1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
9 "Project-Id-Version: 0 A.D.\n"
10 "POT-Creation-Date: 2017-12-29 09:06+0100\n"
11 "PO-Revision-Date: 2017-12-29 15:30+0000\n"
12 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
13 "Language-Team: Malayalam (http://www.transifex.com/wildfire-games/0ad/language/ml/)\n"
15 "Content-Type: text/plain; charset=UTF-8\n"
16 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
20 #: globalscripts/DamageTypes.js:6
25 #: globalscripts/DamageTypes.js:7
30 #: globalscripts/DamageTypes.js:8
35 #: gui/civinfo/civinfo.js:95
37 msgid "%(civilization)s Gameplay"
40 #: gui/civinfo/civinfo.js:98
41 msgid "Civilization Bonus"
42 msgid_plural "Civilization Bonuses"
46 #: gui/civinfo/civinfo.js:103
48 msgid_plural "Team Bonuses"
52 #: gui/civinfo/civinfo.js:110
53 msgid "Special Technologies"
56 #: gui/civinfo/civinfo.js:116
57 msgid "Special Building"
58 msgid_plural "Special Buildings"
62 #: gui/civinfo/civinfo.js:123 gui/summary/layout.js:67
66 #: gui/civinfo/civinfo.js:133
68 msgid "History of the %(civilization)s"
71 #: gui/common/color.js:162
73 msgid "Press %(hotkey)s to autocomplete playernames."
76 #: gui/common/color.js:164
81 #: gui/common/functions_global_object.js:57
85 " in default web browser. Please wait..."
88 #: gui/common/functions_global_object.js:60
93 #: gui/common/functions_global_object.js:70
98 #: gui/common/functions_global_object.js:139
99 msgid "Loading Aborted"
102 #: gui/common/functions_utility.js:20
106 #: gui/common/functions_utility.js:96
107 msgctxt "map selection"
111 #: gui/common/functions_utility.js:107
115 #: gui/common/functions_utility.js:107
119 #: gui/common/functions_utility_loadsave.js:15
120 msgid "yyyy-MM-dd HH:mm:ss"
123 #: gui/common/functions_utility_loadsave.js:23
125 msgid "%(dateString)s %(map)s - %(description)s"
128 #: gui/common/functions_utility_loadsave.js:24
130 msgid "%(dateString)s %(map)s"
131 msgstr "%(dateString)s %(map)s"
133 #: gui/common/functions_utility_loadsave.js:85
135 msgid "\"%(label)s\""
136 msgstr "\"%(label)s\""
138 #: gui/common/functions_utility_loadsave.js:87
139 msgid "Saved game will be permanently deleted, are you sure?"
142 #: gui/common/functions_utility_loadsave.js:88
144 msgstr "നീക്കം ചെയ്യൂ"
146 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
147 #: gui/options/options.js:263 gui/options/options.js:316
148 #: gui/options/options.js:342 gui/pregame/mainmenu.js:252
149 #: gui/replaymenu/replay_actions.js:171 gui/summary/summary.js:428
153 #: gui/common/functions_utility_loadsave.js:89 gui/common/tooltips.js:287
154 #: gui/options/options.js:263 gui/options/options.js:316
155 #: gui/options/options.js:342 gui/pregame/mainmenu.js:252
156 #: gui/replaymenu/replay_actions.js:171 gui/summary/summary.js:428
160 #: gui/common/functions_utility_loadsave.js:106
162 msgid "Delete the selected entry using %(hotkey)s."
165 #: gui/common/functions_utility_loadsave.js:111
167 msgid "Hold %(hotkey)s to delete without confirmation."
170 #: gui/common/gamedescription.js:44
171 msgid "A randomly selected map."
174 #: gui/common/gamedescription.js:51 gui/common/gamedescription.js:342
175 msgid "Sorry, no description available."
178 #. Translation: Describe a player in a selected game, f.e. in the replay- or
180 #: gui/common/gamedescription.js:101
182 msgid "%(playerName)s (%(civ)s, %(AIdescription)s)"
185 #. Translation: Describe a player in a selected game, f.e. in the replay- or
187 #: gui/common/gamedescription.js:104
189 msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)"
192 #. Translation: Describe a player in a selected game, f.e. in the replay- or
194 #: gui/common/gamedescription.js:110
196 msgid "%(playerName)s (%(AIdescription)s)"
199 #. Translation: Describe a player in a selected game, f.e. in the replay- or
201 #: gui/common/gamedescription.js:113
203 msgid "%(playerName)s (%(AIdescription)s, %(state)s)"
206 #. Translation: Describe a player in a selected game, f.e. in the replay- or
208 #: gui/common/gamedescription.js:123
210 msgid "%(playerName)s (OFFLINE)"
213 #. Translation: Describe a player in a selected game, f.e. in the replay- or
215 #: gui/common/gamedescription.js:126
217 msgid "%(playerName)s (OFFLINE, %(state)s)"
220 #. Translation: Describe a player in a selected game, f.e. in the replay- or
222 #: gui/common/gamedescription.js:133
224 msgid "%(playerName)s (%(civ)s)"
227 #. Translation: Describe a player in a selected game, f.e. in the replay- or
229 #: gui/common/gamedescription.js:136
231 msgid "%(playerName)s (%(civ)s, %(state)s)"
234 #. Translation: Describe a player in a selected game, f.e. in the replay- or
236 #: gui/common/gamedescription.js:140
238 msgid "%(playerName)s"
241 #. Translation: Describe a player in a selected game, f.e. in the replay- or
243 #: gui/common/gamedescription.js:143
245 msgid "%(playerName)s (%(state)s)"
248 #: gui/common/gamedescription.js:163
249 msgid "Unknown Civilization"
252 #: gui/common/gamedescription.js:170
253 msgctxt "playerstate"
257 #: gui/common/gamedescription.js:171
258 msgctxt "playerstate"
262 #: gui/common/gamedescription.js:192
266 #: gui/common/gamedescription.js:193
268 msgid "Team %(team)s"
271 #. Translation: Describe players of one team in a selected game, f.e. in the
272 #. replay- or savegame menu or lobby
273 #: gui/common/gamedescription.js:196 gui/common/gamedescription.js:203
277 "%(playerDescriptions)s"
280 #: gui/common/gamedescription.js:204
282 msgid_plural "Observers"
286 #: gui/common/gamedescription.js:226
288 msgctxt "victory condition"
289 msgid "Wonder (%(min)s minute)"
290 msgid_plural "Wonder (%(min)s minutes)"
294 #: gui/common/gamedescription.js:238
296 msgctxt "victory condition"
297 msgid "Capture the Relic (%(min)s minute)"
298 msgid_plural "Capture the Relic (%(min)s minutes)"
302 #: gui/common/gamedescription.js:254
306 #: gui/common/gamedescription.js:261
307 msgid "Hero Garrison"
310 #: gui/common/gamedescription.js:262
311 msgid "Heroes can be garrisoned."
314 #: gui/common/gamedescription.js:266
315 msgid "Exposed Heroes"
318 #: gui/common/gamedescription.js:267
319 msgid "Heroes cannot be garrisoned, and they are vulnerable to raids."
322 #: gui/common/gamedescription.js:274
326 #: gui/common/gamedescription.js:275
328 "When the winner of this match is determined, the lobby score will be "
332 #: gui/common/gamedescription.js:280
336 #: gui/common/gamedescription.js:281
337 msgid "Players can't change the initial teams."
340 #: gui/common/gamedescription.js:285
344 #: gui/common/gamedescription.js:286
345 msgid "Players can make alliances and declare war on allies."
348 #: gui/common/gamedescription.js:291
349 msgid "Last Man Standing"
352 #: gui/common/gamedescription.js:292
354 "Only one player can win the game. If the remaining players are allies, the "
355 "game continues until only one remains."
358 #: gui/common/gamedescription.js:296
359 msgid "Allied Victory"
362 #: gui/common/gamedescription.js:297
364 "If one player wins, his or her allies win too. If one group of allies "
368 #: gui/common/gamedescription.js:303
372 #: gui/common/gamedescription.js:306 gui/pregame/mainmenu.js:86
376 #: gui/common/gamedescription.js:307
377 msgid "For the first minute, other players will stay neutral."
378 msgid_plural "For the first %(min)s minutes, other players will stay neutral."
382 #: gui/common/gamedescription.js:315
386 #: gui/common/gamedescription.js:320
390 #: gui/common/gamedescription.js:329
394 #: gui/common/gamedescription.js:336
395 msgid "Map Description"
398 #: gui/common/gamedescription.js:339
399 msgid "Randomly selects a map from the list"
402 #: gui/common/gamedescription.js:349
406 #: gui/common/gamedescription.js:350
411 #: gui/common/gamedescription.js:357
412 msgid "Starting Resources"
415 #: gui/common/gamedescription.js:358
417 msgid "%(startingResourcesTitle)s (%(amount)s)"
420 #: gui/common/gamedescription.js:368
421 msgid "Population Limit"
424 #: gui/common/gamedescription.js:376
428 #: gui/common/gamedescription.js:378
433 #: gui/common/gamedescription.js:379
435 msgid "As defined by the map."
438 #: gui/common/gamedescription.js:383
442 #: gui/common/gamedescription.js:388
446 #: gui/common/gamedescription.js:393
450 #: gui/common/gamedescription.js:398 gui/common/tooltips.js:126
451 #: gui/common/tooltips.js:181 gui/common/tooltips.js:222
452 #: gui/common/tooltips.js:447 gui/common/tooltips.js:468
453 #: gui/common/tooltips.js:758
455 msgid "%(label)s %(details)s"
458 #: gui/common/gamedescription.js:401
459 msgctxt "gamesetup option"
463 #: gui/common/gamedescription.js:402
464 msgctxt "gamesetup option"
468 #: gui/common/gamedescription.js:418
472 #: gui/common/gamedescription.js:423
476 #: gui/common/gamedescription.js:432
478 msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s"
481 #: gui/common/network.js:17
483 msgid "Losing connection to server (%(seconds)ss)"
486 #: gui/common/network.js:22
488 msgid "%(player)s losing connection (%(seconds)ss)"
491 #: gui/common/network.js:28
493 msgid "Bad connection to server (%(milliseconds)sms)"
496 #: gui/common/network.js:33
498 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
501 #: gui/common/network.js:66
502 msgctxt "network disconnect"
503 msgid "Unknown reason"
506 #: gui/common/network.js:67
508 "This is often caused by UDP port 20595 not being forwarded on the host side,"
509 " by a firewall, or anti-virus software"
512 #: gui/common/network.js:68
513 msgid "The host has ended the game"
516 #: gui/common/network.js:69
517 msgid "Incorrect network protocol version"
520 #: gui/common/network.js:70
521 msgid "Game is loading, please try again later"
524 #: gui/common/network.js:71
525 msgid "Game has already started, no observers allowed"
528 #: gui/common/network.js:72
529 msgid "You have been kicked"
532 #: gui/common/network.js:73
533 msgid "You have been banned"
536 #: gui/common/network.js:74
537 msgid "Playername in use. If you were disconnected, retry in few seconds"
540 #: gui/common/network.js:75
544 #: gui/common/network.js:78
546 msgid "\\[Invalid value %(id)s]"
549 #. Translation: States the reason why the client disconnected from the server.
