1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
6 # Tiber7 - Danilo B. Guttadauria
14 "Project-Id-Version: 0 A.D.\n"
15 "POT-Creation-Date: 2023-10-30 08:08+0000\n"
16 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
17 "Last-Translator: Ernestus Severus, 2020\n"
18 "Language-Team: Latin (http://app.transifex.com/wildfire-games/0ad/language/la/)\n"
20 "Content-Type: text/plain; charset=UTF-8\n"
21 "Content-Transfer-Encoding: 8bit\n"
23 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
25 #: simulation/templates/structures/athen/arsenal.xml:5
26 #: simulation/templates/structures/mace/arsenal.xml:5
27 #: simulation/templates/structures/ptol/arsenal.xml:5
28 #: simulation/templates/structures/sele/arsenal.xml:5
29 #: simulation/templates/structures/spart/arsenal.xml:5
33 #: simulation/templates/structures/athen/barracks.xml:12
34 #: simulation/templates/structures/mace/barracks.xml:12
35 #: simulation/templates/structures/ptol/barracks.xml:11
36 #: simulation/templates/structures/sele/barracks.xml:12
37 #: simulation/templates/structures/spart/barracks.xml:12
41 #: simulation/templates/structures/athen/civil_centre.xml:8
42 #: simulation/templates/structures/mace/civil_centre.xml:8
43 #: simulation/templates/structures/ptol/civil_centre.xml:9
44 #: simulation/templates/structures/sele/civil_centre.xml:5
45 #: simulation/templates/structures/spart/civil_centre.xml:8
49 #: simulation/templates/structures/athen/corral.xml:5
50 #: simulation/templates/structures/mace/corral.xml:5
51 #: simulation/templates/structures/ptol/corral.xml:8
52 #: simulation/templates/structures/sele/corral.xml:5
53 #: simulation/templates/structures/spart/corral.xml:5
57 #: simulation/templates/structures/athen/defense_tower.xml:9
58 #: simulation/templates/structures/mace/defense_tower.xml:9
59 #: simulation/templates/structures/ptol/defense_tower.xml:9
60 #: simulation/templates/structures/sele/defense_tower.xml:9
61 #: simulation/templates/structures/spart/defense_tower.xml:9
65 #: simulation/templates/structures/athen/dock.xml:12
66 #: simulation/templates/structures/mace/dock.xml:12
67 #: simulation/templates/structures/ptol/dock.xml:9
68 #: simulation/templates/structures/sele/dock.xml:9
69 #: simulation/templates/structures/spart/dock.xml:12
73 #: simulation/templates/structures/athen/field.xml:5
74 #: simulation/templates/structures/mace/field.xml:5
75 #: simulation/templates/structures/ptol/field.xml:5
76 #: simulation/templates/structures/sele/field.xml:5
77 #: simulation/templates/structures/spart/field.xml:5
81 #: simulation/templates/structures/athen/forge.xml:5
82 #: simulation/templates/structures/mace/forge.xml:5
83 #: simulation/templates/structures/ptol/forge.xml:5
84 #: simulation/templates/structures/sele/forge.xml:5
85 #: simulation/templates/structures/spart/forge.xml:5
89 #: simulation/templates/structures/athen/fortress.xml:9
90 #: simulation/templates/structures/mace/fortress.xml:9
91 #: simulation/templates/structures/ptol/fortress.xml:9
92 #: simulation/templates/structures/sele/fortress.xml:9
93 #: simulation/templates/structures/spart/fortress.xml:9
97 #: simulation/templates/structures/athen/gymnasium.xml:22
98 #: simulation/templates/structures/athen/gymnasium.xml:26
102 #: simulation/templates/structures/athen/gymnasium.xml:23
106 #: simulation/templates/structures/athen/gymnasium.xml:24
107 msgid "Train Champions."
108 msgstr "Conscribe Propugnatores."
110 #: simulation/templates/structures/athen/house.xml:5
111 #: simulation/templates/structures/mace/house.xml:5
112 #: simulation/templates/structures/ptol/house.xml:11
113 #: simulation/templates/structures/sele/house.xml:8
114 #: simulation/templates/structures/spart/house.xml:5
118 #: simulation/templates/structures/athen/market.xml:5
119 #: simulation/templates/structures/mace/market.xml:5
120 #: simulation/templates/structures/ptol/market.xml:9
121 #: simulation/templates/structures/sele/market.xml:5
122 #: simulation/templates/structures/spart/market.xml:5
126 #: simulation/templates/structures/athen/outpost.xml:5
127 #: simulation/templates/structures/mace/outpost.xml:5
128 #: simulation/templates/structures/ptol/outpost.xml:5
129 #: simulation/templates/structures/sele/outpost.xml:5
130 #: simulation/templates/structures/spart/outpost.xml:5
134 #: simulation/templates/structures/athen/prytaneion.xml:25
135 msgid "Council Chamber"
138 #: simulation/templates/structures/athen/prytaneion.xml:26
142 #: simulation/templates/structures/athen/prytaneion.xml:27
143 msgid "Train Heroes and research technologies."
144 msgstr "Conscribe Heroes et inquire artes."
146 #: simulation/templates/structures/athen/prytaneion.xml:29
147 #: simulation/templates/structures/gaul/assembly.xml:31
148 #: simulation/templates/structures/spart/gerousia.xml:26
152 #: simulation/templates/structures/athen/range.xml:8
153 #: simulation/templates/structures/mace/range.xml:8
154 #: simulation/templates/structures/ptol/range.xml:8
155 #: simulation/templates/structures/sele/range.xml:8
156 #: simulation/templates/structures/spart/range.xml:5
157 msgid "Stratopedon tōn Psilōn"
158 msgstr "Stratopedon tōn Psilōn"
160 #: simulation/templates/structures/athen/sentry_tower.xml:5
161 #: simulation/templates/structures/mace/sentry_tower.xml:5
162 #: simulation/templates/structures/ptol/sentry_tower.xml:5
163 #: simulation/templates/structures/sele/sentry_tower.xml:5
164 #: simulation/templates/structures/spart/sentry_tower.xml:5
168 #: simulation/templates/structures/athen/stable.xml:5
169 #: simulation/templates/structures/mace/stable.xml:5
170 #: simulation/templates/structures/ptol/stable.xml:5
171 #: simulation/templates/structures/sele/stable.xml:5
172 #: simulation/templates/structures/spart/stable.xml:5
176 #: simulation/templates/structures/athen/storehouse.xml:8
177 #: simulation/templates/structures/mace/storehouse.xml:8
178 #: simulation/templates/structures/ptol/storehouse.xml:11
179 #: simulation/templates/structures/sele/storehouse.xml:8
180 #: simulation/templates/structures/spart/storehouse.xml:8
184 #: simulation/templates/structures/athen/theater.xml:5
185 #: simulation/templates/structures/mace/theater.xml:5
186 #: simulation/templates/structures/ptol/theater.xml:5
187 #: simulation/templates/structures/sele/theater.xml:5
188 #: simulation/templates/structures/spart/theater.xml:5
192 #: simulation/templates/structures/athen/tower_artillery.xml:9
193 #: simulation/templates/structures/athen/tower_bolt.xml:9
194 #: simulation/templates/structures/mace/tower_artillery.xml:9
195 #: simulation/templates/structures/mace/tower_bolt.xml:9
196 #: simulation/templates/structures/ptol/tower_bolt.xml:9
197 #: simulation/templates/structures/sele/tower_artillery.xml:9
198 #: simulation/templates/structures/spart/tower_bolt.xml:9
202 #: simulation/templates/structures/athen/wall_gate.xml:9
203 #: simulation/templates/structures/mace/wall_gate.xml:9
204 #: simulation/templates/structures/ptol/wall_gate.xml:9
205 #: simulation/templates/structures/sele/wall_gate.xml:9
206 #: simulation/templates/structures/spart/wall_gate.xml:9
210 #: simulation/templates/structures/athen/wall_long.xml:9
211 #: simulation/templates/structures/athen/wall_medium.xml:9
212 #: simulation/templates/structures/athen/wall_short.xml:9
213 #: simulation/templates/structures/athen/wallset_stone.xml:5
214 #: simulation/templates/structures/mace/wall_long.xml:9
215 #: simulation/templates/structures/mace/wall_medium.xml:9
216 #: simulation/templates/structures/mace/wall_short.xml:9
217 #: simulation/templates/structures/mace/wallset_stone.xml:5
218 #: simulation/templates/structures/ptol/wall_long.xml:9
219 #: simulation/templates/structures/ptol/wall_medium.xml:9
220 #: simulation/templates/structures/ptol/wall_short.xml:9
221 #: simulation/templates/structures/ptol/wallset_stone.xml:5
222 #: simulation/templates/structures/sele/wall_long.xml:9
223 #: simulation/templates/structures/sele/wall_medium.xml:9
224 #: simulation/templates/structures/sele/wall_short.xml:9
225 #: simulation/templates/structures/sele/wallset_stone.xml:5
226 #: simulation/templates/structures/spart/wall_long.xml:9
227 #: simulation/templates/structures/spart/wall_medium.xml:9
228 #: simulation/templates/structures/spart/wall_short.xml:9
229 #: simulation/templates/structures/spart/wallset_stone.xml:5
233 #: simulation/templates/structures/athen/wall_tower.xml:9
234 #: simulation/templates/structures/mace/wall_tower.xml:9
235 #: simulation/templates/structures/ptol/wall_tower.xml:9
236 #: simulation/templates/structures/sele/wall_tower.xml:9
237 #: simulation/templates/structures/spart/wall_tower.xml:9
241 #: simulation/templates/structures/athen/wonder.xml:9
245 #: simulation/templates/structures/bench.xml:11
249 #: simulation/templates/structures/bench.xml:12
251 msgstr "Subsellium Ligneum"
253 #: simulation/templates/structures/brit/arsenal.xml:5
254 #: simulation/templates/structures/gaul/arsenal.xml:5
256 msgstr "Miletucerdon"
258 #: simulation/templates/structures/brit/barracks.xml:18
262 #: simulation/templates/structures/brit/civil_centre.xml:12
264 msgstr "Tigernotreba"
266 #: simulation/templates/structures/brit/corral.xml:8
267 #: simulation/templates/structures/gaul/corral.xml:8
271 #: simulation/templates/structures/brit/crannog.xml:13
272 msgid "Island Settlement"
273 msgstr "Colonia Insulae"
275 #: simulation/templates/structures/brit/crannog.xml:14
279 #: simulation/templates/structures/brit/crannog.xml:15
281 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
282 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
283 "research technologies. Garrison Soldiers for additional arrows."
