1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright (C) 2023 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant
15 "Project-Id-Version: 0 A.D.\n"
16 "POT-Creation-Date: 2023-10-30 08:08+0000\n"
17 "PO-Revision-Date: 2014-06-19 17:54+0000\n"
18 "Last-Translator: Feñch Gallig <ducraig@hotmail.fr>, 2017,2019\n"
19 "Language-Team: Breton (http://app.transifex.com/wildfire-games/0ad/language/br/)\n"
21 "Content-Type: text/plain; charset=UTF-8\n"
22 "Content-Transfer-Encoding: 8bit\n"
24 "Plural-Forms: nplurals=5; plural=((n%10 == 1) && (n%100 != 11) && (n%100 !=71) && (n%100 !=91) ? 0 :(n%10 == 2) && (n%100 != 12) && (n%100 !=72) && (n%100 !=92) ? 1 :(n%10 ==3 || n%10==4 || n%10==9) && (n%100 < 10 || n% 100 > 19) && (n%100 < 70 || n%100 > 79) && (n%100 < 90 || n%100 > 99) ? 2 :(n != 0 && n % 1000000 == 0) ? 3 : 4);\n"
26 #: simulation/templates/structures/athen/arsenal.xml:5
27 #: simulation/templates/structures/mace/arsenal.xml:5
28 #: simulation/templates/structures/ptol/arsenal.xml:5
29 #: simulation/templates/structures/sele/arsenal.xml:5
30 #: simulation/templates/structures/spart/arsenal.xml:5
34 #: simulation/templates/structures/athen/barracks.xml:12
35 #: simulation/templates/structures/mace/barracks.xml:12
36 #: simulation/templates/structures/ptol/barracks.xml:11
37 #: simulation/templates/structures/sele/barracks.xml:12
38 #: simulation/templates/structures/spart/barracks.xml:12
42 #: simulation/templates/structures/athen/civil_centre.xml:8
43 #: simulation/templates/structures/mace/civil_centre.xml:8
44 #: simulation/templates/structures/ptol/civil_centre.xml:9
45 #: simulation/templates/structures/sele/civil_centre.xml:5
46 #: simulation/templates/structures/spart/civil_centre.xml:8
50 #: simulation/templates/structures/athen/corral.xml:5
51 #: simulation/templates/structures/mace/corral.xml:5
52 #: simulation/templates/structures/ptol/corral.xml:8
53 #: simulation/templates/structures/sele/corral.xml:5
54 #: simulation/templates/structures/spart/corral.xml:5
58 #: simulation/templates/structures/athen/defense_tower.xml:9
59 #: simulation/templates/structures/mace/defense_tower.xml:9
60 #: simulation/templates/structures/ptol/defense_tower.xml:9
61 #: simulation/templates/structures/sele/defense_tower.xml:9
62 #: simulation/templates/structures/spart/defense_tower.xml:9
66 #: simulation/templates/structures/athen/dock.xml:12
67 #: simulation/templates/structures/mace/dock.xml:12
68 #: simulation/templates/structures/ptol/dock.xml:9
69 #: simulation/templates/structures/sele/dock.xml:9
70 #: simulation/templates/structures/spart/dock.xml:12
74 #: simulation/templates/structures/athen/field.xml:5
75 #: simulation/templates/structures/mace/field.xml:5
76 #: simulation/templates/structures/ptol/field.xml:5
77 #: simulation/templates/structures/sele/field.xml:5
78 #: simulation/templates/structures/spart/field.xml:5
82 #: simulation/templates/structures/athen/forge.xml:5
83 #: simulation/templates/structures/mace/forge.xml:5
84 #: simulation/templates/structures/ptol/forge.xml:5
85 #: simulation/templates/structures/sele/forge.xml:5
86 #: simulation/templates/structures/spart/forge.xml:5
90 #: simulation/templates/structures/athen/fortress.xml:9
91 #: simulation/templates/structures/mace/fortress.xml:9
92 #: simulation/templates/structures/ptol/fortress.xml:9
93 #: simulation/templates/structures/sele/fortress.xml:9
94 #: simulation/templates/structures/spart/fortress.xml:9
98 #: simulation/templates/structures/athen/gymnasium.xml:22
99 #: simulation/templates/structures/athen/gymnasium.xml:26
103 #: simulation/templates/structures/athen/gymnasium.xml:23
107 #: simulation/templates/structures/athen/gymnasium.xml:24
108 msgid "Train Champions."
111 #: simulation/templates/structures/athen/house.xml:5
112 #: simulation/templates/structures/mace/house.xml:5
113 #: simulation/templates/structures/ptol/house.xml:11
114 #: simulation/templates/structures/sele/house.xml:8
115 #: simulation/templates/structures/spart/house.xml:5
119 #: simulation/templates/structures/athen/market.xml:5
120 #: simulation/templates/structures/mace/market.xml:5
121 #: simulation/templates/structures/ptol/market.xml:9
122 #: simulation/templates/structures/sele/market.xml:5
123 #: simulation/templates/structures/spart/market.xml:5
127 #: simulation/templates/structures/athen/outpost.xml:5
128 #: simulation/templates/structures/mace/outpost.xml:5
129 #: simulation/templates/structures/ptol/outpost.xml:5
130 #: simulation/templates/structures/sele/outpost.xml:5
131 #: simulation/templates/structures/spart/outpost.xml:5
135 #: simulation/templates/structures/athen/prytaneion.xml:25
136 msgid "Council Chamber"
137 msgstr "Kambr ar C'huzul"
139 #: simulation/templates/structures/athen/prytaneion.xml:26
143 #: simulation/templates/structures/athen/prytaneion.xml:27
144 msgid "Train Heroes and research technologies."