550 #: gui/common/network.js:90
552 msgid "Reason: %(reason)s."
555 #: gui/common/network.js:95
556 msgid "Lost connection to the server."
559 #: gui/common/network.js:96
560 msgid "Failed to connect to the server."
563 #: gui/common/network.js:98
567 #: gui/common/network.js:106
568 msgid "Only the host can kick clients!"
571 #. Translation: Number of currently connected players/observers and their
573 #: gui/common/network.js:160
575 msgid "Users (%(num)s): %(users)s"
578 #: gui/common/network.js:161 gui/common/tooltips.js:80
579 #: gui/common/tooltips.js:194 gui/common/tooltips.js:208
580 #: gui/common/tooltips.js:286 gui/common/tooltips.js:319
581 #: gui/common/tooltips.js:352 gui/common/tooltips.js:623
582 #: gui/common/tooltips.js:657 gui/common/tooltips.js:723
583 #: gui/replaymenu/replay_actions.js:93 gui/replaymenu/replay_actions.js:94
587 #: gui/common/settings.js:116
592 #: gui/common/settings.js:120
597 #: gui/common/settings.js:124
602 #: gui/common/settings.js:128
607 #: gui/common/settings.js:133
612 #: gui/common/settings.js:137
617 #: gui/common/settings.js:147
622 #: gui/common/settings.js:152
627 #: gui/common/settings.js:156
632 #: gui/common/settings.js:160
637 #: gui/common/settings.js:182
639 msgctxt "victory duration"
640 msgid "%(min)s minute"
641 msgid_plural "%(min)s minutes"
645 #: gui/common/settings.js:204
650 #: gui/common/settings.js:205
653 msgid "%(minutes)s minute"
654 msgid_plural "%(minutes)s minutes"
658 #: gui/common/settings.js:219
663 #: gui/common/settings.js:220
665 "A map with a predefined landscape and number of players. Freely select the "
666 "other gamesettings."
669 #: gui/common/settings.js:225
674 #: gui/common/settings.js:226
676 "Create a unique map with a different resource distribution each time. Freely"
677 " select the number of players and teams."
680 #: gui/common/settings.js:230
685 #: gui/common/settings.js:231
686 msgid "A map with a predefined landscape and matchsettings."
689 #: gui/common/settings.js:274
690 msgctxt "victory condition"
694 #: gui/common/settings.js:275
695 msgid "Endless game."
698 #: gui/common/settings.js:316
702 #: gui/common/settings.js:369
707 #: gui/common/settings.js:380
708 msgctxt "AI difficulty"
712 #: gui/common/settings.js:391
713 msgctxt "AI behavior"
717 #: gui/common/settings.js:403
722 #: gui/common/settings.js:415
727 #: gui/common/settings.js:427
728 msgctxt "population capacity"
732 #: gui/common/settings.js:439
733 msgctxt "victory condition"
737 #: gui/common/tooltips.js:9
738 msgid "Melee Attack:"
741 #: gui/common/tooltips.js:10
742 msgid "Ranged Attack:"
745 #: gui/common/tooltips.js:11
746 msgid "Capture Attack:"
749 #: gui/common/tooltips.js:17
750 msgid "Circular Splash Damage"
753 #: gui/common/tooltips.js:18
754 msgid "Linear Splash Damage"
757 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10 (+2)
758 #. meters, Interval: 3 arrows / 2 seconds
759 #: gui/common/tooltips.js:24
762 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
763 " (%(relativeRange)s) %(rangeUnit)s, %(rate)s"
766 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 (+2)
767 #. meters, Interval: 3 arrows / 2 seconds
768 #: gui/common/tooltips.js:26
771 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s "
772 "(%(relativeRange)s) %(rangeUnit)s, %(rate)s"
775 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 2 to 10
776 #. meters, Interval: 3 arrows / 2 seconds
777 #: gui/common/tooltips.js:30
780 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(minRange)s to %(maxRange)s"
781 " %(rangeUnit)s, %(rate)s"
784 #. Translation: For example: Ranged Attack: 12.0 Pierce, Range: 10 meters,
785 #. Interval: 3 arrows / 2 seconds
786 #: gui/common/tooltips.js:32
789 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(maxRange)s %(rangeUnit)s, "
793 #: gui/common/tooltips.js:69
795 msgid "%(amount)s %(resourceType)s"
798 #: gui/common/tooltips.js:78
800 msgid "%(previousAmounts)s and %(lastAmount)s"
803 #: gui/common/tooltips.js:107
805 msgid "%(time)s %(second)s"
806 msgid_plural "%(time)s %(second)s"
810 #: gui/common/tooltips.js:109 gui/common/tooltips.js:315
811 #: gui/common/tooltips.js:364 gui/common/tooltips.js:378
812 #: gui/common/tooltips.js:655
814 msgid_plural "seconds"
818 #: gui/common/tooltips.js:127 gui/common/tooltips.js:138
822 #: gui/common/tooltips.js:137
824 msgid "%(healthLabel)s %(current)s / %(max)s"
827 #: gui/common/tooltips.js:155
829 msgid "%(arrowcount)s %(arrows)s"
830 msgid_plural "%(arrowcount)s %(arrows)s"
834 #: gui/common/tooltips.js:157
836 msgid_plural "arrows"
840 #: gui/common/tooltips.js:160
842 msgid "%(arrowString)s / %(timeString)s"
845 #: gui/common/tooltips.js:171
847 msgid "%(percentage)s%%"
850 #: gui/common/tooltips.js:182
854 #: gui/common/tooltips.js:185
856 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
859 #: gui/common/tooltips.js:190
861 msgid "(%(armorPercentage)s)"
864 #: gui/common/tooltips.js:201
868 #: gui/common/tooltips.js:205
870 msgid "%(damage)s %(damageType)s"
873 #: gui/common/tooltips.js:226
877 #: gui/common/tooltips.js:227 gui/common/tooltips.js:653
881 #: gui/common/tooltips.js:234
883 msgid "%(attackLabel)s %(details)s, %(rate)s"
886 #: gui/common/tooltips.js:253 gui/common/tooltips.js:648
890 #: gui/common/tooltips.js:256
895 #. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3)
897 #: gui/common/tooltips.js:260
901 #: gui/common/tooltips.js:261 gui/common/tooltips.js:650
902 #: gui/common/tooltips.js:680
904 msgid_plural "meters"
908 #: gui/common/tooltips.js:280 gui/common/tooltips.js:338
909 #: gui/common/tooltips.js:343 gui/common/tooltips.js:348
911 msgid "%(label)s: %(value)s"
914 #: gui/common/tooltips.js:286
916 msgid "Friendly Fire: %(enabled)s"
919 #: gui/common/tooltips.js:303
921 msgid "%(label)s: %(garrisonLimit)s"
924 #: gui/common/tooltips.js:304
925 msgid "Garrison Limit"
928 #: gui/common/tooltips.js:311
930 msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
933 #: gui/common/tooltips.js:312 gui/common/tooltips.js:642
937 #: gui/common/tooltips.js:314 gui/common/tooltips.js:363
938 #: gui/common/tooltips.js:377
942 #: gui/common/tooltips.js:339
943 msgid "Projectile Limit"
946 #: gui/common/tooltips.js:344
947 msgctxt "projectiles"
951 #: gui/common/tooltips.js:349
952 msgctxt "projectiles"
956 #: gui/common/tooltips.js:360
958 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
961 #: gui/common/tooltips.js:361
965 #: gui/common/tooltips.js:365 gui/common/tooltips.js:379
966 #: gui/summary/layout.js:64
970 #: gui/common/tooltips.js:374
972 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
975 #: gui/common/tooltips.js:375
979 #: gui/common/tooltips.js:412 gui/common/tooltips.js:595
981 msgid "%(component)s %(cost)s"
984 #: gui/common/tooltips.js:448
985 msgid "Gather Rates:"
988 #: gui/common/tooltips.js:451 gui/common/tooltips.js:473
990 msgid "%(resourceIcon)s %(rate)s"
993 #: gui/common/tooltips.js:469
994 msgid "Resource Trickle:"
997 #: gui/common/tooltips.js:470
999 msgid "%(resources)s / %(time)s"
1002 #. Translation: This string is part of the resources cost string on
1003 #. the tooltip for wall structures.
1004 #: gui/common/tooltips.js:522
1005 #, javascript-format
1006 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
1009 #: gui/common/tooltips.js:551
1010 #, javascript-format
1011 msgid "Walls: %(costs)s"
1014 #: gui/common/tooltips.js:552
1015 #, javascript-format
1016 msgid "Towers: %(costs)s"
1019 #: gui/common/tooltips.js:566
1020 #, javascript-format
1021 msgid "Requires %(technology)s"
1024 #: gui/common/tooltips.js:578
1025 #, javascript-format
1026 msgid "%(label)s %(populationBonus)s"
1029 #: gui/common/tooltips.js:579
1030 msgid "Population Bonus:"
1033 #: gui/common/tooltips.js:600
1034 msgid "Insufficient resources:"
1037 #: gui/common/tooltips.js:616
1038 #, javascript-format
1039 msgid "%(label)s %(speeds)s"
1042 #: gui/common/tooltips.js:617
1046 #: gui/common/tooltips.js:619 gui/common/tooltips.js:624
1047 #, javascript-format
1048 msgid "%(speed)s %(movementType)s"
1051 #: gui/common/tooltips.js:621
1055 #: gui/common/tooltips.js:626
1059 #: gui/common/tooltips.js:641 gui/common/tooltips.js:647
1060 #: gui/common/tooltips.js:652 gui/common/tooltips.js:677
1061 #, javascript-format
1062 msgid "%(label)s %(val)s %(unit)s"
1063 msgid_plural "%(label)s %(val)s %(unit)s"
1067 #. Translation: Short for hit points (or health points) that are healed in one
1069 #: gui/common/tooltips.js:645
1075 #: gui/common/tooltips.js:669
1076 #, javascript-format
1077 msgid "%(auralabel)s %(aurainfo)s"
1080 #: gui/common/tooltips.js:670
1081 #, javascript-format
1082 msgid "%(auraname)s:"
1085 #: gui/common/tooltips.js:678
1090 #: gui/common/tooltips.js:695
1091 #, javascript-format
1092 msgid "%(specificName)s (%(genericName)s)"
1095 #. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
1097 #: gui/common/tooltips.js:707
1098 #, javascript-format
1099 msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
1102 #: gui/common/tooltips.js:722
1106 #. Translation: %(component) will be the icon for the loot type and %(loot)
1107 #. will be the value.