286 #: simulation/templates/structures/brit/defense_tower.xml:9
287 #: simulation/templates/structures/brit/sentry_tower.xml:5
288 #: simulation/templates/structures/brit/wall_tower.xml:9
289 #: simulation/templates/structures/gaul/defense_tower.xml:9
290 #: simulation/templates/structures/gaul/sentry_tower.xml:5
291 #: simulation/templates/structures/gaul/wall_tower.xml:9
295 #: simulation/templates/structures/brit/dock.xml:12
296 #: simulation/templates/structures/gaul/dock.xml:12
300 #: simulation/templates/structures/brit/farmstead.xml:11
301 #: simulation/templates/structures/gaul/farmstead.xml:8
305 #: simulation/templates/structures/brit/field.xml:5
306 #: simulation/templates/structures/gaul/field.xml:5
310 #: simulation/templates/structures/brit/forge.xml:5
311 #: simulation/templates/structures/gaul/forge.xml:5
315 #: simulation/templates/structures/brit/fortress.xml:12
316 #: simulation/templates/structures/gaul/fortress.xml:5
320 #: simulation/templates/structures/brit/fortress.xml:13
321 #: simulation/templates/structures/cart/fortress.xml:10
322 #: simulation/templates/structures/iber/fortress.xml:6
323 #: simulation/templates/structures/kush/fortress.xml:10
324 #: simulation/templates/structures/mace/fortress.xml:10
325 #: simulation/templates/structures/ptol/fortress.xml:10
326 #: simulation/templates/structures/rome/fortress.xml:6
327 msgid "Train Heroes. Garrison Soldiers for additional arrows."
330 #: simulation/templates/structures/brit/house.xml:9
331 #: simulation/templates/structures/gaul/house.xml:5
335 #: simulation/templates/structures/brit/kennel.xml:5
339 #: simulation/templates/structures/brit/market.xml:12
340 #: simulation/templates/structures/gaul/market.xml:12
344 #: simulation/templates/structures/brit/outpost.xml:5
345 #: simulation/templates/structures/gaul/outpost.xml:5
349 #: simulation/templates/structures/brit/range.xml:5
350 #: simulation/templates/structures/gaul/range.xml:8
354 #: simulation/templates/structures/brit/stable.xml:11
355 #: simulation/templates/structures/gaul/stable.xml:11
359 #: simulation/templates/structures/brit/storehouse.xml:8
360 #: simulation/templates/structures/gaul/storehouse.xml:8
364 #: simulation/templates/structures/brit/temple.xml:18
365 #: simulation/templates/structures/gaul/temple.xml:18
369 #: simulation/templates/structures/brit/wall_gate.xml:9
370 #: simulation/templates/structures/gaul/wall_gate.xml:9
374 #: simulation/templates/structures/brit/wall_long.xml:9
375 #: simulation/templates/structures/brit/wall_medium.xml:9
376 #: simulation/templates/structures/brit/wall_short.xml:9
377 #: simulation/templates/structures/brit/wallset_stone.xml:5
378 #: simulation/templates/structures/gaul/wall_long.xml:9
379 #: simulation/templates/structures/gaul/wall_medium.xml:9
380 #: simulation/templates/structures/gaul/wall_short.xml:9
381 #: simulation/templates/structures/gaul/wallset_stone.xml:5
385 #: simulation/templates/structures/brit/wonder.xml:9
389 #: simulation/templates/structures/cart/apartment.xml:23
390 msgid "Apartment Building"
393 #: simulation/templates/structures/cart/apartment.xml:24
394 #: simulation/templates/structures/cart/house.xml:8
398 #: simulation/templates/structures/cart/barracks.xml:12
402 #: simulation/templates/structures/cart/civil_centre.xml:8
406 #: simulation/templates/structures/cart/corral.xml:8
410 #: simulation/templates/structures/cart/defense_tower.xml:9
411 #: simulation/templates/structures/cart/tower_artillery.xml:9
412 #: simulation/templates/structures/cart/tower_bolt.xml:9
413 #: simulation/templates/structures/cart/wall_tower.xml:12
417 #: simulation/templates/structures/cart/dock.xml:17
418 msgid "Commercial Port"
419 msgstr "Navale Commercii"
421 #: simulation/templates/structures/cart/dock.xml:18
425 #: simulation/templates/structures/cart/embassy.xml:19
426 msgid "Train Mercenaries."
429 #: simulation/templates/structures/cart/embassy_celtic.xml:17
430 msgid "Celtic Embassy"
431 msgstr "Legatio Celtica"
433 #: simulation/templates/structures/cart/embassy_celtic.xml:18
434 msgid "Train Celtic Mercenaries."
437 #: simulation/templates/structures/cart/embassy_iberian.xml:10
438 msgid "Iberian Embassy"
439 msgstr "Legatio Hiberica"
441 #: simulation/templates/structures/cart/embassy_iberian.xml:11
442 msgid "Train Iberian Mercenaries."
445 #: simulation/templates/structures/cart/embassy_italic.xml:17
446 msgid "Italic Embassy"
447 msgstr "Legatio Italica"
449 #: simulation/templates/structures/cart/embassy_italic.xml:18
450 msgid "Train Italic Mercenaries."
453 #: simulation/templates/structures/cart/farmstead.xml:8
457 #: simulation/templates/structures/cart/field.xml:5
461 #: simulation/templates/structures/cart/fortress.xml:9
465 #: simulation/templates/structures/cart/house.xml:16
467 "Add a second story to make an Apartment with a greater population bonus."
470 #: simulation/templates/structures/cart/market.xml:12
474 #: simulation/templates/structures/cart/s_wall_long.xml:10
475 #: simulation/templates/structures/cart/s_wall_medium.xml:10
476 #: simulation/templates/structures/cart/s_wall_short.xml:10
477 #: simulation/templates/structures/cart/s_wall_tower.xml:10
478 #: simulation/templates/structures/cart/wallset_short.xml:5
480 msgstr "Murus Humilis"
482 #: simulation/templates/structures/cart/s_wall_long.xml:11
483 #: simulation/templates/structures/cart/s_wall_medium.xml:11
484 #: simulation/templates/structures/cart/s_wall_short.xml:11
485 #: simulation/templates/structures/cart/s_wall_tower.xml:11
489 #: simulation/templates/structures/cart/storehouse.xml:8
493 #: simulation/templates/structures/cart/super_dock.xml:39
494 msgid "Naval Shipyard"
495 msgstr "Navalia Militaria"
497 #: simulation/templates/structures/cart/super_dock.xml:40
501 #: simulation/templates/structures/cart/super_dock.xml:41
503 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
504 "tracts of territory. Territory root. Construct Warships and research "
506 msgstr "Aedifica in finibus tuis aut sociorum aut terra cui nemo imperat. Accipe magnos fines terrarum. Radix finium. Construe Naves Belli et inquire artes. "
508 #: simulation/templates/structures/cart/super_dock.xml:43
512 #: simulation/templates/structures/cart/temple.xml:9
516 #: simulation/templates/structures/cart/temple.xml:10
517 msgid "Train Healers and Champions, and research healing technologies."
