1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2017-01-09 09:02+0100\n"
10 "PO-Revision-Date: 2017-01-09 10:04+0000\n"
11 "Last-Translator: Adrián Chaves Fernández\n"
12 "Language-Team: Northern Sotho (http://www.transifex.com/wildfire-games/0ad/language/nso/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 #: gui/civinfo/civinfo.js:96
21 msgid "%(civilization)s Gameplay"
24 #: gui/civinfo/civinfo.js:99
25 msgid "Civilization Bonus"
26 msgid_plural "Civilization Bonuses"
30 #: gui/civinfo/civinfo.js:104
32 msgid_plural "Team Bonuses"
36 #: gui/civinfo/civinfo.js:111
37 msgid "Special Technologies"
40 #: gui/civinfo/civinfo.js:117
41 msgid "Special Building"
42 msgid_plural "Special Buildings"
46 #: gui/civinfo/civinfo.js:124 gui/summary/layout.js:64
50 #: gui/civinfo/civinfo.js:134
52 msgid "History of the %(civilization)s"
55 #: gui/common/color.js:154
57 msgid "Press %(hotkey)s to autocomplete playernames."
60 #: gui/common/color.js:157
65 #: gui/common/functions_global_object.js:57
69 " in default web browser. Please wait...."
72 #: gui/common/functions_global_object.js:60
76 #: gui/common/functions_global_object.js:72
81 #. Translation: The "x" means "times", with the mathematical meaning of
83 #: gui/common/functions_global_object.js:89
85 msgid "%(time)s (%(speed)sx)"
88 #: gui/common/functions_global_object.js:106
91 msgid "Time remaining until ceasefire is over: %(time)s."
94 #: gui/common/functions_utility.js:121
95 msgctxt "map selection"
99 #: gui/common/functions_utility.js:132
103 #: gui/common/functions_utility.js:134
107 #: gui/common/functions_utility_error.js:12
108 msgid "Loading Aborted"
111 #: gui/common/functions_utility_loadsave.js:8
112 msgid "yyyy-MM-dd HH:mm:ss"
115 #: gui/common/functions_utility_loadsave.js:9
120 #: gui/common/functions_utility_loadsave.js:21
122 msgid "%(dateString)s %(map)s - %(description)s"
125 #: gui/common/functions_utility_loadsave.js:22
127 msgid "%(dateString)s %(map)s"
130 #: gui/common/functions_utility_loadsave.js:83 gui/savedgames/save.js:62
132 msgid "\"%(label)s\""
135 #: gui/common/functions_utility_loadsave.js:85
136 msgid "Saved game will be permanently deleted, are you sure?"
139 #: gui/common/functions_utility_loadsave.js:86
143 #: gui/common/functions_utility_loadsave.js:87 gui/common/tooltips.js:212
144 #: gui/options/options.js:279 gui/options/options.js:346
145 #: gui/pregame/mainmenu.js:256 gui/replaymenu/replay_actions.js:159
146 #: gui/savedgames/load.js:128 gui/savedgames/save.js:65
147 #: gui/summary/summary.js:156
151 #: gui/common/functions_utility_loadsave.js:87 gui/common/tooltips.js:212
152 #: gui/options/options.js:279 gui/options/options.js:346
153 #: gui/pregame/mainmenu.js:256 gui/replaymenu/replay_actions.js:159
154 #: gui/savedgames/load.js:128 gui/savedgames/save.js:65
155 #: gui/summary/summary.js:156
159 #: gui/common/functions_utility_loadsave.js:104
161 msgid "Delete the selected entry using %(hotkey)s."
164 #: gui/common/functions_utility_loadsave.js:109
166 msgid "Hold %(hotkey)s to delete without confirmation."
169 #: gui/common/gamedescription.js:13
170 msgid "A randomly selected map."
173 #: gui/common/gamedescription.js:20 gui/common/gamedescription.js:279
174 msgid "Sorry, no description available."
177 #. Translation: Describe a player in a selected game, f.e. in the replay- or
179 #: gui/common/gamedescription.js:70
181 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s)"
184 #. Translation: Describe a player in a selected game, f.e. in the replay- or
186 #: gui/common/gamedescription.js:73
188 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s, %(state)s)"
191 #. Translation: Describe a player in a selected game, f.e. in the replay- or
193 #: gui/common/gamedescription.js:79
195 msgid "%(playerName)s (%(AIdifficulty)s %(AIname)s)"
198 #. Translation: Describe a player in a selected game, f.e. in the replay- or
200 #: gui/common/gamedescription.js:82
202 msgid "%(playerName)s (%(AIdifficulty)s %(AIname)s, %(state)s)"
205 #. Translation: Describe a player in a selected game, f.e. in the replay- or
207 #: gui/common/gamedescription.js:92
209 msgid "%(playerName)s (OFFLINE)"
212 #. Translation: Describe a player in a selected game, f.e. in the replay- or
214 #: gui/common/gamedescription.js:95
216 msgid "%(playerName)s (OFFLINE, %(state)s)"
219 #. Translation: Describe a player in a selected game, f.e. in the replay- or
221 #: gui/common/gamedescription.js:102
223 msgid "%(playerName)s (%(civ)s)"
226 #. Translation: Describe a player in a selected game, f.e. in the replay- or
228 #: gui/common/gamedescription.js:105
230 msgid "%(playerName)s (%(civ)s, %(state)s)"
233 #. Translation: Describe a player in a selected game, f.e. in the replay- or
235 #: gui/common/gamedescription.js:109
237 msgid "%(playerName)s"
240 #. Translation: Describe a player in a selected game, f.e. in the replay- or
242 #: gui/common/gamedescription.js:112
244 msgid "%(playerName)s (%(state)s)"
247 #: gui/common/gamedescription.js:130
248 msgid "Unknown Civilization"
251 #: gui/common/gamedescription.js:137
252 msgctxt "playerstate"
256 #: gui/common/gamedescription.js:138
257 msgctxt "playerstate"
261 #: gui/common/gamedescription.js:160
265 #: gui/common/gamedescription.js:161
267 msgid "Team %(team)s"
270 #. Translation: Describe players of one team in a selected game, f.e. in the
271 #. replay- or savegame menu or lobby
272 #: gui/common/gamedescription.js:164 gui/common/gamedescription.js:171
276 "%(playerDescriptions)s"
279 #: gui/common/gamedescription.js:172
281 msgid_plural "Observers"
285 #: gui/common/gamedescription.js:194
287 msgctxt "victory condition"
288 msgid "Wonder (%(min)s minute)"
289 msgid_plural "Wonder (%(min)s minutes)"
293 #: gui/common/gamedescription.js:211
297 #: gui/common/gamedescription.js:212
299 "When the winner of this match is determined, the lobby score will be "
303 #: gui/common/gamedescription.js:217
307 #: gui/common/gamedescription.js:218
308 msgid "Players can't change the initial teams."
311 #: gui/common/gamedescription.js:222
315 #: gui/common/gamedescription.js:223
316 msgid "Players can make alliances and declare war on allies."
319 #: gui/common/gamedescription.js:228
320 msgid "Last Man Standing"
323 #: gui/common/gamedescription.js:229
325 "Only one player can win the game. If the remaining players are allies, the "
326 "game continues until only one remains."
329 #: gui/common/gamedescription.js:233
330 msgid "Allied Victory"
333 #: gui/common/gamedescription.js:234
335 "If one player wins, his or her allies win too. If one group of allies "
339 #: gui/common/gamedescription.js:240
343 #: gui/common/gamedescription.js:243 gui/pregame/mainmenu.js:86
347 #: gui/common/gamedescription.js:244
348 msgid "For the first minute, enemies will stay neutral."
349 msgid_plural "For the first %(min)s minutes, enemies will stay neutral."
353 #: gui/common/gamedescription.js:252
357 #: gui/common/gamedescription.js:257
361 #: gui/common/gamedescription.js:266
365 #: gui/common/gamedescription.js:273
366 msgid "Map Description"
369 #: gui/common/gamedescription.js:276
370 msgid "Randomly selects a map from the list"
373 #: gui/common/gamedescription.js:285
374 msgid "Starting Resources"
377 #: gui/common/gamedescription.js:286
379 msgid "%(startingResourcesTitle)s (%(amount)s)"
382 #: gui/common/gamedescription.js:296
383 msgid "Population Limit"
386 #: gui/common/gamedescription.js:304
387 msgid "Disable Treasure"
390 #: gui/common/gamedescription.js:309
394 #: gui/common/gamedescription.js:314
398 #: gui/common/gamedescription.js:319
402 #: gui/common/gamedescription.js:324 gui/common/tooltips.js:58
403 #: gui/common/tooltips.js:105 gui/common/tooltips.js:147
404 #: gui/common/tooltips.js:370 gui/common/tooltips.js:646
406 msgid "%(label)s %(details)s"
409 #: gui/common/gamedescription.js:327
410 msgctxt "gamesetup option"
414 #: gui/common/gamedescription.js:328
415 msgctxt "gamesetup option"
419 #: gui/common/l10n.js:13
421 msgid "%(amount)s %(resourceType)s"
424 #: gui/common/l10n.js:21
426 msgid "%(previousAmounts)s and %(lastAmount)s"
429 #. Translation: This comma is used for separating first to penultimate
430 #. elements in an enumeration.