1108 #: gui/common/tooltips.js:749
1109 #, javascript-format
1110 msgid "%(component)s %(loot)s"
1113 #: gui/common/tooltips.js:759
1117 #: gui/credits/credits.js:69
1118 #, javascript-format
1119 msgid "%(nick)s - %(name)s"
1122 #: gui/msgbox/msgbox.js:25 gui/pregame/mainmenu.js:156
1123 #: gui/splashscreen/splashscreen.xml:(caption):29
1127 #: gui/options/options.js:92
1128 #, javascript-format
1129 msgctxt "option number"
1130 msgid "Min: %(min)s, Max: %(max)s"
1133 #: gui/options/options.js:94
1134 #, javascript-format
1135 msgctxt "option number"
1136 msgid "Min: %(min)s"
1139 #: gui/options/options.js:96
1140 #, javascript-format
1141 msgctxt "option number"
1142 msgid "Max: %(max)s"
1145 #: gui/options/options.js:129
1146 #, javascript-format
1147 msgctxt "slider number"
1148 msgid "Value: %(val)s (min: %(min)s, max: %(max)s)"
1151 #: gui/options/options.js:261
1153 "Resetting the options will erase your saved settings. Do you want to "
1157 #: gui/options/options.js:262 gui/options/options.js:315
1158 #: gui/options/options.js:341
1162 #: gui/options/options.js:314
1163 msgid "Some setting values are invalid! Are you sure to save them?"
1166 #: gui/options/options.js:340
1167 msgid "You have unsaved changes, do you want to close this window?"
1170 #: gui/pregame/mainmenu.js:89
1171 msgid "connecting to server"
1174 #: gui/pregame/mainmenu.js:92
1175 #, javascript-format
1176 msgid "uploading (%f%%)"
1179 #: gui/pregame/mainmenu.js:98
1180 msgid "upload succeeded"
1183 #: gui/pregame/mainmenu.js:99
1184 #, javascript-format
1185 msgid "upload failed (%(errorCode)s)"
1188 #: gui/pregame/mainmenu.js:103
1189 #, javascript-format
1190 msgid "upload failed (%(errorMessage)s)"
1193 #: gui/pregame/mainmenu.js:105
1197 #: gui/pregame/mainmenu.js:120
1198 msgid "Thank you for helping improve 0 A.D.!"
1201 #: gui/pregame/mainmenu.js:121
1202 msgid "Anonymous feedback is currently enabled."
1205 #: gui/pregame/mainmenu.js:122
1206 #, javascript-format
1207 msgid "Status: %(status)s."
1210 #: gui/pregame/mainmenu.js:146
1211 #, javascript-format
1213 "%(warning)s You appear to be using non-shader (fixed function) graphics. "
1214 "This option will be removed in a future 0 A.D. release, to allow for more "
1215 "advanced graphics features. We advise upgrading your graphics card to a more"
1216 " recent, shader-compatible model."
1219 #. Translation: This is the second paragraph of a warning. The
1220 #. warning explains that the user is using “non-shader“ graphics,
1221 #. and that in the future this will not be supported by the game, so
1222 #. the user will need a better graphics card.
1223 #: gui/pregame/mainmenu.js:154
1224 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
1227 #: gui/pregame/mainmenu.js:155
1231 #: gui/pregame/mainmenu.js:156
1233 msgstr "കൂടുതല് വായിക്കൂ"
1235 #: gui/pregame/mainmenu.js:238
1236 #, javascript-format
1237 msgid "Build: %(buildDate)s (%(revision)s)"
1240 #: gui/pregame/mainmenu.js:250
1241 msgid "Are you sure you want to quit 0 A.D.?"
1244 #: gui/pregame/mainmenu.js:251 gui/summary/summary.js:427
1245 msgid "Confirmation"
1246 msgstr "ഉറപ്പിക്കല്"
1248 #: gui/pregame/mainmenu.js:266
1250 "The scenario editor is not available or failed to load. See the game logs "
1251 "for additional information."
1254 #: gui/pregame/mainmenu.js:267 gui/replaymenu/replay_actions.js:120
1258 #: gui/pregame/mainmenu.js:273
1259 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
1262 #: gui/pregame/mainmenu.js:278 gui/pregame/mainmenu.xml:(caption):68
1263 #: gui/pregame/mainmenu.xml:(caption):95
1264 msgid "Technical Details"
1265 msgstr "സാങ്കേതിക വിശദാംശങ്ങള്"
1267 #: gui/pregame/mainmenu.js:283 gui/pregame/mainmenu.xml:(caption):146
1271 #: gui/reference/common/load.js:267
1272 #, javascript-format
1273 msgid "%(health_min)s to %(health_max)s"
1276 #: gui/replaymenu/replay_actions.js:92
1277 msgid "You don't have the same mods active as the replay does."
1280 #: gui/replaymenu/replay_actions.js:93
1281 #, javascript-format
1282 msgid "Required: %(mods)s"
1285 #: gui/replaymenu/replay_actions.js:94
1286 #, javascript-format
1287 msgid "Active: %(mods)s"
1290 #: gui/replaymenu/replay_actions.js:98
1291 msgid "This replay is not compatible with your version of the game!"
1294 #: gui/replaymenu/replay_actions.js:99
1295 #, javascript-format
1296 msgid "Your version: %(version)s"
1299 #: gui/replaymenu/replay_actions.js:100
1300 #, javascript-format
1301 msgid "Required version: %(version)s"
1304 #: gui/replaymenu/replay_actions.js:103
1305 msgid "Incompatible replay"
1308 #: gui/replaymenu/replay_actions.js:120
1309 msgid "No summary data available."
1312 #: gui/replaymenu/replay_actions.js:168
1313 msgid "Are you sure you want to delete this replay permanently?"
1316 #: gui/replaymenu/replay_actions.js:170
1317 msgid "Delete replay"
1320 #: gui/replaymenu/replay_filters.js:50
1325 #: gui/replaymenu/replay_filters.js:66
1330 #: gui/replaymenu/replay_filters.js:82
1335 #: gui/replaymenu/replay_filters.js:98
1336 msgctxt "population capacity"
1340 #: gui/replaymenu/replay_filters.js:117
1345 #. Translation: Shorter duration than max minutes.
1346 #: gui/replaymenu/replay_filters.js:121
1347 #, javascript-format
1348 msgctxt "duration filter"
1349 msgid "< %(max)s min"
1350 msgid_plural "< %(max)s min"
1354 #. Translation: Longer duration than min minutes.
1355 #: gui/replaymenu/replay_filters.js:125
1356 #, javascript-format
1357 msgctxt "duration filter"
1358 msgid "> %(min)s min"
1359 msgid_plural "> %(min)s min"
1363 #. Translation: Duration between min and max minutes.
1364 #: gui/replaymenu/replay_filters.js:128
1365 #, javascript-format
1366 msgctxt "duration filter"
1367 msgid "%(min)s - %(max)s min"
1370 #: gui/replaymenu/replay_filters.js:142
1371 msgid "Single- and multiplayer"
1374 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):464
1375 msgid "Single Player"
1378 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):479
1382 #: gui/replaymenu/replay_filters.js:155
1383 msgctxt "victory condition"
1384 msgid "Any gametype"
1387 #: gui/replaymenu/replay_filters.js:168
1388 msgid "Rated and unrated games"
1391 #: gui/replaymenu/replay_filters.js:168
1395 #: gui/replaymenu/replay_filters.js:168
1396 msgid "Unrated games"
1399 #: gui/replaymenu/replay_menu.js:201
1400 msgid "Filter replays by typing one or more, partial or complete playernames."
1403 #: gui/replaymenu/replay_menu.js:280
1404 #, javascript-format
1405 msgid "Players: %(numberOfPlayers)s"
1408 #: gui/replaymenu/replay_menu.js:307
1409 msgid "yyyy-MM-dd HH:mm"
1412 #: gui/replaymenu/replay_menu.js:337
1416 #: gui/summary/layout.js:3 gui/summary/summary.xml:(caption):73
1420 #: gui/summary/layout.js:5 gui/summary/layout.js:23 gui/summary/layout.js:61
1421 #: gui/summary/layout.js:101 gui/summary/layout.js:151
1422 #: gui/summary/layout.js:183 gui/summary/summary.xml:(caption):122
1426 #: gui/summary/layout.js:6
1430 #: gui/summary/layout.js:7
1431 msgid "Economy score"
1434 #: gui/summary/layout.js:8
1435 msgid "Military score"
1438 #: gui/summary/layout.js:9
1439 msgid "Exploration score"
1442 #: gui/summary/layout.js:21 gui/summary/summary.xml:(caption):80
1446 #: gui/summary/layout.js:24 gui/summary/layout.js:62 gui/summary/layout.js:102
1450 #: gui/summary/layout.js:25
1454 #: gui/summary/layout.js:26
1458 #: gui/summary/layout.js:27
1462 #: gui/summary/layout.js:28
1466 #: gui/summary/layout.js:29
1470 #: gui/summary/layout.js:30
1474 #: gui/summary/layout.js:31
1478 #: gui/summary/layout.js:35
1479 #, javascript-format
1481 "Buildings Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
1485 #: gui/summary/layout.js:59 gui/summary/summary.xml:(caption):87
1489 #: gui/summary/layout.js:63
1493 #: gui/summary/layout.js:65
1495 msgstr "കുതിരപ്പട്ടാളം"
1497 #: gui/summary/layout.js:66
1501 #: gui/summary/layout.js:68
1505 #: gui/summary/layout.js:69
1509 #: gui/summary/layout.js:70
1513 #: gui/summary/layout.js:74
1514 #, javascript-format
1515 msgid "Units Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
1518 #: gui/summary/layout.js:99 gui/summary/summary.xml:(caption):94
1522 #: gui/summary/layout.js:111
1523 #, javascript-format
1526 "(%(sent)s / %(received)s)"
1529 #: gui/summary/layout.js:119
1530 msgid "Treasures collected"
1533 #: gui/summary/layout.js:120
1537 #: gui/summary/layout.js:121
1538 msgid "Livestock bred"
1541 #: gui/summary/layout.js:125
1542 #, javascript-format
1543 msgid "Resource Statistics (%(gathered)s / %(used)s)"
1546 #: gui/summary/layout.js:149 gui/summary/summary.xml:(caption):101
1550 #: gui/summary/layout.js:152
1551 msgid "Trade income"
1554 #: gui/summary/layout.js:153
1555 msgid "Barter efficiency"
1558 #. Translation: use %(resourceWithinSentence)s if needed
1559 #: gui/summary/layout.js:159
1560 #, javascript-format
1561 msgid "%(resourceFirstWord)s exchanged"
1564 #: gui/summary/layout.js:181 gui/summary/summary.xml:(caption):108
1565 #: gui/credits/texts/misc.jsonTitle
1566 msgid "Miscellaneous"
1569 #: gui/summary/layout.js:184
1570 msgid "Kill / Death ratio"
1573 #: gui/summary/layout.js:185
1574 msgid "Map control (peak)"
1577 #: gui/summary/layout.js:186
1578 msgid "Map control (finish)"
1581 #: gui/summary/layout.js:187
1582 msgid "Map exploration"
1585 #: gui/summary/layout.js:188
1586 msgid "Vegetarian ratio"
1589 #: gui/summary/layout.js:189
1590 msgid "Feminization"
1593 #: gui/summary/layout.js:192
1594 #, javascript-format
1597 "(%(succeeded)s / %(failed)s)"
1600 #: gui/summary/layout.js:355
1604 #: gui/summary/summary.js:30
1608 #: gui/summary/summary.js:35
1612 #: gui/summary/summary.js:40
1616 #: gui/summary/summary.js:45
1620 #: gui/summary/summary.js:50
1624 #: gui/summary/summary.js:55
1628 #: gui/summary/summary.js:60
1632 #: gui/summary/summary.js:65
1636 #: gui/summary/summary.js:70
1640 #: gui/summary/summary.js:75
1644 #: gui/summary/summary.js:80
1648 #: gui/summary/summary.js:85
1652 #: gui/summary/summary.js:90
1656 #: gui/summary/summary.js:95
1660 #: gui/summary/summary.js:100
1664 #: gui/summary/summary.js:105
1668 #. Translation: Unicode encoded infinity symbol indicating a division by zero
1669 #. in the summary screen.
