1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
11 "Project-Id-Version: 0 A.D.\n"
12 "POT-Creation-Date: 2023-10-06 07:09+0000\n"
13 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
14 "Last-Translator: Carlos Huihua <carloshuihua@gmail.com>, 2020\n"
15 "Language-Team: Spanish (Mexico) (http://app.transifex.com/wildfire-games/0ad/language/es_MX/)\n"
17 "Content-Type: text/plain; charset=UTF-8\n"
18 "Content-Transfer-Encoding: 8bit\n"
20 "Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
22 #: simulation/data/attack_effects/applystatus.jsondescription
23 msgctxt "effect caused by an attack"
24 msgid "Various (timed) effects."
27 #: simulation/data/attack_effects/applystatus.jsonname
28 msgctxt "effect caused by an attack"
32 #: simulation/data/attack_effects/capture.jsondescription
33 msgctxt "effect caused by an attack"
34 msgid "Reduces capture points of a target."
37 #: simulation/data/attack_effects/capture.jsonname
38 msgctxt "effect caused by an attack"
42 #: simulation/data/attack_effects/damage.jsondescription
43 msgctxt "effect caused by an attack"
44 msgid "Reduces the health of a target."
47 #: simulation/data/attack_effects/damage.jsonname
48 msgctxt "effect caused by an attack"
52 #: simulation/data/damage_types/crush.jsondescription
54 msgid "Damage caused by sheer force, like with a club or by trampling."
57 #: simulation/data/damage_types/crush.jsonname
62 #: simulation/data/damage_types/fire.jsondescription
64 msgid "Damage caused by burning objects, like a torch or a flaming arrow."
67 #: simulation/data/damage_types/fire.jsonname
72 #: simulation/data/damage_types/hack.jsondescription
75 "Damage caused by sharp objects cutting or chopping, like with a sword or an "
79 #: simulation/data/damage_types/hack.jsonname
84 #: simulation/data/damage_types/pierce.jsondescription
86 msgid "Damage caused by sharp pointy objects, like arrows or spears."
89 #: simulation/data/damage_types/pierce.jsonname
94 #: simulation/data/damage_types/poison.jsondescription
97 "Damage caused by venomous or poisoned objects, like a snake or a poisoned "
101 #: simulation/data/damage_types/poison.jsonname
102 msgctxt "damage type"
106 #: simulation/data/status_effects/burning.jsonapplierTooltip
107 msgctxt "status effect"
108 msgid "This unit causes fire damage."
111 #: simulation/data/status_effects/burning.jsonreceiverTooltip
112 msgctxt "status effect"
113 msgid "This unit is burning."
116 #: simulation/data/status_effects/burning.jsonstatusName
117 msgctxt "status effect"
121 #: simulation/data/status_effects/poisoned.jsonapplierTooltip
122 msgctxt "status effect"
123 msgid "This unit causes poison damage."
126 #: simulation/data/status_effects/poisoned.jsonreceiverTooltip
127 msgctxt "status effect"
128 msgid "This unit is poisoned."
131 #: simulation/data/status_effects/poisoned.jsonstatusName
132 msgctxt "status effect"
136 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24
137 msgid "Army of Alexander the Great."
138 msgstr "Ejército de Alejandro Magno."
140 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25
141 msgid "Army of Alexander the Great"
142 msgstr "Ejército de Alejandro Magno"
144 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26
145 #: simulation/templates/campaigns/army_mace_standard.xml:21
146 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26
147 msgid "This is what an army would look like on the Strat Map."
148 msgstr "Así es como aparecería un ejército en el mapa estratégico."
150 #: simulation/templates/campaigns/army_mace_standard.xml:19
151 msgid "Army of Macedonia"
152 msgstr "Ejército de Macedonia"
154 #: simulation/templates/campaigns/army_mace_standard.xml:20
155 msgid "Army of Macedon"
156 msgstr "Ejército de Macedonia"
158 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24
159 msgid "Army of Leonidas I."
160 msgstr "Ejército de Leónidas I."
162 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25
163 msgid "Army of Leonidas I"
164 msgstr "Ejército de Leónidas I"
166 #: simulation/templates/campaigns/campaign_city_minor_test.xml:21
167 #: simulation/templates/campaigns/campaign_city_test.xml:21
171 #: simulation/templates/campaigns/campaign_city_minor_test.xml:22
172 #: simulation/templates/campaigns/campaign_city_test.xml:22
174 msgstr "Asentamiento"
176 #: simulation/templates/campaigns/campaign_city_minor_test.xml:23
177 msgid "Minor Greek Polis"
178 msgstr "Ciudad griega menor"
180 #: simulation/templates/campaigns/campaign_city_minor_test.xml:24
181 msgid "This is a minor Greek city."
