1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
53 "Project-Id-Version: 0 A.D.\n"
54 "POT-Creation-Date: 2023-10-30 08:08+0000\n"
55 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
56 "Last-Translator: liu lizhi <xingzuo88@qq.com>, 2022-2023\n"
57 "Language-Team: Chinese (http://app.transifex.com/wildfire-games/0ad/language/zh/)\n"
59 "Content-Type: text/plain; charset=UTF-8\n"
60 "Content-Transfer-Encoding: 8bit\n"
62 "Plural-Forms: nplurals=1; plural=0;\n"
64 #: simulation/templates/structures/athen/arsenal.xml:5
65 #: simulation/templates/structures/mace/arsenal.xml:5
66 #: simulation/templates/structures/ptol/arsenal.xml:5
67 #: simulation/templates/structures/sele/arsenal.xml:5
68 #: simulation/templates/structures/spart/arsenal.xml:5
72 #: simulation/templates/structures/athen/barracks.xml:12
73 #: simulation/templates/structures/mace/barracks.xml:12
74 #: simulation/templates/structures/ptol/barracks.xml:11
75 #: simulation/templates/structures/sele/barracks.xml:12
76 #: simulation/templates/structures/spart/barracks.xml:12
80 #: simulation/templates/structures/athen/civil_centre.xml:8
81 #: simulation/templates/structures/mace/civil_centre.xml:8
82 #: simulation/templates/structures/ptol/civil_centre.xml:9
83 #: simulation/templates/structures/sele/civil_centre.xml:5
84 #: simulation/templates/structures/spart/civil_centre.xml:8
88 #: simulation/templates/structures/athen/corral.xml:5
89 #: simulation/templates/structures/mace/corral.xml:5
90 #: simulation/templates/structures/ptol/corral.xml:8
91 #: simulation/templates/structures/sele/corral.xml:5
92 #: simulation/templates/structures/spart/corral.xml:5
96 #: simulation/templates/structures/athen/defense_tower.xml:9
97 #: simulation/templates/structures/mace/defense_tower.xml:9
98 #: simulation/templates/structures/ptol/defense_tower.xml:9
99 #: simulation/templates/structures/sele/defense_tower.xml:9
100 #: simulation/templates/structures/spart/defense_tower.xml:9
104 #: simulation/templates/structures/athen/dock.xml:12
105 #: simulation/templates/structures/mace/dock.xml:12
106 #: simulation/templates/structures/ptol/dock.xml:9
107 #: simulation/templates/structures/sele/dock.xml:9
108 #: simulation/templates/structures/spart/dock.xml:12
112 #: simulation/templates/structures/athen/field.xml:5
113 #: simulation/templates/structures/mace/field.xml:5
114 #: simulation/templates/structures/ptol/field.xml:5
115 #: simulation/templates/structures/sele/field.xml:5
116 #: simulation/templates/structures/spart/field.xml:5
120 #: simulation/templates/structures/athen/forge.xml:5
121 #: simulation/templates/structures/mace/forge.xml:5
122 #: simulation/templates/structures/ptol/forge.xml:5
123 #: simulation/templates/structures/sele/forge.xml:5
124 #: simulation/templates/structures/spart/forge.xml:5
128 #: simulation/templates/structures/athen/fortress.xml:9
129 #: simulation/templates/structures/mace/fortress.xml:9
130 #: simulation/templates/structures/ptol/fortress.xml:9
131 #: simulation/templates/structures/sele/fortress.xml:9
132 #: simulation/templates/structures/spart/fortress.xml:9
136 #: simulation/templates/structures/athen/gymnasium.xml:22
137 #: simulation/templates/structures/athen/gymnasium.xml:26
141 #: simulation/templates/structures/athen/gymnasium.xml:23
145 #: simulation/templates/structures/athen/gymnasium.xml:24
146 msgid "Train Champions."
149 #: simulation/templates/structures/athen/house.xml:5
150 #: simulation/templates/structures/mace/house.xml:5
151 #: simulation/templates/structures/ptol/house.xml:11
152 #: simulation/templates/structures/sele/house.xml:8
153 #: simulation/templates/structures/spart/house.xml:5
157 #: simulation/templates/structures/athen/market.xml:5
158 #: simulation/templates/structures/mace/market.xml:5
159 #: simulation/templates/structures/ptol/market.xml:9
160 #: simulation/templates/structures/sele/market.xml:5
161 #: simulation/templates/structures/spart/market.xml:5
165 #: simulation/templates/structures/athen/outpost.xml:5
166 #: simulation/templates/structures/mace/outpost.xml:5
167 #: simulation/templates/structures/ptol/outpost.xml:5
168 #: simulation/templates/structures/sele/outpost.xml:5
169 #: simulation/templates/structures/spart/outpost.xml:5
173 #: simulation/templates/structures/athen/prytaneion.xml:25
174 msgid "Council Chamber"
177 #: simulation/templates/structures/athen/prytaneion.xml:26
181 #: simulation/templates/structures/athen/prytaneion.xml:27
182 msgid "Train Heroes and research technologies."
185 #: simulation/templates/structures/athen/prytaneion.xml:29
186 #: simulation/templates/structures/gaul/assembly.xml:31
187 #: simulation/templates/structures/spart/gerousia.xml:26
191 #: simulation/templates/structures/athen/range.xml:8
192 #: simulation/templates/structures/mace/range.xml:8
193 #: simulation/templates/structures/ptol/range.xml:8
194 #: simulation/templates/structures/sele/range.xml:8
195 #: simulation/templates/structures/spart/range.xml:5
196 msgid "Stratopedon tōn Psilōn"
199 #: simulation/templates/structures/athen/sentry_tower.xml:5
200 #: simulation/templates/structures/mace/sentry_tower.xml:5
201 #: simulation/templates/structures/ptol/sentry_tower.xml:5
202 #: simulation/templates/structures/sele/sentry_tower.xml:5
203 #: simulation/templates/structures/spart/sentry_tower.xml:5
207 #: simulation/templates/structures/athen/stable.xml:5
208 #: simulation/templates/structures/mace/stable.xml:5
209 #: simulation/templates/structures/ptol/stable.xml:5
210 #: simulation/templates/structures/sele/stable.xml:5
211 #: simulation/templates/structures/spart/stable.xml:5
215 #: simulation/templates/structures/athen/storehouse.xml:8
216 #: simulation/templates/structures/mace/storehouse.xml:8
217 #: simulation/templates/structures/ptol/storehouse.xml:11
218 #: simulation/templates/structures/sele/storehouse.xml:8
219 #: simulation/templates/structures/spart/storehouse.xml:8
223 #: simulation/templates/structures/athen/theater.xml:5
224 #: simulation/templates/structures/mace/theater.xml:5
225 #: simulation/templates/structures/ptol/theater.xml:5
226 #: simulation/templates/structures/sele/theater.xml:5
227 #: simulation/templates/structures/spart/theater.xml:5
231 #: simulation/templates/structures/athen/tower_artillery.xml:9
232 #: simulation/templates/structures/athen/tower_bolt.xml:9
233 #: simulation/templates/structures/mace/tower_artillery.xml:9
234 #: simulation/templates/structures/mace/tower_bolt.xml:9
235 #: simulation/templates/structures/ptol/tower_bolt.xml:9
236 #: simulation/templates/structures/sele/tower_artillery.xml:9
237 #: simulation/templates/structures/spart/tower_bolt.xml:9
241 #: simulation/templates/structures/athen/wall_gate.xml:9
242 #: simulation/templates/structures/mace/wall_gate.xml:9
243 #: simulation/templates/structures/ptol/wall_gate.xml:9
244 #: simulation/templates/structures/sele/wall_gate.xml:9
245 #: simulation/templates/structures/spart/wall_gate.xml:9
249 #: simulation/templates/structures/athen/wall_long.xml:9
250 #: simulation/templates/structures/athen/wall_medium.xml:9
251 #: simulation/templates/structures/athen/wall_short.xml:9
252 #: simulation/templates/structures/athen/wallset_stone.xml:5
253 #: simulation/templates/structures/mace/wall_long.xml:9
254 #: simulation/templates/structures/mace/wall_medium.xml:9
255 #: simulation/templates/structures/mace/wall_short.xml:9
256 #: simulation/templates/structures/mace/wallset_stone.xml:5
257 #: simulation/templates/structures/ptol/wall_long.xml:9
258 #: simulation/templates/structures/ptol/wall_medium.xml:9
259 #: simulation/templates/structures/ptol/wall_short.xml:9
260 #: simulation/templates/structures/ptol/wallset_stone.xml:5
261 #: simulation/templates/structures/sele/wall_long.xml:9
262 #: simulation/templates/structures/sele/wall_medium.xml:9
263 #: simulation/templates/structures/sele/wall_short.xml:9
264 #: simulation/templates/structures/sele/wallset_stone.xml:5
265 #: simulation/templates/structures/spart/wall_long.xml:9
266 #: simulation/templates/structures/spart/wall_medium.xml:9
267 #: simulation/templates/structures/spart/wall_short.xml:9
268 #: simulation/templates/structures/spart/wallset_stone.xml:5
272 #: simulation/templates/structures/athen/wall_tower.xml:9
273 #: simulation/templates/structures/mace/wall_tower.xml:9
274 #: simulation/templates/structures/ptol/wall_tower.xml:9
275 #: simulation/templates/structures/sele/wall_tower.xml:9
276 #: simulation/templates/structures/spart/wall_tower.xml:9
280 #: simulation/templates/structures/athen/wonder.xml:9
284 #: simulation/templates/structures/bench.xml:11
288 #: simulation/templates/structures/bench.xml:12
292 #: simulation/templates/structures/brit/arsenal.xml:5
293 #: simulation/templates/structures/gaul/arsenal.xml:5
297 #: simulation/templates/structures/brit/barracks.xml:18
301 #: simulation/templates/structures/brit/civil_centre.xml:12
305 #: simulation/templates/structures/brit/corral.xml:8
306 #: simulation/templates/structures/gaul/corral.xml:8
310 #: simulation/templates/structures/brit/crannog.xml:13
311 msgid "Island Settlement"
314 #: simulation/templates/structures/brit/crannog.xml:14
318 #: simulation/templates/structures/brit/crannog.xml:15
320 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
321 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
322 "research technologies. Garrison Soldiers for additional arrows."
