Stop the random map generation upon quit request (Alt+F4), refs #4822.
[0ad.git] / source / graphics / MapGenerator.cpp
blob2777325af599e2ae3c751db11608d4562a56c28b
1 /* Copyright (C) 2018 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "precompiled.h"
20 #include "MapGenerator.h"
22 #include "graphics/MapIO.h"
23 #include "graphics/Patch.h"
24 #include "graphics/Terrain.h"
25 #include "lib/external_libraries/libsdl.h"
26 #include "lib/status.h"
27 #include "lib/timer.h"
28 #include "maths/MathUtil.h"
29 #include "ps/CLogger.h"
30 #include "ps/FileIo.h"
31 #include "ps/Profile.h"
32 #include "ps/scripting/JSInterface_VFS.h"
33 #include "scriptinterface/ScriptRuntime.h"
34 #include "scriptinterface/ScriptConversions.h"
36 // TODO: what's a good default? perhaps based on map size
37 #define RMS_RUNTIME_SIZE 96 * 1024 * 1024
39 static bool
40 MapGeneratorInterruptCallback(JSContext* UNUSED(cx))
42 if (SDL_QuitRequested())
44 LOGWARNING("Quit requested!");
45 return false;
48 return true;
51 CMapGeneratorWorker::CMapGeneratorWorker()
53 // If something happens before we initialize, that's a failure
54 m_Progress = -1;
57 CMapGeneratorWorker::~CMapGeneratorWorker()
59 // Wait for thread to end
60 pthread_join(m_WorkerThread, NULL);
63 void CMapGeneratorWorker::Initialize(const VfsPath& scriptFile, const std::string& settings)
65 CScopeLock lock(m_WorkerMutex);
67 // Set progress to positive value
68 m_Progress = 1;
69 m_ScriptPath = scriptFile;
70 m_Settings = settings;
72 // Launch the worker thread
73 int ret = pthread_create(&m_WorkerThread, NULL, &RunThread, this);
74 ENSURE(ret == 0);
77 void* CMapGeneratorWorker::RunThread(void *data)
79 debug_SetThreadName("MapGenerator");
80 g_Profiler2.RegisterCurrentThread("MapGenerator");
82 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(data);
84 shared_ptr<ScriptRuntime> mapgenRuntime = ScriptInterface::CreateRuntime(g_ScriptRuntime, RMS_RUNTIME_SIZE);
86 // Enable the script to be aborted
87 JS_SetInterruptCallback(mapgenRuntime->m_rt, MapGeneratorInterruptCallback);
89 self->m_ScriptInterface = new ScriptInterface("Engine", "MapGenerator", mapgenRuntime);
91 // Run map generation scripts
92 if (!self->Run() || self->m_Progress > 0)
94 // Don't leave progress in an unknown state, if generator failed, set it to -1
95 CScopeLock lock(self->m_WorkerMutex);
96 self->m_Progress = -1;
99 // At this point the random map scripts are done running, so the thread has no further purpose
100 // and can die. The data will be stored in m_MapData already if successful, or m_Progress
101 // will contain an error value on failure.
103 return NULL;
106 bool CMapGeneratorWorker::Run()
108 // We must destroy the ScriptInterface in the same thread because the JSAPI requires that!
109 // Also we must not be in a request when calling the ScriptInterface destructor, so the autoFree object
110 // must be instantiated before the request (destructors are called in reverse order of instantiation)
111 struct AutoFree {
112 AutoFree(ScriptInterface* p) : m_p(p) {}
113 ~AutoFree() { SAFE_DELETE(m_p); }
114 ScriptInterface* m_p;
115 } autoFree(m_ScriptInterface);
117 JSContext* cx = m_ScriptInterface->GetContext();
118 JSAutoRequest rq(cx);
120 m_ScriptInterface->SetCallbackData(static_cast<void*> (this));
122 // Replace RNG with a seeded deterministic function
123 m_ScriptInterface->ReplaceNondeterministicRNG(m_MapGenRNG);
125 // Functions for RMS
126 JSI_VFS::RegisterScriptFunctions_Maps(*m_ScriptInterface);
127 m_ScriptInterface->RegisterFunction<bool, std::wstring, CMapGeneratorWorker::LoadLibrary>("LoadLibrary");
128 m_ScriptInterface->RegisterFunction<JS::Value, std::wstring, CMapGeneratorWorker::LoadHeightmap>("LoadHeightmapImage");
129 m_ScriptInterface->RegisterFunction<JS::Value, std::string, CMapGeneratorWorker::LoadMapTerrain>("LoadMapTerrain");
130 m_ScriptInterface->RegisterFunction<void, JS::HandleValue, CMapGeneratorWorker::ExportMap>("ExportMap");
131 m_ScriptInterface->RegisterFunction<void, int, CMapGeneratorWorker::SetProgress>("SetProgress");
132 m_ScriptInterface->RegisterFunction<CParamNode, std::string, CMapGeneratorWorker::GetTemplate>("GetTemplate");
133 m_ScriptInterface->RegisterFunction<bool, std::string, CMapGeneratorWorker::TemplateExists>("TemplateExists");
134 m_ScriptInterface->RegisterFunction<std::vector<std::string>, std::string, bool, CMapGeneratorWorker::FindTemplates>("FindTemplates");