182 msgstr "Esta es una pequeña ciudad griega."
184 #: simulation/templates/campaigns/campaign_city_test.xml:23
186 msgstr "Ciudad Griega"
188 #: simulation/templates/campaigns/campaign_city_test.xml:24
189 msgid "This is a major Greek city."
190 msgstr "Esta es una importante ciudad griega."
192 #: simulation/templates/campaigns/campaign_religious_test.xml:12
193 msgid "Religious Sanctuary"
194 msgstr "Santuario religioso"
196 #: simulation/templates/campaigns/campaign_religious_test.xml:13
197 msgid "Greek Religious Sanctuary"
198 msgstr "Santuario religioso griego"
200 #: simulation/templates/gaia/fauna_bear_black.xml:5
201 #: simulation/templates/gaia/fauna_bear_brown.xml:5
202 #: simulation/templates/gaia/fauna_bear_polar.xml:5
203 #: simulation/templates/gaia/fauna_lion.xml:5
204 #: simulation/templates/gaia/fauna_tiger.xml:5
205 msgctxt "Name of an attack, usually the weapon."
209 #: simulation/templates/gaia/fauna_bear_black.xml:24
213 #: simulation/templates/gaia/fauna_bear_black.xml:25
214 msgid "Ursus americanus"
217 #: simulation/templates/gaia/fauna_bear_brown.xml:24
221 #: simulation/templates/gaia/fauna_bear_brown.xml:25
225 #: simulation/templates/gaia/fauna_bear_polar.xml:24
229 #: simulation/templates/gaia/fauna_bear_polar.xml:25
230 msgid "Ursus maritimus"
233 #: simulation/templates/gaia/fauna_boar.xml:5
234 #: simulation/templates/gaia/fauna_hippopotamus.xml:5
235 #: simulation/templates/gaia/fauna_walrus.xml:5
236 msgctxt "Name of an attack, usually the weapon."
240 #: simulation/templates/gaia/fauna_boar.xml:23
244 #: simulation/templates/gaia/fauna_boar.xml:24
248 #: simulation/templates/gaia/fauna_camel.xml:14
252 #: simulation/templates/gaia/fauna_camel.xml:15
253 msgid "Camelus dromedarius"
256 #: simulation/templates/gaia/fauna_cattle_bull.xml:5
257 msgctxt "Name of an attack, usually the weapon."
261 #: simulation/templates/gaia/fauna_cattle_bull.xml:25
265 #: simulation/templates/gaia/fauna_cattle_bull.xml:26
266 #: simulation/templates/gaia/fauna_cattle_cow.xml:21
267 msgid "Bos taurus taurus"
270 #: simulation/templates/gaia/fauna_cattle_cow.xml:20
274 #: simulation/templates/gaia/fauna_cattle_sanga.xml:20
278 #: simulation/templates/gaia/fauna_cattle_sanga.xml:21
279 msgid "Bos taurus africanus"
282 #: simulation/templates/gaia/fauna_cattle_zebu.xml:20
286 #: simulation/templates/gaia/fauna_cattle_zebu.xml:21
287 msgid "Bos taurus indicus"
290 #: simulation/templates/gaia/fauna_chicken.xml:11
294 #: simulation/templates/gaia/fauna_chicken.xml:12
295 msgid "Gallus gallus domesticus"
298 #: simulation/templates/gaia/fauna_crocodile_nile.xml:5
299 msgctxt "Name of an attack, usually the weapon."
303 #: simulation/templates/gaia/fauna_crocodile_nile.xml:23
304 msgid "Nile Crocodile"
305 msgstr "Cocodrilo del Nilo"
307 #: simulation/templates/gaia/fauna_crocodile_nile.xml:24
308 msgid "Crocodylus niloticus"
309 msgstr "Crocodylus niloticus"
311 #: simulation/templates/gaia/fauna_deer.xml:11
315 #: simulation/templates/gaia/fauna_deer.xml:12
316 msgid "Cervus elaphus"
319 #: simulation/templates/gaia/fauna_dog_mastiff.xml:5
320 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5
321 #: simulation/templates/gaia/fauna_fox_arctic.xml:5
322 #: simulation/templates/gaia/fauna_fox_red.xml:5
323 #: simulation/templates/gaia/fauna_wolf.xml:5
324 msgctxt "Name of an attack, usually the weapon."