1670 #: gui/summary/summary.js:111
1674 #: gui/summary/summary.js:426
1675 msgid "Are you sure you want to quit the lobby?"
1678 #: gui/summary/summary.js:489
1679 msgid "Current Scores"
1682 #: gui/summary/summary.js:491
1683 msgid "Scores at the end of the game."
1686 #: gui/summary/summary.js:493
1687 msgid "You have been disconnected."
1690 #: gui/summary/summary.js:495
1691 msgid "You have left the game."
1694 #: gui/summary/summary.js:497
1695 msgid "You have won the battle!"
1698 #: gui/summary/summary.js:499
1699 msgid "You have been defeated..."
1702 #: gui/summary/summary.js:500
1703 msgid "You have abandoned the game."
1706 #: gui/summary/summary.js:503
1707 #, javascript-format
1708 msgid "Game time elapsed: %(time)s"
1711 #: gui/summary/summary.js:511
1712 #, javascript-format
1713 msgid "%(mapName)s - %(mapType)s"
1714 msgstr "%(mapName)s - %(mapType)s"
1716 #: gui/civinfo/civinfo.xml:(caption):14
1717 msgid "Civilizations"
1720 #: gui/civinfo/civinfo.xml:(caption):26
1721 msgid "Civilization Selection"
1724 #: gui/civinfo/civinfo.xml:(caption):117 gui/credits/credits.xml:(caption):32
1725 #: gui/options/options.xml:(caption):56
1726 #: gui/reference/structree/structree.xml:(caption):119
1730 #: gui/credits/credits.xml:(caption):19
1731 msgid "0 A.D. Credits"
1734 #: gui/locale/locale.xml:(caption):14 gui/pregame/mainmenu.xml:(caption):338
1738 #: gui/locale/locale.xml:(caption):17
1742 #. A locale is a set of parameters that defines the user’s language, country
1743 #. and any special variant preferences that the user wants to see in their
1744 #. user interface. Here, “Locale” refers to the code that identifies those
1745 #. settings, such as ‘en_US’.
1746 #: gui/locale/locale.xml:(caption):31
1750 #: gui/locale/locale.xml:(caption):36
1754 #: gui/locale/locale.xml:(caption):41
1758 #: gui/locale/locale.xml:(caption):46
1760 msgstr "സ്വീകരിക്കൂ"
1762 #: gui/options/options.xml:(caption):15
1763 msgid "Game Options"
1766 #: gui/options/options.xml:(caption):38
1770 #: gui/options/options.xml:(caption):44
1774 #: gui/options/options.xml:(caption):50
1778 #: gui/options/options.xml:(tooltip):39
1779 msgid "Resets user settings to their game default"
1782 #: gui/options/options.xml:(tooltip):45
1783 msgid "Reverts to previous saved settings"
1786 #: gui/options/options.xml:(tooltip):51
1787 msgid "Saves changes"
1790 #: gui/options/options.xml:(tooltip):57
1791 msgid "Unsaved changes affect this session only"
1794 #: gui/pregame/mainmenu.xml:58
1795 msgid "Help improve 0 A.D.!"
1798 #: gui/pregame/mainmenu.xml:60
1800 "You can automatically send us anonymous feedback that will help us fix bugs,"
1801 " and improve performance and compatibility."
1804 #: gui/pregame/mainmenu.xml:532
1805 msgid "Alpha XXIII: Ken Wood"
1808 #: gui/pregame/mainmenu.xml:534
1810 "WARNING: This is an early development version of the game. Many features "
1811 "have not been added yet."
1814 #: gui/pregame/mainmenu.xml:(caption):64
1815 msgid "Enable Feedback"
1818 #: gui/pregame/mainmenu.xml:(caption):91
1819 msgid "Disable Feedback"
1822 #: gui/pregame/mainmenu.xml:(caption):165
1826 #: gui/pregame/mainmenu.xml:(caption):179
1827 #: gui/reference/structree/structree.xml:(caption):13
1828 msgid "Structure Tree"
1831 #: gui/pregame/mainmenu.xml:(caption):194
1835 #: gui/pregame/mainmenu.xml:(caption):217
1839 #: gui/pregame/mainmenu.xml:(caption):231
1843 #: gui/pregame/mainmenu.xml:(caption):244
1847 #. Join a game by specifying the host's IP address.
1848 #: gui/pregame/mainmenu.xml:(caption):267
1852 #: gui/pregame/mainmenu.xml:(caption):281
1856 #: gui/pregame/mainmenu.xml:(caption):295
1860 #: gui/pregame/mainmenu.xml:(caption):324
1864 #: gui/pregame/mainmenu.xml:(caption):352
1868 #: gui/pregame/mainmenu.xml:(caption):366
1869 msgid "Scenario Editor"
1872 #: gui/pregame/mainmenu.xml:(caption):379
1873 msgid "Welcome Screen"
1876 #: gui/pregame/mainmenu.xml:(caption):395
1877 msgid "Mod Selection"
1880 #: gui/pregame/mainmenu.xml:(caption):449
1881 msgid "Learn to Play"
1884 #: gui/pregame/mainmenu.xml:(caption):494
1885 msgid "Tools & Options"
1888 #: gui/pregame/mainmenu.xml:(caption):509
1892 #: gui/pregame/mainmenu.xml:(caption):544
1894 msgstr "വെബ്സൈറ്റ്"
1896 #: gui/pregame/mainmenu.xml:(caption):556
1900 #: gui/pregame/mainmenu.xml:(caption):568
1901 msgid "Report a Bug"
1904 #: gui/pregame/mainmenu.xml:(caption):580
1905 msgid "Translate the Game"
1908 #: gui/pregame/mainmenu.xml:(caption):592
1912 #: gui/pregame/mainmenu.xml:(caption):621
1913 msgid "WILDFIRE GAMES"
1916 #: gui/pregame/mainmenu.xml:(tooltip):147
1917 msgid "Open the 0 A.D. Game Manual."
1920 #: gui/pregame/mainmenu.xml:(tooltip):166
1921 msgid "Start the economic tutorial."
1924 #: gui/pregame/mainmenu.xml:(tooltip):180
1925 msgid "View the structure tree of civilizations featured in 0 A.D."
1928 #: gui/pregame/mainmenu.xml:(tooltip):195
1929 msgid "Learn about the many civilizations featured in 0 A.D."
1932 #: gui/pregame/mainmenu.xml:(tooltip):218
1933 msgid "Click here to start a new single player game."
1936 #: gui/pregame/mainmenu.xml:(tooltip):232
1938 "Relive history through historical military campaigns. \\[NOT YET "
1942 #: gui/pregame/mainmenu.xml:(tooltip):245
1943 msgid "Click here to load a saved game."
1946 #: gui/pregame/mainmenu.xml:(tooltip):268
1947 msgid "Joining an existing multiplayer game."
1950 #: gui/pregame/mainmenu.xml:(tooltip):282
1951 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
1954 #: gui/pregame/mainmenu.xml:(tooltip):296
1955 msgid "Launch the multiplayer lobby."
1958 #: gui/pregame/mainmenu.xml:(tooltip):325
1959 msgid "Adjust game settings."
1962 #: gui/pregame/mainmenu.xml:(tooltip):339
1963 msgid "Choose the language of the game."
1966 #: gui/pregame/mainmenu.xml:(tooltip):353
1967 msgid "Playback previous games."
1970 #: gui/pregame/mainmenu.xml:(tooltip):367
1972 "Open the Atlas Scenario Editor in a new window. You can run this more "
1973 "reliably by starting the game with the command-line argument \"-editor\"."
1976 #: gui/pregame/mainmenu.xml:(tooltip):380
1977 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
1980 #: gui/pregame/mainmenu.xml:(tooltip):396
1981 msgid "Select mods to use."
1984 #: gui/pregame/mainmenu.xml:(tooltip):450
1986 "Learn how to play, start the tutorial, discover the technology trees, and "
1987 "the history behind the civilizations"
1990 #: gui/pregame/mainmenu.xml:(tooltip):465
1991 msgid "Challenge the computer player to a single player match."
1994 #: gui/pregame/mainmenu.xml:(tooltip):480
1995 msgid "Fight against one or more human players in a multiplayer game."
1998 #: gui/pregame/mainmenu.xml:(tooltip):495
1999 msgid "Game options and scenario design tools."
2002 #: gui/pregame/mainmenu.xml:(tooltip):510
2003 msgid "Exits the game."
2006 #: gui/pregame/mainmenu.xml:(tooltip):545
2007 msgid "Click to open play0ad.com in your web browser."
2010 #: gui/pregame/mainmenu.xml:(tooltip):557
2012 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
2013 "webchat.quakenet.org)"
2016 #: gui/pregame/mainmenu.xml:(tooltip):569
2017 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
2020 #: gui/pregame/mainmenu.xml:(tooltip):581
2021 msgid "Click to open the 0 A.D. translate page in your browser."