135 m_ScriptInterface->RegisterFunction<std::vector<std::string>, std::string, bool, CMapGeneratorWorker::FindActorTemplates>("FindActorTemplates");
136 m_ScriptInterface->RegisterFunction<int, CMapGeneratorWorker::GetTerrainTileSize>("GetTerrainTileSize");
138 // Globalscripts may use VFS script functions
139 m_ScriptInterface->LoadGlobalScripts();
141 // Parse settings
142 JS::RootedValue settingsVal(cx);
143 if (!m_ScriptInterface->ParseJSON(m_Settings, &settingsVal) && settingsVal.isUndefined())
145 LOGERROR("CMapGeneratorWorker::Run: Failed to parse settings");
146 return false;
149 // Prevent unintentional modifications to the settings object by random map scripts
150 if (!m_ScriptInterface->FreezeObject(settingsVal, true))
152 LOGERROR("CMapGeneratorWorker::Run: Failed to deepfreeze settings");
153 return false;
156 // Init RNG seed
157 u32 seed = 0;
158 if (!m_ScriptInterface->HasProperty(settingsVal, "Seed") ||
159 !m_ScriptInterface->GetProperty(settingsVal, "Seed", seed))
160 LOGWARNING("CMapGeneratorWorker::Run: No seed value specified - using 0");
162 m_MapGenRNG.seed(seed);
164 // Copy settings to global variable
165 JS::RootedValue global(cx, m_ScriptInterface->GetGlobalObject());
166 if (!m_ScriptInterface->SetProperty(global, "g_MapSettings", settingsVal, true, true))
168 LOGERROR("CMapGeneratorWorker::Run: Failed to define g_MapSettings");
169 return false;
172 // Load RMS
173 LOGMESSAGE("Loading RMS '%s'", m_ScriptPath.string8());
174 if (!m_ScriptInterface->LoadGlobalScriptFile(m_ScriptPath))
176 LOGERROR("CMapGeneratorWorker::Run: Failed to load RMS '%s'", m_ScriptPath.string8());
177 return false;
180 return true;
183 int CMapGeneratorWorker::GetProgress()
185 CScopeLock lock(m_WorkerMutex);
186 return m_Progress;
189 shared_ptr<ScriptInterface::StructuredClone> CMapGeneratorWorker::GetResults()
191 CScopeLock lock(m_WorkerMutex);
192 return m_MapData;
195 bool CMapGeneratorWorker::LoadLibrary(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name)
197 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
198 return self->LoadScripts(name);
201 void CMapGeneratorWorker::ExportMap(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue data)
203 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
205 // Copy results
206 CScopeLock lock(self->m_WorkerMutex);
207 self->m_MapData = self->m_ScriptInterface->WriteStructuredClone(data);
208 self->m_Progress = 0;
211 void CMapGeneratorWorker::SetProgress(ScriptInterface::CxPrivate* pCxPrivate, int progress)
213 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
215 // Copy data
216 CScopeLock lock(self->m_WorkerMutex);
217 self->m_Progress = progress;
220 CParamNode CMapGeneratorWorker::GetTemplate(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName)
222 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
223 const CParamNode& templateRoot = self->m_TemplateLoader.GetTemplateFileData(templateName).GetChild("Entity");
224 if (!templateRoot.IsOk())
225 LOGERROR("Invalid template found for '%s'", templateName.c_str());
227 return templateRoot;
230 bool CMapGeneratorWorker::TemplateExists(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName)
232 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
233 return self->m_TemplateLoader.TemplateExists(templateName);
236 std::vector<std::string> CMapGeneratorWorker::FindTemplates(ScriptInterface::CxPrivate* pCxPrivate, const std::string& path, bool includeSubdirectories)
238 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
239 return self->m_TemplateLoader.FindTemplates(path, includeSubdirectories, SIMULATION_TEMPLATES);
242 std::vector<std::string> CMapGeneratorWorker::FindActorTemplates(ScriptInterface::CxPrivate* pCxPrivate, const std::string& path, bool includeSubdirectories)
244 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
245 return self->m_TemplateLoader.FindTemplates(path, includeSubdirectories, ACTOR_TEMPLATES);
248 int CMapGeneratorWorker::GetTerrainTileSize(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
250 return TERRAIN_TILE_SIZE;
253 bool CMapGeneratorWorker::LoadScripts(const std::wstring& libraryName)
255 // Ignore libraries that are already loaded
256 if (m_LoadedLibraries.find(libraryName) != m_LoadedLibraries.end())
257 return true;
259 // Mark this as loaded, to prevent it recursively loading itself
260 m_LoadedLibraries.insert(libraryName);