328 #: simulation/templates/gaia/fauna_dog_mastiff.xml:24
332 #: simulation/templates/gaia/fauna_dog_mastiff.xml:25
333 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25
334 msgid "Canis lupus familiaris"
337 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24
341 #: simulation/templates/gaia/fauna_donkey.xml:11
345 #: simulation/templates/gaia/fauna_donkey.xml:12
346 msgid "Equus africanus asinus"
349 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5
350 #: simulation/templates/gaia/fauna_elephant_asian.xml:5
351 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5
352 msgctxt "Name of an attack, usually the weapon."
356 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25
357 msgid "African Bush Elephant"
358 msgstr "Elefante africano de la sabana"
360 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26
361 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12
362 msgid "Loxodonta africana"
365 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11
366 msgid "African Bush Elephant Calf"
369 #: simulation/templates/gaia/fauna_elephant_asian.xml:25
370 msgid "Asian Elephant"
371 msgstr "Elefante asiático"
373 #: simulation/templates/gaia/fauna_elephant_asian.xml:26
374 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12
375 msgid "Elephas maximus"
378 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11
379 msgid "Asian Elephant Calf"
382 #: simulation/templates/gaia/fauna_elephant_north_african.xml:25
383 msgid "African Forest Elephant"
386 #: simulation/templates/gaia/fauna_elephant_north_african.xml:26
387 msgid "Loxodonta cyclotis"
390 #: simulation/templates/gaia/fauna_fox_arctic.xml:24
394 #: simulation/templates/gaia/fauna_fox_arctic.xml:25
395 msgid "Vulpes lagopus"
398 #: simulation/templates/gaia/fauna_fox_red.xml:24
402 #: simulation/templates/gaia/fauna_fox_red.xml:25
403 msgid "Vulpes vulpes"
406 #: simulation/templates/gaia/fauna_gazelle.xml:11
407 msgid "Thomson's Gazelle"
410 #: simulation/templates/gaia/fauna_gazelle.xml:12
411 msgid "Eudorcas thomsonii"
414 #: simulation/templates/gaia/fauna_giraffe.xml:11
418 #: simulation/templates/gaia/fauna_giraffe.xml:12
419 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12
420 msgid "Giraffa camelopardalis"
423 #: simulation/templates/gaia/fauna_giraffe_infant.xml:11
424 msgid "Juvenile Giraffe"
427 #: simulation/templates/gaia/fauna_goat.xml:20
431 #: simulation/templates/gaia/fauna_goat.xml:21
432 msgid "Capra aegagrus hircus"
435 #: simulation/templates/gaia/fauna_hippopotamus.xml:24
439 #: simulation/templates/gaia/fauna_hippopotamus.xml:25
440 msgid "Hippopotamus amphibius"
443 #: simulation/templates/gaia/fauna_horse.xml:14
447 #: simulation/templates/gaia/fauna_horse.xml:15
448 msgid "Equus ferus caballus"
451 #: simulation/templates/gaia/fauna_horse_pony.xml:8
455 #: simulation/templates/gaia/fauna_lion.xml:23
459 #: simulation/templates/gaia/fauna_lion.xml:24
463 #: simulation/templates/gaia/fauna_lioness.xml:4
467 #: simulation/templates/gaia/fauna_muskox.xml:11
469 msgstr "Buey almizclero"
471 #: simulation/templates/gaia/fauna_muskox.xml:12
472 msgid "Ovibos moschatus"
475 #: simulation/templates/gaia/fauna_peacock.xml:11
479 #: simulation/templates/gaia/fauna_peacock.xml:12
480 msgid "Pavo cristatus"
483 #: simulation/templates/gaia/fauna_pig.xml:20
487 #: simulation/templates/gaia/fauna_pig.xml:21
488 msgid "Sus scrofa domesticus"
491 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
495 #: simulation/templates/gaia/fauna_piglet.xml:11
499 #: simulation/templates/gaia/fauna_rabbit.xml:11
503 #: simulation/templates/gaia/fauna_rabbit.xml:12
504 msgid "Oryctolagus cuniculus"
507 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5
508 msgctxt "Name of an attack, usually the weapon."