2024 #: gui/pregame/mainmenu.xml:(tooltip):593
2025 msgid "Click to see the 0 A.D. credits."
2028 #: gui/reference/structree/structree.xml:(caption):25
2029 msgid "Civilization:"
2032 #: gui/reference/structree/structree.xml:(caption):92
2033 msgid "Trainer Units"
2036 #: gui/replaymenu/replay_menu.xml:(caption):13
2037 msgid "Replay Games"
2040 #: gui/replaymenu/replay_menu.xml:(caption):108
2041 msgid "Filter compatible replays"
2044 #: gui/replaymenu/replay_menu.xml:(caption):149
2048 #: gui/replaymenu/replay_menu.xml:(caption):164
2052 #: gui/replaymenu/replay_menu.xml:(caption):179
2056 #: gui/replaymenu/replay_menu.xml:(caption):212
2060 #: gui/replaymenu/replay_menu.xml:(caption):224
2064 #: gui/replaymenu/replay_menu.xml:(caption):230
2068 #: gui/replaymenu/replay_menu.xml:(caption):236
2069 msgid "Reload Cache"
2072 #: gui/replaymenu/replay_menu.xml:(caption):243
2073 #: gui/summary/summary.xml:(caption):33
2077 #: gui/replaymenu/replay_menu.xml:(caption):249
2078 msgid "Start Replay"
2081 #: gui/replaymenu/replay_menu.xml:(heading):68
2086 #: gui/replaymenu/replay_menu.xml:(heading):72
2091 #: gui/replaymenu/replay_menu.xml:(heading):76
2096 #: gui/replaymenu/replay_menu.xml:(heading):80
2101 #: gui/replaymenu/replay_menu.xml:(heading):84
2106 #: gui/replaymenu/replay_menu.xml:(heading):88
2111 #: gui/replaymenu/replay_menu.xml:(tooltip):237
2112 msgid "Rebuild the replay cache from scratch. Potentially slow!"
2115 #: gui/splashscreen/splashscreen.xml:(caption):13
2119 #: gui/splashscreen/splashscreen.xml:(caption):18
2120 msgid "Show this message in the future"
2123 #: gui/splashscreen/splashscreen.xml:(caption):23
2124 msgid "Known Issues (web)"
2127 #: gui/summary/summary.xml:(caption):115
2131 #: gui/summary/summary.xml:(caption):172
2132 msgctxt "summary chart"
2136 #: gui/summary/summary.xml:(caption):182
2137 msgctxt "summary chart"
2141 #: gui/summary/summary.xml:(caption):192
2142 msgctxt "summary chart"
2146 #: gui/summary/summary.xml:(caption):211
2150 #: gui/summary/summary.xml:(caption):216
2154 #: gui/summary/summary.xml:(tooltip):178
2155 msgctxt "summary chart"
2159 #: gui/summary/summary.xml:(tooltip):188
2160 msgctxt "summary chart"
2164 #: gui/summary/summary.xml:(tooltip):199
2165 msgctxt "summary chart"
2169 #: mod.jsondescription
2170 msgid "A free, open-source, historical RTS game."
2174 msgid "0 A.D. Empires Ascendant"
2177 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
2181 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
2182 msgid "Sound Manager"
2185 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
2189 #: gui/credits/texts/art.jsonContent[0].Title
2190 msgid "Artistic managers"
2193 #: gui/credits/texts/art.jsonContent[1].Title
2197 #: gui/credits/texts/art.jsonContent[2].Title
2198 msgid "Random Map Scripts"
2201 #: gui/credits/texts/art.jsonContent[3].Title
2205 #: gui/credits/texts/art.jsonContent[4].Title
2209 #: gui/credits/texts/art.jsonContent[5].Content[1].Subtitle
2210 msgid "Additional music, percussion, djembe, sampling"
2213 #: gui/credits/texts/art.jsonContent[5].Content[2].Subtitle
2214 msgid "Additional music"
2217 #: gui/credits/texts/art.jsonContent[5].Content[3].Subtitle
2221 #: gui/credits/texts/art.jsonContent[5].Content[4].Subtitle
2225 #: gui/credits/texts/art.jsonContent[5].Content[5].Subtitle
2226 msgid "Frame drum, darbuka, riq, toms"
2229 #: gui/credits/texts/art.jsonContent[5].Content[6].Subtitle
2233 #: gui/credits/texts/art.jsonContent[5].Content[7].Subtitle
2237 #: gui/credits/texts/art.jsonContent[5].Content[8].Subtitle
2241 #: gui/credits/texts/art.jsonContent[5].Content[9].Subtitle
2242 msgid "Tin whistles"
2245 #: gui/credits/texts/art.jsonContent[5].Content[10].Subtitle
2246 msgid "Viola, violin"
2249 #: gui/credits/texts/art.jsonContent[5].Title
2253 #: gui/credits/texts/art.jsonContent[6].Title
2254 #: gui/options/options.json[2].label
2258 #: gui/credits/texts/art.jsonContent[7].Content[0].Subtitle
2262 #: gui/credits/texts/art.jsonContent[7].Content[1].Subtitle
2266 #: gui/credits/texts/art.jsonContent[7].Title
2270 #: gui/credits/texts/art.jsonTitle
2274 #: gui/credits/texts/donators.jsonContent[0].Title
2275 msgid "Pledgie Drive 1"
2278 #: gui/credits/texts/donators.jsonContent[1].Title
2279 msgid "Pledgie Drive 2"
2282 #: gui/credits/texts/donators.jsonContent[2].Title
2284 "Indiegogo 2013 campaign\n"
2285 "More than 1000 donators (!), including:"
2288 #: gui/credits/texts/donators.jsonTitle
2292 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
2296 #: gui/credits/texts/misc.jsonContent[0].Title
2297 msgid "History References"
2300 #: gui/credits/texts/misc.jsonContent[1].Title
2301 msgid "Community and Management"
2304 #: gui/credits/texts/programming.jsonContent[0].Title
2305 msgid "Programming managers"
2308 #: gui/credits/texts/programming.jsonContent[1].Subtitle
2309 msgid "Special thanks to"
2312 #: gui/credits/texts/programming.jsonTitle
2316 #: gui/credits/texts/special.jsonContent[0].Title
2320 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
2321 msgid "0 A.D. Founder"
2324 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
2325 msgid "Project Leaders"
2328 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
2329 msgid "Co-Lead Designers"
2332 #: gui/credits/texts/special.jsonContent[1].Title
2333 msgid "Special thanks to:"
2336 #: gui/credits/texts/special.jsonContent[2].Title
2337 msgid "And thanks to the entire community for making 0 A.D. possible."
2340 #: gui/credits/texts/special.jsonContent[3].Title
2341 msgid "No historians were harmed during the development of this project."
2344 #: gui/credits/texts/special.jsonTitle
2345 msgid "Special Credits"
2348 #: gui/credits/texts/translators.jsonTitle
2352 #: gui/options/options.json[0].options[0].tooltip
2353 msgid "How you want to be addressed in Single Player matches."
2356 #: gui/options/options.json[0].options[0].label
2357 msgid "Playername (Single Player)"
2360 #: gui/options/options.json[0].options[1].tooltip
2361 msgid "How you want to be addressed in Multiplayer matches (except lobby)."
2364 #: gui/options/options.json[0].options[1].label
2365 msgid "Playername (Multiplayer)"
2368 #: gui/options/options.json[0].options[2].tooltip
2369 msgid "Start 0 A.D. in a window"
2372 #: gui/options/options.json[0].options[2].label
2373 msgid "Windowed Mode"
2376 #: gui/options/options.json[0].options[3].tooltip
2377 msgid "Pause single player games when window loses focus"
2380 #: gui/options/options.json[0].options[3].label
2381 msgid "Background Pause"
2384 #: gui/options/options.json[0].options[4].tooltip
2386 "If you disable it, the welcome screen will still appear once, each time a "
2387 "new version is available. You can always launch it from the main menu."
2390 #: gui/options/options.json[0].options[4].label
2391 msgid "Enable Welcome Screen"
2394 #: gui/options/options.json[0].options[5].tooltip
2396 "Show detailed tooltips for trainable units in unit-producing buildings."
2399 #: gui/options/options.json[0].options[5].label
2400 msgid "Detailed Tooltips"
2403 #: gui/options/options.json[0].options[6].tooltip
2404 msgid "Show which player has a bad connection in multiplayer games."
2407 #: gui/options/options.json[0].options[6].label
2408 msgid "Network Warnings"
2411 #: gui/options/options.json[0].options[7].tooltip
2412 msgid "Show frames per second in top right corner."
2415 #: gui/options/options.json[0].options[7].label
2419 #: gui/options/options.json[0].options[8].tooltip
2420 msgid "Show current system time in top right corner."
2423 #: gui/options/options.json[0].options[8].label
2424 msgid "Realtime Overlay"
2427 #: gui/options/options.json[0].options[9].tooltip
2428 msgid "Show current simulation time in top right corner."
2431 #: gui/options/options.json[0].options[9].label
2432 msgid "Gametime Overlay"
2435 #: gui/options/options.json[0].options[10].tooltip
2436 msgid "Always show the remaining ceasefire time."
2439 #: gui/options/options.json[0].options[10].label
2440 msgid "Ceasefire Time Overlay"
2443 #: gui/options/options.json[0].options[11].list[0].label
2444 #: gui/options/options.json[3].options[4].list[0].label
2448 #: gui/options/options.json[0].options[11].list[1].label
2449 #: gui/options/options.json[3].options[4].list[1].label
2453 #: gui/options/options.json[0].options[11].list[2].label
2454 #: gui/options/options.json[3].options[4].list[2].label
2458 #: gui/options/options.json[0].options[11].tooltip
2460 "Allow everybody or buddies only to join the game as observer after it "
2464 #: gui/options/options.json[0].options[11].label
2465 msgid "Late Observer Joins"
2468 #: gui/options/options.json[0].options[12].tooltip
2469 msgid "Prevent further observers from joining if the limit is reached"
2472 #: gui/options/options.json[0].options[12].label
2473 msgid "Observer Limit"
2476 #: gui/options/options.json[0].options[13].tooltip
2477 msgid "Number of units trained per batch"
2480 #: gui/options/options.json[0].options[13].label
2481 msgid "Batch Training Size"
2484 #: gui/options/options.json[0].options[14].tooltip
2486 "The wounded unit hotkey considers the selected units as wounded if their "
2487 "health percentage falls below this number"
2490 #: gui/options/options.json[0].options[14].label
2491 msgid "Wounded Unit Health"
2494 #: gui/options/options.json[0].options[15].tooltip
2496 "Show time that messages are posted in the lobby, gamesetup and ingame chat."