520 #: simulation/templates/structures/cart/tophet.xml:18
521 msgid "Sacrificial Temple"
522 msgstr "Templum Sacrificiorum"
524 #: simulation/templates/structures/cart/tophet.xml:19
528 #: simulation/templates/structures/cart/wall_gate.xml:9
530 msgstr "Mijdil-šaʿar"
532 #: simulation/templates/structures/cart/wall_long.xml:9
533 #: simulation/templates/structures/cart/wall_medium.xml:9
534 #: simulation/templates/structures/cart/wall_short.xml:9
538 #: simulation/templates/structures/cart/wallset_stone.xml:5
542 #: simulation/templates/structures/cart/wonder.xml:9
543 msgid "Temple of Ba'al Hammon"
544 msgstr "Templum Ba'al Hammonis"
546 #: simulation/templates/structures/celt_hut.xml:20
550 #: simulation/templates/structures/celt_longhouse.xml:20
554 #: simulation/templates/structures/column_doric.xml:12
555 #: simulation/templates/structures/column_doric_fallen.xml:12
556 #: simulation/templates/structures/column_doric_fallen_b.xml:12
560 #: simulation/templates/structures/column_doric.xml:13
562 msgstr "Columna Dorica"
564 #: simulation/templates/structures/column_doric_fallen.xml:13
565 #: simulation/templates/structures/column_doric_fallen_b.xml:13
566 msgid "Fallen Doric Column"
567 msgstr "Columna Dorica Lapsa"
569 #: simulation/templates/structures/fence_long.xml:14
570 #: simulation/templates/structures/fence_short.xml:14
574 #: simulation/templates/structures/fence_long.xml:15
575 msgid "Long Wooden Fence"
576 msgstr "Saepes Ligneae Longae"
578 #: simulation/templates/structures/fence_rock_long.xml:12
579 #: simulation/templates/structures/fence_rock_long.xml:13
580 #: simulation/templates/structures/fence_rock_medium.xml:12
581 #: simulation/templates/structures/fence_rock_medium.xml:13
582 #: simulation/templates/structures/fence_rock_short.xml:12
583 #: simulation/templates/structures/fence_rock_short.xml:13
584 #: simulation/templates/structures/fence_rock_stub.xml:12
585 #: simulation/templates/structures/fence_rock_stub.xml:13
589 #: simulation/templates/structures/fence_short.xml:15
590 msgid "Short Wooden Fence"
591 msgstr "Saepes Ligneae Breves"
593 #: simulation/templates/structures/fence_stone.xml:14
594 #: simulation/templates/structures/fence_stone.xml:15
595 #: simulation/templates/structures/fence_stone_long.xml:12
596 #: simulation/templates/structures/fence_stone_long.xml:13
597 #: simulation/templates/structures/fence_stone_medium.xml:12
598 #: simulation/templates/structures/fence_stone_medium.xml:13
599 #: simulation/templates/structures/fence_stone_short.xml:12
600 #: simulation/templates/structures/fence_stone_short.xml:13
601 #: simulation/templates/structures/fence_stone_stub.xml:12
602 #: simulation/templates/structures/fence_stone_stub.xml:13
604 msgstr "Saepes Lapideae"
606 #: simulation/templates/structures/gaul/assembly.xml:27
607 msgid "Assembly of Princes"
608 msgstr "Conciliabulum Principium"
610 #: simulation/templates/structures/gaul/assembly.xml:28
614 #: simulation/templates/structures/gaul/assembly.xml:29
615 msgid "Train Champion Trumpeters and Heroes."
618 #: simulation/templates/structures/gaul/barracks.xml:18
622 #: simulation/templates/structures/gaul/civil_centre.xml:12
626 #: simulation/templates/structures/gaul/rotarymill.xml:5
630 #: simulation/templates/structures/gaul/tavern.xml:20
634 #: simulation/templates/structures/gaul/tavern.xml:21
638 #: simulation/templates/structures/gaul/wonder.xml:9
639 msgid "Sanctuary of Corent"
640 msgstr "Fanum Corentis"
642 #: simulation/templates/structures/gaul/wonder.xml:10
646 #: simulation/templates/structures/generic_field.xml:8
647 #: simulation/templates/structures/mill_field_wheat.xml:6
649 msgstr "Ager Triticiarius"
651 #: simulation/templates/structures/han/academy.xml:27
652 msgid "Imperial Academy"
655 #: simulation/templates/structures/han/academy.xml:28
656 msgid "Dìguó Xuéyuàn"
659 #: simulation/templates/structures/han/academy.xml:30
660 msgid "Train Champions and research their technologies."
663 #: simulation/templates/structures/han/academy.xml:31
667 #: simulation/templates/structures/han/arsenal.xml:8
668 msgid "Bīnggōng Chǎng"
671 #: simulation/templates/structures/han/barracks.xml:12
675 #: simulation/templates/structures/han/civil_centre.xml:12
679 #: simulation/templates/structures/han/civil_centre.xml:33
681 "Enable training of heroes, reduce the batch training times and greatly "
682 "increase the health, capture resistance and garrison capacity of this "
683 "specific Civic Center."
686 #: simulation/templates/structures/han/civil_centre_court.xml:17
687 msgid "Imperial Court"
690 #: simulation/templates/structures/han/civil_centre_court.xml:18
694 #: simulation/templates/structures/han/civil_centre_court.xml:19
695 msgid "ImperialCourt"
698 #: simulation/templates/structures/han/corral.xml:12
702 #: simulation/templates/structures/han/defense_tower.xml:12
706 #: simulation/templates/structures/han/defense_tower.xml:23
708 "This tower has greater range, greater attack, greater health, and is twice "
709 "as difficult to capture."
712 #: simulation/templates/structures/han/defense_tower_great.xml:31
716 #: simulation/templates/structures/han/defense_tower_great.xml:32
720 #: simulation/templates/structures/han/defense_tower_great.xml:34
724 #: simulation/templates/structures/han/dock.xml:9
728 #: simulation/templates/structures/han/farmstead.xml:17
732 #: simulation/templates/structures/han/field.xml:15
736 #: simulation/templates/structures/han/field.xml:16
740 #: simulation/templates/structures/han/field_grain.xml:5
744 #: simulation/templates/structures/han/forge.xml:12
745 msgid "Duànzào Chǎng"
748 #: simulation/templates/structures/han/fortress.xml:12
749 #: simulation/templates/structures/han/fortress_old.xml:12
753 #: simulation/templates/structures/han/house.xml:12
757 #: simulation/templates/structures/han/laozigate.xml:21
758 #: simulation/templates/structures/han/laozigate.xml:24
762 #: simulation/templates/structures/han/laozigate.xml:22
766 #: simulation/templates/structures/han/market.xml:9
770 #: simulation/templates/structures/han/ministry.xml:36
771 msgid "Imperial Ministry"
774 #: simulation/templates/structures/han/ministry.xml:37
778 #: simulation/templates/structures/han/ministry.xml:39
779 msgid "ImperialMinistry"
782 #: simulation/templates/structures/han/ministry.xml:40
784 "Train the Nine Ministers. Territory root. Research a powerful suite of "
785 "Administrative technologies."
788 #: simulation/templates/structures/han/outpost.xml:5
792 #: simulation/templates/structures/han/palisades_curve.xml:10
793 #: simulation/templates/structures/han/palisades_long.xml:4
794 #: simulation/templates/structures/han/palisades_medium.xml:4
795 #: simulation/templates/structures/han/palisades_short.xml:4
796 #: simulation/templates/structures/han/wallset_palisade.xml:5
797 msgid "Bamboo Stockade"
800 #: simulation/templates/structures/han/palisades_gate.xml:4
801 msgid "Bamboo Stockade Gate"
804 #: simulation/templates/structures/han/palisades_tower.xml:4
805 msgid "Bamboo Stockade Tower"
808 #: simulation/templates/structures/han/range.xml:12
812 #: simulation/templates/structures/han/sentry_tower.xml:5
816 #: simulation/templates/structures/han/stable.xml:12
820 #: simulation/templates/structures/han/storehouse.xml:17
824 #: simulation/templates/structures/han/temple.xml:12
828 #: simulation/templates/structures/han/wall_gate.xml:9
832 #: simulation/templates/structures/han/wall_long.xml:9
833 #: simulation/templates/structures/han/wall_medium.xml:9
834 #: simulation/templates/structures/han/wall_short.xml:9
838 #: simulation/templates/structures/han/wall_tower.xml:9
842 #: simulation/templates/structures/han/wallset_stone.xml:5
846 #: simulation/templates/structures/han/wonder.xml:12
847 msgid "Míngtáng Bìyōng"
850 #: simulation/templates/structures/hellenic_epic_temple.xml:23
852 msgstr "Templum Epicum"
854 #: simulation/templates/structures/hellenic_epic_temple.xml:24
855 msgid "Naos Parthenos"
856 msgstr "Naos Parthenos"
858 #: simulation/templates/structures/hellenic_epic_temple.xml:25
859 msgid "Garrison units to heal them at a quick rate."