431 #: gui/common/l10n.js:23 gui/common/network.js:159 gui/common/tooltips.js:118
432 #: gui/common/tooltips.js:132 gui/common/tooltips.js:214
433 #: gui/common/tooltips.js:243 gui/common/tooltips.js:276
434 #: gui/common/tooltips.js:525 gui/common/tooltips.js:559
435 #: gui/common/tooltips.js:613 gui/replaymenu/replay_actions.js:89
436 #: gui/replaymenu/replay_actions.js:90 gui/savedgames/load.js:59
437 #: gui/savedgames/load.js:115 gui/savedgames/load.js:118
441 #: gui/common/network.js:17
443 msgid "Losing connection to server (%(seconds)ss)"
446 #: gui/common/network.js:22
448 msgid "%(player)s losing connection (%(seconds)ss)"
451 #: gui/common/network.js:28
453 msgid "Bad connection to server (%(milliseconds)sms)"
456 #: gui/common/network.js:33
458 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
461 #: gui/common/network.js:64
462 msgctxt "network disconnect"
463 msgid "Unknown reason"
466 #: gui/common/network.js:65
468 "This is often caused by UDP port 20595 not being forwarded on the host side,"
469 " by a firewall, or anti-virus software"
472 #: gui/common/network.js:66
473 msgid "The host has ended the game"
476 #: gui/common/network.js:67
477 msgid "Incorrect network protocol version"
480 #: gui/common/network.js:68
481 msgid "Game is loading, please try again later"
484 #: gui/common/network.js:69
485 msgid "Game has already started, no observers allowed"
488 #: gui/common/network.js:70
489 msgid "You have been kicked"
492 #: gui/common/network.js:71
493 msgid "You have been banned"
496 #: gui/common/network.js:72
497 msgid "Playername in use. If you were disconnected, retry in few seconds"
500 #: gui/common/network.js:73
504 #: gui/common/network.js:76
506 msgid "\\[Invalid value %(id)s]"
509 #. Translation: States the reason why the client disconnected from the server.
510 #: gui/common/network.js:88
512 msgid "Reason: %(reason)s."
515 #: gui/common/network.js:93
516 msgid "Lost connection to the server."
519 #: gui/common/network.js:94
520 msgid "Failed to connect to the server."
523 #: gui/common/network.js:96
527 #: gui/common/network.js:104
528 msgid "Only the host can kick clients!"
531 #. Translation: Number of currently connected players/observers and their
533 #: gui/common/network.js:158
535 msgid "Users (%(num)s): %(users)s"
538 #: gui/common/settings.js:108
543 #: gui/common/settings.js:112
548 #: gui/common/settings.js:116
553 #: gui/common/settings.js:120
558 #: gui/common/settings.js:125
563 #: gui/common/settings.js:129
568 #: gui/common/settings.js:151
570 msgctxt "wonder victory"
571 msgid "%(min)s minute"
572 msgid_plural "%(min)s minutes"
576 #: gui/common/settings.js:173
581 #: gui/common/settings.js:174
584 msgid "%(minutes)s minute"
585 msgid_plural "%(minutes)s minutes"
589 #: gui/common/settings.js:188
594 #: gui/common/settings.js:193
599 #: gui/common/settings.js:197
604 #: gui/common/settings.js:228
605 msgctxt "victory condition"
609 #: gui/common/settings.js:229
610 msgid "Endless game."
613 #: gui/common/settings.js:270
617 #: gui/common/settings.js:318
622 #: gui/common/settings.js:329
623 msgctxt "AI difficulty"
627 #: gui/common/settings.js:341
632 #: gui/common/settings.js:353
637 #: gui/common/settings.js:365
638 msgctxt "population capacity"
642 #: gui/common/settings.js:377
643 msgctxt "victory condition"
647 #: gui/common/tooltips.js:9
648 msgid "Melee Attack:"
651 #: gui/common/tooltips.js:10
652 msgid "Ranged Attack:"
655 #: gui/common/tooltips.js:11
656 msgid "Capture Attack:"
659 #: gui/common/tooltips.js:15
663 #: gui/common/tooltips.js:16
667 #: gui/common/tooltips.js:17
671 #: gui/common/tooltips.js:59
675 #: gui/common/tooltips.js:68
677 msgid "%(time)s %(second)s"
678 msgid_plural "%(time)s %(second)s"
682 #: gui/common/tooltips.js:70 gui/common/tooltips.js:239
683 #: gui/common/tooltips.js:288 gui/common/tooltips.js:302
684 #: gui/common/tooltips.js:557
686 msgid_plural "seconds"
690 #: gui/common/tooltips.js:79
692 msgid "%(arrowcount)s %(arrows)s"
693 msgid_plural "%(arrowcount)s %(arrows)s"
697 #: gui/common/tooltips.js:81
699 msgid_plural "arrows"
703 #: gui/common/tooltips.js:84
705 msgid "%(arrowString)s / %(timeString)s"
708 #: gui/common/tooltips.js:95
710 msgid "%(percentage)s%%"
713 #: gui/common/tooltips.js:106
717 #: gui/common/tooltips.js:109
719 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
722 #: gui/common/tooltips.js:114
724 msgid "(%(armorPercentage)s)"
727 #: gui/common/tooltips.js:125
731 #: gui/common/tooltips.js:129
733 msgid "%(damage)s %(damageType)s"
736 #: gui/common/tooltips.js:151
740 #: gui/common/tooltips.js:152 gui/common/tooltips.js:555
744 #: gui/common/tooltips.js:159
746 msgid "%(attackLabel)s %(details)s, %(rate)s"
749 #: gui/common/tooltips.js:175
752 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(rangeString)s "
753 "(%(relative)s), %(rate)s"
756 #: gui/common/tooltips.js:176
759 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(rangeString)s, %(rate)s"
762 #: gui/common/tooltips.js:181 gui/common/tooltips.js:550
766 #: gui/common/tooltips.js:183
768 msgid "%(range)s %(meters)s"
769 msgid_plural "%(range)s %(meters)s"
773 #: gui/common/tooltips.js:185 gui/common/tooltips.js:552
775 msgid_plural "meters"
779 #: gui/common/tooltips.js:207
781 msgid "%(attackLabel)s %(damageTypes)s"
784 #: gui/common/tooltips.js:208
785 msgid "Splash Damage:"
788 #: gui/common/tooltips.js:211
790 msgid "Friendly Fire: %(enabled)s"
793 #: gui/common/tooltips.js:227
795 msgid "%(label)s: %(garrisonLimit)s"
798 #: gui/common/tooltips.js:228
799 msgid "Garrison Limit"
802 #: gui/common/tooltips.js:235
804 msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s"
807 #: gui/common/tooltips.js:236 gui/common/tooltips.js:544
811 #: gui/common/tooltips.js:238 gui/common/tooltips.js:287
812 #: gui/common/tooltips.js:301
816 #: gui/common/tooltips.js:262 gui/common/tooltips.js:267
817 #: gui/common/tooltips.js:272
819 msgid "%(label)s: %(value)s"
822 #: gui/common/tooltips.js:263
823 msgid "Projectile Limit"
826 #: gui/common/tooltips.js:268
827 msgctxt "projectiles"
831 #: gui/common/tooltips.js:273
832 msgctxt "projectiles"
836 #: gui/common/tooltips.js:284
838 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
841 #: gui/common/tooltips.js:285
845 #: gui/common/tooltips.js:289 gui/common/tooltips.js:303
846 #: gui/summary/layout.js:61
850 #: gui/common/tooltips.js:298
852 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
855 #: gui/common/tooltips.js:299
859 #: gui/common/tooltips.js:335 gui/common/tooltips.js:496
861 msgid "%(component)s %(cost)s"
864 #: gui/common/tooltips.js:371
865 msgid "Gather Rates:"
868 #: gui/common/tooltips.js:374
870 msgid "%(resourceIcon)s %(rate)s"
873 #. Translation: This string is part of the resources cost string on
874 #. the tooltip for wall structures.
875 #: gui/common/tooltips.js:423
877 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
880 #: gui/common/tooltips.js:452
882 msgid "Walls: %(costs)s"
885 #: gui/common/tooltips.js:453
887 msgid "Towers: %(costs)s"
890 #: gui/common/tooltips.js:467
892 msgid "Requires %(technology)s"
895 #: gui/common/tooltips.js:479
897 msgid "%(label)s %(populationBonus)s"
900 #: gui/common/tooltips.js:480
901 msgid "Population Bonus:"
904 #: gui/common/tooltips.js:502
905 msgid "Insufficient resources:"
908 #: gui/common/tooltips.js:518
910 msgid "%(label)s %(speeds)s"
913 #: gui/common/tooltips.js:519
917 #: gui/common/tooltips.js:521 gui/common/tooltips.js:526
919 msgid "%(speed)s %(movementType)s"
922 #: gui/common/tooltips.js:523
926 #: gui/common/tooltips.js:528
930 #: gui/common/tooltips.js:543 gui/common/tooltips.js:549
931 #: gui/common/tooltips.js:554
933 msgid "%(label)s %(val)s %(unit)s"
934 msgid_plural "%(label)s %(val)s %(unit)s"
938 #. Translation: Short for hit points (or health points) that are healed in one
940 #: gui/common/tooltips.js:547
946 #: gui/common/tooltips.js:568
948 msgid "%(auralabel)s %(aurainfo)s"
951 #: gui/common/tooltips.js:569
953 msgid "%(auraname)s:"
956 #: gui/common/tooltips.js:585
958 msgid "%(specificName)s (%(genericName)s)"
961 #. Translation: Example: "Epibátēs Athēnaîos [font="sans-bold-16"](Athenian
963 #: gui/common/tooltips.js:597
965 msgid "%(specificName)s %(fontStart)s(%(genericName)s)%(fontEnd)s"
968 #: gui/common/tooltips.js:612
972 #. Translation: %(component) will be the icon for the loot type and %(loot)
973 #. will be the value.
974 #: gui/common/tooltips.js:640
976 msgid "%(component)s %(loot)s"
979 #: gui/common/tooltips.js:647
983 #: gui/credits/credits.js:69
985 msgid "%(nick)s - %(name)s"
988 #: gui/locale/locale_advanced.js:22 gui/locale/locale_advanced.js:77
989 msgctxt "localeCountry"
993 #: gui/locale/locale_advanced.js:92
997 #: gui/msgbox/msgbox.js:25 gui/pregame/mainmenu.js:157
998 #: gui/splashscreen/splashscreen.xml:(caption):28
1002 #: gui/options/options.js:277
1004 "Resetting the options will erase your saved settings. Do you want to "
1008 #: gui/options/options.js:278 gui/options/options.js:345
1009 #: gui/savedgames/load.js:127
1013 #: gui/options/options.js:344
1014 msgid "You have unsaved changes, do you want to close this window?"