2499 #: gui/options/options.json[0].options[15].label
2500 msgid "Chat Timestamp"
2503 #: gui/options/options.json[0].options[16].tooltip
2505 "Display the attack range of selected defensive structures (can also be "
2506 "toggled in-game with the hotkey)."
2509 #: gui/options/options.json[0].options[16].label
2510 msgid "Attack Range Visualization"
2513 #: gui/options/options.json[0].options[17].tooltip
2515 "Display the range of auras of selected units and structures (can also be "
2516 "toggled in-game with the hotkey)."
2519 #: gui/options/options.json[0].options[17].label
2520 msgid "Aura Range Visualization"
2523 #: gui/options/options.json[0].options[18].tooltip
2525 "Display the healing range of selected units (can also be toggled in-game "
2529 #: gui/options/options.json[0].options[18].label
2530 msgid "Heal Range Visualization"
2533 #: gui/options/options.json[0].label
2537 #: gui/options/options.json[1].options[0].tooltip
2538 msgid "Use OpenGL 2.0 shaders (recommended)"
2541 #: gui/options/options.json[1].options[0].label
2545 #: gui/options/options.json[1].options[1].tooltip
2549 #: gui/options/options.json[1].options[1].label
2553 #: gui/options/options.json[1].options[2].tooltip
2554 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2557 #: gui/options/options.json[1].options[2].label
2558 msgid "Post Processing"
2561 #: gui/options/options.json[1].options[3].tooltip
2562 msgid "Number of shader effects. REQUIRES GAME RESTART"
2565 #: gui/options/options.json[1].options[3].label
2566 msgid "Shader Effects"
2569 #: gui/options/options.json[1].options[4].tooltip
2570 msgid "Enable shadows"
2571 msgstr "നിഴലുകള് പ്രവര്ത്തനക്ഷമമാക്കൂ"
2573 #: gui/options/options.json[1].options[4].label
2577 #: gui/options/options.json[1].options[5].list[0].label
2581 #: gui/options/options.json[1].options[5].list[1].label
2585 #: gui/options/options.json[1].options[5].list[2].label
2586 #: gui/options/options.json[3].options[2].list[3].label
2590 #: gui/options/options.json[1].options[5].list[3].label
2594 #: gui/options/options.json[1].options[5].list[4].label
2598 #: gui/options/options.json[1].options[5].tooltip
2600 "Shadow map resolution. High values can crash the game when using a graphics "
2601 "card with low memory!"
2604 #: gui/options/options.json[1].options[5].label
2605 msgid "Shadow Quality"
2608 #: gui/options/options.json[1].options[6].tooltip
2609 msgid "Smooth shadows"
2612 #: gui/options/options.json[1].options[6].label
2613 msgid "Shadow Filtering"
2616 #: gui/options/options.json[1].options[7].tooltip
2617 msgid "Show outlines of units behind buildings"
2620 #: gui/options/options.json[1].options[7].label
2621 msgid "Unit Silhouettes"
2624 #: gui/options/options.json[1].options[8].tooltip
2625 msgid "Enable particles"
2628 #: gui/options/options.json[1].options[8].label
2632 #: gui/options/options.json[1].options[9].tooltip
2634 "When OFF, use the lowest settings possible to render water. This makes other"
2635 " settings irrelevant."
2638 #: gui/options/options.json[1].options[9].label
2639 msgid "Water Effects"
2642 #: gui/options/options.json[1].options[10].tooltip
2644 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2648 #: gui/options/options.json[1].options[10].label
2649 msgid "HQ Water Effects"
2652 #: gui/options/options.json[1].options[11].tooltip
2653 msgid "Use actual water depth in rendering calculations"
2656 #: gui/options/options.json[1].options[11].label
2657 msgid "Real Water Depth"
2660 #: gui/options/options.json[1].options[12].tooltip
2661 msgid "Allow water to reflect a mirror image"
2664 #: gui/options/options.json[1].options[12].label
2665 msgid "Water Reflections"
2668 #: gui/options/options.json[1].options[13].tooltip
2669 msgid "Use a real water refraction map and not transparency"
2672 #: gui/options/options.json[1].options[13].label
2673 msgid "Water Refraction"
2676 #: gui/options/options.json[1].options[14].tooltip
2677 msgid "Cast shadows on water"
2680 #: gui/options/options.json[1].options[14].label
2681 msgid "Shadows on Water"
2684 #: gui/options/options.json[1].options[15].tooltip
2685 msgid "Lift darkness and fog-of-war smoothly"
2688 #: gui/options/options.json[1].options[15].label
2692 #: gui/options/options.json[1].options[16].tooltip
2696 #: gui/options/options.json[1].options[16].label
2698 msgstr "ആകാശം കാണിക്കൂ"
2700 #: gui/options/options.json[1].options[17].tooltip
2701 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2704 #: gui/options/options.json[1].options[17].label
2708 #: gui/options/options.json[1].options[18].tooltip
2710 "To save CPU workload, throttle render frequency in all menus. Set to maximum"
2711 " to disable throttling."
2714 #: gui/options/options.json[1].options[18].label
2715 msgid "FPS Throttling in Menus"
2718 #: gui/options/options.json[1].options[19].tooltip
2720 "To save CPU workload, throttle render frequency in running games. Set to "
2721 "maximum to disable throttling."
2724 #: gui/options/options.json[1].options[19].label
2725 msgid "FPS Throttling in Games"
2728 #: gui/options/options.json[1].tooltip
2729 msgid "Set the balance between performance and visual appearance."
2732 #: gui/options/options.json[1].label
2736 #: gui/options/options.json[2].options[0].tooltip
2737 msgid "Master audio gain"
2740 #: gui/options/options.json[2].options[0].label
2741 msgid "Master Volume"
2744 #: gui/options/options.json[2].options[1].tooltip
2745 msgid "In game music gain"
2748 #: gui/options/options.json[2].options[1].label
2749 msgid "Music Volume"
2752 #: gui/options/options.json[2].options[2].tooltip
2753 msgid "In game ambient sound gain"
2756 #: gui/options/options.json[2].options[2].label
2757 msgid "Ambient Volume"
2760 #: gui/options/options.json[2].options[3].tooltip
2761 msgid "In game unit action sound gain"
2764 #: gui/options/options.json[2].options[3].label
2765 msgid "Action Volume"
2768 #: gui/options/options.json[2].options[4].tooltip
2769 msgid "UI sound gain"
2772 #: gui/options/options.json[2].options[4].label
2776 #: gui/options/options.json[2].options[5].tooltip
2777 msgid "Receive audio notification when someone types your nick"
2780 #: gui/options/options.json[2].options[5].label
2781 msgid "Nick Notification"
2784 #: gui/options/options.json[3].options[0].tooltip
2785 msgid "Show tips when setting up a game."
2788 #: gui/options/options.json[3].options[0].label
2789 msgid "Enable Game Setting Tips"
2792 #: gui/options/options.json[3].options[1].tooltip
2794 "Save and restore match settings for quick reuse when hosting another game"
2797 #: gui/options/options.json[3].options[1].label
2798 msgid "Persist Match Settings"
2801 #: gui/options/options.json[3].options[2].list[0].label
2805 #: gui/options/options.json[3].options[2].list[1].label
2809 #: gui/options/options.json[3].options[2].list[2].label
2813 #: gui/options/options.json[3].options[2].list[4].label
2817 #: gui/options/options.json[3].options[2].list[5].label
2821 #: gui/options/options.json[3].options[2].tooltip
2822 msgid "Default difficulty of the AI."
2825 #: gui/options/options.json[3].options[2].label
2826 msgid "Default AI Difficulty"
2829 #: gui/options/options.json[3].options[3].list[0].label
2831 msgstr "തോന്നുംപോലെ"
2833 #: gui/options/options.json[3].options[3].list[1].label
2837 #: gui/options/options.json[3].options[3].list[2].label
2841 #: gui/options/options.json[3].options[3].list[3].label
2845 #: gui/options/options.json[3].options[3].tooltip
2846 msgid "Default behavior of the AI."
2849 #: gui/options/options.json[3].options[3].label
2850 msgid "Default AI Behavior"
2853 #: gui/options/options.json[3].options[4].tooltip
2855 "Automatically assign joining clients to free player slots during the match "
2859 #: gui/options/options.json[3].options[4].label
2860 msgid "Assign Players"
2863 #: gui/options/options.json[3].label
2867 #: gui/options/options.json[4].options[0].tooltip
2868 msgid "Number of backlogged messages to load when joining the lobby"
2871 #: gui/options/options.json[4].options[0].label
2872 msgid "Chat Backlog"
2875 #: gui/options/options.json[4].options[1].tooltip
2877 "Show the average rating of the participating players in a column of the "
2881 #: gui/options/options.json[4].options[1].label
2882 msgid "Game Rating Column"
2885 #: gui/options/options.json[4].tooltip
2886 msgid "These settings only affect the multiplayer."
2889 #: gui/options/options.json[4].label
2893 #: gui/options/options.json[5].options[0].tooltip
2894 msgid "Show a chat notification if you are attacked by another player"
2897 #: gui/options/options.json[5].options[0].label
2901 #: gui/options/options.json[5].options[1].tooltip
2903 "Show a chat notification if an ally tributes resources to another team "
2904 "member if teams are locked, and all tributes in observer mode"
2907 #: gui/options/options.json[5].options[1].label
2911 #: gui/options/options.json[5].options[2].tooltip
2912 msgid "Show a chat notification to observers when a player bartered resources"
2915 #: gui/options/options.json[5].options[2].label
2919 #: gui/options/options.json[5].options[3].list[0].label
2923 #: gui/options/options.json[5].options[3].list[1].label
2927 #: gui/options/options.json[5].options[3].list[2].label
2928 msgid "All displayed"
2931 #: gui/options/options.json[5].options[3].tooltip
2933 "Show a chat notification if you or an ally have started, aborted or "
2934 "completed a new phase, and phases of all players in observer mode"
2937 #: gui/options/options.json[5].options[3].label
2941 #: gui/options/options.json[5].tooltip
2942 msgid "Regulate the verbosity of chat notifications."
2945 #: gui/options/options.json[5].label
2946 msgid "Chat Notifications"
2949 #: simulation/data/resources/food.jsondescription
2950 msgid "Harvest from animals, berry bushes, fish, or fields."
2953 #: simulation/data/resources/metal.jsondescription
2954 msgid "Mine from metal mines or quarries."
2957 #: simulation/data/resources/stone.jsondescription
2958 msgid "Mine from rocks, stone quarries or ruins."
2961 #: simulation/data/resources/wood.jsondescription
2962 msgid "Cut down from trees or groves."