323 msgstr "可建在中立或己方土地的海岸,扩张大片疆域。训练民兵,建造船舶,研发技术,驻军来强化火力。"
325 #: simulation/templates/structures/brit/defense_tower.xml:9
326 #: simulation/templates/structures/brit/sentry_tower.xml:5
327 #: simulation/templates/structures/brit/wall_tower.xml:9
328 #: simulation/templates/structures/gaul/defense_tower.xml:9
329 #: simulation/templates/structures/gaul/sentry_tower.xml:5
330 #: simulation/templates/structures/gaul/wall_tower.xml:9
334 #: simulation/templates/structures/brit/dock.xml:12
335 #: simulation/templates/structures/gaul/dock.xml:12
339 #: simulation/templates/structures/brit/farmstead.xml:11
340 #: simulation/templates/structures/gaul/farmstead.xml:8
344 #: simulation/templates/structures/brit/field.xml:5
345 #: simulation/templates/structures/gaul/field.xml:5
349 #: simulation/templates/structures/brit/forge.xml:5
350 #: simulation/templates/structures/gaul/forge.xml:5
354 #: simulation/templates/structures/brit/fortress.xml:12
355 #: simulation/templates/structures/gaul/fortress.xml:5
359 #: simulation/templates/structures/brit/fortress.xml:13
360 #: simulation/templates/structures/cart/fortress.xml:10
361 #: simulation/templates/structures/iber/fortress.xml:6
362 #: simulation/templates/structures/kush/fortress.xml:10
363 #: simulation/templates/structures/mace/fortress.xml:10
364 #: simulation/templates/structures/ptol/fortress.xml:10
365 #: simulation/templates/structures/rome/fortress.xml:6
366 msgid "Train Heroes. Garrison Soldiers for additional arrows."
367 msgstr "训练英雄。驻军增加箭矢。"
369 #: simulation/templates/structures/brit/house.xml:9
370 #: simulation/templates/structures/gaul/house.xml:5
374 #: simulation/templates/structures/brit/kennel.xml:5
378 #: simulation/templates/structures/brit/market.xml:12
379 #: simulation/templates/structures/gaul/market.xml:12
383 #: simulation/templates/structures/brit/outpost.xml:5
384 #: simulation/templates/structures/gaul/outpost.xml:5
388 #: simulation/templates/structures/brit/range.xml:5
389 #: simulation/templates/structures/gaul/range.xml:8
393 #: simulation/templates/structures/brit/stable.xml:11
394 #: simulation/templates/structures/gaul/stable.xml:11
398 #: simulation/templates/structures/brit/storehouse.xml:8
399 #: simulation/templates/structures/gaul/storehouse.xml:8
403 #: simulation/templates/structures/brit/temple.xml:18
404 #: simulation/templates/structures/gaul/temple.xml:18
408 #: simulation/templates/structures/brit/wall_gate.xml:9
409 #: simulation/templates/structures/gaul/wall_gate.xml:9
413 #: simulation/templates/structures/brit/wall_long.xml:9
414 #: simulation/templates/structures/brit/wall_medium.xml:9
415 #: simulation/templates/structures/brit/wall_short.xml:9
416 #: simulation/templates/structures/brit/wallset_stone.xml:5
417 #: simulation/templates/structures/gaul/wall_long.xml:9
418 #: simulation/templates/structures/gaul/wall_medium.xml:9
419 #: simulation/templates/structures/gaul/wall_short.xml:9
420 #: simulation/templates/structures/gaul/wallset_stone.xml:5
424 #: simulation/templates/structures/brit/wonder.xml:9
428 #: simulation/templates/structures/cart/apartment.xml:23
429 msgid "Apartment Building"
432 #: simulation/templates/structures/cart/apartment.xml:24
433 #: simulation/templates/structures/cart/house.xml:8
437 #: simulation/templates/structures/cart/barracks.xml:12
441 #: simulation/templates/structures/cart/civil_centre.xml:8
445 #: simulation/templates/structures/cart/corral.xml:8
449 #: simulation/templates/structures/cart/defense_tower.xml:9
450 #: simulation/templates/structures/cart/tower_artillery.xml:9
451 #: simulation/templates/structures/cart/tower_bolt.xml:9
452 #: simulation/templates/structures/cart/wall_tower.xml:12
456 #: simulation/templates/structures/cart/dock.xml:17
457 msgid "Commercial Port"
460 #: simulation/templates/structures/cart/dock.xml:18
464 #: simulation/templates/structures/cart/embassy.xml:19
465 msgid "Train Mercenaries."
468 #: simulation/templates/structures/cart/embassy_celtic.xml:17
469 msgid "Celtic Embassy"
472 #: simulation/templates/structures/cart/embassy_celtic.xml:18
473 msgid "Train Celtic Mercenaries."
476 #: simulation/templates/structures/cart/embassy_iberian.xml:10
477 msgid "Iberian Embassy"
480 #: simulation/templates/structures/cart/embassy_iberian.xml:11
481 msgid "Train Iberian Mercenaries."
484 #: simulation/templates/structures/cart/embassy_italic.xml:17
485 msgid "Italic Embassy"
488 #: simulation/templates/structures/cart/embassy_italic.xml:18
489 msgid "Train Italic Mercenaries."
492 #: simulation/templates/structures/cart/farmstead.xml:8
496 #: simulation/templates/structures/cart/field.xml:5
500 #: simulation/templates/structures/cart/fortress.xml:9
504 #: simulation/templates/structures/cart/house.xml:16
506 "Add a second story to make an Apartment with a greater population bonus."