1017 #: gui/pregame/mainmenu.js:89
1018 msgid "connecting to server"
1021 #: gui/pregame/mainmenu.js:92
1022 #, javascript-format
1023 msgid "uploading (%f%%)"
1026 #: gui/pregame/mainmenu.js:98
1027 msgid "upload succeeded"
1030 #: gui/pregame/mainmenu.js:100
1031 #, javascript-format
1032 msgid "upload failed (%(errorCode)s)"
1035 #: gui/pregame/mainmenu.js:104
1036 #, javascript-format
1037 msgid "upload failed (%(errorMessage)s)"
1040 #: gui/pregame/mainmenu.js:106
1044 #: gui/pregame/mainmenu.js:146
1045 #, javascript-format
1047 "%(startWarning)sWarning:%(endWarning)s You appear to be using non-shader "
1048 "(fixed function) graphics. This option will be removed in a future 0 A.D. "
1049 "release, to allow for more advanced graphics features. We advise upgrading "
1050 "your graphics card to a more recent, shader-compatible model."
1053 #. Translation: This is the second paragraph of a warning. The
1054 #. warning explains that the user is using “non-shader“ graphics,
1055 #. and that in the future this will not be supported by the game, so
1056 #. the user will need a better graphics card.
1057 #: gui/pregame/mainmenu.js:155
1058 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
1061 #: gui/pregame/mainmenu.js:156
1065 #: gui/pregame/mainmenu.js:157
1069 #: gui/pregame/mainmenu.js:242
1070 #, javascript-format
1071 msgid "Build: %(buildDate)s (%(revision)s)"
1074 #: gui/pregame/mainmenu.js:254
1075 msgid "Are you sure you want to quit 0 A.D.?"
1078 #: gui/pregame/mainmenu.js:255 gui/summary/summary.js:155
1079 msgid "Confirmation"
1082 #: gui/pregame/mainmenu.js:270
1084 "The scenario editor is not available or failed to load. See the game logs "
1085 "for additional information."
1088 #: gui/pregame/mainmenu.js:271 gui/replaymenu/replay_actions.js:116
1092 #: gui/pregame/mainmenu.js:277
1093 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
1096 #: gui/pregame/mainmenu.js:282 gui/pregame/mainmenu.xml:(caption):72
1097 #: gui/pregame/mainmenu.xml:(caption):103
1098 msgid "Technical Details"
1101 #: gui/pregame/mainmenu.js:287 gui/pregame/mainmenu.xml:(caption):149
1105 #: gui/replaymenu/replay_actions.js:88
1106 msgid "You don't have the same mods active as the replay does."
1109 #: gui/replaymenu/replay_actions.js:89 gui/savedgames/load.js:114
1110 #, javascript-format
1111 msgid "Required: %(mods)s"
1114 #: gui/replaymenu/replay_actions.js:90 gui/savedgames/load.js:117
1115 #, javascript-format
1116 msgid "Active: %(mods)s"
1119 #: gui/replaymenu/replay_actions.js:94
1120 msgid "This replay is not compatible with your version of the game!"
1123 #: gui/replaymenu/replay_actions.js:95
1124 #, javascript-format
1125 msgid "Your version: %(version)s"
1128 #: gui/replaymenu/replay_actions.js:96
1129 #, javascript-format
1130 msgid "Required version: %(version)s"
1133 #: gui/replaymenu/replay_actions.js:99
1134 msgid "Incompatible replay"
1137 #: gui/replaymenu/replay_actions.js:116
1138 msgid "No summary data available."
1141 #: gui/replaymenu/replay_actions.js:157
1142 msgid "Are you sure you want to delete this replay permanently?"
1145 #: gui/replaymenu/replay_actions.js:158
1146 msgid "Delete replay"
1149 #: gui/replaymenu/replay_filters.js:50
1154 #: gui/replaymenu/replay_filters.js:66
1159 #: gui/replaymenu/replay_filters.js:82
1164 #: gui/replaymenu/replay_filters.js:98
1165 msgctxt "population capacity"
1169 #: gui/replaymenu/replay_filters.js:117
1174 #. Translation: Shorter duration than max minutes.
1175 #: gui/replaymenu/replay_filters.js:121
1176 #, javascript-format
1177 msgctxt "duration filter"
1178 msgid "< %(max)s min"
1179 msgid_plural "< %(max)s min"
1183 #. Translation: Longer duration than min minutes.
1184 #: gui/replaymenu/replay_filters.js:125
1185 #, javascript-format
1186 msgctxt "duration filter"
1187 msgid "> %(min)s min"
1188 msgid_plural "> %(min)s min"
1192 #. Translation: Duration between min and max minutes.
1193 #: gui/replaymenu/replay_filters.js:128
1194 #, javascript-format
1195 msgctxt "duration filter"
1196 msgid "%(min)s - %(max)s min"
1199 #: gui/replaymenu/replay_filters.js:142
1200 msgid "Single- and multiplayer"
1203 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):467
1204 msgid "Single Player"
1207 #: gui/replaymenu/replay_filters.js:142 gui/pregame/mainmenu.xml:(caption):482
1211 #: gui/replaymenu/replay_filters.js:155
1212 msgctxt "victory condition"
1213 msgid "Any gametype"
1216 #: gui/replaymenu/replay_filters.js:168
1217 msgid "Rated and unrated games"
1220 #: gui/replaymenu/replay_filters.js:168
1224 #: gui/replaymenu/replay_filters.js:168
1225 msgid "Unrated games"
1228 #: gui/replaymenu/replay_menu.js:192
1229 msgid "Filter replays by typing one or more, partial or complete playernames."
1232 #: gui/replaymenu/replay_menu.js:303
1233 msgid "yyyy-MM-dd HH:mm"
1236 #: gui/replaymenu/replay_menu.js:333
1240 #: gui/savedgames/load.js:15 gui/savedgames/save.js:30
1241 msgid "No saved games found"
1244 #: gui/savedgames/load.js:59
1245 #, javascript-format
1246 msgid "Mods: %(mods)s"
1249 #: gui/savedgames/load.js:89
1250 msgid "This saved game may not be compatible:"
1253 #: gui/savedgames/load.js:94
1254 #, javascript-format
1256 "It needs 0 A.D. version %(requiredVersion)s, while you are running version "
1257 "%(currentVersion)s."
1260 #: gui/savedgames/load.js:99
1261 msgid "It needs an older version of 0 A.D."
1264 #: gui/savedgames/load.js:103
1265 #, javascript-format
1267 "It needs 0 A.D. savegame version %(requiredVersion)s, while you have "
1268 "savegame version %(currentVersion)s."
1271 #: gui/savedgames/load.js:113
1272 msgid "The savegame needs a different set of mods:"
1275 #: gui/savedgames/load.js:122
1276 msgid "Do you still want to proceed?"
1279 #: gui/savedgames/save.js:63
1280 msgid "Saved game will be permanently overwritten, are you sure?"
1283 #: gui/savedgames/save.js:64
1284 msgid "OVERWRITE SAVE"
1287 #: gui/structree/load.js:114
1288 #, javascript-format
1289 msgid "%(val1)s to %(val2)s"
1292 #: gui/summary/layout.js:4 gui/summary/layout.js:21 gui/summary/layout.js:58
1293 #: gui/summary/layout.js:97 gui/summary/layout.js:142
1294 #: gui/summary/layout.js:172 gui/summary/summary.xml:(caption):104
1298 #: gui/summary/layout.js:5
1299 msgid "Economy score"
1302 #: gui/summary/layout.js:6
1303 msgid "Military score"
1306 #: gui/summary/layout.js:7
1307 msgid "Exploration score"
1310 #: gui/summary/layout.js:8
1314 #: gui/summary/layout.js:22 gui/summary/layout.js:59 gui/summary/layout.js:103
1318 #: gui/summary/layout.js:23
1322 #: gui/summary/layout.js:24
1326 #: gui/summary/layout.js:25
1330 #: gui/summary/layout.js:26
1334 #: gui/summary/layout.js:27
1338 #: gui/summary/layout.js:28
1342 #: gui/summary/layout.js:29
1346 #: gui/summary/layout.js:33
1347 #, javascript-format
1349 "Buildings Statistics (%(constructed)s / %(destroyed)s / %(captured)s / "
1353 #: gui/summary/layout.js:35
1357 #: gui/summary/layout.js:36
1361 #: gui/summary/layout.js:37 gui/summary/layout.js:75
1365 #: gui/summary/layout.js:38 gui/summary/layout.js:76
1369 #: gui/summary/layout.js:60
1373 #: gui/summary/layout.js:62
1377 #: gui/summary/layout.js:63
1381 #: gui/summary/layout.js:65
1385 #: gui/summary/layout.js:66
1389 #: gui/summary/layout.js:67
1393 #: gui/summary/layout.js:71
1394 #, javascript-format
1395 msgid "Units Statistics (%(trained)s / %(killed)s / %(captured)s / %(lost)s)"
1398 #: gui/summary/layout.js:73
1402 #: gui/summary/layout.js:74
1406 #: gui/summary/layout.js:105
1407 #, javascript-format
1410 "(%(sent)s / %(received)s)"
1413 #: gui/summary/layout.js:107
1417 #: gui/summary/layout.js:108
1421 #: gui/summary/layout.js:113
1422 msgid "Treasures collected"
1425 #: gui/summary/layout.js:114
1429 #: gui/summary/layout.js:118
1430 #, javascript-format
1431 msgid "Resource Statistics (%(gathered)s / %(used)s)"
1434 #: gui/summary/layout.js:120
1438 #: gui/summary/layout.js:121
1442 #. Translation: use %(resourceWithinSentence)s if needed
1443 #: gui/summary/layout.js:147
1444 #, javascript-format
1445 msgid "%(resourceFirstWord)s exchanged"
1448 #: gui/summary/layout.js:155
1449 msgid "Barter efficiency"
1452 #: gui/summary/layout.js:156
1453 msgid "Trade income"
1456 #: gui/summary/layout.js:173
1462 #: gui/summary/layout.js:174
1463 msgid "Feminization"
1466 #: gui/summary/layout.js:175
1472 #: gui/summary/layout.js:176
1478 #: gui/summary/layout.js:177
1482 #: gui/summary/layout.js:178
1486 #: gui/summary/layout.js:181
1490 #: gui/summary/layout.js:326
1494 #: gui/summary/summary.js:125
1498 #: gui/summary/summary.js:130
1502 #: gui/summary/summary.js:154
1503 msgid "Are you sure you want to quit the lobby?"