860 msgstr "In quo tuos colloca ut eos citius sanes."
862 #: simulation/templates/structures/hellenic_propylaea.xml:20
866 #: simulation/templates/structures/hellenic_propylaea.xml:21
870 #: simulation/templates/structures/hellenic_stoa.xml:24
871 msgid "Hellenic Stoa"
874 #: simulation/templates/structures/iber/barracks.xml:5
878 #: simulation/templates/structures/iber/civil_centre.xml:8
882 #: simulation/templates/structures/iber/corral.xml:8
886 #: simulation/templates/structures/iber/defense_tower.xml:31
887 #: simulation/templates/structures/iber/wall_tower.xml:9
891 #: simulation/templates/structures/iber/dock.xml:12
895 #: simulation/templates/structures/iber/farmstead.xml:11
899 #: simulation/templates/structures/iber/field.xml:5
903 #: simulation/templates/structures/iber/forge.xml:5
907 #: simulation/templates/structures/iber/fortress.xml:5
911 #: simulation/templates/structures/iber/house.xml:5
915 #: simulation/templates/structures/iber/market.xml:12
919 #: simulation/templates/structures/iber/monument.xml:31
920 msgid "Revered Monument"
921 msgstr "Monumentum Veneratum"
923 #: simulation/templates/structures/iber/monument.xml:32
924 msgid "Gur Oroigarri"
925 msgstr "Gur Oroigarri"
927 #: simulation/templates/structures/iber/monument.xml:9
928 #: simulation/templates/structures/iber/monument.xml:34
932 #: simulation/templates/structures/iber/storehouse.xml:5
936 #: simulation/templates/structures/iber/temple.xml:12
940 #: simulation/templates/structures/iber/wall_gate.xml:9
942 msgstr "Biko Sarbide"
944 #: simulation/templates/structures/iber/wall_long.xml:9
945 #: simulation/templates/structures/iber/wall_medium.xml:9
946 #: simulation/templates/structures/iber/wall_short.xml:9
947 #: simulation/templates/structures/iber/wallset_stone.xml:5
951 #: simulation/templates/structures/iber/wonder.xml:9
953 msgstr "Cancho Roano"
955 #: simulation/templates/structures/ishtar_gate.xml:25
956 msgid "Ishtar Gate of Babylon"
957 msgstr "Ishtar Porta Babylonis"
959 #: simulation/templates/structures/ishtar_gate.xml:26
960 msgid "Territory root."
963 #: simulation/templates/structures/kush/arsenal.xml:5
967 #: simulation/templates/structures/kush/barracks.xml:9
971 #: simulation/templates/structures/kush/camp_blemmye.xml:22
973 msgstr "Castra Blemmye"
975 #: simulation/templates/structures/kush/camp_blemmye.xml:23
976 msgid "Train Blemmye Mercenaries."
979 #: simulation/templates/structures/kush/camp_noba.xml:22
983 #: simulation/templates/structures/kush/camp_noba.xml:23
984 msgid "Train Noba Mercenaries."
987 #: simulation/templates/structures/kush/civil_centre.xml:9
991 #: simulation/templates/structures/kush/corral.xml:9
995 #: simulation/templates/structures/kush/defense_tower.xml:5
999 #: simulation/templates/structures/kush/dock.xml:9
1003 #: simulation/templates/structures/kush/elephant_stable.xml:5
1007 #: simulation/templates/structures/kush/field.xml:5
1011 #: simulation/templates/structures/kush/forge.xml:5
1012 msgid "hmw hʿy n rȝ-ʿ"
1013 msgstr "hmw hʿy n rȝ-ʿ"
1015 #: simulation/templates/structures/kush/fortress.xml:9
1019 #: simulation/templates/structures/kush/house.xml:5
1023 #: simulation/templates/structures/kush/market.xml:9
1027 #: simulation/templates/structures/kush/outpost.xml:5
1031 #: simulation/templates/structures/kush/pyramid_large.xml:26
1032 msgid "Large Pyramid"
1033 msgstr "Pyramis Magna"
1035 #: simulation/templates/structures/kush/pyramid_large.xml:27
1039 #: simulation/templates/structures/kush/pyramid_large.xml:29
1040 #: simulation/templates/structures/kush/pyramid_small.xml:26
1044 #: simulation/templates/structures/kush/pyramid_small.xml:23
1045 msgid "Small Pyramid"
1046 msgstr "Pyramis Parva"
1048 #: simulation/templates/structures/kush/pyramid_small.xml:24
1052 #: simulation/templates/structures/kush/range.xml:8
1056 #: simulation/templates/structures/kush/sentry_tower.xml:5
1060 #: simulation/templates/structures/kush/shrine.xml:12
1064 #: simulation/templates/structures/kush/shrine.xml:13
1068 #: simulation/templates/structures/kush/stable.xml:9
1072 #: simulation/templates/structures/kush/storehouse.xml:5
1076 #: simulation/templates/structures/kush/temple.xml:8
1077 msgid "Temple of Apedemak"
1078 msgstr "Templum Apedemak"
1080 #: simulation/templates/structures/kush/temple.xml:9
1084 #: simulation/templates/structures/kush/temple.xml:10
1086 "Train Healers and Apedemak Champions and research healing technologies."
1089 #: simulation/templates/structures/kush/temple.xml:11
1090 msgid "TempleOfApedemak"
1091 msgstr "TemplumApedamak"
1093 #: simulation/templates/structures/kush/temple_amun.xml:27
1094 msgid "Grand Temple of Amun"
1095 msgstr "Templum Magnificum Amun"
1097 #: simulation/templates/structures/kush/temple_amun.xml:28
1101 #: simulation/templates/structures/kush/temple_amun.xml:29
1102 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1105 #: simulation/templates/structures/kush/temple_amun.xml:31
1106 msgid "TempleOfAmun"
1107 msgstr "TemplumAmun"
1109 #: simulation/templates/structures/kush/wall_gate.xml:9
1113 #: simulation/templates/structures/kush/wall_long.xml:9
1114 #: simulation/templates/structures/kush/wall_medium.xml:9
1115 #: simulation/templates/structures/kush/wall_short.xml:9
1116 #: simulation/templates/structures/kush/wallset_stone.xml:5
1120 #: simulation/templates/structures/kush/wall_tower.xml:9
1124 #: simulation/templates/structures/kush/wonder.xml:9
1128 #: simulation/templates/structures/mace/library.xml:5
1129 #: simulation/templates/structures/ptol/library.xml:5
1130 #: simulation/templates/structures/sele/library.xml:9
1132 msgstr "Bibliothēkē"
1134 #: simulation/templates/structures/mace/wonder.xml:9
1135 msgid "Anaktoron ton Aigai"
1138 #: simulation/templates/structures/maur/barracks.xml:15
1142 #: simulation/templates/structures/maur/civil_centre.xml:12
1144 msgstr "Rajadhanika"
1146 #: simulation/templates/structures/maur/corral.xml:8
1150 #: simulation/templates/structures/maur/defense_tower.xml:5
1151 #: simulation/templates/structures/maur/tower_double.xml:20
1155 #: simulation/templates/structures/maur/dock.xml:9
1156 msgid "Naukasthanaka"
1157 msgstr "Naukasthanaka"
1159 #: simulation/templates/structures/maur/elephant_stable.xml:5
1163 #: simulation/templates/structures/maur/field.xml:5
1167 #: simulation/templates/structures/maur/forge.xml:5
1171 #: simulation/templates/structures/maur/fortress.xml:5
1175 #: simulation/templates/structures/maur/house.xml:8
1179 #: simulation/templates/structures/maur/market.xml:12
1183 #: simulation/templates/structures/maur/outpost.xml:5
1187 #: simulation/templates/structures/maur/palace.xml:20
1188 #: simulation/templates/structures/maur/palace.xml:26
1189 #: simulation/templates/structures/pers/apadana.xml:30
1190 #: simulation/templates/structures/pers/tacara.xml:23
1191 #: simulation/templates/structures/pers/tacara.xml:26
1195 #: simulation/templates/structures/maur/palace.xml:21
1199 #: simulation/templates/structures/maur/palace.xml:30
1200 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1203 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1204 msgid "Edict Pillar of Ashoka"
1205 msgstr "Columen Edictorum Piodassis"
1207 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1208 msgid "Śāsana Stambha Aśokā"
1209 msgstr "Śāsana Stambha Aśokā"
1211 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1212 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1216 #: simulation/templates/structures/maur/storehouse.xml:5
1220 #: simulation/templates/structures/maur/temple.xml:12
1224 #: simulation/templates/structures/maur/tower_double.xml:16
1225 msgid "Rampart Tower"
1226 msgstr "Turris Valli"
1228 #: simulation/templates/structures/maur/tower_double.xml:18
1230 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1231 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1232 "the murder holes tech to protect its foot."