147 #: simulation/templates/structures/athen/prytaneion.xml:29
148 #: simulation/templates/structures/gaul/assembly.xml:31
149 #: simulation/templates/structures/spart/gerousia.xml:26
153 #: simulation/templates/structures/athen/range.xml:8
154 #: simulation/templates/structures/mace/range.xml:8
155 #: simulation/templates/structures/ptol/range.xml:8
156 #: simulation/templates/structures/sele/range.xml:8
157 #: simulation/templates/structures/spart/range.xml:5
158 msgid "Stratopedon tōn Psilōn"
161 #: simulation/templates/structures/athen/sentry_tower.xml:5
162 #: simulation/templates/structures/mace/sentry_tower.xml:5
163 #: simulation/templates/structures/ptol/sentry_tower.xml:5
164 #: simulation/templates/structures/sele/sentry_tower.xml:5
165 #: simulation/templates/structures/spart/sentry_tower.xml:5
169 #: simulation/templates/structures/athen/stable.xml:5
170 #: simulation/templates/structures/mace/stable.xml:5
171 #: simulation/templates/structures/ptol/stable.xml:5
172 #: simulation/templates/structures/sele/stable.xml:5
173 #: simulation/templates/structures/spart/stable.xml:5
177 #: simulation/templates/structures/athen/storehouse.xml:8
178 #: simulation/templates/structures/mace/storehouse.xml:8
179 #: simulation/templates/structures/ptol/storehouse.xml:11
180 #: simulation/templates/structures/sele/storehouse.xml:8
181 #: simulation/templates/structures/spart/storehouse.xml:8
185 #: simulation/templates/structures/athen/theater.xml:5
186 #: simulation/templates/structures/mace/theater.xml:5
187 #: simulation/templates/structures/ptol/theater.xml:5
188 #: simulation/templates/structures/sele/theater.xml:5
189 #: simulation/templates/structures/spart/theater.xml:5
193 #: simulation/templates/structures/athen/tower_artillery.xml:9
194 #: simulation/templates/structures/athen/tower_bolt.xml:9
195 #: simulation/templates/structures/mace/tower_artillery.xml:9
196 #: simulation/templates/structures/mace/tower_bolt.xml:9
197 #: simulation/templates/structures/ptol/tower_bolt.xml:9
198 #: simulation/templates/structures/sele/tower_artillery.xml:9
199 #: simulation/templates/structures/spart/tower_bolt.xml:9
203 #: simulation/templates/structures/athen/wall_gate.xml:9
204 #: simulation/templates/structures/mace/wall_gate.xml:9
205 #: simulation/templates/structures/ptol/wall_gate.xml:9
206 #: simulation/templates/structures/sele/wall_gate.xml:9
207 #: simulation/templates/structures/spart/wall_gate.xml:9
211 #: simulation/templates/structures/athen/wall_long.xml:9
212 #: simulation/templates/structures/athen/wall_medium.xml:9
213 #: simulation/templates/structures/athen/wall_short.xml:9
214 #: simulation/templates/structures/athen/wallset_stone.xml:5
215 #: simulation/templates/structures/mace/wall_long.xml:9
216 #: simulation/templates/structures/mace/wall_medium.xml:9
217 #: simulation/templates/structures/mace/wall_short.xml:9
218 #: simulation/templates/structures/mace/wallset_stone.xml:5
219 #: simulation/templates/structures/ptol/wall_long.xml:9
220 #: simulation/templates/structures/ptol/wall_medium.xml:9
221 #: simulation/templates/structures/ptol/wall_short.xml:9
222 #: simulation/templates/structures/ptol/wallset_stone.xml:5
223 #: simulation/templates/structures/sele/wall_long.xml:9
224 #: simulation/templates/structures/sele/wall_medium.xml:9
225 #: simulation/templates/structures/sele/wall_short.xml:9
226 #: simulation/templates/structures/sele/wallset_stone.xml:5
227 #: simulation/templates/structures/spart/wall_long.xml:9
228 #: simulation/templates/structures/spart/wall_medium.xml:9
229 #: simulation/templates/structures/spart/wall_short.xml:9
230 #: simulation/templates/structures/spart/wallset_stone.xml:5
234 #: simulation/templates/structures/athen/wall_tower.xml:9
235 #: simulation/templates/structures/mace/wall_tower.xml:9
236 #: simulation/templates/structures/ptol/wall_tower.xml:9
237 #: simulation/templates/structures/sele/wall_tower.xml:9
238 #: simulation/templates/structures/spart/wall_tower.xml:9
242 #: simulation/templates/structures/athen/wonder.xml:9
246 #: simulation/templates/structures/bench.xml:11
250 #: simulation/templates/structures/bench.xml:12
254 #: simulation/templates/structures/brit/arsenal.xml:5
255 #: simulation/templates/structures/gaul/arsenal.xml:5
257 msgstr "Miletucerdon"
259 #: simulation/templates/structures/brit/barracks.xml:18
263 #: simulation/templates/structures/brit/civil_centre.xml:12
265 msgstr "Tigernotreba"
267 #: simulation/templates/structures/brit/corral.xml:8
268 #: simulation/templates/structures/gaul/corral.xml:8
272 #: simulation/templates/structures/brit/crannog.xml:13
273 msgid "Island Settlement"
274 msgstr "Trevadenn Enezennel"
276 #: simulation/templates/structures/brit/crannog.xml:14
280 #: simulation/templates/structures/brit/crannog.xml:15
282 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
283 "tracts of territory. Territory root. Train Citizens, construct Ships, and "
284 "research technologies. Garrison Soldiers for additional arrows."
287 #: simulation/templates/structures/brit/defense_tower.xml:9
288 #: simulation/templates/structures/brit/sentry_tower.xml:5
289 #: simulation/templates/structures/brit/wall_tower.xml:9
290 #: simulation/templates/structures/gaul/defense_tower.xml:9
291 #: simulation/templates/structures/gaul/sentry_tower.xml:5
292 #: simulation/templates/structures/gaul/wall_tower.xml:9
296 #: simulation/templates/structures/brit/dock.xml:12
297 #: simulation/templates/structures/gaul/dock.xml:12
301 #: simulation/templates/structures/brit/farmstead.xml:11
302 #: simulation/templates/structures/gaul/farmstead.xml:8
306 #: simulation/templates/structures/brit/field.xml:5
307 #: simulation/templates/structures/gaul/field.xml:5
311 #: simulation/templates/structures/brit/forge.xml:5
312 #: simulation/templates/structures/gaul/forge.xml:5
316 #: simulation/templates/structures/brit/fortress.xml:12
317 #: simulation/templates/structures/gaul/fortress.xml:5
321 #: simulation/templates/structures/brit/fortress.xml:13
322 #: simulation/templates/structures/cart/fortress.xml:10
323 #: simulation/templates/structures/iber/fortress.xml:6
324 #: simulation/templates/structures/kush/fortress.xml:10
325 #: simulation/templates/structures/mace/fortress.xml:10
326 #: simulation/templates/structures/ptol/fortress.xml:10
327 #: simulation/templates/structures/rome/fortress.xml:6
328 msgid "Train Heroes. Garrison Soldiers for additional arrows."
331 #: simulation/templates/structures/brit/house.xml:9
332 #: simulation/templates/structures/gaul/house.xml:5
336 #: simulation/templates/structures/brit/kennel.xml:5
340 #: simulation/templates/structures/brit/market.xml:12
341 #: simulation/templates/structures/gaul/market.xml:12
345 #: simulation/templates/structures/brit/outpost.xml:5
346 #: simulation/templates/structures/gaul/outpost.xml:5
350 #: simulation/templates/structures/brit/range.xml:5
351 #: simulation/templates/structures/gaul/range.xml:8
355 #: simulation/templates/structures/brit/stable.xml:11
356 #: simulation/templates/structures/gaul/stable.xml:11
360 #: simulation/templates/structures/brit/storehouse.xml:8
361 #: simulation/templates/structures/gaul/storehouse.xml:8
365 #: simulation/templates/structures/brit/temple.xml:18
366 #: simulation/templates/structures/gaul/temple.xml:18
370 #: simulation/templates/structures/brit/wall_gate.xml:9
371 #: simulation/templates/structures/gaul/wall_gate.xml:9
375 #: simulation/templates/structures/brit/wall_long.xml:9
376 #: simulation/templates/structures/brit/wall_medium.xml:9
377 #: simulation/templates/structures/brit/wall_short.xml:9
378 #: simulation/templates/structures/brit/wallset_stone.xml:5
379 #: simulation/templates/structures/gaul/wall_long.xml:9
380 #: simulation/templates/structures/gaul/wall_medium.xml:9
381 #: simulation/templates/structures/gaul/wall_short.xml:9
382 #: simulation/templates/structures/gaul/wallset_stone.xml:5
386 #: simulation/templates/structures/brit/wonder.xml:9
390 #: simulation/templates/structures/cart/apartment.xml:23
391 msgid "Apartment Building"
394 #: simulation/templates/structures/cart/apartment.xml:24
395 #: simulation/templates/structures/cart/house.xml:8
399 #: simulation/templates/structures/cart/barracks.xml:12
403 #: simulation/templates/structures/cart/civil_centre.xml:8
407 #: simulation/templates/structures/cart/corral.xml:8
411 #: simulation/templates/structures/cart/defense_tower.xml:9
412 #: simulation/templates/structures/cart/tower_artillery.xml:9
413 #: simulation/templates/structures/cart/tower_bolt.xml:9
414 #: simulation/templates/structures/cart/wall_tower.xml:12
418 #: simulation/templates/structures/cart/dock.xml:17
419 msgid "Commercial Port"
420 msgstr "Porzh Kenwerzh"
422 #: simulation/templates/structures/cart/dock.xml:18
426 #: simulation/templates/structures/cart/embassy.xml:19
427 msgid "Train Mercenaries."
430 #: simulation/templates/structures/cart/embassy_celtic.xml:17
431 msgid "Celtic Embassy"
432 msgstr "Kannati Keltiek"
434 #: simulation/templates/structures/cart/embassy_celtic.xml:18
435 msgid "Train Celtic Mercenaries."
438 #: simulation/templates/structures/cart/embassy_iberian.xml:10
439 msgid "Iberian Embassy"
440 msgstr "Kannati Iberian"
442 #: simulation/templates/structures/cart/embassy_iberian.xml:11
443 msgid "Train Iberian Mercenaries."