512 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24
513 msgid "White Rhinoceros"
516 #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25
517 msgid "Ceratotherium simum"
520 #: simulation/templates/gaia/fauna_shark.xml:12
521 msgid "Great White Shark"
524 #: simulation/templates/gaia/fauna_shark.xml:13
525 msgid "Carcharodon carcharias"
528 #: simulation/templates/gaia/fauna_sheep.xml:20
532 #: simulation/templates/gaia/fauna_sheep.xml:21
536 #: simulation/templates/gaia/fauna_tiger.xml:23
540 #: simulation/templates/gaia/fauna_tiger.xml:24
541 msgid "Panthera tigris"
544 #: simulation/templates/gaia/fauna_walrus.xml:24
548 #: simulation/templates/gaia/fauna_walrus.xml:25
549 msgid "Odobenus rosmarus"
552 #: simulation/templates/gaia/fauna_whale_fin.xml:11
554 msgstr "Ballena rorcual"
556 #: simulation/templates/gaia/fauna_whale_fin.xml:12
557 msgid "Balaenoptera physalus"
560 #: simulation/templates/gaia/fauna_whale_humpback.xml:11
561 msgid "Humpback Whale"
562 msgstr "Ballena jorobada"
564 #: simulation/templates/gaia/fauna_whale_humpback.xml:12
565 msgid "Megaptera novaeangliae"
568 #: simulation/templates/gaia/fauna_wildebeest.xml:11
569 msgid "Blue Wildebeest"
572 #: simulation/templates/gaia/fauna_wildebeest.xml:12
573 msgid "Connochaetes taurinus"
576 #: simulation/templates/gaia/fauna_wolf.xml:24
580 #: simulation/templates/gaia/fauna_wolf.xml:25
584 #: simulation/templates/gaia/fauna_wolf_arctic.xml:4
588 #: simulation/templates/gaia/fauna_zebra.xml:11
592 #: simulation/templates/gaia/fauna_zebra.xml:12
596 #: simulation/templates/gaia/fish/tilapia.xml:4
600 #: simulation/templates/gaia/fish/tuna.xml:4
604 #: simulation/templates/gaia/fruit/apple.xml:7
608 #: simulation/templates/gaia/fruit/banana.xml:7
612 #: simulation/templates/gaia/fruit/berry_01.xml:4
613 #: simulation/templates/gaia/fruit/berry_02.xml:4
614 #: simulation/templates/gaia/fruit/berry_03.xml:4
615 #: simulation/templates/gaia/fruit/berry_04.xml:4
616 #: simulation/templates/gaia/fruit/berry_05.xml:4
620 #: simulation/templates/gaia/fruit/date.xml:8
621 #: simulation/templates/gaia/tree/date_palm.xml:4
622 #: simulation/templates/gaia/tree/date_palm_dead.xml:4
624 msgstr "Palmera de dátiles"
626 #: simulation/templates/gaia/fruit/fig.xml:8
630 #: simulation/templates/gaia/fruit/grapes.xml:4
634 #: simulation/templates/gaia/ruins/column_doric.xml:8
636 msgstr "Columna dórica"
638 #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9
639 msgid "Isis Cult Image"
642 #: simulation/templates/gaia/ruins/pyramid_great.xml:8
643 msgid "Great Pyramid"
644 msgstr "Gran Piramide"
646 #: simulation/templates/gaia/ruins/pyramid_minor.xml:8
647 msgid "Minor Pyramid"
648 msgstr "Pirámide menor"
650 #: simulation/templates/gaia/ruins/standing_stone.xml:8
651 #: simulation/templates/gaia/treasure/standing_stone.xml:8
652 msgid "Celtic Standing Stone"
653 msgstr "Piedra de pie Celta"
655 #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8
656 msgid "Egyptian Statue"
659 #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8
660 msgid "Kushite Statue"
663 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9
664 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9
665 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9
666 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:9
667 #: simulation/templates/gaia/ruins/stone_structure_house.xml:9
668 #: simulation/templates/gaia/ruins/stone_structure_small.xml:9
669 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:9
670 msgid "Stone Resource"
673 #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10
674 msgid "Kushite Bird Statue"
677 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10
678 msgid "Apademak Lion Statue"
681 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10
682 msgid "Ammon-Ra Ram Statue"
685 #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8
689 #: simulation/templates/gaia/ruins/stone_structure_farmstead.xml:10
690 msgid "Ruined Farmstead"