262 VfsPath path = L"maps/random/" + libraryName + L"/";
263 VfsPaths pathnames;
265 // Load all scripts in mapgen directory
266 Status ret = vfs::GetPathnames(g_VFS, path, L"*.js", pathnames);
267 if (ret == INFO::OK)
269 for (const VfsPath& p : pathnames)
271 LOGMESSAGE("Loading map generator script '%s'", p.string8());
273 if (!m_ScriptInterface->LoadGlobalScriptFile(p))
275 LOGERROR("CMapGeneratorWorker::LoadScripts: Failed to load script '%s'", p.string8());
276 return false;
280 else
282 // Some error reading directory
283 wchar_t error[200];
284 LOGERROR("CMapGeneratorWorker::LoadScripts: Error reading scripts in directory '%s': %s", path.string8(), utf8_from_wstring(StatusDescription(ret, error, ARRAY_SIZE(error))));
285 return false;
288 return true;
291 JS::Value CMapGeneratorWorker::LoadHeightmap(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& vfsPath)
293 OsPath realPath;
294 if (g_VFS->GetRealPath(vfsPath, realPath) != INFO::OK)
295 return JS::UndefinedValue();
297 std::vector<u16> heightmap;
298 if (LoadHeightmapImage(realPath, heightmap) != INFO::OK)
300 LOGERROR("Could not load heightmap file '%s'", utf8_from_wstring(vfsPath).c_str());
301 return JS::UndefinedValue();
304 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
305 JSContext* cx = self->m_ScriptInterface->GetContext();
306 JSAutoRequest rq(cx);
307 JS::RootedValue returnValue(cx);
308 ToJSVal_vector(cx, &returnValue, heightmap);
309 return returnValue;
312 // See CMapReader::UnpackTerrain, CMapReader::ParseTerrain for the reordering
313 JS::Value CMapGeneratorWorker::LoadMapTerrain(ScriptInterface::CxPrivate* pCxPrivate, const std::string& filename)
315 if (!VfsFileExists(filename))
316 throw PSERROR_File_OpenFailed();
318 CFileUnpacker unpacker;
319 unpacker.Read(filename, "PSMP");
321 if (unpacker.GetVersion() < CMapIO::FILE_READ_VERSION)
322 throw PSERROR_File_InvalidVersion();
324 // unpack size
325 ssize_t patchesPerSide = (ssize_t)unpacker.UnpackSize();
326 size_t verticesPerSide = patchesPerSide * PATCH_SIZE + 1;
328 // unpack heightmap
329 std::vector<u16> heightmap;
330 heightmap.resize(SQR(verticesPerSide));
331 unpacker.UnpackRaw(&heightmap[0], SQR(verticesPerSide) * sizeof(u16));
333 // unpack texture names
334 size_t textureCount = unpacker.UnpackSize();
335 std::vector<std::string> textureNames;
336 textureNames.reserve(textureCount);
337 for (size_t i = 0; i < textureCount; ++i)
339 CStr texturename;
340 unpacker.UnpackString(texturename);
341 textureNames.push_back(texturename);
344 // unpack texture IDs per tile
345 ssize_t tilesPerSide = patchesPerSide * PATCH_SIZE;
346 std::vector<CMapIO::STileDesc> tiles;
347 tiles.resize(size_t(SQR(tilesPerSide)));
348 unpacker.UnpackRaw(&tiles[0], sizeof(CMapIO::STileDesc) * tiles.size());
350 // reorder by patches and store and save texture IDs per tile
351 std::vector<u16> textureIDs;
352 for (ssize_t x = 0; x < tilesPerSide; ++x)
354 size_t patchX = x / PATCH_SIZE;
355 size_t offX = x % PATCH_SIZE;
356 for (ssize_t y = 0; y < tilesPerSide; ++y)
358 size_t patchY = y / PATCH_SIZE;
359 size_t offY = y % PATCH_SIZE;
360 // m_Priority and m_Tex2Index unused
361 textureIDs.push_back(tiles[(patchY * patchesPerSide + patchX) * SQR(PATCH_SIZE) + (offY * PATCH_SIZE + offX)].m_Tex1Index);
365 CMapGeneratorWorker* self = static_cast<CMapGeneratorWorker*>(pCxPrivate->pCBData);
366 JSContext* cx = self->m_ScriptInterface->GetContext();
367 JSAutoRequest rq(cx);
368 JS::RootedValue returnValue(cx);
369 self->m_ScriptInterface->Eval("({})", &returnValue);
370 self->m_ScriptInterface->SetProperty(returnValue, "height", heightmap);
371 self->m_ScriptInterface->SetProperty(returnValue, "textureNames", textureNames);
372 self->m_ScriptInterface->SetProperty(returnValue, "textureIDs", textureIDs);
374 return returnValue;
377 //////////////////////////////////////////////////////////////////////////////////
378 //////////////////////////////////////////////////////////////////////////////////
380 CMapGenerator::CMapGenerator() : m_Worker(new CMapGeneratorWorker())
384 CMapGenerator::~CMapGenerator()
386 delete m_Worker;
389 void CMapGenerator::GenerateMap(const VfsPath& scriptFile, const std::string& settings)
391 m_Worker->Initialize(scriptFile, settings);
394 int CMapGenerator::GetProgress()
396 return m_Worker->GetProgress();
399 shared_ptr<ScriptInterface::StructuredClone> CMapGenerator::GetResults()
401 return m_Worker->GetResults();