446 #: simulation/templates/structures/cart/embassy_italic.xml:17
447 msgid "Italic Embassy"
450 #: simulation/templates/structures/cart/embassy_italic.xml:18
451 msgid "Train Italic Mercenaries."
454 #: simulation/templates/structures/cart/farmstead.xml:8
458 #: simulation/templates/structures/cart/field.xml:5
462 #: simulation/templates/structures/cart/fortress.xml:9
466 #: simulation/templates/structures/cart/house.xml:16
468 "Add a second story to make an Apartment with a greater population bonus."
471 #: simulation/templates/structures/cart/market.xml:12
475 #: simulation/templates/structures/cart/s_wall_long.xml:10
476 #: simulation/templates/structures/cart/s_wall_medium.xml:10
477 #: simulation/templates/structures/cart/s_wall_short.xml:10
478 #: simulation/templates/structures/cart/s_wall_tower.xml:10
479 #: simulation/templates/structures/cart/wallset_short.xml:5
483 #: simulation/templates/structures/cart/s_wall_long.xml:11
484 #: simulation/templates/structures/cart/s_wall_medium.xml:11
485 #: simulation/templates/structures/cart/s_wall_short.xml:11
486 #: simulation/templates/structures/cart/s_wall_tower.xml:11
490 #: simulation/templates/structures/cart/storehouse.xml:8
494 #: simulation/templates/structures/cart/super_dock.xml:39
495 msgid "Naval Shipyard"
496 msgstr "Chanter-bigi"
498 #: simulation/templates/structures/cart/super_dock.xml:40
502 #: simulation/templates/structures/cart/super_dock.xml:41
504 "Build upon a shoreline in own, neutral, or allied territory. Acquire large "
505 "tracts of territory. Territory root. Construct Warships and research "
509 #: simulation/templates/structures/cart/super_dock.xml:43
511 msgstr "Chanter-bigi"
513 #: simulation/templates/structures/cart/temple.xml:9
517 #: simulation/templates/structures/cart/temple.xml:10
518 msgid "Train Healers and Champions, and research healing technologies."
521 #: simulation/templates/structures/cart/tophet.xml:18
522 msgid "Sacrificial Temple"
523 msgstr "Templ Aberzhel"
525 #: simulation/templates/structures/cart/tophet.xml:19
529 #: simulation/templates/structures/cart/wall_gate.xml:9
531 msgstr "Mijdil-šaʿar"
533 #: simulation/templates/structures/cart/wall_long.xml:9
534 #: simulation/templates/structures/cart/wall_medium.xml:9
535 #: simulation/templates/structures/cart/wall_short.xml:9
539 #: simulation/templates/structures/cart/wallset_stone.xml:5
543 #: simulation/templates/structures/cart/wonder.xml:9
544 msgid "Temple of Ba'al Hammon"
545 msgstr "Templ Ba'al Hammon"
547 #: simulation/templates/structures/celt_hut.xml:20
551 #: simulation/templates/structures/celt_longhouse.xml:20
555 #: simulation/templates/structures/column_doric.xml:12
556 #: simulation/templates/structures/column_doric_fallen.xml:12
557 #: simulation/templates/structures/column_doric_fallen_b.xml:12
561 #: simulation/templates/structures/column_doric.xml:13
563 msgstr "Kolonenn Dorikek"
565 #: simulation/templates/structures/column_doric_fallen.xml:13
566 #: simulation/templates/structures/column_doric_fallen_b.xml:13
567 msgid "Fallen Doric Column"
568 msgstr "Kolonenn Dorikek Kouezhet"
570 #: simulation/templates/structures/fence_long.xml:14
571 #: simulation/templates/structures/fence_short.xml:14
575 #: simulation/templates/structures/fence_long.xml:15
576 msgid "Long Wooden Fence"
577 msgstr "Sklotur Hir e Koad"
579 #: simulation/templates/structures/fence_rock_long.xml:12
580 #: simulation/templates/structures/fence_rock_long.xml:13
581 #: simulation/templates/structures/fence_rock_medium.xml:12
582 #: simulation/templates/structures/fence_rock_medium.xml:13
583 #: simulation/templates/structures/fence_rock_short.xml:12
584 #: simulation/templates/structures/fence_rock_short.xml:13
585 #: simulation/templates/structures/fence_rock_stub.xml:12
586 #: simulation/templates/structures/fence_rock_stub.xml:13
590 #: simulation/templates/structures/fence_short.xml:15
591 msgid "Short Wooden Fence"
592 msgstr "Sklotur Berr e Koad"
594 #: simulation/templates/structures/fence_stone.xml:14
595 #: simulation/templates/structures/fence_stone.xml:15
596 #: simulation/templates/structures/fence_stone_long.xml:12
597 #: simulation/templates/structures/fence_stone_long.xml:13
598 #: simulation/templates/structures/fence_stone_medium.xml:12
599 #: simulation/templates/structures/fence_stone_medium.xml:13
600 #: simulation/templates/structures/fence_stone_short.xml:12
601 #: simulation/templates/structures/fence_stone_short.xml:13
602 #: simulation/templates/structures/fence_stone_stub.xml:12
603 #: simulation/templates/structures/fence_stone_stub.xml:13
605 msgstr "Sklotur Vaen"
607 #: simulation/templates/structures/gaul/assembly.xml:27
608 msgid "Assembly of Princes"
609 msgstr "Bodadeg Priñsed"
611 #: simulation/templates/structures/gaul/assembly.xml:28
615 #: simulation/templates/structures/gaul/assembly.xml:29
616 msgid "Train Champion Trumpeters and Heroes."
619 #: simulation/templates/structures/gaul/barracks.xml:18
623 #: simulation/templates/structures/gaul/civil_centre.xml:12
627 #: simulation/templates/structures/gaul/rotarymill.xml:5
631 #: simulation/templates/structures/gaul/tavern.xml:20
635 #: simulation/templates/structures/gaul/tavern.xml:21
639 #: simulation/templates/structures/gaul/wonder.xml:9
640 msgid "Sanctuary of Corent"
643 #: simulation/templates/structures/gaul/wonder.xml:10
647 #: simulation/templates/structures/generic_field.xml:8
648 #: simulation/templates/structures/mill_field_wheat.xml:6
650 msgstr "Park Gwinizh-Gwenn"
652 #: simulation/templates/structures/han/academy.xml:27
653 msgid "Imperial Academy"
656 #: simulation/templates/structures/han/academy.xml:28
657 msgid "Dìguó Xuéyuàn"
660 #: simulation/templates/structures/han/academy.xml:30
661 msgid "Train Champions and research their technologies."
664 #: simulation/templates/structures/han/academy.xml:31
668 #: simulation/templates/structures/han/arsenal.xml:8
669 msgid "Bīnggōng Chǎng"
672 #: simulation/templates/structures/han/barracks.xml:12
676 #: simulation/templates/structures/han/civil_centre.xml:12
680 #: simulation/templates/structures/han/civil_centre.xml:33
682 "Enable training of heroes, reduce the batch training times and greatly "
683 "increase the health, capture resistance and garrison capacity of this "
684 "specific Civic Center."
687 #: simulation/templates/structures/han/civil_centre_court.xml:17
688 msgid "Imperial Court"
691 #: simulation/templates/structures/han/civil_centre_court.xml:18
695 #: simulation/templates/structures/han/civil_centre_court.xml:19
696 msgid "ImperialCourt"
699 #: simulation/templates/structures/han/corral.xml:12
703 #: simulation/templates/structures/han/defense_tower.xml:12
707 #: simulation/templates/structures/han/defense_tower.xml:23
709 "This tower has greater range, greater attack, greater health, and is twice "
710 "as difficult to capture."
