Removes SetViewport from CRenderer.
[0ad.git] / source / renderer / backend / dummy / Device.h
blob366d52836482ff4562733209534148e711330734
1 /* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef INCLUDED_RENDERER_BACKEND_DUMMY_DEVICE
19 #define INCLUDED_RENDERER_BACKEND_DUMMY_DEVICE
21 #include "renderer/backend/dummy/DeviceForward.h"
22 #include "renderer/backend/IDevice.h"
24 class CShaderDefines;
26 namespace Renderer
29 namespace Backend
32 namespace Dummy
35 class CDeviceCommandContext;
37 class CDevice : public IDevice
39 public:
40 CDevice();
41 ~CDevice() override;
43 Backend GetBackend() const override { return Backend::DUMMY; }
45 const std::string& GetName() const override { return m_Name; }
46 const std::string& GetVersion() const override { return m_Version; }
47 const std::string& GetDriverInformation() const override { return m_DriverInformation; }
48 const std::vector<std::string>& GetExtensions() const override { return m_Extensions; }
50 void Report(const ScriptRequest& rq, JS::HandleValue settings) override;
52 std::unique_ptr<IDeviceCommandContext> CreateCommandContext() override;
54 std::unique_ptr<ITexture> CreateTexture(
55 const char* name, const ITexture::Type type, const uint32_t usage,
56 const Format format, const uint32_t width, const uint32_t height,
57 const Sampler::Desc& defaultSamplerDesc, const uint32_t MIPLevelCount, const uint32_t sampleCount) override;
59 std::unique_ptr<ITexture> CreateTexture2D(
60 const char* name, const uint32_t usage,
61 const Format format, const uint32_t width, const uint32_t height,
62 const Sampler::Desc& defaultSamplerDesc, const uint32_t MIPLevelCount = 1, const uint32_t sampleCount = 1) override;
64 std::unique_ptr<IFramebuffer> CreateFramebuffer(
65 const char* name, SColorAttachment* colorAttachment,
66 SDepthStencilAttachment* depthStencilAttachment) override;
68 std::unique_ptr<IBuffer> CreateBuffer(
69 const char* name, const IBuffer::Type type, const uint32_t size, const bool dynamic) override;
71 std::unique_ptr<IShaderProgram> CreateShaderProgram(
72 const CStr& name, const CShaderDefines& defines) override;
74 bool AcquireNextBackbuffer() override;
76 IFramebuffer* GetCurrentBackbuffer(
77 const AttachmentLoadOp, const AttachmentStoreOp,
78 const AttachmentLoadOp, const AttachmentStoreOp) override;
80 void Present() override;
82 void OnWindowResize(const uint32_t width, const uint32_t height) override;
84 bool IsTextureFormatSupported(const Format format) const override;
86 bool IsFramebufferFormatSupported(const Format format) const override;
88 const Capabilities& GetCapabilities() const override { return m_Capabilities; }
90 protected:
92 std::string m_Name;
93 std::string m_Version;
94 std::string m_DriverInformation;
95 std::vector<std::string> m_Extensions;
97 std::unique_ptr<IFramebuffer> m_Backbuffer;
99 Capabilities m_Capabilities{};
102 } // namespace Dummy
104 } // namespace Backend
106 } // namespace Renderer
108 #endif // INCLUDED_RENDERER_BACKEND_DUMMY_DEVICE