2965 #. Translation: Word as used at the beginning of a sentence or as a single-
2967 #: simulation/data/resources/food.jsonname
2972 #. Translation: Word as used in the middle of a sentence (which may require
2973 #. using lowercase for your language).
2974 #: simulation/data/resources/food.jsonname
2975 msgctxt "withinSentence"
2979 #. Translation: Word as used at the beginning of a sentence or as a single-
2981 #: simulation/data/resources/food.jsonsubtypes.fish
2986 #. Translation: Word as used in the middle of a sentence (which may require
2987 #. using lowercase for your language).
2988 #: simulation/data/resources/food.jsonsubtypes.fish
2989 msgctxt "withinSentence"
2993 #. Translation: Word as used at the beginning of a sentence or as a single-
2995 #: simulation/data/resources/food.jsonsubtypes.fruit
3000 #. Translation: Word as used in the middle of a sentence (which may require
3001 #. using lowercase for your language).
3002 #: simulation/data/resources/food.jsonsubtypes.fruit
3003 msgctxt "withinSentence"
3007 #. Translation: Word as used at the beginning of a sentence or as a single-
3009 #: simulation/data/resources/food.jsonsubtypes.grain
3014 #. Translation: Word as used in the middle of a sentence (which may require
3015 #. using lowercase for your language).
3016 #: simulation/data/resources/food.jsonsubtypes.grain
3017 msgctxt "withinSentence"
3021 #. Translation: Word as used at the beginning of a sentence or as a single-
3023 #: simulation/data/resources/food.jsonsubtypes.meat
3028 #. Translation: Word as used in the middle of a sentence (which may require
3029 #. using lowercase for your language).
3030 #: simulation/data/resources/food.jsonsubtypes.meat
3031 msgctxt "withinSentence"
3035 #. Translation: Word as used at the beginning of a sentence or as a single-
3037 #: simulation/data/resources/metal.jsonname
3042 #. Translation: Word as used in the middle of a sentence (which may require
3043 #. using lowercase for your language).
3044 #: simulation/data/resources/metal.jsonname
3045 msgctxt "withinSentence"
3049 #. Translation: Word as used at the beginning of a sentence or as a single-
3051 #: simulation/data/resources/metal.jsonsubtypes.ore
3056 #. Translation: Word as used in the middle of a sentence (which may require
3057 #. using lowercase for your language).
3058 #: simulation/data/resources/metal.jsonsubtypes.ore
3059 msgctxt "withinSentence"
3063 #. Translation: Word as used at the beginning of a sentence or as a single-
3065 #: simulation/data/resources/stone.jsonname
3070 #. Translation: Word as used in the middle of a sentence (which may require
3071 #. using lowercase for your language).
3072 #: simulation/data/resources/stone.jsonname
3073 msgctxt "withinSentence"
3077 #. Translation: Word as used at the beginning of a sentence or as a single-
3079 #: simulation/data/resources/stone.jsonsubtypes.ruins
3080 #: simulation/data/resources/wood.jsonsubtypes.ruins
3085 #. Translation: Word as used in the middle of a sentence (which may require
3086 #. using lowercase for your language).
3087 #: simulation/data/resources/stone.jsonsubtypes.ruins
3088 #: simulation/data/resources/wood.jsonsubtypes.ruins
3089 msgctxt "withinSentence"
3093 #. Translation: Word as used at the beginning of a sentence or as a single-
3095 #: simulation/data/resources/stone.jsonsubtypes.rock
3100 #. Translation: Word as used in the middle of a sentence (which may require
3101 #. using lowercase for your language).
3102 #: simulation/data/resources/stone.jsonsubtypes.rock
3103 msgctxt "withinSentence"
3107 #. Translation: Word as used at the beginning of a sentence or as a single-
3109 #: simulation/data/resources/wood.jsonname
3114 #. Translation: Word as used in the middle of a sentence (which may require
3115 #. using lowercase for your language).
3116 #: simulation/data/resources/wood.jsonname
3117 msgctxt "withinSentence"
3121 #. Translation: Word as used at the beginning of a sentence or as a single-
3123 #: simulation/data/resources/wood.jsonsubtypes.tree
3128 #. Translation: Word as used in the middle of a sentence (which may require
3129 #. using lowercase for your language).
3130 #: simulation/data/resources/wood.jsonsubtypes.tree
3131 msgctxt "withinSentence"
3135 #: gui/gamesetup/ai.txt:1
3137 "Although reasonably easy for an experienced player, the default AI level is "
3138 "quite challenging for new players yet to master the basic mechanisms of the "
3139 "game. Beginners are advised to start by playing against a lower level AI "
3140 "(Sandbox or Very Easy). Change the AI level by clicking the gear icon next "
3141 "to the player you want to modify in the selection panel above."
3144 #: gui/splashscreen/splashscreen.txt:2
3146 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
3149 #: gui/splashscreen/splashscreen.txt:3
3150 msgid "[font=\"sans-16\"]"
3153 #: gui/splashscreen/splashscreen.txt:4
3155 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
3156 "are missing and it contains bugs."
3159 #: gui/splashscreen/splashscreen.txt:6
3161 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
3162 " large maps and a great number of units."
3165 #: gui/splashscreen/splashscreen.txt:8
3167 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
3168 "toggle forming and disbanding formations as desired."
3171 #: gui/text/tips/army_camp.txt:1
3172 msgid "ROMAN ARMY CAMP"
3175 #: gui/text/tips/army_camp.txt:2
3177 "- Build anywhere on the map, even in enemy territory. Good for building a "
3178 "secret base behind enemy lines or to consolidate gains within enemy "
3182 #: gui/text/tips/army_camp.txt:4
3183 msgid "- Decays to the territory owner when built in non-allied territory"
3186 #: gui/text/tips/army_camp.txt:6
3187 msgid "- Construct siege weapons and train citizen-soldiers."
3190 #: gui/text/tips/army_camp.txt:8
3192 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
3193 " from attacks and decay."
3196 #: gui/text/tips/barracks.txt:1
3200 #: gui/text/tips/barracks.txt:2
3202 "- Train all citizen-soldiers. Some factions can unlock the training of "
3203 "champions as well."
3206 #: gui/text/tips/barracks.txt:4
3207 msgid "- Research military technologies unique to each faction."
3210 #: gui/text/tips/barracks.txt:6
3212 "- Build one early to train citizen-soldiers while you phase up your "
3216 #: gui/text/tips/barracks.txt:8
3217 msgid "- Build in a forward base to resupply your assault with fresh troops."
3220 #: gui/text/tips/blacksmith.txt:1
3224 #: gui/text/tips/blacksmith.txt:2
3225 msgid "- Research structure for all factions."
3228 #: gui/text/tips/blacksmith.txt:4
3229 msgid "- Research weapon and armor upgrades for your units."
3232 #: gui/text/tips/blacksmith.txt:6
3234 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
3238 #: gui/text/tips/carth_sacred_band.txt:1
3239 msgid "CARTHAGINIAN SACRED BAND"
3242 #: gui/text/tips/carth_sacred_band.txt:2
3243 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
3246 #: gui/text/tips/carth_sacred_band.txt:4
3248 "- Both are trainable from the Temple, instead of the Fortress like most "
3252 #: gui/text/tips/carth_sacred_band.txt:6
3254 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
3255 "heavy shock against siege weapons and skirmishers."
3258 #: gui/text/tips/catapults.txt:1
3262 #: gui/text/tips/catapults.txt:2
3263 msgid "- Ranged siege engines that are good against buildings."
3266 #: gui/text/tips/catapults.txt:4
3268 "- May upgrade to flaming projectiles for extra effectiveness against "
3269 "buildings and units."
3272 #: gui/text/tips/catapults.txt:6
3273 msgid "- Expensive and slow."
3276 #: gui/text/tips/catapults.txt:8
3278 "- Pack up into carts for movement, and unpack into stationary engines for "
3282 #: gui/text/tips/celtic_war_barge.txt:1
3283 msgid "CELTIC WAR BARGE"
3286 #: gui/text/tips/celtic_war_barge.txt:2
3287 msgid "- A medium \"trireme\"-class warship."
3290 #: gui/text/tips/celtic_war_barge.txt:4
3291 msgid "- Available to the Celtic Factions (Britons, Gauls)."
3294 #: gui/text/tips/celtic_war_barge.txt:6
3295 msgid "- Can transport up to 40 units across the waters."
3298 #: gui/text/tips/celtic_war_barge.txt:8
3299 msgid "- Increases firepower with garrisoned infantry."
3302 #: gui/text/tips/celtic_war_barge.txt:10
3303 msgid "- Cannot ram, like other triremes, but has greater health and armor."
3306 #: gui/text/tips/civic_centres.txt:1
3307 msgid "CIVIC CENTERS"
3310 #: gui/text/tips/civic_centres.txt:2
3311 msgid "- The \"foundation\" of your new colony."
3314 #: gui/text/tips/civic_centres.txt:4
3315 msgid "- Claim large tracts of territory."
3318 #: gui/text/tips/civic_centres.txt:6
3319 msgid "- Can be built in friendly and neutral territory."
3322 #: gui/text/tips/civic_centres.txt:8
3323 msgid "- Train Female Citizens and basic Citizen-Soldiers."
3326 #: gui/text/tips/embassies.txt:1
3330 #: gui/text/tips/embassies.txt:2
3331 msgid "- Special \"Barracks\" available to the Carthage faction."
3334 #: gui/text/tips/embassies.txt:4
3335 msgid "- Train mercenaries from each of the ethnically-themed embassies."
3338 #: gui/text/tips/embassies.txt:6
3340 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
3344 #: gui/text/tips/fishing.txt:1
3348 #: gui/text/tips/fishing.txt:2
3349 msgid "- Fish the seas for a bountiful harvest."
3352 #: gui/text/tips/fishing.txt:4
3353 msgid "- Fishing boats carry a large amount of food per trip."
3356 #: gui/text/tips/fishing.txt:6
3357 msgid "- Fishing is faster than gathering food on fields."
3360 #: gui/text/tips/fishing.txt:8
3361 msgid "- Careful! Fish are not an infinite resource!"
3364 #: gui/text/tips/fortress.txt:1
3368 #: gui/text/tips/fortress.txt:2
3369 msgid "- The Fortress is usually each faction's strongest building."
3372 #: gui/text/tips/fortress.txt:4
3373 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
3376 #: gui/text/tips/fortress.txt:6
3377 msgid "- Gives a population boost."
3380 #: gui/text/tips/fortress.txt:8
3381 msgid "- Garrison soldiers inside to add more firepower to its defense."
3384 #: gui/text/tips/gathering.txt:1
3385 msgid "RESOURCE GATHERING"
3388 #: gui/text/tips/gathering.txt:2
3389 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
3392 #: gui/text/tips/gathering.txt:4
3393 msgid "- Female Citizens are bonused with Farming and Foraging."