713 #: simulation/templates/structures/han/defense_tower_great.xml:31
717 #: simulation/templates/structures/han/defense_tower_great.xml:32
721 #: simulation/templates/structures/han/defense_tower_great.xml:34
725 #: simulation/templates/structures/han/dock.xml:9
729 #: simulation/templates/structures/han/farmstead.xml:17
733 #: simulation/templates/structures/han/field.xml:15
737 #: simulation/templates/structures/han/field.xml:16
741 #: simulation/templates/structures/han/field_grain.xml:5
745 #: simulation/templates/structures/han/forge.xml:12
746 msgid "Duànzào Chǎng"
749 #: simulation/templates/structures/han/fortress.xml:12
750 #: simulation/templates/structures/han/fortress_old.xml:12
754 #: simulation/templates/structures/han/house.xml:12
758 #: simulation/templates/structures/han/laozigate.xml:21
759 #: simulation/templates/structures/han/laozigate.xml:24
763 #: simulation/templates/structures/han/laozigate.xml:22
767 #: simulation/templates/structures/han/market.xml:9
771 #: simulation/templates/structures/han/ministry.xml:36
772 msgid "Imperial Ministry"
775 #: simulation/templates/structures/han/ministry.xml:37
779 #: simulation/templates/structures/han/ministry.xml:39
780 msgid "ImperialMinistry"
783 #: simulation/templates/structures/han/ministry.xml:40
785 "Train the Nine Ministers. Territory root. Research a powerful suite of "
786 "Administrative technologies."
789 #: simulation/templates/structures/han/outpost.xml:5
793 #: simulation/templates/structures/han/palisades_curve.xml:10
794 #: simulation/templates/structures/han/palisades_long.xml:4
795 #: simulation/templates/structures/han/palisades_medium.xml:4
796 #: simulation/templates/structures/han/palisades_short.xml:4
797 #: simulation/templates/structures/han/wallset_palisade.xml:5
798 msgid "Bamboo Stockade"
801 #: simulation/templates/structures/han/palisades_gate.xml:4
802 msgid "Bamboo Stockade Gate"
805 #: simulation/templates/structures/han/palisades_tower.xml:4
806 msgid "Bamboo Stockade Tower"
809 #: simulation/templates/structures/han/range.xml:12
813 #: simulation/templates/structures/han/sentry_tower.xml:5
817 #: simulation/templates/structures/han/stable.xml:12
821 #: simulation/templates/structures/han/storehouse.xml:17
825 #: simulation/templates/structures/han/temple.xml:12
829 #: simulation/templates/structures/han/wall_gate.xml:9
833 #: simulation/templates/structures/han/wall_long.xml:9
834 #: simulation/templates/structures/han/wall_medium.xml:9
835 #: simulation/templates/structures/han/wall_short.xml:9
839 #: simulation/templates/structures/han/wall_tower.xml:9
843 #: simulation/templates/structures/han/wallset_stone.xml:5
847 #: simulation/templates/structures/han/wonder.xml:12
848 msgid "Míngtáng Bìyōng"
851 #: simulation/templates/structures/hellenic_epic_temple.xml:23
855 #: simulation/templates/structures/hellenic_epic_temple.xml:24
856 msgid "Naos Parthenos"
857 msgstr "Naos Parthenos"
859 #: simulation/templates/structures/hellenic_epic_temple.xml:25
860 msgid "Garrison units to heal them at a quick rate."
861 msgstr "Lakait hoc'h unanennoù e gwarnizon a-benn pareañ anezho en ur feur buan-kenañ."
863 #: simulation/templates/structures/hellenic_propylaea.xml:20
867 #: simulation/templates/structures/hellenic_propylaea.xml:21
871 #: simulation/templates/structures/hellenic_stoa.xml:24
872 msgid "Hellenic Stoa"
873 msgstr "Stoa Hellenel"
875 #: simulation/templates/structures/iber/barracks.xml:5
879 #: simulation/templates/structures/iber/civil_centre.xml:8
883 #: simulation/templates/structures/iber/corral.xml:8
887 #: simulation/templates/structures/iber/defense_tower.xml:31
888 #: simulation/templates/structures/iber/wall_tower.xml:9
892 #: simulation/templates/structures/iber/dock.xml:12
896 #: simulation/templates/structures/iber/farmstead.xml:11
900 #: simulation/templates/structures/iber/field.xml:5
904 #: simulation/templates/structures/iber/forge.xml:5
908 #: simulation/templates/structures/iber/fortress.xml:5
912 #: simulation/templates/structures/iber/house.xml:5
916 #: simulation/templates/structures/iber/market.xml:12
920 #: simulation/templates/structures/iber/monument.xml:31
921 msgid "Revered Monument"
922 msgstr "Monumant Kehelet"
924 #: simulation/templates/structures/iber/monument.xml:32
925 msgid "Gur Oroigarri"
926 msgstr "Gur Oroigarri"
928 #: simulation/templates/structures/iber/monument.xml:9
929 #: simulation/templates/structures/iber/monument.xml:34
933 #: simulation/templates/structures/iber/storehouse.xml:5
937 #: simulation/templates/structures/iber/temple.xml:12
941 #: simulation/templates/structures/iber/wall_gate.xml:9
943 msgstr "Biko Sarbide"
945 #: simulation/templates/structures/iber/wall_long.xml:9
946 #: simulation/templates/structures/iber/wall_medium.xml:9
947 #: simulation/templates/structures/iber/wall_short.xml:9
948 #: simulation/templates/structures/iber/wallset_stone.xml:5
952 #: simulation/templates/structures/iber/wonder.xml:9
954 msgstr "Cancho Roano"
956 #: simulation/templates/structures/ishtar_gate.xml:25
957 msgid "Ishtar Gate of Babylon"
958 msgstr "Dorioù Ishtar Babylonia"
960 #: simulation/templates/structures/ishtar_gate.xml:26
961 msgid "Territory root."
964 #: simulation/templates/structures/kush/arsenal.xml:5
968 #: simulation/templates/structures/kush/barracks.xml:9
972 #: simulation/templates/structures/kush/camp_blemmye.xml:22
974 msgstr "Kamp Blemmye"
976 #: simulation/templates/structures/kush/camp_blemmye.xml:23
977 msgid "Train Blemmye Mercenaries."
980 #: simulation/templates/structures/kush/camp_noba.xml:22
984 #: simulation/templates/structures/kush/camp_noba.xml:23
985 msgid "Train Noba Mercenaries."
988 #: simulation/templates/structures/kush/civil_centre.xml:9
992 #: simulation/templates/structures/kush/corral.xml:9
996 #: simulation/templates/structures/kush/defense_tower.xml:5
1000 #: simulation/templates/structures/kush/dock.xml:9
1004 #: simulation/templates/structures/kush/elephant_stable.xml:5
1008 #: simulation/templates/structures/kush/field.xml:5
1012 #: simulation/templates/structures/kush/forge.xml:5
1013 msgid "hmw hʿy n rȝ-ʿ"
1016 #: simulation/templates/structures/kush/fortress.xml:9
1020 #: simulation/templates/structures/kush/house.xml:5
1024 #: simulation/templates/structures/kush/market.xml:9
1028 #: simulation/templates/structures/kush/outpost.xml:5
1032 #: simulation/templates/structures/kush/pyramid_large.xml:26
1033 msgid "Large Pyramid"
1034 msgstr "Piramidenn Vras"
1036 #: simulation/templates/structures/kush/pyramid_large.xml:27
1040 #: simulation/templates/structures/kush/pyramid_large.xml:29
1041 #: simulation/templates/structures/kush/pyramid_small.xml:26
1045 #: simulation/templates/structures/kush/pyramid_small.xml:23
1046 msgid "Small Pyramid"
1047 msgstr "Piramidenn Vihan"
1049 #: simulation/templates/structures/kush/pyramid_small.xml:24
1053 #: simulation/templates/structures/kush/range.xml:8
1057 #: simulation/templates/structures/kush/sentry_tower.xml:5
1061 #: simulation/templates/structures/kush/shrine.xml:12
1065 #: simulation/templates/structures/kush/shrine.xml:13
1069 #: simulation/templates/structures/kush/stable.xml:9
1073 #: simulation/templates/structures/kush/storehouse.xml:5
1077 #: simulation/templates/structures/kush/temple.xml:8
1078 msgid "Temple of Apedemak"
1079 msgstr "Templ Apedemak"
1081 #: simulation/templates/structures/kush/temple.xml:9
1085 #: simulation/templates/structures/kush/temple.xml:10
1087 "Train Healers and Apedemak Champions and research healing technologies."