1506 #: gui/summary/summary.js:205
1507 msgid "Current Scores"
1510 #: gui/summary/summary.js:207
1511 msgid "Scores at the end of the game."
1514 #: gui/summary/summary.js:209
1515 msgid "You have been disconnected."
1518 #: gui/summary/summary.js:211
1519 msgid "You have left the game."
1522 #: gui/summary/summary.js:213
1523 msgid "You have won the battle!"
1526 #: gui/summary/summary.js:215
1527 msgid "You have been defeated..."
1530 #: gui/summary/summary.js:216
1531 msgid "You have abandoned the game."
1534 #: gui/summary/summary.js:221
1535 #, javascript-format
1536 msgid "Game time elapsed: %(time)s"
1539 #: gui/summary/summary.js:229
1540 #, javascript-format
1541 msgid "%(mapName)s - %(mapType)s"
1544 #: gui/civinfo/civinfo.xml:(caption):16
1545 msgid "Civilizations"
1548 #: gui/civinfo/civinfo.xml:(caption):28
1549 msgid "Civilization Selection"
1552 #: gui/civinfo/civinfo.xml:(caption):119 gui/credits/credits.xml:(caption):36
1553 #: gui/options/options.xml:(caption):88
1554 #: gui/structree/structree.xml:(caption):124
1558 #: gui/credits/credits.xml:(caption):18
1559 msgid "0 A.D. Credits"
1562 #: gui/locale/locale.xml:(caption):14
1563 #: gui/locale/locale_advanced.xml:(caption):14
1564 #: gui/pregame/mainmenu.xml:(caption):339
1568 #: gui/locale/locale.xml:(caption):17
1569 #: gui/locale/locale_advanced.xml:(caption):17
1573 #. A locale is a set of parameters that defines the user’s language, country
1574 #. and any special variant preferences that the user wants to see in their
1575 #. user interface. Here, “Locale” refers to the code that identifies those
1576 #. settings, such as ‘en_US’.
1577 #: gui/locale/locale.xml:(caption):31
1581 #: gui/locale/locale.xml:(caption):36
1582 #: gui/locale/locale_advanced.xml:(caption):65
1583 #: gui/savedgames/load.xml:(caption):29 gui/savedgames/save.xml:(caption):38
1587 #: gui/locale/locale.xml:(caption):41
1591 #: gui/locale/locale.xml:(caption):46
1592 #: gui/locale/locale_advanced.xml:(caption):75
1596 #: gui/locale/locale_advanced.xml:(caption):25
1600 #: gui/locale/locale_advanced.xml:(caption):34
1604 #: gui/locale/locale_advanced.xml:(caption):41
1605 msgid "Variant (unused):"
1608 #: gui/locale/locale_advanced.xml:(caption):48
1609 msgid "Keywords (unused):"
1612 #: gui/locale/locale_advanced.xml:(caption):55
1613 msgid "Resulting locale:"
1616 #: gui/locale/locale_advanced.xml:(caption):60
1617 msgid "Dictionary files used:"
1620 #: gui/locale/locale_advanced.xml:(caption):70
1624 #: gui/locale/locale_advanced.xml:(tooltip):37
1626 "Optional four-letter script code part following the language code (as listed"
1630 #: gui/locale/locale_advanced.xml:(tooltip):44
1631 #: gui/locale/locale_advanced.xml:(tooltip):51
1632 msgid "Not implemented yet."
1635 #: gui/options/options.xml:(caption):18
1636 msgid "Game Options"
1639 #: gui/options/options.xml:(caption):22
1643 #: gui/options/options.xml:(caption):35
1644 msgid "Graphics Settings"
1647 #: gui/options/options.xml:(caption):48
1648 msgid "Sound Settings"
1651 #: gui/options/options.xml:(caption):61
1652 msgid "Lobby Settings"
1655 #: gui/options/options.xml:(caption):73
1659 #: gui/options/options.xml:(caption):78
1663 #: gui/options/options.xml:(caption):83 gui/savedgames/save.xml:(caption):48
1667 #: gui/options/options.xml:(tooltip):74
1668 msgid "Resets user settings to their game default"
1671 #: gui/options/options.xml:(tooltip):79
1672 msgid "Reverts to previous saved settings"
1675 #: gui/options/options.xml:(tooltip):84
1676 msgid "Saves changes"
1679 #: gui/options/options.xml:(tooltip):89
1680 msgid "Unsaved changes affect this session only"
1683 #: gui/pregame/mainmenu.xml:62
1684 msgid "Help improve 0 A.D.!"
1687 #: gui/pregame/mainmenu.xml:64
1689 "You can automatically send us anonymous feedback that will help us fix bugs,"
1690 " and improve performance and compatibility."
1693 #: gui/pregame/mainmenu.xml:90
1694 msgid "Thank you for helping improve 0 A.D.!"
1697 #: gui/pregame/mainmenu.xml:92
1698 msgid "Anonymous feedback is currently enabled."
1701 #: gui/pregame/mainmenu.xml:94
1702 msgid "Status: $status."
1705 #: gui/pregame/mainmenu.xml:535
1706 msgid "Alpha XXI: Ulysses"
1709 #: gui/pregame/mainmenu.xml:537
1711 "WARNING: This is an early development version of the game. Many features "
1712 "have not been added yet."
1715 #: gui/pregame/mainmenu.xml:(caption):68
1716 msgid "Enable Feedback"
1719 #: gui/pregame/mainmenu.xml:(caption):99
1720 msgid "Disable Feedback"
1723 #: gui/pregame/mainmenu.xml:(caption):166
1724 #: gui/structree/structree.xml:(caption):18
1725 msgid "Structure Tree"
1728 #: gui/pregame/mainmenu.xml:(caption):183
1732 #: gui/pregame/mainmenu.xml:(caption):208
1736 #: gui/pregame/mainmenu.xml:(caption):222
1740 #: gui/pregame/mainmenu.xml:(caption):239 gui/savedgames/load.xml:(caption):20
1744 #. Join a game by specifying the host's IP address.
1745 #: gui/pregame/mainmenu.xml:(caption):262
1749 #: gui/pregame/mainmenu.xml:(caption):277
1753 #: gui/pregame/mainmenu.xml:(caption):292
1757 #: gui/pregame/mainmenu.xml:(caption):322
1761 #: gui/pregame/mainmenu.xml:(caption):355
1765 #: gui/pregame/mainmenu.xml:(caption):369
1766 msgid "Scenario Editor"
1769 #: gui/pregame/mainmenu.xml:(caption):382
1770 msgid "Welcome Screen"
1773 #: gui/pregame/mainmenu.xml:(caption):397
1774 msgid "Mod Selection"
1777 #: gui/pregame/mainmenu.xml:(caption):452
1778 msgid "Learn To Play"
1781 #: gui/pregame/mainmenu.xml:(caption):497
1782 msgid "Tools & Options"
1785 #: gui/pregame/mainmenu.xml:(caption):512
1789 #: gui/pregame/mainmenu.xml:(caption):547
1793 #: gui/pregame/mainmenu.xml:(caption):559
1797 #: gui/pregame/mainmenu.xml:(caption):571
1798 msgid "Report a Bug"
1801 #: gui/pregame/mainmenu.xml:(caption):583
1802 msgid "Translate the game"
1805 #: gui/pregame/mainmenu.xml:(caption):595
1809 #: gui/pregame/mainmenu.xml:(caption):624
1810 msgid "WILDFIRE GAMES"
1813 #: gui/pregame/mainmenu.xml:(tooltip):150
1814 msgid "Open the 0 A.D. Game Manual."
1817 #: gui/pregame/mainmenu.xml:(tooltip):167
1818 msgid "View the structure tree of civilizations featured in 0 A.D."
1821 #: gui/pregame/mainmenu.xml:(tooltip):184
1822 msgid "Learn about the many civilizations featured in 0 A.D."
1825 #: gui/pregame/mainmenu.xml:(tooltip):209
1826 msgid "Click here to start a new single player game."
1829 #: gui/pregame/mainmenu.xml:(tooltip):223
1831 "Relive history through historical military campaigns. \\[NOT YET "
1835 #: gui/pregame/mainmenu.xml:(tooltip):240
1836 msgid "Click here to load a saved game."
1839 #: gui/pregame/mainmenu.xml:(tooltip):263
1840 msgid "Joining an existing multiplayer game."
1843 #: gui/pregame/mainmenu.xml:(tooltip):278
1844 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
1847 #: gui/pregame/mainmenu.xml:(tooltip):293
1848 msgid "Launch the multiplayer lobby."
1851 #: gui/pregame/mainmenu.xml:(tooltip):323
1852 msgid "Adjust game settings."
1855 #: gui/pregame/mainmenu.xml:(tooltip):340
1856 msgid "Choose the language of the game."
1859 #: gui/pregame/mainmenu.xml:(tooltip):356
1860 msgid "Playback previous games."