1233 msgstr "Turris validior cum vallis, quae 16 sagittarios quam maximos obtinere potest. Aperte collocati sagittarii meliorem iactum telorum et firmiora arma accipiunt. Sagittariis solum collocari potest. Eget arte cavorum telorum ut huius pedem defendat."
1235 #: simulation/templates/structures/maur/wall_gate.xml:15
1239 #: simulation/templates/structures/maur/wall_long.xml:15
1240 #: simulation/templates/structures/maur/wall_medium.xml:15
1241 #: simulation/templates/structures/maur/wall_short.xml:15
1242 #: simulation/templates/structures/maur/wallset_stone.xml:5
1246 #: simulation/templates/structures/maur/wall_tower.xml:18
1250 #: simulation/templates/structures/maur/wonder.xml:9
1252 msgstr "Stupa Magna"
1254 #: simulation/templates/structures/mausoleum.xml:8
1255 msgid "Mausoleum at Halicarnassus"
1256 msgstr "Mausoleum Halicarnassum"
1258 #: simulation/templates/structures/mausoleum.xml:9
1262 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1263 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1264 msgid "MercenaryCamp"
1265 msgstr "Castra Mercennaria"
1267 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1268 msgid "Egyptian Mercenary Camp"
1269 msgstr "Castra Mercennaria Aegyptia"
1271 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1272 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1273 msgid "Stratopedeia Misthophorōn"
1274 msgstr "Stratopedeia Misthophorōn"
1276 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1277 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1278 msgstr "Cape hoc aedificium, ut milites mercennarios ex Hellenico Aegypto conscribas."
1280 #: simulation/templates/structures/kush/farmstead.xml:9
1281 #: simulation/templates/structures/mill_desert.xml:8
1282 #: simulation/templates/structures/mill_saharan.xml:8
1286 #: simulation/templates/structures/athen/farmstead.xml:11
1287 #: simulation/templates/structures/mace/farmstead.xml:11
1288 #: simulation/templates/structures/mill_greek.xml:8
1289 #: simulation/templates/structures/ptol/farmstead.xml:8
1290 #: simulation/templates/structures/sele/farmstead.xml:8
1291 #: simulation/templates/structures/spart/farmstead.xml:11
1295 #: simulation/templates/structures/maur/farmstead.xml:11
1296 #: simulation/templates/structures/mill_indian.xml:8
1300 #: simulation/templates/structures/mill_italian.xml:8
1304 #: simulation/templates/structures/mill_middle_eastern.xml:8
1305 #: simulation/templates/structures/pers/farmstead.xml:8
1309 #: simulation/templates/structures/brit/rotarymill.xml:5
1310 #: simulation/templates/structures/mill_temperate_europe.xml:4
1314 #: simulation/templates/structures/obelisk.xml:11
1318 #: simulation/templates/structures/obelisk.xml:12
1319 msgid "Egyptian Obelisk"
1320 msgstr "Obeliscus Aegyptius"
1322 #: simulation/templates/structures/palisades_fort.xml:9
1323 msgid "Wooden Tower"
1324 msgstr "Turris Lignea"
1326 #: simulation/templates/structures/palisades_gate.xml:20
1327 msgid "Palisade Gate"
1328 msgstr "Porta Valli"
1330 #: simulation/templates/structures/han/palisades_long.xml:9
1331 #: simulation/templates/structures/palisades_gate.xml:22
1332 #: simulation/templates/structures/palisades_long.xml:31
1333 msgid "Allow units access through Palisades. Can be locked to prevent access."
1334 msgstr "Efficit ut tui per vallum transire possint. Obserari potest ut aditum prohibeat."
1336 #: simulation/templates/structures/palisades_long.xml:17
1337 msgid "Can be converted into a Palisade Gate."
1338 msgstr "In Portam valli mutari potest."
1340 #: simulation/templates/structures/palisades_spike_angle.xml:17
1342 msgstr "Clavus Acutus"
1344 #: simulation/templates/structures/palisades_spikes_small.xml:17
1345 msgid "Small Spikes"
1346 msgstr "Clavus Parvus"
1348 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1350 msgstr "Clavus Altus"
1352 #: simulation/templates/structures/palisades_watchtower.xml:14
1356 #: simulation/templates/structures/pers/apadana.xml:26
1360 #: simulation/templates/structures/pers/apadana.xml:27
1364 #: simulation/templates/structures/pers/apadana.xml:28
1365 #: simulation/templates/structures/spart/syssiton.xml:25
1366 msgid "Train Champions and Heroes."
1367 msgstr "Conscribe Propugnatores et Heroes."
1369 #: simulation/templates/structures/pers/apartment_block.xml:12
1370 msgid "Apartment Block"
1373 #: simulation/templates/structures/pers/barracks.xml:5
1377 #: simulation/templates/structures/pers/civil_centre.xml:8
1378 msgid "Provincial Governor"
1379 msgstr "Proconsulatus"
1381 #: simulation/templates/structures/pers/civil_centre.xml:9
1385 #: simulation/templates/structures/pers/corral.xml:11
1389 #: simulation/templates/structures/pers/defense_tower.xml:5
1390 #: simulation/templates/structures/pers/tower_babylon.xml:5
1391 #: simulation/templates/structures/pers/wall_tower.xml:9
1395 #: simulation/templates/structures/pers/dock.xml:12
1399 #: simulation/templates/structures/pers/field.xml:5
1403 #: simulation/templates/structures/pers/forge.xml:5
1407 #: simulation/templates/structures/pers/fortress.xml:5
1411 #: simulation/templates/structures/pers/hall.xml:23
1412 msgid "Gate of All Nations"
1413 msgstr "Porta Omnium Gentium"
1415 #: simulation/templates/structures/pers/hall.xml:24
1416 msgid "Duvarθi Visadahyu"
1417 msgstr "Duvarθi Visadahyu"
1419 #: simulation/templates/structures/pers/hall.xml:25
1423 #: simulation/templates/structures/pers/house.xml:8
1427 #: simulation/templates/structures/pers/house_b.xml:12
1428 #: simulation/templates/structures/pers/inn.xml:12
1430 msgstr "Deversorium"
1432 #: simulation/templates/structures/pers/ice_house.xml:25
1436 #: simulation/templates/structures/pers/ice_house.xml:26
1440 #: simulation/templates/structures/pers/ice_house.xml:27
1444 #: simulation/templates/structures/pers/market.xml:12
1448 #: simulation/templates/structures/pers/outpost.xml:5
1452 #: simulation/templates/structures/pers/stable.xml:9
1456 #: simulation/templates/structures/pers/storehouse.xml:5
1460 #: simulation/templates/structures/pers/tacara.xml:24
1464 #: simulation/templates/structures/pers/temple.xml:12
1468 #: simulation/templates/structures/pers/wall_gate.xml:9
1472 #: simulation/templates/structures/pers/wall_long.xml:9
1473 #: simulation/templates/structures/pers/wall_medium.xml:9
1474 #: simulation/templates/structures/pers/wall_short.xml:9
1475 #: simulation/templates/structures/pers/wallset_stone.xml:5
1479 #: simulation/templates/structures/pers/warehouse.xml:12
1483 #: simulation/templates/structures/pers/wonder.xml:9
1484 msgid "Hanging Gardens of Babylon"
1485 msgstr "Horti Pensiles Babylonis"
1487 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1488 #: simulation/templates/structures/sele/elephant_stable.xml:5
1489 msgid "Stathmos tōn Elepantōn"
1490 msgstr "Stathmos tōn Elepantōn"
1492 #: simulation/templates/structures/ptol/lighthouse.xml:25
1493 #: simulation/templates/structures/ptol/lighthouse.xml:29
1497 #: simulation/templates/structures/ptol/lighthouse.xml:26
1501 #: simulation/templates/structures/ptol/lighthouse.xml:27
1503 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1507 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1508 msgid "Mercenary Camp"
1509 msgstr "Castra Mercennaria"
1511 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1513 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1514 "casts no territory influence. Train Mercenaries."
1515 msgstr "Castra vilia quae in terrra qua nemo imperat aedificari possunt, sed fines tuos non auget. Conscribe hic milites mercennarios."
1517 #: simulation/templates/structures/ptol/military_colony.xml:9
1518 #: simulation/templates/structures/sele/military_colony.xml:9
1522 #: simulation/templates/structures/ptol/temple_2.xml:24
1523 msgid "Temple of Isis"
1526 #: simulation/templates/structures/ptol/temple_2.xml:26
1527 msgid "Train Heroes and Healers. Research special technologies."