1090 #: simulation/templates/structures/kush/temple.xml:11
1091 msgid "TempleOfApedemak"
1094 #: simulation/templates/structures/kush/temple_amun.xml:27
1095 msgid "Grand Temple of Amun"
1096 msgstr "Templ Meur Amun"
1098 #: simulation/templates/structures/kush/temple_amun.xml:28
1102 #: simulation/templates/structures/kush/temple_amun.xml:29
1103 msgid "Train Amun Champions and Elite Healers. Research healing technologies."
1106 #: simulation/templates/structures/kush/temple_amun.xml:31
1107 msgid "TempleOfAmun"
1110 #: simulation/templates/structures/kush/wall_gate.xml:9
1114 #: simulation/templates/structures/kush/wall_long.xml:9
1115 #: simulation/templates/structures/kush/wall_medium.xml:9
1116 #: simulation/templates/structures/kush/wall_short.xml:9
1117 #: simulation/templates/structures/kush/wallset_stone.xml:5
1121 #: simulation/templates/structures/kush/wall_tower.xml:9
1125 #: simulation/templates/structures/kush/wonder.xml:9
1129 #: simulation/templates/structures/mace/library.xml:5
1130 #: simulation/templates/structures/ptol/library.xml:5
1131 #: simulation/templates/structures/sele/library.xml:9
1135 #: simulation/templates/structures/mace/wonder.xml:9
1136 msgid "Anaktoron ton Aigai"
1139 #: simulation/templates/structures/maur/barracks.xml:15
1143 #: simulation/templates/structures/maur/civil_centre.xml:12
1145 msgstr "Rajadhanika"
1147 #: simulation/templates/structures/maur/corral.xml:8
1151 #: simulation/templates/structures/maur/defense_tower.xml:5
1152 #: simulation/templates/structures/maur/tower_double.xml:20
1156 #: simulation/templates/structures/maur/dock.xml:9
1157 msgid "Naukasthanaka"
1158 msgstr "Naukasthanaka"
1160 #: simulation/templates/structures/maur/elephant_stable.xml:5
1164 #: simulation/templates/structures/maur/field.xml:5
1168 #: simulation/templates/structures/maur/forge.xml:5
1172 #: simulation/templates/structures/maur/fortress.xml:5
1176 #: simulation/templates/structures/maur/house.xml:8
1180 #: simulation/templates/structures/maur/market.xml:12
1184 #: simulation/templates/structures/maur/outpost.xml:5
1188 #: simulation/templates/structures/maur/palace.xml:20
1189 #: simulation/templates/structures/maur/palace.xml:26
1190 #: simulation/templates/structures/pers/apadana.xml:30
1191 #: simulation/templates/structures/pers/tacara.xml:23
1192 #: simulation/templates/structures/pers/tacara.xml:26
1196 #: simulation/templates/structures/maur/palace.xml:21
1200 #: simulation/templates/structures/maur/palace.xml:30
1201 msgid "Train Heroes and their Poison Maiden Guards. Territory root."
1204 #: simulation/templates/structures/maur/pillar_ashoka.xml:32
1205 msgid "Edict Pillar of Ashoka"
1206 msgstr "Piler Editoù Ashoka"
1208 #: simulation/templates/structures/maur/pillar_ashoka.xml:33
1209 msgid "Śāsana Stambha Aśokā"
1210 msgstr "Śāsana Stambha Aśokā"
1212 #: simulation/templates/structures/maur/pillar_ashoka.xml:9
1213 #: simulation/templates/structures/maur/pillar_ashoka.xml:35
1217 #: simulation/templates/structures/maur/storehouse.xml:5
1221 #: simulation/templates/structures/maur/temple.xml:12
1225 #: simulation/templates/structures/maur/tower_double.xml:16
1226 msgid "Rampart Tower"
1229 #: simulation/templates/structures/maur/tower_double.xml:18
1231 "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned "
1232 "archers recieve a range and armor bonus. Only archers can garrison. Needs "
1233 "the murder holes tech to protect its foot."
1236 #: simulation/templates/structures/maur/wall_gate.xml:15
1240 #: simulation/templates/structures/maur/wall_long.xml:15
1241 #: simulation/templates/structures/maur/wall_medium.xml:15
1242 #: simulation/templates/structures/maur/wall_short.xml:15
1243 #: simulation/templates/structures/maur/wallset_stone.xml:5
1247 #: simulation/templates/structures/maur/wall_tower.xml:18
1251 #: simulation/templates/structures/maur/wonder.xml:9
1255 #: simulation/templates/structures/mausoleum.xml:8
1256 msgid "Mausoleum at Halicarnassus"
1259 #: simulation/templates/structures/mausoleum.xml:9
1263 #: simulation/templates/structures/merc_camp_egyptian.xml:6
1264 #: simulation/templates/structures/ptol/mercenary_camp.xml:6
1265 msgid "MercenaryCamp"
1266 msgstr "KampGoprsoudarded"
1268 #: simulation/templates/structures/merc_camp_egyptian.xml:28
1269 msgid "Egyptian Mercenary Camp"
1272 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1273 #: simulation/templates/structures/ptol/mercenary_camp.xml:28
1274 msgid "Stratopedeia Misthophorōn"
1277 #: simulation/templates/structures/merc_camp_egyptian.xml:32
1278 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1279 msgstr "Pakit ar savadur-mañ evit stummañ goprsoudarded eus an Ejipt Hellenek."
1281 #: simulation/templates/structures/kush/farmstead.xml:9
1282 #: simulation/templates/structures/mill_desert.xml:8
1283 #: simulation/templates/structures/mill_saharan.xml:8
1287 #: simulation/templates/structures/athen/farmstead.xml:11
1288 #: simulation/templates/structures/mace/farmstead.xml:11
1289 #: simulation/templates/structures/mill_greek.xml:8
1290 #: simulation/templates/structures/ptol/farmstead.xml:8
1291 #: simulation/templates/structures/sele/farmstead.xml:8
1292 #: simulation/templates/structures/spart/farmstead.xml:11
1296 #: simulation/templates/structures/maur/farmstead.xml:11
1297 #: simulation/templates/structures/mill_indian.xml:8
1301 #: simulation/templates/structures/mill_italian.xml:8
1305 #: simulation/templates/structures/mill_middle_eastern.xml:8
1306 #: simulation/templates/structures/pers/farmstead.xml:8
1310 #: simulation/templates/structures/brit/rotarymill.xml:5
1311 #: simulation/templates/structures/mill_temperate_europe.xml:4
1315 #: simulation/templates/structures/obelisk.xml:11
1319 #: simulation/templates/structures/obelisk.xml:12
1320 msgid "Egyptian Obelisk"
1321 msgstr "Obeliskenn Ejipsian"
1323 #: simulation/templates/structures/palisades_fort.xml:9
1324 msgid "Wooden Tower"
1327 #: simulation/templates/structures/palisades_gate.xml:20
1328 msgid "Palisade Gate"
1329 msgstr "Dor ar Peulgae"
1331 #: simulation/templates/structures/han/palisades_long.xml:9
1332 #: simulation/templates/structures/palisades_gate.xml:22
1333 #: simulation/templates/structures/palisades_long.xml:31
1334 msgid "Allow units access through Palisades. Can be locked to prevent access."
1337 #: simulation/templates/structures/palisades_long.xml:17
1338 msgid "Can be converted into a Palisade Gate."
1341 #: simulation/templates/structures/palisades_spike_angle.xml:17
1345 #: simulation/templates/structures/palisades_spikes_small.xml:17
1346 msgid "Small Spikes"
1347 msgstr "Peulioù Bihan"
1349 #: simulation/templates/structures/palisades_spikes_tall.xml:17
1351 msgstr "Peulioù Bras"
1353 #: simulation/templates/structures/palisades_watchtower.xml:14
1357 #: simulation/templates/structures/pers/apadana.xml:26
1361 #: simulation/templates/structures/pers/apadana.xml:27
1365 #: simulation/templates/structures/pers/apadana.xml:28
1366 #: simulation/templates/structures/spart/syssiton.xml:25
1367 msgid "Train Champions and Heroes."