3396 #: gui/text/tips/gathering.txt:6
3397 msgid "- Citizen-Soldiers are bonused with Mining."
3400 #: gui/text/tips/gathering.txt:8
3401 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
3404 #: gui/text/tips/gathering.txt:10
3406 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
3407 "fights, but the less efficient he is at gathering."
3410 #: gui/text/tips/iphicrates.txt:1
3414 #: gui/text/tips/iphicrates.txt:2
3416 "- The Athenian general who reformed the Athenian army to be faster and more "
3420 #: gui/text/tips/iphicrates.txt:4
3421 msgid "- Units in his formation are faster and stronger."
3424 #: gui/text/tips/iphicrates.txt:6
3425 msgid "- Skirmishers move faster while he lives."
3428 #: gui/text/tips/outposts.txt:1
3432 #: gui/text/tips/outposts.txt:2
3433 msgid "- Build in neutral territory for a large scouting range."
3436 #: gui/text/tips/outposts.txt:4
3437 msgid "- Cheap, at 80 Wood."
3440 #: gui/text/tips/outposts.txt:6
3441 msgid "- They construct quickly, but are weak."
3444 #: gui/text/tips/outposts.txt:8
3446 "- Garrison a unit in it to stop them from decaying in neutral territory."
3449 #: gui/text/tips/palisades.txt:1
3450 msgid "PALISADE WALLS"
3453 #: gui/text/tips/palisades.txt:2
3454 msgid "- A quick, cheap wooden wall available to all factions."
3457 #: gui/text/tips/palisades.txt:4
3458 msgid "- Most factions have access to them in Village Phase."
3461 #: gui/text/tips/palisades.txt:6
3463 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
3464 " by siege weapons."
3467 #: gui/text/tips/pericles.txt:1
3471 #: gui/text/tips/pericles.txt:2
3472 msgid "- The foremost Athenian politician of the 5th century BCE."
3475 #: gui/text/tips/pericles.txt:4
3476 msgid "- Buildings construct faster within his range."
3479 #: gui/text/tips/pericles.txt:6
3480 msgid "- Temples are cheaper while he lives."
3483 #: gui/text/tips/persian_architecture.txt:1
3484 msgid "PERSIAN ARCHITECTURE"
3487 #: gui/text/tips/persian_architecture.txt:2
3488 msgid "- Special Technology for the Persians."
3491 #: gui/text/tips/persian_architecture.txt:4
3492 msgid "- All Persian buildings +25% stronger."
3495 #: gui/text/tips/persian_architecture.txt:6
3496 msgid "- Build time lengthened by +20% as a consequence."
3499 #: gui/text/tips/persian_architecture.txt:8
3501 "- Persians also have access to a great number of structural & defensive "
3505 #: gui/text/tips/pikemen.txt:1
3509 #: gui/text/tips/pikemen.txt:2
3510 msgid "- Heavily armored and slow. Low attack."
3513 #: gui/text/tips/pikemen.txt:4
3515 "- Used against cavalry or against other melee infantry to pin them in place."
3518 #: gui/text/tips/pikemen.txt:6
3519 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
3522 #: gui/text/tips/quinquereme.txt:1
3523 msgid "HEAVY WARSHIP"
3526 #: gui/text/tips/quinquereme.txt:2
3528 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
3532 #: gui/text/tips/quinquereme.txt:4
3533 msgid "- Transports up to 50 units."
3536 #: gui/text/tips/quinquereme.txt:6
3537 msgid "- Increases firepower with garrisoned catapults."
3540 #: gui/text/tips/quinquereme.txt:8
3541 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
3544 #: gui/text/tips/savanna_biome.txt:1
3545 msgid "SAVANNA BIOME"
3548 #: gui/text/tips/savanna_biome.txt:2
3549 msgid "- Generally flat, with a few watering holes and rocky outcrops."
3552 #: gui/text/tips/savanna_biome.txt:4
3553 msgid "- Chock full of herd animals for plentiful hunting."
3556 #: gui/text/tips/savanna_biome.txt:6
3557 msgid "- Rich in all types of mining."
3560 #: gui/text/tips/savanna_biome.txt:8
3561 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
3564 #: gui/text/tips/scout_towers.txt:1
3565 msgid "DEFENSE TOWERS"
3568 #: gui/text/tips/scout_towers.txt:2
3569 msgid "- Free-standing towers good for defending large areas of countryside."
3572 #: gui/text/tips/scout_towers.txt:4
3574 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
3575 "Stone (because they're stronger)."
3578 #: gui/text/tips/scout_towers.txt:6
3579 msgid "- Has a ranged attack that increases for each garrisoned unit."
3582 #: gui/text/tips/spartan_hoplites.txt:1
3586 #: gui/text/tips/spartan_hoplites.txt:2
3587 msgid "- Strongest infantry unit in the game."
3590 #: gui/text/tips/spartan_hoplites.txt:4
3591 msgid "- Champion Infantry available to the Spartans faction."
3594 #: gui/text/tips/spartan_hoplites.txt:6
3596 "- Use them to slaughter enemy cavalry or as a shock force to support your "
3600 #: gui/text/tips/spartan_hoplites.txt:8
3601 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
3604 #: gui/text/tips/spearmen.txt:1
3608 #: gui/text/tips/spearmen.txt:2
3609 msgid "- The basic melee infantry for every faction in the game."
3612 #: gui/text/tips/spearmen.txt:4
3613 msgid "- Used against cavalry for an attack bonus."
3616 #: gui/text/tips/spearmen.txt:6
3617 msgid "- Decent hack attack make them good front line troops."
3620 #: gui/text/tips/spearmen.txt:8
3622 "- They are countered by ranged units and swordsmen, so support your spearmen"
3623 " with slingers or cavalry."
3626 #: gui/text/tips/stoa.txt:1
3630 #: gui/text/tips/stoa.txt:2
3631 msgid "- A special structure for Greek factions."
3634 #: gui/text/tips/stoa.txt:4
3635 msgid "- Trains Heavy Skirmishers and Sword Infantry Champions."
3638 #: gui/text/tips/stoa.txt:6
3639 msgid "- Grants +10 Population."
3642 #: gui/text/tips/storehouses.txt:1
3646 #: gui/text/tips/storehouses.txt:2
3647 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
3650 #: gui/text/tips/storehouses.txt:4
3652 "- Research technologies to improve the gathering capabilities of your "
3656 #: gui/text/tips/syntagma.txt:1
3657 msgid "SYNTAGMA FORMATION"
3660 #: gui/text/tips/syntagma.txt:2
3661 msgid "- A formation for 'pikeman' style infantry."
3664 #: gui/text/tips/syntagma.txt:4
3665 msgid "- Formation is slow and cumbersome."
3668 #: gui/text/tips/syntagma.txt:6
3669 msgid "- Nearly invulnerable from the front."
3672 #: gui/text/tips/syntagma.txt:8
3673 msgid "- Vulnerable to attacks from the rear."
3676 #: gui/text/tips/temples.txt:1
3680 #: gui/text/tips/temples.txt:2
3681 msgid "- Town Phase structure."
3684 #: gui/text/tips/temples.txt:4
3685 msgid "- Recruit Healers to heal your troops on the battlefield."
3688 #: gui/text/tips/temples.txt:6
3689 msgid "- Research healing, religious devotion, and cultural technologies."
3692 #: gui/text/tips/temples.txt:8
3693 msgid "- Its \"aura\" heals nearby units."
3696 #: gui/text/tips/temples.txt:10
3697 msgid "- Garrison damaged units inside for quicker healing."
3700 #: gui/text/tips/territory_decay.txt:1
3701 msgid "TERRITORY DECAY"
3704 #: gui/text/tips/territory_decay.txt:3
3706 "- Decay happens when buildings are not connected to an allied Civil Center."
3709 #: gui/text/tips/territory_decay.txt:5
3711 "- The decay process can be slowed down or reversed by garrisoning some units"
3712 " in the structure."
3715 #: gui/text/tips/territory_decay.txt:7
3717 "- When the decay is completed, the building will be given to the most "
3718 "influential neighbor."
3721 #: gui/text/tips/themistocles.txt:1
3722 msgid "THEMISTOCLES"
3725 #: gui/text/tips/themistocles.txt:2
3727 "- Athenian hero who commanded the Greeks at the great naval battles of "
3728 "Artemisium and Salamis."
3731 #: gui/text/tips/themistocles.txt:4
3732 msgid "- All ships are built faster while he lives."
3735 #: gui/text/tips/themistocles.txt:6
3736 msgid "- The ship he is garrisoned inside sails much faster."
3739 #: gui/text/tips/triremes.txt:1
3743 #: gui/text/tips/triremes.txt:2
3744 msgid "- The Medium Warship."
3747 #: gui/text/tips/triremes.txt:4
3749 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
3752 #: gui/text/tips/triremes.txt:6
3753 msgid "- Good for transporting or fighting."
3756 #: gui/text/tips/triremes.txt:8
3757 msgid "- Garrison troops aboard to increase fire power."
3760 #: gui/text/tips/triremes.txt:10
3762 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
3766 #: gui/text/tips/triremes.txt:12
3768 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
3769 "between each use (NOT IMPLEMENTED YET)."
3772 #: gui/text/tips/viriato.txt:1
3776 #: gui/text/tips/viriato.txt:2
3777 msgid "- Iberian hero of the Lusitani tribe."
3780 #: gui/text/tips/viriato.txt:4
3782 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
3786 #: gui/text/tips/viriato.txt:6
3787 msgid "- Fast moving and can switch between sword and flaming javelin."
3790 #: gui/text/tips/viriato.txt:8
3792 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
3793 "to ambush their opponents."
3796 #: gui/text/tips/war_elephants.txt:1
3797 msgid "WAR ELEPHANTS"
3800 #: gui/text/tips/war_elephants.txt:2
3801 msgid "- Huge beasts from Africa and India, trained for war."
3804 #: gui/text/tips/war_elephants.txt:4
3806 "- High Food and Metal cost, but very powerful. Strongest against Structures "
3810 #: gui/text/tips/war_elephants.txt:6
3811 msgid "- Vulnerable to infantry skirmishers."
3814 #: gui/text/tips/war_elephants.txt:8
3815 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
3818 #: gui/text/tips/whales.txt:1
3822 #: gui/text/tips/whales.txt:2
3823 msgid "- An oceanic resource."
3826 #: gui/text/tips/whales.txt:4
3827 msgid "- 2000 Food."
3830 #: gui/text/tips/whales.txt:6
3831 msgid "- Gatherable by Fishing Boats after the whale is killed."
3834 #: gui/text/tips/whales.txt:8
3835 msgid "- Roam around the oceans of the game and flee when attacked."