693 #: simulation/templates/gaia/ruins/stone_structure_house.xml:10
697 #: simulation/templates/gaia/ruins/stone_structure_small.xml:10
698 msgid "Ruined Structure"
701 #: simulation/templates/gaia/ruins/stone_structure_tower.xml:10
705 #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8
706 msgid "Unfinished Greek Temple"
707 msgstr "Templo griego inacabado"
709 #: simulation/templates/gaia/treasure/food_barrel.xml:8
710 #: simulation/templates/gaia/treasure/food_bin.xml:8
711 #: simulation/templates/gaia/treasure/food_crate.xml:8
712 #: simulation/templates/gaia/treasure/food_jars.xml:8
713 msgid "Food Treasure"
714 msgstr "Tesoro de Comida"
716 #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8
717 msgid "Half-buried Barrels"
718 msgstr "Barriles medio enterrados"
720 #: simulation/templates/gaia/treasure/food_persian_big.xml:8
721 msgid "Persian Food Stores"
722 msgstr "Tiendas de comida persas"
724 #: simulation/templates/gaia/treasure/food_persian_small.xml:8
725 msgid "Persian Food Treasure"
726 msgstr "Tesoro de comida persa"
728 #: simulation/templates/gaia/treasure/golden_fleece.xml:8
729 msgid "Golden Fleece"
730 msgstr "Vellón de oro"
732 #: simulation/templates/gaia/treasure/metal.xml:8
734 msgstr "Caja secreta"
736 #: simulation/templates/gaia/treasure/metal_persian_big.xml:8
737 msgid "Persian Wares"
738 msgstr "Mercancías persas"
740 #: simulation/templates/gaia/treasure/metal_persian_small.xml:8
742 msgstr "Alfombras Persas"
744 #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8
746 msgstr "Armas de Hierro"
748 #: simulation/templates/gaia/treasure/pegasus.xml:8
752 #: simulation/templates/gaia/treasure/shipwreck.xml:8
753 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8
754 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8
755 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8
759 #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8
760 msgid "Shipwreck Cargo"
761 msgstr "Cargamento de naufragio"
763 #: simulation/templates/gaia/treasure/stone.xml:8
764 msgid "Stone Treasure"
765 msgstr "Tesoro de piedra"
767 #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4
771 #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8
775 #: simulation/templates/gaia/treasure/stone_pile_red.xml:8
776 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4
777 msgid "Cut Sandstone"
780 #: simulation/templates/gaia/treasure/wood.xml:8
781 msgid "Wood Treasure"
782 msgstr "Tesoro de madera"
784 #: simulation/templates/gaia/treasure/wood_lumber.xml:8
785 msgid "Milled Lumber"
788 #: simulation/templates/gaia/tree/acacia.xml:4
792 #: simulation/templates/gaia/tree/acacia_large.xml:4
793 msgid "Ancient Acacia"
796 #: simulation/templates/gaia/tree/aleppo_pine.xml:4
800 #: simulation/templates/gaia/tree/bamboo.xml:4
801 #: simulation/templates/gaia/tree/bamboo_single.xml:4
805 #: simulation/templates/gaia/tree/bamboo_dragon.xml:8
806 msgid "Dragon Bamboo"
809 #: simulation/templates/gaia/tree/banyan.xml:8
813 #: simulation/templates/gaia/tree/baobab.xml:8
814 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8
815 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8
819 #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4
820 msgid "Baobab Sapling"
823 #: simulation/templates/gaia/tree/baobab_2_young.xml:4
827 #: simulation/templates/gaia/tree/bush_badlands.xml:4
829 msgstr "Arbusto resistente"
831 #: simulation/templates/gaia/tree/bush_mediterranean.xml:4
835 #: simulation/templates/gaia/tree/bush_mediterranean_dry.xml:4
839 #: simulation/templates/gaia/tree/carob.xml:4
843 #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4
844 msgid "Atlas Cedar Sapling"
847 #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4
848 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4
849 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4
853 #: simulation/templates/gaia/tree/cherry_blossom.xml:4
854 msgid "Cherry Blossom"
857 #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8
858 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4