1370 #: simulation/templates/structures/pers/apartment_block.xml:12
1371 msgid "Apartment Block"
1374 #: simulation/templates/structures/pers/barracks.xml:5
1378 #: simulation/templates/structures/pers/civil_centre.xml:8
1379 msgid "Provincial Governor"
1380 msgstr "Gouarnour ar Proviñs"
1382 #: simulation/templates/structures/pers/civil_centre.xml:9
1386 #: simulation/templates/structures/pers/corral.xml:11
1390 #: simulation/templates/structures/pers/defense_tower.xml:5
1391 #: simulation/templates/structures/pers/tower_babylon.xml:5
1392 #: simulation/templates/structures/pers/wall_tower.xml:9
1396 #: simulation/templates/structures/pers/dock.xml:12
1400 #: simulation/templates/structures/pers/field.xml:5
1404 #: simulation/templates/structures/pers/forge.xml:5
1408 #: simulation/templates/structures/pers/fortress.xml:5
1412 #: simulation/templates/structures/pers/hall.xml:23
1413 msgid "Gate of All Nations"
1416 #: simulation/templates/structures/pers/hall.xml:24
1417 msgid "Duvarθi Visadahyu"
1420 #: simulation/templates/structures/pers/hall.xml:25
1424 #: simulation/templates/structures/pers/house.xml:8
1428 #: simulation/templates/structures/pers/house_b.xml:12
1429 #: simulation/templates/structures/pers/inn.xml:12
1433 #: simulation/templates/structures/pers/ice_house.xml:25
1437 #: simulation/templates/structures/pers/ice_house.xml:26
1441 #: simulation/templates/structures/pers/ice_house.xml:27
1445 #: simulation/templates/structures/pers/market.xml:12
1449 #: simulation/templates/structures/pers/outpost.xml:5
1453 #: simulation/templates/structures/pers/stable.xml:9
1457 #: simulation/templates/structures/pers/storehouse.xml:5
1461 #: simulation/templates/structures/pers/tacara.xml:24
1465 #: simulation/templates/structures/pers/temple.xml:12
1469 #: simulation/templates/structures/pers/wall_gate.xml:9
1473 #: simulation/templates/structures/pers/wall_long.xml:9
1474 #: simulation/templates/structures/pers/wall_medium.xml:9
1475 #: simulation/templates/structures/pers/wall_short.xml:9
1476 #: simulation/templates/structures/pers/wallset_stone.xml:5
1480 #: simulation/templates/structures/pers/warehouse.xml:12
1484 #: simulation/templates/structures/pers/wonder.xml:9
1485 msgid "Hanging Gardens of Babylon"
1486 msgstr "Liorzhoù Babylon A-Istribilh"
1488 #: simulation/templates/structures/ptol/elephant_stable.xml:5
1489 #: simulation/templates/structures/sele/elephant_stable.xml:5
1490 msgid "Stathmos tōn Elepantōn"
1493 #: simulation/templates/structures/ptol/lighthouse.xml:25
1494 #: simulation/templates/structures/ptol/lighthouse.xml:29
1498 #: simulation/templates/structures/ptol/lighthouse.xml:26
1502 #: simulation/templates/structures/ptol/lighthouse.xml:27
1504 "Build upon a shoreline in own, neutral, or allied territory. Very large "
1508 #: simulation/templates/structures/ptol/mercenary_camp.xml:27
1509 msgid "Mercenary Camp"
1510 msgstr "Kamp Goprsoudarded"
1512 #: simulation/templates/structures/ptol/mercenary_camp.xml:30
1514 "Cheap Barracks-like structure that is buildable in neutral territory, but "
1515 "casts no territory influence. Train Mercenaries."
1516 msgstr "Frammadur heñvel ouzh kazarnioù marc'had-mat a c'hell bezañ savet en un tiriad neptu, hogen skignañ a ra levezon diriadel ebet. Stummañ goprsoudarded."
1518 #: simulation/templates/structures/ptol/military_colony.xml:9
1519 #: simulation/templates/structures/sele/military_colony.xml:9
1523 #: simulation/templates/structures/ptol/temple_2.xml:24
1524 msgid "Temple of Isis"
1527 #: simulation/templates/structures/ptol/temple_2.xml:26
1528 msgid "Train Heroes and Healers. Research special technologies."
1531 #: simulation/templates/structures/ptol/temple_2.xml:28
1532 msgid "TempleOfIsis"
1535 #: simulation/templates/structures/ptol/tower_artillery.xml:9
1539 #: simulation/templates/structures/ptol/wonder.xml:9
1540 msgid "Hieron tou Hōrou"
1543 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6
1544 msgid "Amphitheātrum"
1547 #: simulation/templates/structures/rome/arch.xml:22
1548 msgid "Triumphal Arch"
1551 #: simulation/templates/structures/rome/arch.xml:23
1552 msgid "Arcus Triumphālis"
1555 #: simulation/templates/structures/rome/arch.xml:24
1556 msgid "TriumphalArch"
1559 #: simulation/templates/structures/rome/army_camp.xml:71
1563 #: simulation/templates/structures/rome/army_camp.xml:72
1567 #: simulation/templates/structures/rome/army_camp.xml:73
1569 "Build in neutral or enemy territory. Train Advanced Melee Infantry and "
1570 "Marian Legionaries. Construct Rams. Garrison Soldiers for additional arrows."
1573 #: simulation/templates/structures/rome/army_camp.xml:31
1574 #: simulation/templates/structures/rome/army_camp.xml:75
1578 #: simulation/templates/structures/rome/arsenal.xml:5
1579 msgid "Ballistārium"
1582 #: simulation/templates/structures/rome/barracks.xml:12
1586 #: simulation/templates/structures/rome/civil_centre.xml:12
1590 #: simulation/templates/structures/rome/corral.xml:8
1594 #: simulation/templates/structures/rome/defense_tower.xml:9
1595 #: simulation/templates/structures/rome/tower_artillery.xml:9
1596 #: simulation/templates/structures/rome/tower_bolt.xml:9
1597 msgid "Turris Laterīcia"
1600 #: simulation/templates/structures/rome/dock.xml:12
1604 #: simulation/templates/structures/rome/farmstead.xml:8
1608 #: simulation/templates/structures/rome/field.xml:5
1612 #: simulation/templates/structures/rome/forge.xml:5
1613 msgid "Armāmentārium"
1616 #: simulation/templates/structures/rome/fortress.xml:5
1620 #: simulation/templates/structures/rome/house.xml:5
1624 #: simulation/templates/structures/rome/market.xml:12
1628 #: simulation/templates/structures/rome/outpost.xml:5
1632 #: simulation/templates/structures/rome/sentry_tower.xml:5
1633 msgid "Turris Līgnea"
1636 #: simulation/templates/structures/rome/siege_wall_gate.xml:22
1637 msgid "Siege Wall Gate"
1638 msgstr "Dor Voger Seziz"
1640 #: simulation/templates/structures/rome/siege_wall_gate.xml:23
1641 msgid "Porta Circummūnītiōnis"
1644 #: simulation/templates/structures/rome/siege_wall_gate.xml:24
1645 #: simulation/templates/structures/rome/siege_wall_long.xml:25
1646 #: simulation/templates/structures/rome/siege_wall_medium.xml:25
1647 #: simulation/templates/structures/rome/siege_wall_short.xml:25
1648 #: simulation/templates/structures/rome/siege_wall_tower.xml:29
1649 #: simulation/templates/structures/rome/wallset_siege.xml:9
1653 #: simulation/templates/structures/rome/siege_wall_long.xml:23
1654 #: simulation/templates/structures/rome/siege_wall_medium.xml:23
1655 #: simulation/templates/structures/rome/siege_wall_short.xml:23
1656 #: simulation/templates/structures/rome/wallset_siege.xml:5
1658 msgstr "Moger Seziz"
1660 #: simulation/templates/structures/rome/siege_wall_long.xml:24
1661 #: simulation/templates/structures/rome/siege_wall_medium.xml:24
1662 #: simulation/templates/structures/rome/siege_wall_short.xml:24
1663 #: simulation/templates/structures/rome/wallset_siege.xml:6
1664 msgid "Mūrus Circummūnītiōnis"
1667 #: simulation/templates/structures/rome/siege_wall_tower.xml:26
1668 msgid "Siege Wall Tower"
1669 msgstr "Tour Seziz Moger"
1671 #: simulation/templates/structures/rome/siege_wall_tower.xml:27
1672 msgid "Turris Circummūnītiōnis"
1675 #: simulation/templates/structures/rome/stable.xml:5
1679 #: simulation/templates/structures/rome/storehouse.xml:8
1680 msgid "Receptāculum"
1683 #: simulation/templates/structures/rome/temple.xml:9
1687 #: simulation/templates/structures/rome/temple_mars.xml:12
1688 msgid "Temple of Mars"
1689 msgstr "Templ Meurzh"
1691 #: simulation/templates/structures/rome/temple_mars.xml:13
1692 msgid "Aedēs Mārtiālis"
1695 #: simulation/templates/structures/rome/temple_mars.xml:14
1696 msgid "TempleOfMars"
1699 #: simulation/templates/structures/rome/temple_vesta.xml:18
1700 msgid "Temple of Vesta"
1701 msgstr "Templ Vesta"
1703 #: simulation/templates/structures/rome/temple_vesta.xml:19
1704 msgid "Aedēs Vestālis"
1707 #: simulation/templates/structures/rome/temple_vesta.xml:21
1708 msgid "TempleOfVesta"
1711 #: simulation/templates/structures/rome/tent.xml:25
1712 msgid "Tabernāculum"
1713 msgstr "Tabernāculum"
1715 #: simulation/templates/structures/rome/tent.xml:27
1716 msgid "A temporary shelter for soldiers."