509 #: simulation/templates/structures/cart/market.xml:12
513 #: simulation/templates/structures/cart/s_wall_long.xml:10
514 #: simulation/templates/structures/cart/s_wall_medium.xml:10
515 #: simulation/templates/structures/cart/s_wall_short.xml:10
516 #: simulation/templates/structures/cart/s_wall_tower.xml:10
517 #: simulation/templates/structures/cart/wallset_short.xml:5
521 #: simulation/templates/structures/cart/s_wall_long.xml:11
522 #: simulation/templates/structures/cart/s_wall_medium.xml:11
523 #: simulation/templates/structures/cart/s_wall_short.xml:11
524 #: simulation/templates/structures/cart/s_wall_tower.xml:11
528 #: simulation/templates/structures/cart/storehouse.xml:8
532 #: simulation/templates/structures/cart/super_dock.xml:39
533 msgid "Naval Shipyard"
536 #: simulation/templates/structures/cart/super_dock.xml:40
540 #: simulation/templates/structures/cart/super_dock.xml:41
542 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
543 "tracts of territory. Territory root. Construct Warships and research "
545 msgstr "可建在中立或己方领土的海岸,扩张大片领地。修建战舰,研发技术。"
547 #: simulation/templates/structures/cart/super_dock.xml:43
551 #: simulation/templates/structures/cart/temple.xml:9
555 #: simulation/templates/structures/cart/temple.xml:10
556 msgid "Train Healers and Champions, and research healing technologies."
559 #: simulation/templates/structures/cart/tophet.xml:18
560 msgid "Sacrificial Temple"
563 #: simulation/templates/structures/cart/tophet.xml:19
567 #: simulation/templates/structures/cart/wall_gate.xml:9
571 #: simulation/templates/structures/cart/wall_long.xml:9
572 #: simulation/templates/structures/cart/wall_medium.xml:9
573 #: simulation/templates/structures/cart/wall_short.xml:9
577 #: simulation/templates/structures/cart/wallset_stone.xml:5
581 #: simulation/templates/structures/cart/wonder.xml:9
582 msgid "Temple of Ba'al Hammon"
585 #: simulation/templates/structures/celt_hut.xml:20
589 #: simulation/templates/structures/celt_longhouse.xml:20
593 #: simulation/templates/structures/column_doric.xml:12
594 #: simulation/templates/structures/column_doric_fallen.xml:12
595 #: simulation/templates/structures/column_doric_fallen_b.xml:12
599 #: simulation/templates/structures/column_doric.xml:13
603 #: simulation/templates/structures/column_doric_fallen.xml:13
604 #: simulation/templates/structures/column_doric_fallen_b.xml:13
605 msgid "Fallen Doric Column"
608 #: simulation/templates/structures/fence_long.xml:14
609 #: simulation/templates/structures/fence_short.xml:14
613 #: simulation/templates/structures/fence_long.xml:15
614 msgid "Long Wooden Fence"
617 #: simulation/templates/structures/fence_rock_long.xml:12
618 #: simulation/templates/structures/fence_rock_long.xml:13
619 #: simulation/templates/structures/fence_rock_medium.xml:12
620 #: simulation/templates/structures/fence_rock_medium.xml:13
621 #: simulation/templates/structures/fence_rock_short.xml:12
622 #: simulation/templates/structures/fence_rock_short.xml:13
623 #: simulation/templates/structures/fence_rock_stub.xml:12
624 #: simulation/templates/structures/fence_rock_stub.xml:13
628 #: simulation/templates/structures/fence_short.xml:15
629 msgid "Short Wooden Fence"
632 #: simulation/templates/structures/fence_stone.xml:14
633 #: simulation/templates/structures/fence_stone.xml:15
634 #: simulation/templates/structures/fence_stone_long.xml:12
635 #: simulation/templates/structures/fence_stone_long.xml:13
636 #: simulation/templates/structures/fence_stone_medium.xml:12
637 #: simulation/templates/structures/fence_stone_medium.xml:13
638 #: simulation/templates/structures/fence_stone_short.xml:12
639 #: simulation/templates/structures/fence_stone_short.xml:13
640 #: simulation/templates/structures/fence_stone_stub.xml:12
641 #: simulation/templates/structures/fence_stone_stub.xml:13
645 #: simulation/templates/structures/gaul/assembly.xml:27
646 msgid "Assembly of Princes"
649 #: simulation/templates/structures/gaul/assembly.xml:28
653 #: simulation/templates/structures/gaul/assembly.xml:29
654 msgid "Train Champion Trumpeters and Heroes."
657 #: simulation/templates/structures/gaul/barracks.xml:18
661 #: simulation/templates/structures/gaul/civil_centre.xml:12
665 #: simulation/templates/structures/gaul/rotarymill.xml:5
669 #: simulation/templates/structures/gaul/tavern.xml:20
673 #: simulation/templates/structures/gaul/tavern.xml:21
677 #: simulation/templates/structures/gaul/wonder.xml:9
678 msgid "Sanctuary of Corent"
681 #: simulation/templates/structures/gaul/wonder.xml:10
685 #: simulation/templates/structures/generic_field.xml:8
686 #: simulation/templates/structures/mill_field_wheat.xml:6
690 #: simulation/templates/structures/han/academy.xml:27
691 msgid "Imperial Academy"
694 #: simulation/templates/structures/han/academy.xml:28
695 msgid "Dìguó Xuéyuàn"
698 #: simulation/templates/structures/han/academy.xml:30
699 msgid "Train Champions and research their technologies."
700 msgstr "训练冠勇单位,并研发相关科技。"
702 #: simulation/templates/structures/han/academy.xml:31
706 #: simulation/templates/structures/han/arsenal.xml:8
707 msgid "Bīnggōng Chǎng"
710 #: simulation/templates/structures/han/barracks.xml:12
714 #: simulation/templates/structures/han/civil_centre.xml:12
718 #: simulation/templates/structures/han/civil_centre.xml:33
720 "Enable training of heroes, reduce the batch training times and greatly "
721 "increase the health, capture resistance and garrison capacity of this "
722 "specific Civic Center."
723 msgstr "启用训练英雄,令市政中心减少批次训练时间,大幅提升生命值、反占领点数及驻军容量。"
725 #: simulation/templates/structures/han/civil_centre_court.xml:17
726 msgid "Imperial Court"
729 #: simulation/templates/structures/han/civil_centre_court.xml:18
733 #: simulation/templates/structures/han/civil_centre_court.xml:19
734 msgid "ImperialCourt"
737 #: simulation/templates/structures/han/corral.xml:12
741 #: simulation/templates/structures/han/defense_tower.xml:12
745 #: simulation/templates/structures/han/defense_tower.xml:23
747 "This tower has greater range, greater attack, greater health, and is twice "
748 "as difficult to capture."
749 msgstr "射程更远、攻击力更强,生命值更高,反占领能力提升一倍。"
751 #: simulation/templates/structures/han/defense_tower_great.xml:31
755 #: simulation/templates/structures/han/defense_tower_great.xml:32
759 #: simulation/templates/structures/han/defense_tower_great.xml:34
763 #: simulation/templates/structures/han/dock.xml:9
767 #: simulation/templates/structures/han/farmstead.xml:17
771 #: simulation/templates/structures/han/field.xml:15
775 #: simulation/templates/structures/han/field.xml:16
779 #: simulation/templates/structures/han/field_grain.xml:5
783 #: simulation/templates/structures/han/forge.xml:12
784 msgid "Duànzào Chǎng"
787 #: simulation/templates/structures/han/fortress.xml:12
788 #: simulation/templates/structures/han/fortress_old.xml:12
792 #: simulation/templates/structures/han/house.xml:12
796 #: simulation/templates/structures/han/laozigate.xml:21
797 #: simulation/templates/structures/han/laozigate.xml:24
801 #: simulation/templates/structures/han/laozigate.xml:22
805 #: simulation/templates/structures/han/market.xml:9
809 #: simulation/templates/structures/han/ministry.xml:36
810 msgid "Imperial Ministry"
813 #: simulation/templates/structures/han/ministry.xml:37
817 #: simulation/templates/structures/han/ministry.xml:39
818 msgid "ImperialMinistry"
821 #: simulation/templates/structures/han/ministry.xml:40
823 "Train the Nine Ministers. Territory root. Research a powerful suite of "
824 "Administrative technologies."