859 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4
860 msgid "Cretan Date Palm"
861 msgstr "Palmera de dátiles de Creta"
863 #: simulation/templates/gaia/tree/cypress.xml:4
864 #: simulation/templates/gaia/tree/cypress_wild.xml:4
865 #: simulation/templates/gaia/tree/cypress_windswept.xml:4
869 #: simulation/templates/gaia/tree/dead.xml:4
870 #: simulation/templates/gaia/tree/temperate.xml:4
871 #: simulation/templates/gaia/tree/temperate_autumn.xml:4
872 #: simulation/templates/gaia/tree/temperate_winter.xml:4
873 msgid "Deciduous Tree"
876 #: simulation/templates/gaia/tree/elm.xml:4
877 #: simulation/templates/gaia/tree/elm_dead.xml:4
881 #: simulation/templates/gaia/tree/euro_beech.xml:4
882 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4
883 msgid "European Beech"
884 msgstr "Haya europea"
886 #: simulation/templates/gaia/tree/euro_birch.xml:4
890 #: simulation/templates/gaia/tree/fir.xml:4
891 #: simulation/templates/gaia/tree/fir_winter.xml:4
895 #: simulation/templates/gaia/tree/fir_sapling.xml:4
899 #: simulation/templates/gaia/tree/juniper_prickly.xml:4
900 msgid "Prickly Juniper"
903 #: simulation/templates/gaia/tree/mangrove.xml:4
907 #: simulation/templates/gaia/tree/maple.xml:4
908 #: simulation/templates/gaia/tree/maple_autumn.xml:4
912 #: simulation/templates/gaia/tree/medit_fan_palm.xml:4
913 msgid "Mediterranean Fan Palm"
914 msgstr "Palmito mediterráneo"
916 #: simulation/templates/gaia/tree/oak.xml:4
917 #: simulation/templates/gaia/tree/oak_aut.xml:4
918 #: simulation/templates/gaia/tree/oak_aut_new.xml:4
919 #: simulation/templates/gaia/tree/oak_dead.xml:4
920 #: simulation/templates/gaia/tree/oak_new.xml:4
924 #: simulation/templates/gaia/tree/oak_holly.xml:4
925 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4
929 #: simulation/templates/gaia/tree/oak_hungarian.xml:4
930 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4
931 msgid "Hungarian Oak"
934 #: simulation/templates/gaia/tree/oak_large.xml:4
936 msgstr "Roble grande"
938 #: simulation/templates/gaia/tree/olive.xml:7
942 #: simulation/templates/gaia/tree/palm_areca.xml:4
946 #: simulation/templates/gaia/tree/palm_doum.xml:4
950 #: simulation/templates/gaia/tree/palm_palmyra.xml:4
954 #: simulation/templates/gaia/tree/palm_royal.xml:4
958 #: simulation/templates/gaia/tree/palm_tropic.xml:4
962 #: simulation/templates/gaia/tree/palm_tropical.xml:4
963 msgid "Tropical Palm"
964 msgstr "Palmera tropical"
966 #: simulation/templates/gaia/tree/pine.xml:4
967 #: simulation/templates/gaia/tree/pine_w.xml:4
971 #: simulation/templates/gaia/tree/pine_black.xml:4
972 #: simulation/templates/gaia/tree/pine_black_dead.xml:4
976 #: simulation/templates/gaia/tree/pine_maritime.xml:4
977 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4
978 msgid "Maritime Pine"
981 #: simulation/templates/gaia/tree/poplar.xml:4
982 #: simulation/templates/gaia/tree/poplar_dead.xml:4
983 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4
987 #: simulation/templates/gaia/tree/poplar_lombardy.xml:4
988 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4
992 #: simulation/templates/gaia/tree/senegal_date_palm.xml:4
993 msgid "Senegal Date Palm"
994 msgstr "Palmera de dátiles senegalesa"
996 #: simulation/templates/gaia/tree/strangler.xml:8
997 msgid "Strangler Fig"
1000 #: simulation/templates/gaia/tree/tamarix.xml:4
1004 #: simulation/templates/gaia/tree/teak.xml:8
1008 #: simulation/templates/gaia/tree/toona.xml:4
1012 #: simulation/templates/gaia/tree/tropic_rainforest.xml:4
1013 msgid "Rainforest Tree"
1016 #: simulation/templates/mixins/builder.xml:41
1020 #: simulation/templates/mixins/bush.xml:4
1024 #: simulation/templates/mixins/cataphract.xml:14
1025 msgid "Cataphract Cavalry"
1028 #: simulation/templates/mixins/cataphract.xml:15
1032 #: simulation/templates/mixins/chariot.xml:16
1036 #: simulation/templates/mixins/longsword.xml:22
1040 #: simulation/templates/mixins/mercenary.xml:13