1717 msgstr "Ur goudor berrbadel evit ar soudarded."
1719 #: simulation/templates/structures/rome/wall_gate.xml:9
1723 #: simulation/templates/structures/rome/wall_long.xml:9
1724 #: simulation/templates/structures/rome/wall_medium.xml:9
1725 #: simulation/templates/structures/rome/wall_short.xml:9
1726 #: simulation/templates/structures/rome/wallset_stone.xml:5
1730 #: simulation/templates/structures/rome/wall_tower.xml:9
1731 msgid "Turris Lapidea"
1732 msgstr "Turris Lapidea"
1734 #: simulation/templates/structures/rome/wallset_siege.xml:7
1735 msgid "Wall off an area. Build in own, neutral, or enemy territory."
1738 #: simulation/templates/structures/rome/wonder.xml:9
1739 msgid "Aedēs Iovis Optimi Maximi"
1742 #: simulation/templates/structures/sele/wonder.xml:9
1743 msgid "Hieron tou Apollōnos Pythiou"
1746 #: simulation/templates/structures/sele_colonnade.xml:12
1750 #: simulation/templates/structures/sele_colonnade.xml:13
1751 msgid "Corinthian Colonnade"
1752 msgstr "Kolonennoù Korinthianek"
1754 #: simulation/templates/structures/shrine_celtic.xml:9
1758 #: simulation/templates/structures/shrine_chinese.xml:9
1762 #: simulation/templates/structures/shrine_egyptian.xml:5
1763 #: simulation/templates/structures/shrine_kushite.xml:5
1764 msgid "Sanctuary Kiosk"
1767 #: simulation/templates/structures/athen/temple.xml:9
1768 #: simulation/templates/structures/mace/temple.xml:9
1769 #: simulation/templates/structures/ptol/temple.xml:12
1770 #: simulation/templates/structures/ptol/temple_2.xml:25
1771 #: simulation/templates/structures/sele/temple.xml:9
1772 #: simulation/templates/structures/shrine_greek_01.xml:9
1773 #: simulation/templates/structures/shrine_greek_02.xml:9
1774 #: simulation/templates/structures/spart/temple.xml:9
1778 #: simulation/templates/structures/shrine_italian.xml:9
1779 msgid "Aedēs Sanitatem"
1782 #: simulation/templates/structures/spart/gerousia.xml:22
1783 msgid "Spartan Senate"
1784 msgstr "Sened Spartan"
1786 #: simulation/templates/structures/spart/gerousia.xml:23
1790 #: simulation/templates/structures/spart/gerousia.xml:24
1791 msgid "Research technologies."
1794 #: simulation/templates/structures/spart/persian_stoa.xml:9
1795 msgid "\\\"Persian\\\" Stoa"
1798 #: simulation/templates/structures/spart/persian_stoa.xml:10
1799 msgid "Stoa Persikē"
1802 #: simulation/templates/structures/spart/syssiton.xml:23
1803 msgid "Military Mess Hall"
1804 msgstr "Predva Milourel"
1806 #: simulation/templates/structures/spart/syssiton.xml:24
1810 #: simulation/templates/structures/spart/syssiton.xml:27
1814 #: simulation/templates/structures/spart/wonder.xml:9
1815 msgid "Hieron tēs Artemidos Orthias"
1818 #: simulation/templates/structures/stall_big.xml:11
1822 #: simulation/templates/structures/stall_med.xml:11
1823 msgid "Medium stall"
1826 #: simulation/templates/structures/stall_small_a.xml:11
1827 #: simulation/templates/structures/stall_small_b.xml:11
1831 #: simulation/templates/structures/stonehenge.xml:8
1835 #: simulation/templates/structures/table_rectangle.xml:11
1836 #: simulation/templates/structures/table_square.xml:11
1840 #: simulation/templates/structures/table_rectangle.xml:12
1841 msgid "Rectangle Table"
1842 msgstr "Taol Skouergornek"
1844 #: simulation/templates/structures/table_square.xml:12
1845 msgid "Square Table"
1846 msgstr "Toal Garrez"
1848 #: simulation/templates/structures/tent_arab.xml:35
1849 msgid "Arab Army Tent"
1852 #: simulation/templates/structures/rome/tent.xml:24
1853 #: simulation/templates/structures/tent_arab.xml:36
1854 #: simulation/templates/structures/tent_arab.xml:38
1855 #: simulation/templates/structures/tent_bedouin.xml:36
1856 #: simulation/templates/structures/tent_bedouin.xml:38
1857 #: simulation/templates/structures/tent_desert.xml:36
1858 #: simulation/templates/structures/tent_desert.xml:38
1859 #: simulation/templates/structures/tent_mace.xml:36
1860 #: simulation/templates/structures/tent_mace.xml:38
1861 #: simulation/templates/structures/tent_rome.xml:36
1862 #: simulation/templates/structures/tent_rome.xml:38
1866 #: simulation/templates/structures/tent_arab.xml:39
1867 #: simulation/templates/structures/tent_bedouin.xml:39
1868 #: simulation/templates/structures/tent_desert.xml:39
1869 #: simulation/templates/structures/tent_mace.xml:39
1870 #: simulation/templates/structures/tent_rome.xml:39
1871 msgid "A temporary shelter for soldiers. +5 population bonus."
1874 #: simulation/templates/structures/tent_bedouin.xml:35
1875 msgid "Bedouin Tent"
1878 #: simulation/templates/structures/tent_desert.xml:35
1879 msgid "Desert Army Tent"
1882 #: simulation/templates/structures/tent_mace.xml:35
1883 msgid "Macedonian Army Tent"
1886 #: simulation/templates/structures/tent_rome.xml:35
1887 msgid "Roman Army Tent"
1890 #: simulation/templates/structures/trading_post_celtic.xml:9
1891 msgid "Celtic Tavern"
1894 #: simulation/templates/structures/trading_post_desert.xml:9
1895 msgid "Desert Bazaar"
1898 #: simulation/templates/structures/uffington_horse.xml:10
1899 msgid "Uffington White Horse"
1902 #: simulation/templates/template_structure_civic.xml:5
1903 msgid "Civic Structure"
1904 msgstr "Savadur Sivil"
1906 #: simulation/templates/template_structure_civic.xml:6
1910 #: simulation/templates/structures/rome/army_camp.xml:5
1911 #: simulation/templates/template_structure_civic_civil_centre.xml:11
1912 #: simulation/templates/template_structure_defensive_tower.xml:5
1913 #: simulation/templates/template_structure_military_fortress.xml:5
1914 msgctxt "Name of an attack, usually the weapon."