825 msgstr "训练九个部长. 领土根基. 研发一套管理技术。"
827 #: simulation/templates/structures/han/outpost.xml:5
831 #: simulation/templates/structures/han/palisades_curve.xml:10
832 #: simulation/templates/structures/han/palisades_long.xml:4
833 #: simulation/templates/structures/han/palisades_medium.xml:4
834 #: simulation/templates/structures/han/palisades_short.xml:4
835 #: simulation/templates/structures/han/wallset_palisade.xml:5
836 msgid "Bamboo Stockade"
839 #: simulation/templates/structures/han/palisades_gate.xml:4
840 msgid "Bamboo Stockade Gate"
843 #: simulation/templates/structures/han/palisades_tower.xml:4
844 msgid "Bamboo Stockade Tower"
847 #: simulation/templates/structures/han/range.xml:12
851 #: simulation/templates/structures/han/sentry_tower.xml:5
855 #: simulation/templates/structures/han/stable.xml:12
859 #: simulation/templates/structures/han/storehouse.xml:17
863 #: simulation/templates/structures/han/temple.xml:12
867 #: simulation/templates/structures/han/wall_gate.xml:9
871 #: simulation/templates/structures/han/wall_long.xml:9
872 #: simulation/templates/structures/han/wall_medium.xml:9
873 #: simulation/templates/structures/han/wall_short.xml:9
877 #: simulation/templates/structures/han/wall_tower.xml:9
881 #: simulation/templates/structures/han/wallset_stone.xml:5
885 #: simulation/templates/structures/han/wonder.xml:12
886 msgid "Míngtáng Bìyōng"
889 #: simulation/templates/structures/hellenic_epic_temple.xml:23
893 #: simulation/templates/structures/hellenic_epic_temple.xml:24
894 msgid "Naos Parthenos"
897 #: simulation/templates/structures/hellenic_epic_temple.xml:25
898 msgid "Garrison units to heal them at a quick rate."
899 msgstr "单位驻防,以便迅速治愈。"
901 #: simulation/templates/structures/hellenic_propylaea.xml:20
905 #: simulation/templates/structures/hellenic_propylaea.xml:21
909 #: simulation/templates/structures/hellenic_stoa.xml:24
910 msgid "Hellenic Stoa"
913 #: simulation/templates/structures/iber/barracks.xml:5
917 #: simulation/templates/structures/iber/civil_centre.xml:8
921 #: simulation/templates/structures/iber/corral.xml:8
925 #: simulation/templates/structures/iber/defense_tower.xml:31
926 #: simulation/templates/structures/iber/wall_tower.xml:9
930 #: simulation/templates/structures/iber/dock.xml:12
934 #: simulation/templates/structures/iber/farmstead.xml:11
938 #: simulation/templates/structures/iber/field.xml:5
942 #: simulation/templates/structures/iber/forge.xml:5
946 #: simulation/templates/structures/iber/fortress.xml:5
950 #: simulation/templates/structures/iber/house.xml:5
954 #: simulation/templates/structures/iber/market.xml:12
958 #: simulation/templates/structures/iber/monument.xml:31
959 msgid "Revered Monument"
962 #: simulation/templates/structures/iber/monument.xml:32
963 msgid "Gur Oroigarri"
966 #: simulation/templates/structures/iber/monument.xml:9
967 #: simulation/templates/structures/iber/monument.xml:34
971 #: simulation/templates/structures/iber/storehouse.xml:5
975 #: simulation/templates/structures/iber/temple.xml:12
979 #: simulation/templates/structures/iber/wall_gate.xml:9
983 #: simulation/templates/structures/iber/wall_long.xml:9
984 #: simulation/templates/structures/iber/wall_medium.xml:9
985 #: simulation/templates/structures/iber/wall_short.xml:9
986 #: simulation/templates/structures/iber/wallset_stone.xml:5
990 #: simulation/templates/structures/iber/wonder.xml:9
994 #: simulation/templates/structures/ishtar_gate.xml:25
995 msgid "Ishtar Gate of Babylon"
998 #: simulation/templates/structures/ishtar_gate.xml:26
999 msgid "Territory root."
1002 #: simulation/templates/structures/kush/arsenal.xml:5
1006 #: simulation/templates/structures/kush/barracks.xml:9
1010 #: simulation/templates/structures/kush/camp_blemmye.xml:22
1011 msgid "Blemmye Camp"
1014 #: simulation/templates/structures/kush/camp_blemmye.xml:23
1015 msgid "Train Blemmye Mercenaries."
1018 #: simulation/templates/structures/kush/camp_noba.xml:22
1019 msgid "Noba Village"
1022 #: simulation/templates/structures/kush/camp_noba.xml:23
1023 msgid "Train Noba Mercenaries."
1026 #: simulation/templates/structures/kush/civil_centre.xml:9
1030 #: simulation/templates/structures/kush/corral.xml:9
1034 #: simulation/templates/structures/kush/defense_tower.xml:5
1038 #: simulation/templates/structures/kush/dock.xml:9
1042 #: simulation/templates/structures/kush/elephant_stable.xml:5
1046 #: simulation/templates/structures/kush/field.xml:5
1050 #: simulation/templates/structures/kush/forge.xml:5
1051 msgid "hmw hʿy n rȝ-ʿ"
1054 #: simulation/templates/structures/kush/fortress.xml:9
1058 #: simulation/templates/structures/kush/house.xml:5
1062 #: simulation/templates/structures/kush/market.xml:9
1066 #: simulation/templates/structures/kush/outpost.xml:5
1070 #: simulation/templates/structures/kush/pyramid_large.xml:26
1071 msgid "Large Pyramid"
1074 #: simulation/templates/structures/kush/pyramid_large.xml:27
1078 #: simulation/templates/structures/kush/pyramid_large.xml:29
1079 #: simulation/templates/structures/kush/pyramid_small.xml:26
1083 #: simulation/templates/structures/kush/pyramid_small.xml:23
1084 msgid "Small Pyramid"
1087 #: simulation/templates/structures/kush/pyramid_small.xml:24
1091 #: simulation/templates/structures/kush/range.xml:8
1095 #: simulation/templates/structures/kush/sentry_tower.xml:5
1099 #: simulation/templates/structures/kush/shrine.xml:12
1103 #: simulation/templates/structures/kush/shrine.xml:13
1107 #: simulation/templates/structures/kush/stable.xml:9
1111 #: simulation/templates/structures/kush/storehouse.xml:5
1115 #: simulation/templates/structures/kush/temple.xml:8
1116 msgid "Temple of Apedemak"
1119 #: simulation/templates/structures/kush/temple.xml:9
1123 #: simulation/templates/structures/kush/temple.xml:10
1125 "Train Healers and Apedemak Champions and research healing technologies."
1126 msgstr "训练医师和冠勇守卫,,研发治疗技术"
1128 #: simulation/templates/structures/kush/temple.xml:11
1129 msgid "TempleOfApedemak"
1132 #: simulation/templates/structures/kush/temple_amun.xml:27
1133 msgid "Grand Temple of Amun"
1136 #: simulation/templates/structures/kush/temple_amun.xml:28
1140 #: simulation/templates/structures/kush/temple_amun.xml:29
1141 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1142 msgstr "训练阿蒙冠勇兵和精锐医师,研发治疗技术。"
1144 #: simulation/templates/structures/kush/temple_amun.xml:31
1145 msgid "TempleOfAmun"
1148 #: simulation/templates/structures/kush/wall_gate.xml:9
1152 #: simulation/templates/structures/kush/wall_long.xml:9
1153 #: simulation/templates/structures/kush/wall_medium.xml:9
1154 #: simulation/templates/structures/kush/wall_short.xml:9
1155 #: simulation/templates/structures/kush/wallset_stone.xml:5
1159 #: simulation/templates/structures/kush/wall_tower.xml:9
1163 #: simulation/templates/structures/kush/wonder.xml:9
1167 #: simulation/templates/structures/mace/library.xml:5
1168 #: simulation/templates/structures/ptol/library.xml:5
1169 #: simulation/templates/structures/sele/library.xml:9
1173 #: simulation/templates/structures/mace/wonder.xml:9
1174 msgid "Anaktoron ton Aigai"
1177 #: simulation/templates/structures/maur/barracks.xml:15
1181 #: simulation/templates/structures/maur/civil_centre.xml:12
1185 #: simulation/templates/structures/maur/corral.xml:8
1189 #: simulation/templates/structures/maur/defense_tower.xml:5
1190 #: simulation/templates/structures/maur/tower_double.xml:20
1194 #: simulation/templates/structures/maur/dock.xml:9
1195 msgid "Naukasthanaka"
1198 #: simulation/templates/structures/maur/elephant_stable.xml:5
1202 #: simulation/templates/structures/maur/field.xml:5
1206 #: simulation/templates/structures/maur/forge.xml:5
1210 #: simulation/templates/structures/maur/fortress.xml:5
1214 #: simulation/templates/structures/maur/house.xml:8
1218 #: simulation/templates/structures/maur/market.xml:12
1222 #: simulation/templates/structures/maur/outpost.xml:5
1226 #: simulation/templates/structures/maur/palace.xml:20
1227 #: simulation/templates/structures/maur/palace.xml:26
1228 #: simulation/templates/structures/pers/apadana.xml:30
1229 #: simulation/templates/structures/pers/tacara.xml:23
1230 #: simulation/templates/structures/pers/tacara.xml:26
1234 #: simulation/templates/structures/maur/palace.xml:21
1238 #: simulation/templates/structures/maur/palace.xml:30
1239 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1242 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1243 msgid "Edict Pillar of Ashoka"
1246 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1247 msgid "Śāsana Stambha Aśokā"
1250 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1251 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1255 #: simulation/templates/structures/maur/storehouse.xml:5
1259 #: simulation/templates/structures/maur/temple.xml:12
1263 #: simulation/templates/structures/maur/tower_double.xml:16
1264 msgid "Rampart Tower"
1267 #: simulation/templates/structures/maur/tower_double.xml:18
1269 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1270 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1271 "the murder holes tech to protect its foot."