1530 #: simulation/templates/structures/ptol/temple_2.xml:28
1531 msgid "TempleOfIsis"
1534 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1538 #: simulation/templates/structures/ptol/wonder.xml:9
1539 msgid "Hieron tou Hōrou"
1540 msgstr "Hieron tou Hōrou"
1542 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1543 msgid "Amphitheātrum"
1544 msgstr "Amphitheātrum"
1546 #: simulation/templates/structures/rome/arch.xml:22
1547 msgid "Triumphal Arch"
1548 msgstr "Arcus Triumphalis"
1550 #: simulation/templates/structures/rome/arch.xml:23
1551 msgid "Arcus Triumphālis"
1552 msgstr "Arcus Triumphālis"
1554 #: simulation/templates/structures/rome/arch.xml:24
1555 msgid "TriumphalArch"
1556 msgstr "ArcusTriumphalis"
1558 #: simulation/templates/structures/rome/army_camp.xml:71
1562 #: simulation/templates/structures/rome/army_camp.xml:72
1566 #: simulation/templates/structures/rome/army_camp.xml:73
1568 "Build in neutral or enemy territory. Train Advanced Melee Infantry and "
1569 "Marian Legionaries. Construct Rams. Garrison Soldiers for additional arrows."
1572 #: simulation/templates/structures/rome/army_camp.xml:31
1573 #: simulation/templates/structures/rome/army_camp.xml:75
1577 #: simulation/templates/structures/rome/arsenal.xml:5
1578 msgid "Ballistārium"
1579 msgstr "Ballistārium"
1581 #: simulation/templates/structures/rome/barracks.xml:12
1585 #: simulation/templates/structures/rome/civil_centre.xml:12
1589 #: simulation/templates/structures/rome/corral.xml:8
1593 #: simulation/templates/structures/rome/defense_tower.xml:9
1594 #: simulation/templates/structures/rome/tower_artillery.xml:9
1595 #: simulation/templates/structures/rome/tower_bolt.xml:9
1596 msgid "Turris Laterīcia"
1597 msgstr "Turris Laterīcia"
1599 #: simulation/templates/structures/rome/dock.xml:12
1603 #: simulation/templates/structures/rome/farmstead.xml:8
1607 #: simulation/templates/structures/rome/field.xml:5
1611 #: simulation/templates/structures/rome/forge.xml:5
1612 msgid "Armāmentārium"
1613 msgstr "Armāmentārium"
1615 #: simulation/templates/structures/rome/fortress.xml:5
1619 #: simulation/templates/structures/rome/house.xml:5
1623 #: simulation/templates/structures/rome/market.xml:12
1627 #: simulation/templates/structures/rome/outpost.xml:5
1631 #: simulation/templates/structures/rome/sentry_tower.xml:5
1632 msgid "Turris Līgnea"
1633 msgstr "Turris Līgnea"
1635 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1636 msgid "Siege Wall Gate"
1637 msgstr "Porta Circummunitionis"
1639 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1640 msgid "Porta Circummūnītiōnis"
1641 msgstr "Porta Circummūnītiōnis"
1643 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1644 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1645 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1646 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1647 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1648 #: simulation/templates/structures/rome/wallset_siege.xml:9
1650 msgstr "MurusCircummunitionis"
1652 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1653 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1654 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1655 #: simulation/templates/structures/rome/wallset_siege.xml:5
1657 msgstr "Murus Circummunitionis"
1659 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1660 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1661 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1662 #: simulation/templates/structures/rome/wallset_siege.xml:6
1663 msgid "Mūrus Circummūnītiōnis"
1664 msgstr "Mūrus Circummūnītiōnis"
1666 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1667 msgid "Siege Wall Tower"
1668 msgstr "Turris Circummūnītiōnis"
1670 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1671 msgid "Turris Circummūnītiōnis"
1672 msgstr "Turris Circummūnītiōnis"
1674 #: simulation/templates/structures/rome/stable.xml:5
1678 #: simulation/templates/structures/rome/storehouse.xml:8
1679 msgid "Receptāculum"
1680 msgstr "Receptāculum"
1682 #: simulation/templates/structures/rome/temple.xml:9
1686 #: simulation/templates/structures/rome/temple_mars.xml:12
1687 msgid "Temple of Mars"
1688 msgstr "Aedes Martialis"
1690 #: simulation/templates/structures/rome/temple_mars.xml:13
1691 msgid "Aedēs Mārtiālis"
1692 msgstr "Aedēs Mārtiālis"
1694 #: simulation/templates/structures/rome/temple_mars.xml:14
1695 msgid "TempleOfMars"
1696 msgstr "AedesMartialis"
1698 #: simulation/templates/structures/rome/temple_vesta.xml:18
1699 msgid "Temple of Vesta"
1700 msgstr "Aedes Vestalis"
1702 #: simulation/templates/structures/rome/temple_vesta.xml:19
1703 msgid "Aedēs Vestālis"
1704 msgstr "Aedēs Vestālis"
1706 #: simulation/templates/structures/rome/temple_vesta.xml:21
1707 msgid "TempleOfVesta"
1708 msgstr "AedesVestalis"
1710 #: simulation/templates/structures/rome/tent.xml:25
1711 msgid "Tabernāculum"
1712 msgstr "Tabernāculum"
1714 #: simulation/templates/structures/rome/tent.xml:27
1715 msgid "A temporary shelter for soldiers."
1716 msgstr "Perfugium militum."
1718 #: simulation/templates/structures/rome/wall_gate.xml:9
1722 #: simulation/templates/structures/rome/wall_long.xml:9
1723 #: simulation/templates/structures/rome/wall_medium.xml:9
1724 #: simulation/templates/structures/rome/wall_short.xml:9
1725 #: simulation/templates/structures/rome/wallset_stone.xml:5
1729 #: simulation/templates/structures/rome/wall_tower.xml:9
1730 msgid "Turris Lapidea"
1731 msgstr "Turris Lapidea"
1733 #: simulation/templates/structures/rome/wallset_siege.xml:7
1734 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1735 msgstr "Muni aliquam regionem. Muros in finibus tuis aut sociorum aut terra cui nemo imperat."
1737 #: simulation/templates/structures/rome/wonder.xml:9
1738 msgid "Aedēs Iovis Optimi Maximi"
1739 msgstr "Aedēs Iovis Optimi Maximi"
1741 #: simulation/templates/structures/sele/wonder.xml:9
1742 msgid "Hieron tou Apollōnos Pythiou"
1743 msgstr "Hieron tou Apollōnos Pythiou"
1745 #: simulation/templates/structures/sele_colonnade.xml:12
1749 #: simulation/templates/structures/sele_colonnade.xml:13
1750 msgid "Corinthian Colonnade"
1751 msgstr "Porticus Corintheus"
1753 #: simulation/templates/structures/shrine_celtic.xml:9
1757 #: simulation/templates/structures/shrine_chinese.xml:9
1761 #: simulation/templates/structures/shrine_egyptian.xml:5
1762 #: simulation/templates/structures/shrine_kushite.xml:5
1763 msgid "Sanctuary Kiosk"
1766 #: simulation/templates/structures/athen/temple.xml:9
1767 #: simulation/templates/structures/mace/temple.xml:9
1768 #: simulation/templates/structures/ptol/temple.xml:12
1769 #: simulation/templates/structures/ptol/temple_2.xml:25
1770 #: simulation/templates/structures/sele/temple.xml:9
1771 #: simulation/templates/structures/shrine_greek_01.xml:9
1772 #: simulation/templates/structures/shrine_greek_02.xml:9
1773 #: simulation/templates/structures/spart/temple.xml:9
1777 #: simulation/templates/structures/shrine_italian.xml:9
1778 msgid "Aedēs Sanitatem"
1781 #: simulation/templates/structures/spart/gerousia.xml:22
1782 msgid "Spartan Senate"
1783 msgstr "Senatus Lacedaemonius"
1785 #: simulation/templates/structures/spart/gerousia.xml:23
1789 #: simulation/templates/structures/spart/gerousia.xml:24
1790 msgid "Research technologies."
