1 <?xml version="1.0" encoding="utf-8"?>
5 <variant frequency="100" name="Hellenes Farmstead">
6 <mesh>structural/hele_farmstead.dae</mesh>
8 <prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="root"/>
9 <prop actor="props/structures/hellenes/farmstead_props.xml" attachpoint="root"/>
10 <prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
11 <prop actor="props/structures/hellenes/farmstead_plants.xml" attachpoint="root"/>
14 <texture file="structural/hele_struct_b.png" name="baseTex"/>
15 <texture file="structural/hele_struct_b_norm.png" name="normTex"/>
16 <texture file="structural/hele_struct_b_spec.png" name="specTex"/>
17 <texture file="structural/ao/hele_farmstead.png" name="aoTex"/>
22 <variant name="alive" frequency="1"/>
23 <variant file="structures/destruction_small.xml">
25 <prop actor="props/structures/hellenes/farmstead_hay.xml" attachpoint="root"/>
26 <prop actor="props/structures/hellenes/farmstead_props.xml" attachpoint="root"/>
27 <prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
28 <prop actor="props/structures/hellenes/farmstead_plants.xml" attachpoint="root"/>
32 <material>no_trans_ao_parallax_spec.xml</material>