1272 msgstr "生命值更高的防御塔可以驻守高达16位射手。可见的射手驻军将获得射程和装甲加成。只能驻守射手。需要“悬眼”技术以取消最小射程。"
1274 #: simulation/templates/structures/maur/wall_gate.xml:15
1278 #: simulation/templates/structures/maur/wall_long.xml:15
1279 #: simulation/templates/structures/maur/wall_medium.xml:15
1280 #: simulation/templates/structures/maur/wall_short.xml:15
1281 #: simulation/templates/structures/maur/wallset_stone.xml:5
1285 #: simulation/templates/structures/maur/wall_tower.xml:18
1289 #: simulation/templates/structures/maur/wonder.xml:9
1293 #: simulation/templates/structures/mausoleum.xml:8
1294 msgid "Mausoleum at Halicarnassus"
1297 #: simulation/templates/structures/mausoleum.xml:9
1301 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1302 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1303 msgid "MercenaryCamp"
1306 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1307 msgid "Egyptian Mercenary Camp"
1310 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1311 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1312 msgid "Stratopedeia Misthophorōn"
1315 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1316 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1317 msgstr "占领这个军营以训练来自希腊及埃及的雇佣兵。"
1319 #: simulation/templates/structures/kush/farmstead.xml:9
1320 #: simulation/templates/structures/mill_desert.xml:8
1321 #: simulation/templates/structures/mill_saharan.xml:8
1325 #: simulation/templates/structures/athen/farmstead.xml:11
1326 #: simulation/templates/structures/mace/farmstead.xml:11
1327 #: simulation/templates/structures/mill_greek.xml:8
1328 #: simulation/templates/structures/ptol/farmstead.xml:8
1329 #: simulation/templates/structures/sele/farmstead.xml:8
1330 #: simulation/templates/structures/spart/farmstead.xml:11
1334 #: simulation/templates/structures/maur/farmstead.xml:11
1335 #: simulation/templates/structures/mill_indian.xml:8
1339 #: simulation/templates/structures/mill_italian.xml:8
1343 #: simulation/templates/structures/mill_middle_eastern.xml:8
1344 #: simulation/templates/structures/pers/farmstead.xml:8
1348 #: simulation/templates/structures/brit/rotarymill.xml:5
1349 #: simulation/templates/structures/mill_temperate_europe.xml:4
1353 #: simulation/templates/structures/obelisk.xml:11
1357 #: simulation/templates/structures/obelisk.xml:12
1358 msgid "Egyptian Obelisk"
1361 #: simulation/templates/structures/palisades_fort.xml:9
1362 msgid "Wooden Tower"
1365 #: simulation/templates/structures/palisades_gate.xml:20
1366 msgid "Palisade Gate"
1369 #: simulation/templates/structures/han/palisades_long.xml:9
1370 #: simulation/templates/structures/palisades_gate.xml:22
1371 #: simulation/templates/structures/palisades_long.xml:31
1372 msgid "Allow units access through Palisades. Can be locked to prevent access."
1373 msgstr "允许单位通过,也可以锁定木门禁止通过"
1375 #: simulation/templates/structures/palisades_long.xml:17
1376 msgid "Can be converted into a Palisade Gate."
1379 #: simulation/templates/structures/palisades_spike_angle.xml:17
1383 #: simulation/templates/structures/palisades_spikes_small.xml:17
1384 msgid "Small Spikes"
1387 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1391 #: simulation/templates/structures/palisades_watchtower.xml:14
1395 #: simulation/templates/structures/pers/apadana.xml:26
1399 #: simulation/templates/structures/pers/apadana.xml:27
1403 #: simulation/templates/structures/pers/apadana.xml:28
1404 #: simulation/templates/structures/spart/syssiton.xml:25
1405 msgid "Train Champions and Heroes."
1408 #: simulation/templates/structures/pers/apartment_block.xml:12
1409 msgid "Apartment Block"
1412 #: simulation/templates/structures/pers/barracks.xml:5
1416 #: simulation/templates/structures/pers/civil_centre.xml:8
1417 msgid "Provincial Governor"
1420 #: simulation/templates/structures/pers/civil_centre.xml:9
1424 #: simulation/templates/structures/pers/corral.xml:11
1428 #: simulation/templates/structures/pers/defense_tower.xml:5
1429 #: simulation/templates/structures/pers/tower_babylon.xml:5
1430 #: simulation/templates/structures/pers/wall_tower.xml:9
1434 #: simulation/templates/structures/pers/dock.xml:12
1438 #: simulation/templates/structures/pers/field.xml:5
1442 #: simulation/templates/structures/pers/forge.xml:5
1446 #: simulation/templates/structures/pers/fortress.xml:5
1450 #: simulation/templates/structures/pers/hall.xml:23
1451 msgid "Gate of All Nations"
1454 #: simulation/templates/structures/pers/hall.xml:24
1455 msgid "Duvarθi Visadahyu"
1458 #: simulation/templates/structures/pers/hall.xml:25
1462 #: simulation/templates/structures/pers/house.xml:8
1466 #: simulation/templates/structures/pers/house_b.xml:12
1467 #: simulation/templates/structures/pers/inn.xml:12
1471 #: simulation/templates/structures/pers/ice_house.xml:25
1475 #: simulation/templates/structures/pers/ice_house.xml:26
1479 #: simulation/templates/structures/pers/ice_house.xml:27
1483 #: simulation/templates/structures/pers/market.xml:12
1487 #: simulation/templates/structures/pers/outpost.xml:5
1491 #: simulation/templates/structures/pers/stable.xml:9
1495 #: simulation/templates/structures/pers/storehouse.xml:5
1499 #: simulation/templates/structures/pers/tacara.xml:24
1503 #: simulation/templates/structures/pers/temple.xml:12
1507 #: simulation/templates/structures/pers/wall_gate.xml:9
1511 #: simulation/templates/structures/pers/wall_long.xml:9
1512 #: simulation/templates/structures/pers/wall_medium.xml:9
1513 #: simulation/templates/structures/pers/wall_short.xml:9
1514 #: simulation/templates/structures/pers/wallset_stone.xml:5
1518 #: simulation/templates/structures/pers/warehouse.xml:12
1522 #: simulation/templates/structures/pers/wonder.xml:9
1523 msgid "Hanging Gardens of Babylon"
1526 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1527 #: simulation/templates/structures/sele/elephant_stable.xml:5
1528 msgid "Stathmos tōn Elepantōn"
1531 #: simulation/templates/structures/ptol/lighthouse.xml:25
1532 #: simulation/templates/structures/ptol/lighthouse.xml:29
1536 #: simulation/templates/structures/ptol/lighthouse.xml:26
1540 #: simulation/templates/structures/ptol/lighthouse.xml:27
1542 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1544 msgstr "可以在己方、盟友和中立的海岸建立,获得所有沿海地区和水域的视野。"
1546 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1547 msgid "Mercenary Camp"
1550 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1552 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1553 "casts no territory influence. Train Mercenaries."