1044 #: simulation/templates/mixins/rotary_mill.xml:17
1045 #: simulation/templates/mixins/rotary_mill.xml:18
1049 #: simulation/templates/mixins/rotary_mill.xml:19
1053 #: simulation/templates/mixins/rotary_mill.xml:22
1055 "Dropsite for harvested Food. Capture one of these to increase nearby food "
1059 #: simulation/templates/mixins/shrine.xml:12
1060 #: simulation/templates/mixins/shrine.xml:13
1061 #: simulation/templates/mixins/shrine.xml:14
1065 #: simulation/templates/mixins/trading_post.xml:8
1066 msgid "Trading Post"
1069 #: simulation/templates/obstructors/movement_36x36.xml:9
1070 #: simulation/templates/obstructors/movement_8x36.xml:9
1071 #: simulation/templates/obstructors/movement_8x8.xml:9
1072 msgid "Movement Obstructor"
1075 #: simulation/templates/obstructors/movement_36x36.xml:11
1076 #: simulation/templates/obstructors/movement_8x36.xml:11
1077 #: simulation/templates/obstructors/movement_8x8.xml:11
1078 msgid "Placement obstructor to prevent movement and construction."
1081 #: simulation/templates/obstructors/placement.xml:10
1085 #: simulation/templates/obstructors/placement.xml:12
1086 #: simulation/templates/obstructors/placement_36x36.xml:11
1087 #: simulation/templates/obstructors/placement_8x36.xml:11
1088 #: simulation/templates/obstructors/placement_8x8.xml:11
1089 msgid "Placement obstructor to prevent construction but not movement"
1092 #: simulation/templates/obstructors/placement_36x36.xml:9
1093 #: simulation/templates/obstructors/placement_8x36.xml:9
1094 #: simulation/templates/obstructors/placement_8x8.xml:9
1095 msgid "Placement Obstructor"
1098 #: simulation/templates/skirmish/structures/default_house_10.xml:5
1100 "Changes in a 10-pop house for civilisations with those houses, is deleted "
1102 msgstr "Se convierte en una casa de 10 de población para las civilizaciones que las tengan, desaparece para el resto de civilizaciones"
1104 #: simulation/templates/skirmish/structures/default_house_5.xml:8
1106 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
1108 msgstr "Se convierte en una casa de 5 de población para las civilizaciones que las tengan, desaparece para el resto de civilizaciones"
1110 #: simulation/templates/special/formations/anti_cavalry.xml:5
1111 #: simulation/templates/special/formations/testudo.xml:5
1112 msgid "Melee Infantry only, requires at least 16."
1115 #: simulation/templates/special/formations/anti_cavalry.xml:25
1116 msgid "Anti Cavalry"
1119 #: simulation/templates/special/formations/anti_cavalry.xml:26
1120 msgid "Square formation of Melee Infantry to fight Cavalry."
1123 #: simulation/templates/special/formations/battle_line.xml:13
1127 #: simulation/templates/special/formations/battle_line.xml:15
1128 msgid "Common formation for frontal attacks."
1131 #: simulation/templates/special/formations/box.xml:5
1132 msgid "Requires at least 4 Soldiers or Siege engines."
1135 #: simulation/templates/special/formations/box.xml:12
1137 msgstr "Rectangular"
1139 #: simulation/templates/special/formations/box.xml:14
1140 msgid "Square formation to protect all sides."
1143 #: simulation/templates/special/formations/column_closed.xml:10
1144 msgid "Forced March"
1147 #: simulation/templates/special/formations/column_closed.xml:12
1148 msgid "Closed column formation for risky movements."
1151 #: simulation/templates/special/formations/column_open.xml:10
1153 msgstr "Columna Abierta"
1155 #: simulation/templates/special/formations/column_open.xml:12
1156 msgid "Dispersed formation for open field crossings."
1159 #: simulation/templates/special/formations/flank.xml:5
1160 msgid "Requires at least 8 Soldiers or Siege engines."
1163 #: simulation/templates/special/formations/flank.xml:11
1167 #: simulation/templates/special/formations/flank.xml:13
1168 msgid "Formation to protect the sides or surprise attack the enemy flank."
1171 #: simulation/templates/special/formations/line_closed.xml:9
1175 #: simulation/templates/special/formations/line_closed.xml:11
1176 msgid "Flexible closed line formation."