1863 #: gui/pregame/mainmenu.xml:(tooltip):370
1865 "Open the Atlas Scenario Editor in a new window. You can run this more "
1866 "reliably by starting the game with the command-line argument \"-editor\"."
1869 #: gui/pregame/mainmenu.xml:(tooltip):383
1870 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
1873 #: gui/pregame/mainmenu.xml:(tooltip):398
1874 msgid "Select mods to use."
1877 #: gui/pregame/mainmenu.xml:(tooltip):453
1879 "Learn how to play, discover the technology trees, and the history behind the"
1883 #: gui/pregame/mainmenu.xml:(tooltip):468
1884 msgid "Challenge the computer player to a single player match."
1887 #: gui/pregame/mainmenu.xml:(tooltip):483
1888 msgid "Fight against one or more human players in a multiplayer game."
1891 #: gui/pregame/mainmenu.xml:(tooltip):498
1892 msgid "Game options and scenario design tools."
1895 #: gui/pregame/mainmenu.xml:(tooltip):513
1896 msgid "Exits the game."
1899 #: gui/pregame/mainmenu.xml:(tooltip):548
1900 msgid "Click to open play0ad.com in your web browser."
1903 #: gui/pregame/mainmenu.xml:(tooltip):560
1905 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
1906 "webchat.quakenet.org)"
1909 #: gui/pregame/mainmenu.xml:(tooltip):572
1910 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
1913 #: gui/pregame/mainmenu.xml:(tooltip):584
1914 msgid "Click to open the 0 A.D. translate page in your browser."
1917 #: gui/pregame/mainmenu.xml:(tooltip):596
1918 msgid "Click to see the 0 A.D. credits."
1921 #: gui/replaymenu/replay_menu.xml:(caption):28
1922 msgid "Replay Games"
1925 #: gui/replaymenu/replay_menu.xml:(caption):123
1926 msgid "Filter compatible replays"
1929 #: gui/replaymenu/replay_menu.xml:(caption):164
1930 #: gui/savedgames/load.xml:(caption):58
1934 #: gui/replaymenu/replay_menu.xml:(caption):179
1935 #: gui/savedgames/load.xml:(caption):62
1939 #: gui/replaymenu/replay_menu.xml:(caption):194
1940 #: gui/savedgames/load.xml:(caption):66
1944 #: gui/replaymenu/replay_menu.xml:(caption):215
1945 #: gui/savedgames/load.xml:(caption):50
1949 #: gui/replaymenu/replay_menu.xml:(caption):232
1953 #: gui/replaymenu/replay_menu.xml:(caption):244
1957 #: gui/replaymenu/replay_menu.xml:(caption):250
1958 #: gui/savedgames/load.xml:(caption):34 gui/savedgames/save.xml:(caption):43
1962 #: gui/replaymenu/replay_menu.xml:(caption):256
1963 #: gui/summary/summary.xml:(caption):22
1967 #: gui/replaymenu/replay_menu.xml:(caption):262
1968 msgid "Start Replay"
1971 #: gui/replaymenu/replay_menu.xml:(heading):86
1976 #: gui/replaymenu/replay_menu.xml:(heading):90
1981 #: gui/replaymenu/replay_menu.xml:(heading):94
1986 #: gui/replaymenu/replay_menu.xml:(heading):98
1991 #: gui/replaymenu/replay_menu.xml:(heading):102
1996 #: gui/replaymenu/replay_menu.xml:(heading):106
2001 #: gui/savedgames/load.xml:(caption):39
2005 #: gui/savedgames/load.xml:(caption):54
2006 msgid "Played time:"
2009 #: gui/savedgames/save.xml:(caption):16
2013 #: gui/savedgames/save.xml:(caption):30
2014 msgid "Description:"
2017 #: gui/splashscreen/splashscreen.xml:(caption):12
2021 #: gui/splashscreen/splashscreen.xml:(caption):17
2022 msgid "Show this message in the future"
2025 #: gui/splashscreen/splashscreen.xml:(caption):22
2026 msgid "Known Issues (web)"
2029 #: gui/structree/structree.xml:(caption):30
2030 msgid "Civilization:"
2033 #: gui/structree/structree.xml:(caption):97
2034 msgid "Trainer Units"
2037 #: gui/summary/summary.xml:(caption):62
2041 #: gui/summary/summary.xml:(caption):69
2045 #: gui/summary/summary.xml:(caption):76
2049 #: gui/summary/summary.xml:(caption):83
2053 #: gui/summary/summary.xml:(caption):90
2057 #: gui/summary/summary.xml:(caption):97 gui/credits/texts/misc.jsonTitle
2058 msgid "Miscellaneous"
2061 #: gui/summary/summary.xml:(caption):156
2065 #: gui/summary/summary.xml:(caption):161
2069 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
2073 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
2074 msgid "Sound Manager"
2077 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
2081 #: gui/credits/texts/art.jsonContent[0].Title
2082 msgid "Artistic managers"
2085 #: gui/credits/texts/art.jsonContent[1].Title
2089 #: gui/credits/texts/art.jsonContent[2].Title
2090 msgid "Random Map Scripts"
2093 #: gui/credits/texts/art.jsonContent[3].Title
2097 #: gui/credits/texts/art.jsonContent[4].Title
2101 #: gui/credits/texts/art.jsonContent[5].Content[1].Subtitle
2102 msgid "Additional music, percussion, djembe, sampling"
2105 #: gui/credits/texts/art.jsonContent[5].Content[2].Subtitle
2106 msgid "Additional music"
2109 #: gui/credits/texts/art.jsonContent[5].Content[3].Subtitle
2113 #: gui/credits/texts/art.jsonContent[5].Content[4].Subtitle
2117 #: gui/credits/texts/art.jsonContent[5].Content[5].Subtitle
2118 msgid "Frame drum, darbuka, riq, toms"
2121 #: gui/credits/texts/art.jsonContent[5].Content[6].Subtitle
2125 #: gui/credits/texts/art.jsonContent[5].Content[7].Subtitle
2129 #: gui/credits/texts/art.jsonContent[5].Content[8].Subtitle
2133 #: gui/credits/texts/art.jsonContent[5].Content[9].Subtitle
2134 msgid "Tin whistles"
2137 #: gui/credits/texts/art.jsonContent[5].Content[10].Subtitle
2138 msgid "Viola, violin"
2141 #: gui/credits/texts/art.jsonContent[5].Title
2145 #: gui/credits/texts/art.jsonContent[6].Title
2149 #: gui/credits/texts/art.jsonContent[7].Content[0].Subtitle
2153 #: gui/credits/texts/art.jsonContent[7].Content[1].Subtitle
2157 #: gui/credits/texts/art.jsonContent[7].Title
2161 #: gui/credits/texts/art.jsonTitle
2165 #: gui/credits/texts/donators.jsonContent[0].Title
2166 msgid "Pledgie Drive 1"
2169 #: gui/credits/texts/donators.jsonContent[1].Title
2170 msgid "Pledgie Drive 2"
2173 #: gui/credits/texts/donators.jsonContent[2].Title
2175 "Indiegogo 2013 campaign\n"
2176 "More than 1000 donators (!), including:"
2179 #: gui/credits/texts/donators.jsonTitle
2183 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
2187 #: gui/credits/texts/misc.jsonContent[0].Title
2188 msgid "History References"
2191 #: gui/credits/texts/misc.jsonContent[1].Title
2192 msgid "Community and Management"
2195 #: gui/credits/texts/programming.jsonContent[0].Title
2196 msgid "Programming managers"
2199 #: gui/credits/texts/programming.jsonContent[1].Subtitle
2200 msgid "Special thanks to"
2203 #: gui/credits/texts/programming.jsonTitle
2207 #: gui/credits/texts/special.jsonContent[0].Title
2211 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
2212 msgid "0 A.D. Founder"
2215 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
2216 msgid "Project Leaders"
2219 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
2220 msgid "Co-Lead Designers"
2223 #: gui/credits/texts/special.jsonContent[1].Title
2224 msgid "Special thanks to:"
2227 #: gui/credits/texts/special.jsonContent[2].Title
2228 msgid "And thanks to the entire community for making 0 A.D. possible."
2231 #: gui/credits/texts/special.jsonContent[3].Title
2232 msgid "No historians were harmed during the development of this project."
2235 #: gui/credits/texts/special.jsonTitle
2236 msgid "Special Credits"
2239 #: gui/credits/texts/translators.jsonTitle
2243 #: gui/options/options.jsonlobbySetting[0].tooltip
2244 msgid "Number of backlogged messages to load when joining the lobby"
2247 #: gui/options/options.jsonlobbySetting[0].label
2248 msgid "Chat Backlog"
2251 #: gui/options/options.jsongeneralSetting[0].tooltip
2252 msgid "How you want to be addressed in Single Player matches."
2255 #: gui/options/options.jsongeneralSetting[0].label
2256 msgid "Playername (Single Player)"
2259 #: gui/options/options.jsongeneralSetting[1].tooltip
2260 msgid "How you want to be addressed in Multiplayer matches (except lobby)."
2263 #: gui/options/options.jsongeneralSetting[1].label
2264 msgid "Playername (Multiplayer)"
2267 #: gui/options/options.jsongeneralSetting[2].tooltip
2268 msgid "Start 0 A.D. in a window"
2271 #: gui/options/options.jsongeneralSetting[2].label
2272 msgid "Windowed Mode"
2275 #: gui/options/options.jsongeneralSetting[3].tooltip
2276 msgid "Pause single player games when window loses focus"
2279 #: gui/options/options.jsongeneralSetting[3].label
2280 msgid "Background Pause"
2283 #: gui/options/options.jsongeneralSetting[4].tooltip
2285 "When disabled, the welcome screen will nevertheless be shown once when a new"
2286 " version is available and you can always launch it from the main menu."