1793 #: simulation/templates/structures/spart/persian_stoa.xml:9
1794 msgid "\\\"Persian\\\" Stoa"
1797 #: simulation/templates/structures/spart/persian_stoa.xml:10
1798 msgid "Stoa Persikē"
1801 #: simulation/templates/structures/spart/syssiton.xml:23
1802 msgid "Military Mess Hall"
1803 msgstr "Contubernium"
1805 #: simulation/templates/structures/spart/syssiton.xml:24
1809 #: simulation/templates/structures/spart/syssiton.xml:27
1813 #: simulation/templates/structures/spart/wonder.xml:9
1814 msgid "Hieron tēs Artemidos Orthias"
1815 msgstr "Hieron tēs Artemidos Orthias"
1817 #: simulation/templates/structures/stall_big.xml:11
1819 msgstr "Taberna Magna"
1821 #: simulation/templates/structures/stall_med.xml:11
1822 msgid "Medium stall"
1823 msgstr "Taberna Media"
1825 #: simulation/templates/structures/stall_small_a.xml:11
1826 #: simulation/templates/structures/stall_small_b.xml:11
1828 msgstr "Taberna Parva"
1830 #: simulation/templates/structures/stonehenge.xml:8
1832 msgstr "Chorea Gigantum"
1834 #: simulation/templates/structures/table_rectangle.xml:11
1835 #: simulation/templates/structures/table_square.xml:11
1839 #: simulation/templates/structures/table_rectangle.xml:12
1840 msgid "Rectangle Table"
1841 msgstr "Mensa Rectiangula"
1843 #: simulation/templates/structures/table_square.xml:12
1844 msgid "Square Table"
1845 msgstr "Mensa Quadrata"
1847 #: simulation/templates/structures/tent_arab.xml:35
1848 msgid "Arab Army Tent"
1851 #: simulation/templates/structures/rome/tent.xml:24
1852 #: simulation/templates/structures/tent_arab.xml:36
1853 #: simulation/templates/structures/tent_arab.xml:38
1854 #: simulation/templates/structures/tent_bedouin.xml:36
1855 #: simulation/templates/structures/tent_bedouin.xml:38
1856 #: simulation/templates/structures/tent_desert.xml:36
1857 #: simulation/templates/structures/tent_desert.xml:38
1858 #: simulation/templates/structures/tent_mace.xml:36
1859 #: simulation/templates/structures/tent_mace.xml:38
1860 #: simulation/templates/structures/tent_rome.xml:36
1861 #: simulation/templates/structures/tent_rome.xml:38
1863 msgstr "Tabernaculum"
1865 #: simulation/templates/structures/tent_arab.xml:39
1866 #: simulation/templates/structures/tent_bedouin.xml:39
1867 #: simulation/templates/structures/tent_desert.xml:39
1868 #: simulation/templates/structures/tent_mace.xml:39
1869 #: simulation/templates/structures/tent_rome.xml:39
1870 msgid "A temporary shelter for soldiers. +5 population bonus."
1873 #: simulation/templates/structures/tent_bedouin.xml:35
1874 msgid "Bedouin Tent"
1877 #: simulation/templates/structures/tent_desert.xml:35
1878 msgid "Desert Army Tent"
1881 #: simulation/templates/structures/tent_mace.xml:35
1882 msgid "Macedonian Army Tent"
1885 #: simulation/templates/structures/tent_rome.xml:35
1886 msgid "Roman Army Tent"
1889 #: simulation/templates/structures/trading_post_celtic.xml:9
1890 msgid "Celtic Tavern"
1893 #: simulation/templates/structures/trading_post_desert.xml:9
1894 msgid "Desert Bazaar"
1897 #: simulation/templates/structures/uffington_horse.xml:10
1898 msgid "Uffington White Horse"
1899 msgstr "Equus albus Uffingtonensis"
1901 #: simulation/templates/template_structure_civic.xml:5
1902 msgid "Civic Structure"
1903 msgstr "Aedificium Civile"
1905 #: simulation/templates/template_structure_civic.xml:6
1909 #: simulation/templates/structures/rome/army_camp.xml:5
1910 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1911 #: simulation/templates/template_structure_defensive_tower.xml:5
1912 #: simulation/templates/template_structure_military_fortress.xml:5
1913 msgctxt "Name of an attack, usually the weapon."
1917 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1918 msgid "Civic Center"
1919 msgstr "Centrum Civile"
1921 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1923 "Build in own or neutral territory. Acquire large tracts of territory. "
1924 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1925 "for additional arrows."
1928 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1929 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1930 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1932 msgstr "CentrumCivile"
1934 #: simulation/templates/structures/han/civil_centre_court.xml:19
1935 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1936 #: simulation/templates/template_structure_defensive.xml:5
1937 #: simulation/templates/template_structure_military_fortress.xml:69
1941 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1942 msgid "Military Colony"
1943 msgstr "Colonia Militaris"
1945 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1949 #: simulation/templates/structures/pers/house_a.xml:12
1950 #: simulation/templates/template_structure_civic_house.xml:26
1951 #: simulation/templates/template_structure_civic_house.xml:28
1955 #: simulation/templates/structures/kush/pyramid_small.xml:26
1956 #: simulation/templates/structures/pers/ice_house.xml:27
1957 #: simulation/templates/structures/spart/syssiton.xml:27
1958 #: simulation/templates/template_structure_civic_house.xml:28
1959 #: simulation/templates/template_structure_economic_farmstead.xml:30
1960 #: simulation/templates/template_structure_economic_storehouse.xml:28
1961 #: simulation/templates/template_structure_military_barracks.xml:29
1962 #: simulation/templates/template_structure_military_dock.xml:27
1963 #: simulation/templates/template_structure_military_kennel.xml:30
1964 #: simulation/templates/template_structure_military_range.xml:25
1965 #: simulation/templates/template_structure_military_stable.xml:29
1966 #: simulation/templates/template_structure_resource_corral.xml:29
1970 #: simulation/templates/structures/athen/royal_stoa.xml:5
1971 #: simulation/templates/structures/hellenic_stoa.xml:23
1972 #: simulation/templates/structures/mace/royal_stoa.xml:5
1973 #: simulation/templates/structures/spart/royal_stoa.xml:12
1974 #: simulation/templates/template_structure_civic_stoa.xml:27
1975 #: simulation/templates/template_structure_civic_stoa.xml:30
1979 #: simulation/templates/structures/athen/gymnasium.xml:26
1980 #: simulation/templates/structures/gaul/tavern.xml:22
1981 #: simulation/templates/structures/han/laozigate.xml:24
1982 #: simulation/templates/structures/han/ministry.xml:39
1983 #: simulation/templates/structures/iber/monument.xml:34
1984 #: simulation/templates/structures/mace/arsenal.xml:6
1985 #: simulation/templates/structures/maur/elephant_stable.xml:7
1986 #: simulation/templates/structures/merc_camp_egyptian.xml:31
1987 #: simulation/templates/structures/rome/army_camp.xml:75
1988 #: simulation/templates/structures/spart/gerousia.xml:26
1989 #: simulation/templates/template_structure_civic_stoa.xml:30
1990 #: simulation/templates/template_structure_civic_temple.xml:32
1991 #: simulation/templates/template_structure_economic_market.xml:28
1992 #: simulation/templates/template_structure_military_embassy.xml:24
1993 #: simulation/templates/template_structure_military_forge.xml:26
1997 #: simulation/templates/template_structure_civic_temple.xml:29
1998 #: simulation/templates/template_structure_civic_temple.xml:32
2002 #: simulation/templates/template_structure_civic_temple.xml:31
2003 msgid "Train Healers and research healing technologies."
2004 msgstr "Conscribe Medicos et inquire artes salutares."
2006 #: simulation/templates/template_structure_defensive.xml:4
2007 msgid "Defensive Structure"
2010 #: simulation/templates/structures/palisades_outpost.xml:17
2011 #: simulation/templates/template_structure_defensive_outpost.xml:9
2012 #: simulation/templates/template_structure_defensive_outpost.xml:28
2013 #: simulation/templates/template_structure_defensive_outpost.xml:31
2017 #: simulation/templates/template_structure_defensive_outpost.xml:30
2018 msgid "Build in own or neutral territory."
2021 #: simulation/templates/structures/han/wallset_palisade.xml:7
2022 #: simulation/templates/structures/wallset_palisade.xml:4
2023 #: simulation/templates/structures/wallset_palisade.xml:6
2024 #: simulation/templates/template_structure_defensive_palisade.xml:13
2025 #: simulation/templates/template_structure_defensive_palisade.xml:16
2029 #: simulation/templates/structures/han/wallset_palisade.xml:6
2030 #: simulation/templates/structures/wallset_palisade.xml:5
2031 #: simulation/templates/template_structure_defensive_palisade.xml:15
2032 msgid "Wall off an area. Build in own or neutral territory."
2035 #: simulation/templates/template_structure_defensive_tower.xml:36
2036 #: simulation/templates/template_structure_defensive_tower.xml:52
2037 #: simulation/templates/template_structure_defensive_tower.xml:53
2041 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2042 msgctxt "Name of an attack, usually the weapon."
2046 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2047 msgid "Artillery Tower"
2048 msgstr "Turris Tormentorum"
2050 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2051 msgid "ArtilleryTower"
2052 msgstr "TurrisTormentorum"
2054 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2055 msgctxt "Name of an attack, usually the weapon."
2059 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2061 msgstr "Turris Scorpionis"
2063 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2065 msgstr "TurrisScorpionis"
2067 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2068 msgid "Sentry Tower"
2069 msgstr "Turris Vigilis"
2071 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2072 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2074 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2075 " to protect its foot."