1554 msgstr "廉价的市政中心和军营,可在己方和中立区域建造,并能招募佣兵。"
1556 #: simulation/templates/structures/ptol/military_colony.xml:9
1557 #: simulation/templates/structures/sele/military_colony.xml:9
1561 #: simulation/templates/structures/ptol/temple_2.xml:24
1562 msgid "Temple of Isis"
1565 #: simulation/templates/structures/ptol/temple_2.xml:26
1566 msgid "Train Heroes and Healers. Research special technologies."
1569 #: simulation/templates/structures/ptol/temple_2.xml:28
1570 msgid "TempleOfIsis"
1573 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1577 #: simulation/templates/structures/ptol/wonder.xml:9
1578 msgid "Hieron tou Hōrou"
1581 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1582 msgid "Amphitheātrum"
1585 #: simulation/templates/structures/rome/arch.xml:22
1586 msgid "Triumphal Arch"
1589 #: simulation/templates/structures/rome/arch.xml:23
1590 msgid "Arcus Triumphālis"
1593 #: simulation/templates/structures/rome/arch.xml:24
1594 msgid "TriumphalArch"
1597 #: simulation/templates/structures/rome/army_camp.xml:71
1601 #: simulation/templates/structures/rome/army_camp.xml:72
1605 #: simulation/templates/structures/rome/army_camp.xml:73
1607 "Build in neutral or enemy territory. Train Advanced Melee Infantry and "
1608 "Marian Legionaries. Construct Rams. Garrison Soldiers for additional arrows."
1611 #: simulation/templates/structures/rome/army_camp.xml:31
1612 #: simulation/templates/structures/rome/army_camp.xml:75
1616 #: simulation/templates/structures/rome/arsenal.xml:5
1617 msgid "Ballistārium"
1620 #: simulation/templates/structures/rome/barracks.xml:12
1624 #: simulation/templates/structures/rome/civil_centre.xml:12
1628 #: simulation/templates/structures/rome/corral.xml:8
1632 #: simulation/templates/structures/rome/defense_tower.xml:9
1633 #: simulation/templates/structures/rome/tower_artillery.xml:9
1634 #: simulation/templates/structures/rome/tower_bolt.xml:9
1635 msgid "Turris Laterīcia"
1638 #: simulation/templates/structures/rome/dock.xml:12
1642 #: simulation/templates/structures/rome/farmstead.xml:8
1646 #: simulation/templates/structures/rome/field.xml:5
1650 #: simulation/templates/structures/rome/forge.xml:5
1651 msgid "Armāmentārium"
1654 #: simulation/templates/structures/rome/fortress.xml:5
1658 #: simulation/templates/structures/rome/house.xml:5
1662 #: simulation/templates/structures/rome/market.xml:12
1666 #: simulation/templates/structures/rome/outpost.xml:5
1670 #: simulation/templates/structures/rome/sentry_tower.xml:5
1671 msgid "Turris Līgnea"
1674 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1675 msgid "Siege Wall Gate"
1678 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1679 msgid "Porta Circummūnītiōnis"
1682 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1683 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1684 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1685 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1686 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1687 #: simulation/templates/structures/rome/wallset_siege.xml:9
1691 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1692 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1693 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1694 #: simulation/templates/structures/rome/wallset_siege.xml:5
1698 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1699 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1700 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1701 #: simulation/templates/structures/rome/wallset_siege.xml:6
1702 msgid "Mūrus Circummūnītiōnis"
1705 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1706 msgid "Siege Wall Tower"
1709 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1710 msgid "Turris Circummūnītiōnis"
1713 #: simulation/templates/structures/rome/stable.xml:5
1717 #: simulation/templates/structures/rome/storehouse.xml:8
1718 msgid "Receptāculum"
1721 #: simulation/templates/structures/rome/temple.xml:9
1725 #: simulation/templates/structures/rome/temple_mars.xml:12
1726 msgid "Temple of Mars"
1729 #: simulation/templates/structures/rome/temple_mars.xml:13
1730 msgid "Aedēs Mārtiālis"
1733 #: simulation/templates/structures/rome/temple_mars.xml:14
1734 msgid "TempleOfMars"
1737 #: simulation/templates/structures/rome/temple_vesta.xml:18
1738 msgid "Temple of Vesta"
1741 #: simulation/templates/structures/rome/temple_vesta.xml:19
1742 msgid "Aedēs Vestālis"
1745 #: simulation/templates/structures/rome/temple_vesta.xml:21
1746 msgid "TempleOfVesta"
1749 #: simulation/templates/structures/rome/tent.xml:25
1750 msgid "Tabernāculum"
1753 #: simulation/templates/structures/rome/tent.xml:27
1754 msgid "A temporary shelter for soldiers."
1757 #: simulation/templates/structures/rome/wall_gate.xml:9
1761 #: simulation/templates/structures/rome/wall_long.xml:9
1762 #: simulation/templates/structures/rome/wall_medium.xml:9
1763 #: simulation/templates/structures/rome/wall_short.xml:9
1764 #: simulation/templates/structures/rome/wallset_stone.xml:5
1768 #: simulation/templates/structures/rome/wall_tower.xml:9
1769 msgid "Turris Lapidea"
1772 #: simulation/templates/structures/rome/wallset_siege.xml:7
1773 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1774 msgstr "分隔土地,建立在己方、中立或敌方领土上。"
1776 #: simulation/templates/structures/rome/wonder.xml:9
1777 msgid "Aedēs Iovis Optimi Maximi"
1780 #: simulation/templates/structures/sele/wonder.xml:9
1781 msgid "Hieron tou Apollōnos Pythiou"
1784 #: simulation/templates/structures/sele_colonnade.xml:12
1788 #: simulation/templates/structures/sele_colonnade.xml:13
1789 msgid "Corinthian Colonnade"
1792 #: simulation/templates/structures/shrine_celtic.xml:9
1796 #: simulation/templates/structures/shrine_chinese.xml:9
1800 #: simulation/templates/structures/shrine_egyptian.xml:5
1801 #: simulation/templates/structures/shrine_kushite.xml:5
1802 msgid "Sanctuary Kiosk"
1805 #: simulation/templates/structures/athen/temple.xml:9
1806 #: simulation/templates/structures/mace/temple.xml:9
1807 #: simulation/templates/structures/ptol/temple.xml:12
1808 #: simulation/templates/structures/ptol/temple_2.xml:25
1809 #: simulation/templates/structures/sele/temple.xml:9
1810 #: simulation/templates/structures/shrine_greek_01.xml:9
1811 #: simulation/templates/structures/shrine_greek_02.xml:9
1812 #: simulation/templates/structures/spart/temple.xml:9
1816 #: simulation/templates/structures/shrine_italian.xml:9
1817 msgid "Aedēs Sanitatem"
1820 #: simulation/templates/structures/spart/gerousia.xml:22
1821 msgid "Spartan Senate"
1824 #: simulation/templates/structures/spart/gerousia.xml:23
1828 #: simulation/templates/structures/spart/gerousia.xml:24
1829 msgid "Research technologies."
