
388 msgid "Deciduous Bush"
391 #: simulation/templates/gaia/flora_tree_acacia.xml:4
395 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
396 msgid "Aleppo Pine Tree"
399 #: simulation/templates/gaia/flora_tree_apple.xml:4
403 #: simulation/templates/gaia/flora_tree_baobab.xml:8
407 #: simulation/templates/gaia/flora_tree_carob.xml:4
411 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
412 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
413 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
414 msgid "Cretan Date Palm"
417 #: simulation/templates/gaia/flora_tree_cypress.xml:4
421 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
425 #: simulation/templates/gaia/flora_tree_dead.xml:4
429 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
430 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
431 msgid "European Beech Tree"
434 #: simulation/templates/gaia/flora_tree_fig.xml:7
438 #: simulation/templates/gaia/flora_tree_fig.xml:8
439 msgid "Gather figs for Food."
442 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
443 msgid "Mediterranean Fan Palm"
446 #: simulation/templates/gaia/flora_tree_oak.xml:4
447 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
448 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
449 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
450 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
454 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
455 msgid "Large Oak Tree"
458 #: simulation/templates/gaia/flora_tree_olive.xml:4
462 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
466 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
467 msgid "Tropical Palm"
470 #: simulation/templates/gaia/flora_tree_pine.xml:4
471 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
475 #: simulation/templates/gaia/flora_tree_poplar.xml:4
479 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
480 msgid "Black Poplar Tree"
483 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
484 msgid "Senegal Date Palm"
487 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
491 #: simulation/templates/gaia/flora_tree_toona.xml:4
495 #: simulation/templates/gaia/special_ruins.xml:10
496 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
497 msgid "Ancient Ruins"
500 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
501 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
502 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
506 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
507 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
508 msgid "Celtic Standing Stone"
511 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
512 msgid "Ptolemaic Egyptian Statues"
515 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
516 msgid "Roman Statues"
519 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
520 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
521 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
522 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
523 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
524 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
525 msgid "Food Treasure"
528 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
529 msgid "Half-buried Barrels"
532 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
533 msgid "Persian Food Stores"
536 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
537 msgid "Persian Food Treasure"
540 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
541 msgid "Golden Fleece"
544 #: simulation/templates/gaia/special_treasure_metal.xml:9
545 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
546 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
547 msgid "Metal Treasure"
550 #: simulation/templates/gaia/special_treasure_metal.xml:10
554 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
555 msgid "Persian Wares"
558 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
562 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
566 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
567 #: simulation/templates/gaia/special_treasure_stone.xml:10
568 msgid "Stone Treasure"
571 #: simulation/templates/gaia/special_treasure_wood.xml:10
572 msgid "Wood Treasure"
575 #: simulation/templates/other/bench.xml:20
579 #: simulation/templates/other/bench.xml:21
583 #: simulation/templates/other/bridge_hele.xml:16
584 #: simulation/templates/other/bridge_hele.xml:17
588 #: simulation/templates/other/bridge_wooden.xml:16
589 #: simulation/templates/other/bridge_wooden.xml:17
590 msgid "Wooden Bridge"
593 #: simulation/templates/other/celt_hut.xml:22
597 #: simulation/templates/other/celt_longhouse.xml:22
601 #: simulation/templates/other/column_doric.xml:20
602 #: simulation/templates/other/column_doric_fallen.xml:20
603 #: simulation/templates/other/column_doric_fallen_b.xml:20
607 #: simulation/templates/other/column_doric.xml:21
611 #: simulation/templates/other/column_doric_fallen.xml:21
612 #: simulation/templates/other/column_doric_fallen_b.xml:21
613 msgid "Fallen Doric Column"
616 #: simulation/templates/other/fence_long.xml:21
617 #: simulation/templates/other/fence_short.xml:21
621 #: simulation/templates/other/fence_long.xml:22
622 msgid "Long Wooden Fence"
625 #: simulation/templates/other/fence_short.xml:22
626 msgid "Short Wooden Fence"
629 #: simulation/templates/other/fence_stone.xml:21
630 #: simulation/templates/other/fence_stone.xml:22
634 #: simulation/templates/other/generic_field.xml:9
638 #: simulation/templates/other/hellenic_epic_temple.xml:29
642 #: simulation/templates/other/hellenic_epic_temple.xml:30
643 msgid "Naos Parthenos"
646 #: simulation/templates/other/hellenic_epic_temple.xml:31
647 msgid "Garrison units to heal them at a quick rate."