1179 #: simulation/templates/special/formations/line_open.xml:11
1183 #: simulation/templates/special/formations/line_open.xml:13
1184 msgid "Dispersed formation for open field combat."
1187 #: simulation/templates/special/formations/null.xml:7
1191 #: simulation/templates/special/formations/phalanx.xml:5
1192 msgid "Infantry Hoplites only, requires at least 10."
1195 #: simulation/templates/special/formations/phalanx.xml:23
1199 #: simulation/templates/special/formations/phalanx.xml:25
1200 msgid "Compact formation of Infantry Hoplites creating a shield wall."
1203 #: simulation/templates/special/formations/scatter.xml:8
1207 #: simulation/templates/special/formations/skirmish.xml:4
1208 msgid "Ranged Soldiers only, requires at least 2."
1211 #: simulation/templates/special/formations/skirmish.xml:14
1215 #: simulation/templates/special/formations/skirmish.xml:16
1216 msgid "Dispersed formation for reconnaissance, ambushes or hit-and-run."
1219 #: simulation/templates/special/formations/syntagma.xml:5
1220 msgid "Infantry Pikemen only, requires at least 16."
1223 #: simulation/templates/special/formations/syntagma.xml:29
1227 #: simulation/templates/special/formations/syntagma.xml:31
1228 msgid "Compact formation of Infantry Pikemen creating a defensive wall."
1231 #: simulation/templates/special/formations/testudo.xml:70
1235 #: simulation/templates/special/formations/testudo.xml:72
1236 msgid "Compact formation of Melee Infantry creating a shield shell."
1239 #: simulation/templates/special/formations/wedge.xml:5
1240 msgid "Cavalry only, requires at least 6."
1243 #: simulation/templates/special/formations/wedge.xml:16
1247 #: simulation/templates/special/formations/wedge.xml:18
1248 msgid "Triangular Cavalry formation to break through enemy lines."
1251 #: simulation/templates/special/spy.xml:16
1255 #: simulation/templates/template_formation.xml:15
1256 msgid "Requires at least 2 Soldiers or Siege Engines."
1257 msgstr "Requiere por lo menos 2 Soldados o Máquinas de Asedio"
1259 #: simulation/templates/template_gaia.xml:7
1263 #: simulation/templates/gaia/fish/generic.xml:4
1264 #: simulation/templates/template_gaia_fish.xml:8
1268 #: simulation/templates/template_gaia_fish.xml:10
1269 msgid "Catch fish for food."
1272 #: simulation/templates/template_gaia_fruit.xml:8
1276 #: simulation/templates/template_gaia_fruit.xml:9
1277 msgid "Pick fruit for food."
1280 #: simulation/templates/template_gaia_ore.xml:8
1282 msgstr "Mina de Metal"
1284 #: simulation/templates/template_gaia_ore.xml:9
1285 msgid "Mine ore for metal."
1288 #: simulation/templates/gaia/rock/aegean_cut.xml:8
1289 #: simulation/templates/gaia/rock/india_cut.xml:8
1290 #: simulation/templates/gaia/rock/nubia_cut.xml:8
1291 #: simulation/templates/gaia/rock/sahara_cut.xml:8
1292 #: simulation/templates/gaia/rock/temperate_cut.xml:8
1293 #: simulation/templates/template_gaia_rock.xml:8
1294 msgid "Stone Quarry"
1297 #: simulation/templates/template_gaia_rock.xml:9
1298 msgid "Quarry rock for stone."
1301 #: simulation/templates/template_gaia_ruins.xml:8
1305 #: simulation/templates/template_gaia_ruins.xml:9
1306 msgid "Demolish ruins for stone."
1309 #: simulation/templates/template_gaia_treasure.xml:8
1313 #: simulation/templates/template_gaia_treasure.xml:9
1314 msgid "Collect treasures for resources."
1317 #: simulation/templates/template_gaia_tree.xml:8
1321 #: simulation/templates/template_gaia_tree.xml:9
1322 msgid "Chop trees for wood."
1325 #: simulation/templates/template_structure.xml:46
1329 #: simulation/templates/template_unit.xml:39
1333 #: simulation/templates/template_wallset.xml:9
1334 #: simulation/templates/template_wallset.xml:11
1338 #: simulation/templates/template_wallset.xml:10
1339 msgid "Wall off an area."