2289 #: gui/options/options.jsongeneralSetting[4].label
2290 msgid "Enable Welcome Screen"
2293 #: gui/options/options.jsongeneralSetting[5].tooltip
2294 msgid "Show tips when setting up a game."
2297 #: gui/options/options.jsongeneralSetting[5].label
2298 msgid "Enable Game Setting Tips"
2301 #: gui/options/options.jsongeneralSetting[6].tooltip
2303 "Show detailed tooltips for trainable units in unit-producing buildings."
2306 #: gui/options/options.jsongeneralSetting[6].label
2307 msgid "Detailed Tooltips"
2310 #: gui/options/options.jsongeneralSetting[7].tooltip
2311 msgid "Show which player has a bad connection in multiplayer games."
2314 #: gui/options/options.jsongeneralSetting[7].label
2315 msgid "Network Warnings"
2318 #: gui/options/options.jsongeneralSetting[8].tooltip
2319 msgid "Show frames per second in top right corner."
2322 #: gui/options/options.jsongeneralSetting[8].label
2326 #: gui/options/options.jsongeneralSetting[9].tooltip
2327 msgid "Show current system time in top right corner."
2330 #: gui/options/options.jsongeneralSetting[9].label
2331 msgid "Realtime Overlay"
2334 #: gui/options/options.jsongeneralSetting[10].tooltip
2335 msgid "Show current simulation time in top right corner."
2338 #: gui/options/options.jsongeneralSetting[10].label
2339 msgid "Gametime Overlay"
2342 #: gui/options/options.jsongeneralSetting[11].tooltip
2343 msgid "Always show the remaining ceasefire time."
2346 #: gui/options/options.jsongeneralSetting[11].label
2347 msgid "Ceasefire Time Overlay"
2350 #: gui/options/options.jsongeneralSetting[12].tooltip
2352 "Save and restore match settings for quick reuse when hosting another game"
2355 #: gui/options/options.jsongeneralSetting[12].label
2356 msgid "Persist Match Settings"
2359 #: gui/options/options.jsongeneralSetting[13].tooltip
2360 msgid "Allow observers to join the game after it started"
2363 #: gui/options/options.jsongeneralSetting[13].label
2364 msgid "Late Observer Joins"
2367 #: gui/options/options.jsongeneralSetting[14].tooltip
2368 msgid "Prevent further observer from joining if the limit is reached"
2371 #: gui/options/options.jsongeneralSetting[14].label
2372 msgid "Observer Limit"
2375 #: gui/options/options.jsongeneralSetting[15].tooltip
2376 msgid "Number of units trained per batch"
2379 #: gui/options/options.jsongeneralSetting[15].label
2380 msgid "Batch Training Size"
2383 #: gui/options/options.jsongeneralSetting[16].tooltip
2385 "Show time that messages are posted in the lobby, gamesetup and ingame chat."
2388 #: gui/options/options.jsongeneralSetting[16].label
2389 msgid "Chat Timestamp"
2392 #: gui/options/options.jsonsoundSetting[0].tooltip
2393 msgid "Master audio gain"
2396 #: gui/options/options.jsonsoundSetting[0].label
2400 #: gui/options/options.jsonsoundSetting[1].tooltip
2401 msgid "In game music gain"
2404 #: gui/options/options.jsonsoundSetting[1].label
2408 #: gui/options/options.jsonsoundSetting[2].tooltip
2409 msgid "In game ambient sound gain"
2412 #: gui/options/options.jsonsoundSetting[2].label
2413 msgid "Ambient Gain"
2416 #: gui/options/options.jsonsoundSetting[3].tooltip
2417 msgid "In game unit action sound gain"
2420 #: gui/options/options.jsonsoundSetting[3].label
2424 #: gui/options/options.jsonsoundSetting[4].tooltip
2425 msgid "UI sound gain"
2428 #: gui/options/options.jsonsoundSetting[4].label
2432 #: gui/options/options.jsonsoundSetting[5].tooltip
2433 msgid "Receive audio notification when someone types your nick"
2436 #: gui/options/options.jsonsoundSetting[5].label
2437 msgid "Nick Notification"
2440 #: gui/options/options.jsongraphicsSetting[0].tooltip
2441 msgid "Use OpenGL 2.0 shaders (recommended)"
2444 #: gui/options/options.jsongraphicsSetting[0].label
2448 #: gui/options/options.jsongraphicsSetting[1].tooltip
2449 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2452 #: gui/options/options.jsongraphicsSetting[1].label
2453 msgid "Post Processing"
2456 #: gui/options/options.jsongraphicsSetting[2].parameters.list[0]
2460 #: gui/options/options.jsongraphicsSetting[2].parameters.list[1]
2464 #: gui/options/options.jsongraphicsSetting[2].parameters.list[2]
2468 #: gui/options/options.jsongraphicsSetting[2].tooltip
2469 msgid "Graphics quality. REQUIRES GAME RESTART"
2472 #: gui/options/options.jsongraphicsSetting[2].label
2473 msgid "Graphics quality"
2476 #: gui/options/options.jsongraphicsSetting[3].tooltip
2477 msgid "Enable shadows"
2480 #: gui/options/options.jsongraphicsSetting[3].label
2484 #: gui/options/options.jsongraphicsSetting[4].tooltip
2485 msgid "Smooth shadows"
2488 #: gui/options/options.jsongraphicsSetting[4].label
2489 msgid "Shadow Filtering"
2492 #: gui/options/options.jsongraphicsSetting[5].tooltip
2493 msgid "Show outlines of units behind buildings"
2496 #: gui/options/options.jsongraphicsSetting[5].label
2497 msgid "Unit Silhouettes"
2500 #: gui/options/options.jsongraphicsSetting[6].tooltip
2501 msgid "Enable particles"
2504 #: gui/options/options.jsongraphicsSetting[6].label
2508 #: gui/options/options.jsongraphicsSetting[7].tooltip
2510 "When OFF, use the lowest settings possible to render water. This makes other"
2511 " settings irrelevant."
2514 #: gui/options/options.jsongraphicsSetting[7].label
2515 msgid "Activate water effects"
2518 #: gui/options/options.jsongraphicsSetting[8].tooltip
2520 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2524 #: gui/options/options.jsongraphicsSetting[8].label
2525 msgid "HQ Water Effects"
2528 #: gui/options/options.jsongraphicsSetting[9].tooltip
2529 msgid "Use actual water depth in rendering calculations"
2532 #: gui/options/options.jsongraphicsSetting[9].label
2533 msgid "Real Water Depth"
2536 #: gui/options/options.jsongraphicsSetting[10].tooltip
2537 msgid "Allow water to reflect a mirror image"
2540 #: gui/options/options.jsongraphicsSetting[10].label
2541 msgid "Water Reflections"
2544 #: gui/options/options.jsongraphicsSetting[11].tooltip
2545 msgid "Use a real water refraction map and not transparency"
2548 #: gui/options/options.jsongraphicsSetting[11].label
2549 msgid "Water Refraction"
2552 #: gui/options/options.jsongraphicsSetting[12].tooltip
2553 msgid "Cast shadows on water"
2556 #: gui/options/options.jsongraphicsSetting[12].label
2557 msgid "Shadows on Water"
2560 #: gui/options/options.jsongraphicsSetting[13].tooltip
2561 msgid "Lift darkness and fog-of-war smoothly"
2564 #: gui/options/options.jsongraphicsSetting[13].label
2568 #: gui/options/options.jsongraphicsSetting[14].tooltip
2572 #: gui/options/options.jsongraphicsSetting[14].label
2576 #: gui/options/options.jsongraphicsSetting[15].tooltip
2577 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2580 #: gui/options/options.jsongraphicsSetting[15].label
2584 #: gui/options/options.jsongraphicsSetting[16].tooltip
2585 msgid "Limit FPS to 50 in all menus, to save power."
2588 #: gui/options/options.jsongraphicsSetting[16].label
2589 msgid "Limit FPS in Menus"
2592 #. Translation: Word as used at the beginning of a sentence or as a single-
2594 #: simulation/data/resources/food.jsonname
2599 #. Translation: Word as used in the middle of a sentence (which may require
2600 #. using lowercase for your language).
2601 #: simulation/data/resources/food.jsonname
2602 msgctxt "withinSentence"
2606 #. Translation: Word as used at the beginning of a sentence or as a single-
2608 #: simulation/data/resources/food.jsonsubtypes.fish
2613 #. Translation: Word as used in the middle of a sentence (which may require
2614 #. using lowercase for your language).
2615 #: simulation/data/resources/food.jsonsubtypes.fish
2616 msgctxt "withinSentence"
2620 #. Translation: Word as used at the beginning of a sentence or as a single-
2622 #: simulation/data/resources/food.jsonsubtypes.fruit
2627 #. Translation: Word as used in the middle of a sentence (which may require
2628 #. using lowercase for your language).
2629 #: simulation/data/resources/food.jsonsubtypes.fruit
2630 msgctxt "withinSentence"
2634 #. Translation: Word as used at the beginning of a sentence or as a single-
2636 #: simulation/data/resources/food.jsonsubtypes.grain
2641 #. Translation: Word as used in the middle of a sentence (which may require
2642 #. using lowercase for your language).
2643 #: simulation/data/resources/food.jsonsubtypes.grain
2644 msgctxt "withinSentence"
2648 #. Translation: Word as used at the beginning of a sentence or as a single-
2650 #: simulation/data/resources/food.jsonsubtypes.meat
2655 #. Translation: Word as used in the middle of a sentence (which may require
2656 #. using lowercase for your language).
2657 #: simulation/data/resources/food.jsonsubtypes.meat
2658 msgctxt "withinSentence"
2662 #. Translation: Word as used at the beginning of a sentence or as a single-
2664 #: simulation/data/resources/metal.jsonname
2669 #. Translation: Word as used in the middle of a sentence (which may require
2670 #. using lowercase for your language).