1832 #: simulation/templates/structures/spart/persian_stoa.xml:9
1833 msgid "\\\"Persian\\\" Stoa"
1836 #: simulation/templates/structures/spart/persian_stoa.xml:10
1837 msgid "Stoa Persikē"
1840 #: simulation/templates/structures/spart/syssiton.xml:23
1841 msgid "Military Mess Hall"
1844 #: simulation/templates/structures/spart/syssiton.xml:24
1848 #: simulation/templates/structures/spart/syssiton.xml:27
1852 #: simulation/templates/structures/spart/wonder.xml:9
1853 msgid "Hieron tēs Artemidos Orthias"
1856 #: simulation/templates/structures/stall_big.xml:11
1860 #: simulation/templates/structures/stall_med.xml:11
1861 msgid "Medium stall"
1864 #: simulation/templates/structures/stall_small_a.xml:11
1865 #: simulation/templates/structures/stall_small_b.xml:11
1869 #: simulation/templates/structures/stonehenge.xml:8
1873 #: simulation/templates/structures/table_rectangle.xml:11
1874 #: simulation/templates/structures/table_square.xml:11
1878 #: simulation/templates/structures/table_rectangle.xml:12
1879 msgid "Rectangle Table"
1882 #: simulation/templates/structures/table_square.xml:12
1883 msgid "Square Table"
1886 #: simulation/templates/structures/tent_arab.xml:35
1887 msgid "Arab Army Tent"
1890 #: simulation/templates/structures/rome/tent.xml:24
1891 #: simulation/templates/structures/tent_arab.xml:36
1892 #: simulation/templates/structures/tent_arab.xml:38
1893 #: simulation/templates/structures/tent_bedouin.xml:36
1894 #: simulation/templates/structures/tent_bedouin.xml:38
1895 #: simulation/templates/structures/tent_desert.xml:36
1896 #: simulation/templates/structures/tent_desert.xml:38
1897 #: simulation/templates/structures/tent_mace.xml:36
1898 #: simulation/templates/structures/tent_mace.xml:38
1899 #: simulation/templates/structures/tent_rome.xml:36
1900 #: simulation/templates/structures/tent_rome.xml:38
1904 #: simulation/templates/structures/tent_arab.xml:39
1905 #: simulation/templates/structures/tent_bedouin.xml:39
1906 #: simulation/templates/structures/tent_desert.xml:39
1907 #: simulation/templates/structures/tent_mace.xml:39
1908 #: simulation/templates/structures/tent_rome.xml:39
1909 msgid "A temporary shelter for soldiers. +5 population bonus."
1910 msgstr "士兵的临时帐篷。人口 +5。"
1912 #: simulation/templates/structures/tent_bedouin.xml:35
1913 msgid "Bedouin Tent"
1916 #: simulation/templates/structures/tent_desert.xml:35
1917 msgid "Desert Army Tent"
1920 #: simulation/templates/structures/tent_mace.xml:35
1921 msgid "Macedonian Army Tent"
1924 #: simulation/templates/structures/tent_rome.xml:35
1925 msgid "Roman Army Tent"
1928 #: simulation/templates/structures/trading_post_celtic.xml:9
1929 msgid "Celtic Tavern"
1932 #: simulation/templates/structures/trading_post_desert.xml:9
1933 msgid "Desert Bazaar"
1936 #: simulation/templates/structures/uffington_horse.xml:10
1937 msgid "Uffington White Horse"
1940 #: simulation/templates/template_structure_civic.xml:5
1941 msgid "Civic Structure"
1944 #: simulation/templates/template_structure_civic.xml:6
1948 #: simulation/templates/structures/rome/army_camp.xml:5
1949 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1950 #: simulation/templates/template_structure_defensive_tower.xml:5
1951 #: simulation/templates/template_structure_military_fortress.xml:5
1952 msgctxt "Name of an attack, usually the weapon."
1956 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1957 msgid "Civic Center"
1960 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1962 "Build in own or neutral territory. Acquire large tracts of territory. "
1963 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1964 "for additional arrows."
1965 msgstr "可建在中立土地或己方疆域内,扩张大片疆域。训练民兵,研发技术,驻守士兵来强化火力。"
1967 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1968 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1969 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1973 #: simulation/templates/structures/han/civil_centre_court.xml:19
1974 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1975 #: simulation/templates/template_structure_defensive.xml:5
1976 #: simulation/templates/template_structure_military_fortress.xml:69
1980 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1981 msgid "Military Colony"
1984 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1988 #: simulation/templates/structures/pers/house_a.xml:12
1989 #: simulation/templates/template_structure_civic_house.xml:26
1990 #: simulation/templates/template_structure_civic_house.xml:28
1994 #: simulation/templates/structures/kush/pyramid_small.xml:26
1995 #: simulation/templates/structures/pers/ice_house.xml:27
1996 #: simulation/templates/structures/spart/syssiton.xml:27
1997 #: simulation/templates/template_structure_civic_house.xml:28
1998 #: simulation/templates/template_structure_economic_farmstead.xml:30
1999 #: simulation/templates/template_structure_economic_storehouse.xml:28
2000 #: simulation/templates/template_structure_military_barracks.xml:29
2001 #: simulation/templates/template_structure_military_dock.xml:27
2002 #: simulation/templates/template_structure_military_kennel.xml:30
2003 #: simulation/templates/template_structure_military_range.xml:25
2004 #: simulation/templates/template_structure_military_stable.xml:29
2005 #: simulation/templates/template_structure_resource_corral.xml:29
2009 #: simulation/templates/structures/athen/royal_stoa.xml:5
2010 #: simulation/templates/structures/hellenic_stoa.xml:23
2011 #: simulation/templates/structures/mace/royal_stoa.xml:5
2012 #: simulation/templates/structures/spart/royal_stoa.xml:12
2013 #: simulation/templates/template_structure_civic_stoa.xml:27
2014 #: simulation/templates/template_structure_civic_stoa.xml:30
2018 #: simulation/templates/structures/athen/gymnasium.xml:26
2019 #: simulation/templates/structures/gaul/tavern.xml:22
2020 #: simulation/templates/structures/han/laozigate.xml:24
2021 #: simulation/templates/structures/han/ministry.xml:39
2022 #: simulation/templates/structures/iber/monument.xml:34
2023 #: simulation/templates/structures/mace/arsenal.xml:6
2024 #: simulation/templates/structures/maur/elephant_stable.xml:7
2025 #: simulation/templates/structures/merc_camp_egyptian.xml:31
2026 #: simulation/templates/structures/rome/army_camp.xml:75
2027 #: simulation/templates/structures/spart/gerousia.xml:26
2028 #: simulation/templates/template_structure_civic_stoa.xml:30
2029 #: simulation/templates/template_structure_civic_temple.xml:32
2030 #: simulation/templates/template_structure_economic_market.xml:28
2031 #: simulation/templates/template_structure_military_embassy.xml:24
2032 #: simulation/templates/template_structure_military_forge.xml:26
2036 #: simulation/templates/template_structure_civic_temple.xml:29
2037 #: simulation/templates/template_structure_civic_temple.xml:32
2041 #: simulation/templates/template_structure_civic_temple.xml:31
2042 msgid "Train Healers and research healing technologies."
2043 msgstr "技术训练医师并研发医疗技术。"
2045 #: simulation/templates/template_structure_defensive.xml:4
2046 msgid "Defensive Structure"
2049 #: simulation/templates/structures/palisades_outpost.xml:17
2050 #: simulation/templates/template_structure_defensive_outpost.xml:9
2051 #: simulation/templates/template_structure_defensive_outpost.xml:28
2052 #: simulation/templates/template_structure_defensive_outpost.xml:31
2056 #: simulation/templates/template_structure_defensive_outpost.xml:30
2057 msgid "Build in own or neutral territory."
2060 #: simulation/templates/structures/han/wallset_palisade.xml:7
2061 #: simulation/templates/structures/wallset_palisade.xml:4
2062 #: simulation/templates/structures/wallset_palisade.xml:6
2063 #: simulation/templates/template_structure_defensive_palisade.xml:13
2064 #: simulation/templates/template_structure_defensive_palisade.xml:16
2068 #: simulation/templates/structures/han/wallset_palisade.xml:6
2069 #: simulation/templates/structures/wallset_palisade.xml:5
2070 #: simulation/templates/template_structure_defensive_palisade.xml:15
2071 msgid "Wall off an area. Build in own or neutral territory."
2072 msgstr "分隔土地,建立在己方或中立土地上。"
2074 #: simulation/templates/template_structure_defensive_tower.xml:36
2075 #: simulation/templates/template_structure_defensive_tower.xml:52
2076 #: simulation/templates/template_structure_defensive_tower.xml:53
2080 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2081 msgctxt "Name of an attack, usually the weapon."
2085 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2086 msgid "Artillery Tower"
2089 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2090 msgid "ArtilleryTower"
2093 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2094 msgctxt "Name of an attack, usually the weapon."
2098 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2102 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2106 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2107 msgid "Sentry Tower"
2110 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2111 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2113 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2114 " to protect its foot."
2115 msgstr "步兵驻军其中可强化火力,需要“悬眼”技术来取消最小射程。 "
2117 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2121 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2122 msgid "Reinforce with stone and upgrade to a defense tower."