650 #: simulation/templates/other/hellenic_propylaea.xml:25
654 #: simulation/templates/other/hellenic_propylaea.xml:26
658 #: simulation/templates/other/hellenic_stoa.xml:25
662 #: simulation/templates/other/hellenic_stoa.xml:26
663 msgid "Hellenic Stoa"
666 #: simulation/templates/other/obelisk.xml:20
670 #: simulation/templates/other/obelisk.xml:21
671 msgid "Egyptian Obelisk"
674 #: simulation/templates/other/palisades_angle_spike.xml:15
675 msgid "Palisade Angle Spike"
678 #: simulation/templates/other/palisades_angle_spike.xml:16
682 #: simulation/templates/other/palisades_rocks_curve.xml:15
683 msgid "Palisade Curve"
686 #: simulation/templates/other/palisades_rocks_curve.xml:16
687 msgid "Wooden Wall Corner"
690 #: simulation/templates/other/palisades_rocks_end.xml:15
694 #: simulation/templates/other/palisades_rocks_end.xml:16
695 msgid "Wooden Wall End"
698 #: simulation/templates/other/palisades_rocks_fort.xml:6
699 msgid "Palisade Fort"
702 #: simulation/templates/other/palisades_rocks_fort.xml:7
706 #: simulation/templates/other/palisades_rocks_gate.xml:18
707 msgid "Palisade Gate"
710 #: simulation/templates/other/palisades_rocks_gate.xml:19
714 #: simulation/templates/other/palisades_rocks_long.xml:27
715 #: simulation/templates/other/palisades_rocks_medium.xml:27
716 #: simulation/templates/other/palisades_rocks_short.xml:26
717 #: simulation/templates/other/palisades_rocks_straight.xml:15
718 #: simulation/templates/other/palisades_rocks_tower.xml:25
719 #: simulation/templates/other/wallset_palisade.xml:6
723 #: simulation/templates/other/palisades_rocks_long.xml:28
724 #: simulation/templates/other/palisades_rocks_medium.xml:28
725 #: simulation/templates/other/palisades_rocks_short.xml:27
726 #: simulation/templates/other/palisades_rocks_straight.xml:16
727 #: simulation/templates/other/palisades_rocks_tower.xml:26
728 #: simulation/templates/other/wallset_palisade.xml:5
732 #: simulation/templates/other/palisades_rocks_outpost.xml:15
736 #: simulation/templates/other/palisades_rocks_outpost.xml:16
737 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
738 msgid "Wooden Watch Tower"
741 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
745 #: simulation/templates/other/palisades_small_spikes.xml:15
749 #: simulation/templates/other/palisades_small_spikes.xml:16
753 #: simulation/templates/other/palisades_tall_spikes.xml:15
757 #: simulation/templates/other/palisades_tall_spikes.xml:16
761 #: simulation/templates/other/pyramid_great.xml:9
762 #: simulation/templates/other/pyramid_minor.xml:9
766 #: simulation/templates/other/pyramid_great.xml:10
767 msgid "Great Pyramid"
770 #: simulation/templates/other/pyramid_minor.xml:10
771 msgid "Minor Pyramid"
774 #: simulation/templates/other/sele_colonnade.xml:20
778 #: simulation/templates/other/sele_colonnade.xml:21
779 msgid "Corinthian Colonnade"
782 #: simulation/templates/other/special_treasure_shipwreck.xml:10
783 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
784 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
785 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
789 #: simulation/templates/other/special_treasure_shipwreck.xml:11
790 msgid "A decaying military shipwreck. A good opportunity for any businessman."
793 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
794 msgid "Shipwreck Cargo"
797 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
799 "A shipwreck with much loss of life. A good opportunity for any businessman."
802 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
804 "The wreck of a small cargo ship. A good opportunity for any businessman."
807 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
808 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
811 #: simulation/templates/other/stall_big.xml:12
815 #: simulation/templates/other/stall_med.xml:12
819 #: simulation/templates/other/stall_small_a.xml:12
820 #: simulation/templates/other/stall_small_b.xml:12
824 #: simulation/templates/other/table_rectangle.xml:20
825 #: simulation/templates/other/table_square.xml:20
829 #: simulation/templates/other/table_rectangle.xml:21
830 msgid "Rectangle Table"
833 #: simulation/templates/other/table_square.xml:21
837 #: simulation/templates/other/unfinished_greek_temple.xml:10
838 msgid "Unfinished Greek Temple"
841 #: simulation/templates/other/unfinished_greek_temple.xml:11
842 msgid "This temple is unfinished and has fallen to ruin."
845 #: simulation/templates/skirmish/structures/default_house_10.xml:5
847 "Changes in a 10-pop house for civilisations with those houses, is deleted "
851 #: simulation/templates/skirmish/structures/default_house_5.xml:8
853 "Changes in a 5-pop house for civilisations with those houses, is deleted for "
857 #: simulation/templates/special/spy.xml:17
861 #: simulation/templates/special/formations/battle_line.xml:5
865 #: simulation/templates/special/formations/box.xml:6
866 msgid "4 units required"
869 #: simulation/templates/special/formations/box.xml:7
873 #: simulation/templates/special/formations/column_closed.xml:5
877 #: simulation/templates/special/formations/column_open.xml:5
881 #: simulation/templates/special/formations/flank.xml:6
882 msgid "8 units required"
885 #: simulation/templates/special/formations/flank.xml:7
889 #: simulation/templates/special/formations/line_closed.xml:5
893 #: simulation/templates/special/formations/line_open.xml:5
897 #: simulation/templates/special/formations/null.xml:5
901 #: simulation/templates/special/formations/phalanx.xml:6
902 msgid "10 hoplite infantry required"
905 #: simulation/templates/special/formations/phalanx.xml:7
909 #: simulation/templates/special/formations/scatter.xml:5
913 #: simulation/templates/special/formations/skirmish.xml:5
914 msgid "Only ranged units allowed"
917 #: simulation/templates/special/formations/skirmish.xml:6
921 #: simulation/templates/special/formations/syntagma.xml:6
922 msgid "16 pike infantry units required"
925 #: simulation/templates/special/formations/syntagma.xml:8
929 #: simulation/templates/special/formations/testudo.xml:6
930 msgid "9 melee infantry units required"
933 #: simulation/templates/special/formations/testudo.xml:7
937 #: simulation/templates/special/formations/wedge.xml:6
938 msgid "6 cavalry units required"
941 #: simulation/templates/special/formations/wedge.xml:7
945 #: simulation/templates/special/player/player.xml:57