2671 #: simulation/data/resources/metal.jsonname
2672 msgctxt "withinSentence"
2676 #. Translation: Word as used at the beginning of a sentence or as a single-
2678 #: simulation/data/resources/metal.jsonsubtypes.ore
2683 #. Translation: Word as used in the middle of a sentence (which may require
2684 #. using lowercase for your language).
2685 #: simulation/data/resources/metal.jsonsubtypes.ore
2686 msgctxt "withinSentence"
2690 #. Translation: Word as used at the beginning of a sentence or as a single-
2692 #: simulation/data/resources/stone.jsonname
2697 #. Translation: Word as used in the middle of a sentence (which may require
2698 #. using lowercase for your language).
2699 #: simulation/data/resources/stone.jsonname
2700 msgctxt "withinSentence"
2704 #. Translation: Word as used at the beginning of a sentence or as a single-
2706 #: simulation/data/resources/stone.jsonsubtypes.ruins
2707 #: simulation/data/resources/wood.jsonsubtypes.ruins
2712 #. Translation: Word as used in the middle of a sentence (which may require
2713 #. using lowercase for your language).
2714 #: simulation/data/resources/stone.jsonsubtypes.ruins
2715 #: simulation/data/resources/wood.jsonsubtypes.ruins
2716 msgctxt "withinSentence"
2720 #. Translation: Word as used at the beginning of a sentence or as a single-
2722 #: simulation/data/resources/stone.jsonsubtypes.rock
2727 #. Translation: Word as used in the middle of a sentence (which may require
2728 #. using lowercase for your language).
2729 #: simulation/data/resources/stone.jsonsubtypes.rock
2730 msgctxt "withinSentence"
2734 #. Translation: Word as used at the beginning of a sentence or as a single-
2736 #: simulation/data/resources/wood.jsonname
2741 #. Translation: Word as used in the middle of a sentence (which may require
2742 #. using lowercase for your language).
2743 #: simulation/data/resources/wood.jsonname
2744 msgctxt "withinSentence"
2748 #. Translation: Word as used at the beginning of a sentence or as a single-
2750 #: simulation/data/resources/wood.jsonsubtypes.tree
2755 #. Translation: Word as used in the middle of a sentence (which may require
2756 #. using lowercase for your language).
2757 #: simulation/data/resources/wood.jsonsubtypes.tree
2758 msgctxt "withinSentence"
2762 #: gui/gamesetup/ai.txt:1
2764 "Although reasonably easy for an experienced player, the default AI level is "
2765 "quite challenging for new players before they master the basic mechanisms of"
2766 " the game. It is advised to start by playing against a lower level (sandbox "
2767 "or very easy) when beginning with the game. Changing the AI level is done by"
2768 " clicking on the gear icon next to each AI player in the player selection "
2772 #: gui/splashscreen/splashscreen.txt:2
2774 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
2777 #: gui/splashscreen/splashscreen.txt:3
2778 msgid "[font=\"sans-16\"]"
2781 #: gui/splashscreen/splashscreen.txt:4
2783 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
2784 "are missing and it contains bugs."
2787 #: gui/splashscreen/splashscreen.txt:6
2789 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
2790 " large maps and a great number of units."
2793 #: gui/splashscreen/splashscreen.txt:8
2795 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
2796 "toggle forming and disbanding formations as desired."
2799 #: gui/text/tips/army_camp.txt:1
2800 msgid "ROMAN ARMY CAMP"
2803 #: gui/text/tips/army_camp.txt:2
2805 "- Build anywhere on the map, even in enemy territory. Good for building a "
2806 "secret base behind enemy lines or to consolidate gains within enemy "
2810 #: gui/text/tips/army_camp.txt:4
2811 msgid "- Decays to the territory owner when built in non-allied territory"
2814 #: gui/text/tips/army_camp.txt:6
2815 msgid "- Construct siege weapons and train citizen-soldiers."
2818 #: gui/text/tips/army_camp.txt:8
2820 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
2821 " from attacks and decay."
2824 #: gui/text/tips/barracks.txt:1
2828 #: gui/text/tips/barracks.txt:2
2830 "- Train all citizen-soldiers. Some factions can unlock the training of "
2831 "champions as well."
2834 #: gui/text/tips/barracks.txt:4
2835 msgid "- Research military technologies unique to each faction."
2838 #: gui/text/tips/barracks.txt:6
2840 "- Build one early to train citizen-soldiers while you phase up your "
2844 #: gui/text/tips/barracks.txt:8
2845 msgid "- Build in a forward base to resupply your assault with fresh troops."
2848 #: gui/text/tips/blacksmith.txt:1
2852 #: gui/text/tips/blacksmith.txt:2
2853 msgid "- Research structure for all factions."
2856 #: gui/text/tips/blacksmith.txt:4
2857 msgid "- Research weapon and armor upgrades for your units."
2860 #: gui/text/tips/blacksmith.txt:6
2862 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
2866 #: gui/text/tips/carth_sacred_band.txt:1
2867 msgid "CARTHAGINIAN SACRED BAND"
2870 #: gui/text/tips/carth_sacred_band.txt:2
2871 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
2874 #: gui/text/tips/carth_sacred_band.txt:4
2876 "- Both are trainable from the Temple, instead of the Fortress like most "
2880 #: gui/text/tips/carth_sacred_band.txt:6
2882 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
2883 "heavy shock against siege weapons and skirmishers."
2886 #: gui/text/tips/catapults.txt:1
2890 #: gui/text/tips/catapults.txt:2
2891 msgid "- Ranged siege engines that are good against buildings."
2894 #: gui/text/tips/catapults.txt:4
2896 "- May upgrade to flaming projectiles for extra effectiveness against "
2897 "buildings and units."
2900 #: gui/text/tips/catapults.txt:6
2901 msgid "- Expensive and slow."
2904 #: gui/text/tips/catapults.txt:8
2906 "- Pack up into carts for movement, and unpack into stationary engines for "
2910 #: gui/text/tips/celtic_war_barge.txt:1
2911 msgid "CELTIC WAR BARGE"
2914 #: gui/text/tips/celtic_war_barge.txt:2
2915 msgid "- A medium \"trireme\"-class warship."
2918 #: gui/text/tips/celtic_war_barge.txt:4
2919 msgid "- Available to the Celtic Factions (Britons, Gauls)."
2922 #: gui/text/tips/celtic_war_barge.txt:6
2923 msgid "- Can transport up to 40 units across the waters."
2926 #: gui/text/tips/celtic_war_barge.txt:8
2927 msgid "- Increases firepower with garrisoned infantry."
2930 #: gui/text/tips/celtic_war_barge.txt:10
2931 msgid "- Cannot ram, like other triremes, but has greater health and armor."
2934 #: gui/text/tips/civic_centres.txt:1
2935 msgid "CIVIC CENTERS"
2938 #: gui/text/tips/civic_centres.txt:2
2939 msgid "- The \"foundation\" of your new colony."
2942 #: gui/text/tips/civic_centres.txt:4
2943 msgid "- Claim large tracts of territory."
2946 #: gui/text/tips/civic_centres.txt:6
2947 msgid "- Can be built in friendly and neutral territory."
2950 #: gui/text/tips/civic_centres.txt:8
2951 msgid "- Train Female Citizens and basic Citizen-Soldiers."
2954 #: gui/text/tips/embassies.txt:1
2958 #: gui/text/tips/embassies.txt:2
2959 msgid "- Special \"Barracks\" available to the Carthage faction."
2962 #: gui/text/tips/embassies.txt:4
2963 msgid "- Train mercenaries from each of the ethnically-themed embassies."
2966 #: gui/text/tips/embassies.txt:6
2968 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
2972 #: gui/text/tips/fishing.txt:1
2976 #: gui/text/tips/fishing.txt:2
2977 msgid "- Fish the seas for a bountiful harvest."
2980 #: gui/text/tips/fishing.txt:4
2981 msgid "- Fishing boats carry a large amount of food per trip."
2984 #: gui/text/tips/fishing.txt:6
2985 msgid "- Fishing is faster than gathering food on fields."
2988 #: gui/text/tips/fishing.txt:8
2990 "- Garrison a support unit aboard to double the fishing boat's gathering "
2994 #: gui/text/tips/fishing.txt:10
2995 msgid "- Careful! Fish are not an infinite resource!"
2998 #: gui/text/tips/fortress.txt:1
3002 #: gui/text/tips/fortress.txt:2
3003 msgid "- The Fortress is usually each faction's strongest building."
3006 #: gui/text/tips/fortress.txt:4
3007 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
3010 #: gui/text/tips/fortress.txt:6
3011 msgid "- Gives a population boost."
3014 #: gui/text/tips/fortress.txt:8
3015 msgid "- Garrison soldiers inside to add more firepower to its defense."
3018 #: gui/text/tips/gathering.txt:1
3019 msgid "RESOURCE GATHERING"
3022 #: gui/text/tips/gathering.txt:2
3023 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
3026 #: gui/text/tips/gathering.txt:4
3027 msgid "- Female Citizens are bonused with Farming and Foraging."
3030 #: gui/text/tips/gathering.txt:6
3031 msgid "- Citizen-Soldiers are bonused with Mining."
3034 #: gui/text/tips/gathering.txt:8
3035 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
3038 #: gui/text/tips/gathering.txt:10
3040 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
3041 "fights, but the less efficient he is at gathering."
3044 #: gui/text/tips/iphicrates.txt:1
3048 #: gui/text/tips/iphicrates.txt:2
3050 "- The Athenian general who reformed the Athenian army to be faster and more "
3054 #: gui/text/tips/iphicrates.txt:4
3055 msgid "- Units in his formation are faster and stronger."
3058 #: gui/text/tips/iphicrates.txt:6
3059 msgid "- Skirmishers move faster while he lives."
3062 #: gui/text/tips/outposts.txt:1
3066 #: gui/text/tips/outposts.txt:2
3067 msgid "- Build in neutral territory for a large scouting range."