2123 msgstr "用石头加固并升级防御塔。"
2125 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2129 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2133 #: simulation/templates/template_structure_defensive_wall.xml:12
2134 #: simulation/templates/template_structure_defensive_wall.xml:15
2138 #: simulation/templates/template_structure_defensive_wall.xml:14
2139 msgid "Wall off your town for a stout defense."
2140 msgstr "在城镇周围建造墙,可以用来侦查和防御。"
2142 #: simulation/templates/structures/palisades_gate.xml:23
2143 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2144 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2148 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2149 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2150 msgid "Allow units access through Walls. Can be locked to prevent access."
2151 msgstr "允许单位通过,也可以闭锁禁止通过。"
2153 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2154 msgid "Can be converted into a Gate."
2157 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2161 #: simulation/templates/template_structure_economic.xml:4
2162 msgid "Economic Structure"
2165 #: simulation/templates/template_structure_economic.xml:5
2166 #: simulation/templates/template_structure_military_dock.xml:27
2167 #: simulation/templates/template_structure_resource_corral.xml:29
2171 #: simulation/templates/template_structure_economic_farmstead.xml:26
2172 #: simulation/templates/template_structure_economic_farmstead.xml:30
2176 #: simulation/templates/template_structure_economic_farmstead.xml:28
2177 msgid "Research food gathering technologies."
2178 msgstr "存放食物。升级食物收集技术。"
2180 #: simulation/templates/template_structure_economic_market.xml:24
2181 #: simulation/templates/template_structure_economic_market.xml:28
2185 #: simulation/templates/template_structure_economic_market.xml:26
2187 "Barter resources. Establish trade routes. Train Traders and research trade "
2188 "and barter technologies."
2189 msgstr "训练商人,和其它集市进行贸易,交易物资。研究提升贸易技术。"
2191 #: simulation/templates/template_structure_economic_market.xml:28
2192 #: simulation/templates/template_structure_military_dock.xml:27
2196 #: simulation/templates/template_structure_economic_storehouse.xml:24
2197 #: simulation/templates/template_structure_economic_storehouse.xml:28
2201 #: simulation/templates/template_structure_economic_storehouse.xml:26
2202 msgid "Research gathering technologies."
2203 msgstr "收集 木材,石料,金属。对以上物资的收集技术改良。"
2205 #: simulation/templates/template_structure_military.xml:10
2206 msgid "Military Structure"
2209 #: simulation/templates/template_structure_military.xml:12
2213 #: simulation/templates/template_structure_military_arsenal.xml:25
2214 #: simulation/templates/template_structure_military_arsenal.xml:28
2218 #: simulation/templates/template_structure_military_arsenal.xml:27
2220 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2221 "Siege Engine technologies."
2222 msgstr "建造攻城机械以摧毁对手的设施,研究攻城技术,以提高这些机械的威力。"
2224 #: simulation/templates/structures/gaul/assembly.xml:31
2225 #: simulation/templates/structures/han/academy.xml:31
2226 #: simulation/templates/structures/han/civil_centre_court.xml:19
2227 #: simulation/templates/structures/kush/pyramid_large.xml:29
2228 #: simulation/templates/structures/kush/temple_amun.xml:31
2229 #: simulation/templates/structures/ptol/temple_2.xml:28
2230 #: simulation/templates/structures/rome/temple_mars.xml:14
2231 #: simulation/templates/template_structure_military_arsenal.xml:28
2232 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2233 #: simulation/templates/template_structure_special.xml:20
2234 #: simulation/templates/template_structure_wonder.xml:41
2238 #: simulation/templates/template_structure_military_barracks.xml:26
2239 #: simulation/templates/template_structure_military_barracks.xml:29
2243 #: simulation/templates/template_structure_military_barracks.xml:28
2244 msgid "Train Infantry and research Infantry technologies."
2245 msgstr "训练公民近战步兵。研究有关训练的改良。"
2247 #: simulation/templates/template_structure_military_dock.xml:24
2248 #: simulation/templates/template_structure_military_dock.xml:27
2252 #: simulation/templates/template_structure_military_dock.xml:26
2254 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2255 " routes. Construct Ships and research Ship technologies."
2256 msgstr "建立在海岸边,用于建造各种船舶和进行海上贸易和海军技术改良。"
2258 #: simulation/templates/structures/brit/crannog.xml:17
2259 #: simulation/templates/structures/cart/super_dock.xml:43
2260 #: simulation/templates/template_structure_military_dock.xml:27
2264 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2265 msgid "Elephant Stable"
2268 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2269 msgid "Train Elephants and research Elephant technologies."
2270 msgstr "训练战象并研发战象技术。"
2272 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2273 msgid "ElephantStable"
2276 #: simulation/templates/structures/cart/embassy.xml:18
2277 #: simulation/templates/template_structure_military_embassy.xml:22
2278 #: simulation/templates/template_structure_military_embassy.xml:24
2282 #: simulation/templates/template_structure_military_forge.xml:22
2283 #: simulation/templates/template_structure_military_forge.xml:26
2287 #: simulation/templates/template_structure_military_forge.xml:24
2288 msgid "Research attack damage and damage resistance technologies."
2289 msgstr "研究兵器和防护的改良。"
2291 #: simulation/templates/template_structure_military_fortress.xml:30
2292 #: simulation/templates/template_structure_military_fortress.xml:65
2293 #: simulation/templates/template_structure_military_fortress.xml:69
2297 #: simulation/templates/template_structure_military_fortress.xml:67
2298 msgid "Garrison Soldiers for additional arrows."
2301 #: simulation/templates/template_structure_military_kennel.xml:28
2302 #: simulation/templates/template_structure_military_kennel.xml:29
2303 #: simulation/templates/template_structure_military_kennel.xml:30
2307 #: simulation/templates/template_structure_military_kennel.xml:38
2308 msgid "Train War Dogs."
2311 #: simulation/templates/template_structure_military_range.xml:22
2312 msgid "Practice Range"
2315 #: simulation/templates/template_structure_military_range.xml:24
2316 msgid "Train Ranged Infantry and research technologies."
2317 msgstr "训练远程步兵并研发技术。"
2319 #: simulation/templates/template_structure_military_range.xml:25
2323 #: simulation/templates/template_structure_military_stable.xml:26
2324 #: simulation/templates/template_structure_military_stable.xml:29
2328 #: simulation/templates/template_structure_military_stable.xml:28
2329 msgid "Train Cavalry and research Cavalry technologies."
2330 msgstr "训练骑兵。 研究有关训练的改良。"
2332 #: simulation/templates/template_structure_resource.xml:4
2333 msgid "Resource Structure"
2336 #: simulation/templates/template_structure_resource.xml:5
2340 #: simulation/templates/template_structure_resource_corral.xml:26
2341 #: simulation/templates/template_structure_resource_corral.xml:29
2345 #: simulation/templates/template_structure_resource_corral.xml:28
2347 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2348 msgstr "饲养家畜获取食物,圈养动物可获取食物涓流。"
2350 #: simulation/templates/template_structure_resource_field.xml:18
2351 #: simulation/templates/template_structure_resource_field.xml:20
2355 #: simulation/templates/template_structure_resource_field.xml:21
2357 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2358 msgstr "收获庄稼做食物,单人耕作效率随农民的数量增加而递减。"
2360 #: simulation/templates/template_structure_special.xml:19
2361 msgid "Special Structure"
2364 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2365 #: simulation/templates/template_structure_special_amphitheater.xml:18
2366 #: simulation/templates/template_structure_special_amphitheater.xml:20
2367 msgid "Amphitheater"
2370 #: simulation/templates/template_structure_special_library.xml:25
2371 #: simulation/templates/template_structure_special_library.xml:27
2375 #: simulation/templates/template_structure_special_theater.xml:25
2376 #: simulation/templates/template_structure_special_theater.xml:27
2380 #: simulation/templates/template_structure_wonder.xml:37
2381 #: simulation/templates/template_structure_wonder.xml:41
2385 #: simulation/templates/template_structure_wonder.xml:39
2387 "Bring glory to your civilization and add large tracts of land to your "
2389 msgstr "为你的文明带来荣耀,并扩展领土。"