Remove duplicate texture hele_struct_b
[0ad.git] / binaries / data / mods / public / art / actors / structures / hellenes / farmstead.xml
blob632cd64747a677f1d433693d9dd5af66a982b541
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="100" name="Hellenes Farmstead">
6       <mesh>structural/hele_farmstead.dae</mesh>
7       <props>
8         <prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="root"/>
9         <prop actor="props/structures/hellenes/farmstead_props.xml" attachpoint="root"/>
10         <prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
11         <prop actor="props/structures/hellenes/farmstead_plants.xml" attachpoint="root"/>
12       </props>
13       <textures>
14         <texture file="structural/hele_struct_b.png" name="baseTex"/>
15         <texture file="structural/hele_struct_b_norm.png" name="normTex"/>
16         <texture file="structural/hele_struct_b_spec.png" name="specTex"/>
17         <texture file="structural/ao/hele_farmstead.png" name="aoTex"/>
18       </textures>
19     </variant>
20   </group>
21   <group>
22     <variant name="alive" frequency="1"/>
23     <variant file="structures/destruction_small.xml">
24       <props>
25         <prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="root"/>
26         <prop actor="props/structures/hellenes/farmstead_props.xml" attachpoint="root"/>
27         <prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
28         <prop actor="props/structures/hellenes/farmstead_plants.xml" attachpoint="root"/>
29       </props>
30     </variant>
31   </group>
32   <material>no_trans_ao_parallax_spec.xml</material>
33 </actor>