3070 #: gui/text/tips/outposts.txt:4
3071 msgid "- Cheap, at 80 Wood."
3074 #: gui/text/tips/outposts.txt:6
3075 msgid "- They construct quickly, but are weak."
3078 #: gui/text/tips/outposts.txt:8
3080 "- Garrison a unit in it to stop them from decaying in neutral territory."
3083 #: gui/text/tips/palisades.txt:1
3084 msgid "PALISADE WALLS"
3087 #: gui/text/tips/palisades.txt:2
3088 msgid "- A quick, cheap wooden wall available to all factions."
3091 #: gui/text/tips/palisades.txt:4
3092 msgid "- Most factions have access to them in Village Phase."
3095 #: gui/text/tips/palisades.txt:6
3097 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
3098 " by siege weapons."
3101 #: gui/text/tips/pericles.txt:1
3105 #: gui/text/tips/pericles.txt:2
3106 msgid "- The foremost Athenian politician of the 5th century BCE."
3109 #: gui/text/tips/pericles.txt:4
3110 msgid "- Buildings construct faster within his range."
3113 #: gui/text/tips/pericles.txt:6
3114 msgid "- Temples are cheaper while he lives."
3117 #: gui/text/tips/persian_architecture.txt:1
3118 msgid "PERSIAN ARCHITECTURE"
3121 #: gui/text/tips/persian_architecture.txt:2
3122 msgid "- Special Technology for the Persians."
3125 #: gui/text/tips/persian_architecture.txt:4
3126 msgid "- All Persian buildings +25% stronger."
3129 #: gui/text/tips/persian_architecture.txt:6
3130 msgid "- Build time lengthened by +20% as a consequence."
3133 #: gui/text/tips/persian_architecture.txt:8
3135 "- Persians also have access to a great number of structural & defensive "
3139 #: gui/text/tips/pikemen.txt:1
3143 #: gui/text/tips/pikemen.txt:2
3144 msgid "- Heavily armored and slow. Low attack."
3147 #: gui/text/tips/pikemen.txt:4
3149 "- Used against cavalry or against other melee infantry to pin them in place."
3152 #: gui/text/tips/pikemen.txt:6
3153 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
3156 #: gui/text/tips/quinquereme.txt:1
3157 msgid "HEAVY WARSHIP"
3160 #: gui/text/tips/quinquereme.txt:2
3162 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
3166 #: gui/text/tips/quinquereme.txt:4
3167 msgid "- Transports up to 50 units."
3170 #: gui/text/tips/quinquereme.txt:6
3171 msgid "- Increases firepower with garrisoned catapults."
3174 #: gui/text/tips/quinquereme.txt:8
3175 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
3178 #: gui/text/tips/savanna_biome.txt:1
3179 msgid "SAVANNA BIOME"
3182 #: gui/text/tips/savanna_biome.txt:2
3183 msgid "- Generally flat, with a few watering holes and rocky outcrops."
3186 #: gui/text/tips/savanna_biome.txt:4
3187 msgid "- Chock full of herd animals for plentiful hunting."
3190 #: gui/text/tips/savanna_biome.txt:6
3191 msgid "- Rich in all types of mining."
3194 #: gui/text/tips/savanna_biome.txt:8
3195 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
3198 #: gui/text/tips/scout_towers.txt:1
3199 msgid "DEFENSE TOWERS"
3202 #: gui/text/tips/scout_towers.txt:2
3203 msgid "- Free-standing towers good for defending large areas of countryside."
3206 #: gui/text/tips/scout_towers.txt:4
3208 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
3209 "Stone (because they're stronger)."
3212 #: gui/text/tips/scout_towers.txt:6
3213 msgid "- Has a ranged attack that increases for each garrisoned unit."
3216 #: gui/text/tips/spartan_hoplites.txt:1
3220 #: gui/text/tips/spartan_hoplites.txt:2
3221 msgid "- Strongest infantry unit in the game."
3224 #: gui/text/tips/spartan_hoplites.txt:4
3225 msgid "- Champion Infantry available to the Spartans faction."
3228 #: gui/text/tips/spartan_hoplites.txt:6
3230 "- Use them to slaughter enemy cavalry or as a shock force to support your "
3234 #: gui/text/tips/spartan_hoplites.txt:8
3235 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
3238 #: gui/text/tips/spearmen.txt:1
3242 #: gui/text/tips/spearmen.txt:2
3243 msgid "- The basic melee infantry for every faction in the game."
3246 #: gui/text/tips/spearmen.txt:4
3247 msgid "- Used against cavalry for an attack bonus."
3250 #: gui/text/tips/spearmen.txt:6
3251 msgid "- Decent hack attack make them good front line troops."
3254 #: gui/text/tips/spearmen.txt:8
3256 "- They are countered by ranged units and swordsmen, so support your spearmen"
3257 " with slingers or cavalry."
3260 #: gui/text/tips/stoa.txt:1
3264 #: gui/text/tips/stoa.txt:2
3265 msgid "- A special structure for Greek factions."
3268 #: gui/text/tips/stoa.txt:4
3269 msgid "- Trains Heavy Skirmishers and Sword Infantry Champions."
3272 #: gui/text/tips/stoa.txt:6
3273 msgid "- Grants +10 Population."
3276 #: gui/text/tips/storehouses.txt:1
3280 #: gui/text/tips/storehouses.txt:2
3281 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
3284 #: gui/text/tips/storehouses.txt:4
3286 "- Research technologies to improve the gathering capabilities of your "
3290 #: gui/text/tips/syntagma.txt:1
3291 msgid "SYNTAGMA FORMATION"
3294 #: gui/text/tips/syntagma.txt:2
3295 msgid "- A formation for 'pikeman' style infantry."
3298 #: gui/text/tips/syntagma.txt:4
3299 msgid "- Formation is slow and cumbersome."
3302 #: gui/text/tips/syntagma.txt:6
3303 msgid "- Nearly invulnerable from the front."
3306 #: gui/text/tips/syntagma.txt:8
3307 msgid "- Vulnerable to attacks from the rear."
3310 #: gui/text/tips/temples.txt:1
3314 #: gui/text/tips/temples.txt:2
3315 msgid "- Town Phase structure."
3318 #: gui/text/tips/temples.txt:4
3319 msgid "- Recruit Healers to heal your troops on the battlefield."
3322 #: gui/text/tips/temples.txt:6
3323 msgid "- Research healing, religious devotion, and cultural technologies."
3326 #: gui/text/tips/temples.txt:8
3327 msgid "- Its \"aura\" heals nearby units."
3330 #: gui/text/tips/temples.txt:10
3331 msgid "- Garrison damaged units inside for quicker healing."
3334 #: gui/text/tips/territory_decay.txt:1
3335 msgid "TERRITORY DECAY"
3338 #: gui/text/tips/territory_decay.txt:3
3340 "- Decay happens when buildings are not connected to an allied Civil Center."
3343 #: gui/text/tips/territory_decay.txt:5
3345 "- The decay process can be slowed down or reversed by garrisoning some units"
3346 " in the structure."
3349 #: gui/text/tips/territory_decay.txt:7
3351 "- When the decay is completed, the building will be given to the most "
3352 "influential neighbor."
3355 #: gui/text/tips/themistocles.txt:1
3356 msgid "THEMISTOCLES"
3359 #: gui/text/tips/themistocles.txt:2
3361 "- Athenian hero who commanded the Greeks at the great naval battles of "
3362 "Artemisium and Salamis."
3365 #: gui/text/tips/themistocles.txt:4
3366 msgid "- All ships are built faster while he lives."
3369 #: gui/text/tips/themistocles.txt:6
3370 msgid "- The ship he is garrisoned inside sails much faster."
3373 #: gui/text/tips/triremes.txt:1
3377 #: gui/text/tips/triremes.txt:2
3378 msgid "- The Medium Warship."
3381 #: gui/text/tips/triremes.txt:4
3383 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
3386 #: gui/text/tips/triremes.txt:6
3387 msgid "- Good for transporting or fighting."
3390 #: gui/text/tips/triremes.txt:8
3391 msgid "- Garrison troops aboard to increase fire power."
3394 #: gui/text/tips/triremes.txt:10
3396 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
3400 #: gui/text/tips/triremes.txt:12
3402 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
3403 "between each use (NOT IMPLEMENTED YET)."
3406 #: gui/text/tips/viriato.txt:1
3410 #: gui/text/tips/viriato.txt:2
3411 msgid "- Iberian hero of the Lusitani tribe."
3414 #: gui/text/tips/viriato.txt:4
3416 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
3420 #: gui/text/tips/viriato.txt:6
3421 msgid "- Fast moving and can switch between sword and flaming javelin."
3424 #: gui/text/tips/viriato.txt:8
3426 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
3427 "to ambush their opponents."
3430 #: gui/text/tips/war_elephants.txt:1
3431 msgid "WAR ELEPHANTS"
3434 #: gui/text/tips/war_elephants.txt:2
3435 msgid "- Huge beasts from Africa and India, trained for war."
3438 #: gui/text/tips/war_elephants.txt:4
3440 "- High Food and Metal cost, but very powerful. Strongest against Structures "
3444 #: gui/text/tips/war_elephants.txt:6
3445 msgid "- Vulnerable to infantry skirmishers."
3448 #: gui/text/tips/war_elephants.txt:8
3449 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
3452 #: gui/text/tips/whales.txt:1
3456 #: gui/text/tips/whales.txt:2
3457 msgid "- An oceanic resource."
3460 #: gui/text/tips/whales.txt:4
3461 msgid "- 2000 Food."
3464 #: gui/text/tips/whales.txt:6
3465 msgid "- Gatherable by Fishing Boats after the whale is killed."
3468 #: gui/text/tips/whales.txt:8
3469 msgid "- Roam around the oceans of the game and flee when attacked."