2076 msgstr "In qua pedites praesidio colloca ut plures sagittas coniciant. Opus est arte “Cavorum telorum” ut huius pedem defendat."
2078 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2080 msgstr "TurrisVigilis"
2082 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2083 msgid "Reinforce with stone and upgrade to a defense tower."
2084 msgstr "Lapide eam confirma et in turrim defensionis amplifica."
2086 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2088 msgstr "Turris Lapidea"
2090 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2092 msgstr "TurrisLapidea"
2094 #: simulation/templates/template_structure_defensive_wall.xml:12
2095 #: simulation/templates/template_structure_defensive_wall.xml:15
2099 #: simulation/templates/template_structure_defensive_wall.xml:14
2100 msgid "Wall off your town for a stout defense."
2101 msgstr "Oppidum muni ut id confirmes."
2103 #: simulation/templates/structures/palisades_gate.xml:23
2104 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2105 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2109 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2110 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2111 msgid "Allow units access through Walls. Can be locked to prevent access."
2112 msgstr "Efficit ut tui per muros transire possint. Obserari potest ut aditum prohibeat."
2114 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2115 msgid "Can be converted into a Gate."
2116 msgstr "In Portam mutari potest."
2118 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2122 #: simulation/templates/template_structure_economic.xml:4
2123 msgid "Economic Structure"
2124 msgstr "Aedificium Oeconomicum"
2126 #: simulation/templates/template_structure_economic.xml:5
2127 #: simulation/templates/template_structure_military_dock.xml:27
2128 #: simulation/templates/template_structure_resource_corral.xml:29
2132 #: simulation/templates/template_structure_economic_farmstead.xml:26
2133 #: simulation/templates/template_structure_economic_farmstead.xml:30
2137 #: simulation/templates/template_structure_economic_farmstead.xml:28
2138 msgid "Research food gathering technologies."
2141 #: simulation/templates/template_structure_economic_market.xml:24
2142 #: simulation/templates/template_structure_economic_market.xml:28
2146 #: simulation/templates/template_structure_economic_market.xml:26
2148 "Barter resources. Establish trade routes. Train Traders and research trade "
2149 "and barter technologies."
2150 msgstr "Muta merces. Institue cursus mercatorum. Conscribe Mercatores et inquire artes mutationis mercaturaeque."
2152 #: simulation/templates/template_structure_economic_market.xml:28
2153 #: simulation/templates/template_structure_military_dock.xml:27
2157 #: simulation/templates/template_structure_economic_storehouse.xml:24
2158 #: simulation/templates/template_structure_economic_storehouse.xml:28
2160 msgstr "Receptaculum"
2162 #: simulation/templates/template_structure_economic_storehouse.xml:26
2163 msgid "Research gathering technologies."
2166 #: simulation/templates/template_structure_military.xml:10
2167 msgid "Military Structure"
2168 msgstr "Aedificium Militare"
2170 #: simulation/templates/template_structure_military.xml:12
2174 #: simulation/templates/template_structure_military_arsenal.xml:25
2175 #: simulation/templates/template_structure_military_arsenal.xml:28
2177 msgstr "Armamentarium"
2179 #: simulation/templates/template_structure_military_arsenal.xml:27
2181 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2182 "Siege Engine technologies."
2183 msgstr "Conscribe Ballistarios Pedites Propugnatores. Construe Machinas Obsidionis et inquire artes machinarum fabricandarum."
2185 #: simulation/templates/structures/gaul/assembly.xml:31
2186 #: simulation/templates/structures/han/academy.xml:31
2187 #: simulation/templates/structures/han/civil_centre_court.xml:19
2188 #: simulation/templates/structures/kush/pyramid_large.xml:29
2189 #: simulation/templates/structures/kush/temple_amun.xml:31
2190 #: simulation/templates/structures/ptol/temple_2.xml:28
2191 #: simulation/templates/structures/rome/temple_mars.xml:14
2192 #: simulation/templates/template_structure_military_arsenal.xml:28
2193 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2194 #: simulation/templates/template_structure_special.xml:20
2195 #: simulation/templates/template_structure_wonder.xml:41
2199 #: simulation/templates/template_structure_military_barracks.xml:26
2200 #: simulation/templates/template_structure_military_barracks.xml:29
2204 #: simulation/templates/template_structure_military_barracks.xml:28
2205 msgid "Train Infantry and research Infantry technologies."
2208 #: simulation/templates/template_structure_military_dock.xml:24
2209 #: simulation/templates/template_structure_military_dock.xml:27
2213 #: simulation/templates/template_structure_military_dock.xml:26
2215 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2216 " routes. Construct Ships and research Ship technologies."
2219 #: simulation/templates/structures/brit/crannog.xml:17
2220 #: simulation/templates/structures/cart/super_dock.xml:43
2221 #: simulation/templates/template_structure_military_dock.xml:27
2225 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2226 msgid "Elephant Stable"
2227 msgstr "Stabulum Elephantorum"
2229 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2230 msgid "Train Elephants and research Elephant technologies."
2231 msgstr "Conscribe Elephantos et inquire artes elephantorum."
2233 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2234 msgid "ElephantStable"
2235 msgstr "Stabulum Elephantorum"
2237 #: simulation/templates/structures/cart/embassy.xml:18
2238 #: simulation/templates/template_structure_military_embassy.xml:22
2239 #: simulation/templates/template_structure_military_embassy.xml:24
2243 #: simulation/templates/template_structure_military_forge.xml:22
2244 #: simulation/templates/template_structure_military_forge.xml:26
2248 #: simulation/templates/template_structure_military_forge.xml:24
2249 msgid "Research attack damage and damage resistance technologies."
2252 #: simulation/templates/template_structure_military_fortress.xml:30
2253 #: simulation/templates/template_structure_military_fortress.xml:65
2254 #: simulation/templates/template_structure_military_fortress.xml:69
2258 #: simulation/templates/template_structure_military_fortress.xml:67
2259 msgid "Garrison Soldiers for additional arrows."
2260 msgstr "Praesidium colloca ut plures sagittas coniciant."
2262 #: simulation/templates/template_structure_military_kennel.xml:28
2263 #: simulation/templates/template_structure_military_kennel.xml:29
2264 #: simulation/templates/template_structure_military_kennel.xml:30
2266 msgstr "Stabulum Caninum"
2268 #: simulation/templates/template_structure_military_kennel.xml:38
2269 msgid "Train War Dogs."
2272 #: simulation/templates/template_structure_military_range.xml:22
2273 msgid "Practice Range"
2274 msgstr "Exercitant artes telorum."
2276 #: simulation/templates/template_structure_military_range.xml:24
2277 msgid "Train Ranged Infantry and research technologies."
2278 msgstr "Conscribe Iaculatores et inquire artes."
2280 #: simulation/templates/template_structure_military_range.xml:25
2284 #: simulation/templates/template_structure_military_stable.xml:26
2285 #: simulation/templates/template_structure_military_stable.xml:29
2289 #: simulation/templates/template_structure_military_stable.xml:28
2290 msgid "Train Cavalry and research Cavalry technologies."
2291 msgstr "Conscribe Equites et inquire artes Equitum."
2293 #: simulation/templates/template_structure_resource.xml:4
2294 msgid "Resource Structure"
2295 msgstr "Aedificium Facultatium"
2297 #: simulation/templates/template_structure_resource.xml:5
2301 #: simulation/templates/template_structure_resource_corral.xml:26
2302 #: simulation/templates/template_structure_resource_corral.xml:29
2306 #: simulation/templates/template_structure_resource_corral.xml:28
2308 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2311 #: simulation/templates/template_structure_resource_field.xml:18
2312 #: simulation/templates/template_structure_resource_field.xml:20
2316 #: simulation/templates/template_structure_resource_field.xml:21
2318 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2319 msgstr "Frumentare pro cibo. Efficit quisque posterior agricola minus quam prior."
2321 #: simulation/templates/template_structure_special.xml:19
2322 msgid "Special Structure"
2323 msgstr "Aedificium Peculiare"
2325 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2326 #: simulation/templates/template_structure_special_amphitheater.xml:18
2327 #: simulation/templates/template_structure_special_amphitheater.xml:20
2328 msgid "Amphitheater"
2329 msgstr "Amphitheatrum"
2331 #: simulation/templates/template_structure_special_library.xml:25
2332 #: simulation/templates/template_structure_special_library.xml:27
2334 msgstr "Bibliotheca"
2336 #: simulation/templates/template_structure_special_theater.xml:25
2337 #: simulation/templates/template_structure_special_theater.xml:27
2341 #: simulation/templates/template_structure_wonder.xml:37
2342 #: simulation/templates/template_structure_wonder.xml:41
2346 #: simulation/templates/template_structure_wonder.xml:39
2348 "Bring glory to your civilization and add large tracts of land to your "
2350 msgstr "Adfice tuae genti gloriam et magnos adde imperii fines."