1918 #: simulation/templates/template_structure_civic_civil_centre.xml:75
1919 msgid "Civic Center"
1920 msgstr "Kreizenn Geodedel"
1922 #: simulation/templates/template_structure_civic_civil_centre.xml:77
1924 "Build in own or neutral territory. Acquire large tracts of territory. "
1925 "Territory root. Train Citizens and research technologies. Garrison Soldiers "
1926 "for additional arrows."
1929 #: simulation/templates/template_structure_civic_civil_centre.xml:37
1930 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1931 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7
1933 msgstr "KreizennSivil"
1935 #: simulation/templates/structures/han/civil_centre_court.xml:19
1936 #: simulation/templates/template_structure_civic_civil_centre.xml:79
1937 #: simulation/templates/template_structure_defensive.xml:5
1938 #: simulation/templates/template_structure_military_fortress.xml:69
1942 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27
1943 msgid "Military Colony"
1944 msgstr "Trevadenn Vilourel"
1946 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29
1950 #: simulation/templates/structures/pers/house_a.xml:12
1951 #: simulation/templates/template_structure_civic_house.xml:26
1952 #: simulation/templates/template_structure_civic_house.xml:28
1956 #: simulation/templates/structures/kush/pyramid_small.xml:26
1957 #: simulation/templates/structures/pers/ice_house.xml:27
1958 #: simulation/templates/structures/spart/syssiton.xml:27
1959 #: simulation/templates/template_structure_civic_house.xml:28
1960 #: simulation/templates/template_structure_economic_farmstead.xml:30
1961 #: simulation/templates/template_structure_economic_storehouse.xml:28
1962 #: simulation/templates/template_structure_military_barracks.xml:29
1963 #: simulation/templates/template_structure_military_dock.xml:27
1964 #: simulation/templates/template_structure_military_kennel.xml:30
1965 #: simulation/templates/template_structure_military_range.xml:25
1966 #: simulation/templates/template_structure_military_stable.xml:29
1967 #: simulation/templates/template_structure_resource_corral.xml:29
1971 #: simulation/templates/structures/athen/royal_stoa.xml:5
1972 #: simulation/templates/structures/hellenic_stoa.xml:23
1973 #: simulation/templates/structures/mace/royal_stoa.xml:5
1974 #: simulation/templates/structures/spart/royal_stoa.xml:12
1975 #: simulation/templates/template_structure_civic_stoa.xml:27
1976 #: simulation/templates/template_structure_civic_stoa.xml:30
1980 #: simulation/templates/structures/athen/gymnasium.xml:26
1981 #: simulation/templates/structures/gaul/tavern.xml:22
1982 #: simulation/templates/structures/han/laozigate.xml:24
1983 #: simulation/templates/structures/han/ministry.xml:39
1984 #: simulation/templates/structures/iber/monument.xml:34
1985 #: simulation/templates/structures/mace/arsenal.xml:6
1986 #: simulation/templates/structures/maur/elephant_stable.xml:7
1987 #: simulation/templates/structures/merc_camp_egyptian.xml:31
1988 #: simulation/templates/structures/rome/army_camp.xml:75
1989 #: simulation/templates/structures/spart/gerousia.xml:26
1990 #: simulation/templates/template_structure_civic_stoa.xml:30
1991 #: simulation/templates/template_structure_civic_temple.xml:32
1992 #: simulation/templates/template_structure_economic_market.xml:28
1993 #: simulation/templates/template_structure_military_embassy.xml:24
1994 #: simulation/templates/template_structure_military_forge.xml:26
1998 #: simulation/templates/template_structure_civic_temple.xml:29
1999 #: simulation/templates/template_structure_civic_temple.xml:32
2003 #: simulation/templates/template_structure_civic_temple.xml:31
2004 msgid "Train Healers and research healing technologies."
2007 #: simulation/templates/template_structure_defensive.xml:4
2008 msgid "Defensive Structure"
2009 msgstr "Savadur Difenn"
2011 #: simulation/templates/structures/palisades_outpost.xml:17
2012 #: simulation/templates/template_structure_defensive_outpost.xml:9
2013 #: simulation/templates/template_structure_defensive_outpost.xml:28
2014 #: simulation/templates/template_structure_defensive_outpost.xml:31
2016 msgstr "Kamp-Araokaet"
2018 #: simulation/templates/template_structure_defensive_outpost.xml:30
2019 msgid "Build in own or neutral territory."
2022 #: simulation/templates/structures/han/wallset_palisade.xml:7
2023 #: simulation/templates/structures/wallset_palisade.xml:4
2024 #: simulation/templates/structures/wallset_palisade.xml:6
2025 #: simulation/templates/template_structure_defensive_palisade.xml:13
2026 #: simulation/templates/template_structure_defensive_palisade.xml:16
2030 #: simulation/templates/structures/han/wallset_palisade.xml:6
2031 #: simulation/templates/structures/wallset_palisade.xml:5
2032 #: simulation/templates/template_structure_defensive_palisade.xml:15
2033 msgid "Wall off an area. Build in own or neutral territory."
2036 #: simulation/templates/template_structure_defensive_tower.xml:36
2037 #: simulation/templates/template_structure_defensive_tower.xml:52
2038 #: simulation/templates/template_structure_defensive_tower.xml:53
2042 #: simulation/templates/template_structure_defensive_tower_artillery.xml:5
2043 msgctxt "Name of an attack, usually the weapon."
2047 #: simulation/templates/template_structure_defensive_tower_artillery.xml:54
2048 msgid "Artillery Tower"
2051 #: simulation/templates/template_structure_defensive_tower_artillery.xml:56
2052 msgid "ArtilleryTower"
2055 #: simulation/templates/template_structure_defensive_tower_bolt.xml:5
2056 msgctxt "Name of an attack, usually the weapon."
2060 #: simulation/templates/template_structure_defensive_tower_bolt.xml:51
2064 #: simulation/templates/template_structure_defensive_tower_bolt.xml:53
2068 #: simulation/templates/template_structure_defensive_tower_sentry.xml:32
2069 msgid "Sentry Tower"
2072 #: simulation/templates/template_structure_defensive_tower_sentry.xml:34
2073 #: simulation/templates/template_structure_defensive_tower_stone.xml:32
2075 "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology"
2076 " to protect its foot."
2079 #: simulation/templates/template_structure_defensive_tower_sentry.xml:35
2083 #: simulation/templates/template_structure_defensive_tower_sentry.xml:61
2084 msgid "Reinforce with stone and upgrade to a defense tower."
2085 msgstr "Kreñvaat gant mein ha gwellaat en un tour difenn."
2087 #: simulation/templates/template_structure_defensive_tower_stone.xml:30
2091 #: simulation/templates/template_structure_defensive_tower_stone.xml:33
2095 #: simulation/templates/template_structure_defensive_wall.xml:12
2096 #: simulation/templates/template_structure_defensive_wall.xml:15
2100 #: simulation/templates/template_structure_defensive_wall.xml:14
2101 msgid "Wall off your town for a stout defense."
2102 msgstr "Tro-droit gant ur Voger ho kêr evit a-benn kaout un difenn kreñv."
2104 #: simulation/templates/structures/palisades_gate.xml:23
2105 #: simulation/templates/template_structure_defensive_wall_gate.xml:22
2106 #: simulation/templates/template_structure_defensive_wall_gate.xml:25
2110 #: simulation/templates/template_structure_defensive_wall_gate.xml:24
2111 #: simulation/templates/template_structure_defensive_wall_long.xml:26
2112 msgid "Allow units access through Walls. Can be locked to prevent access."
2115 #: simulation/templates/template_structure_defensive_wall_long.xml:17
2116 msgid "Can be converted into a Gate."
2119 #: simulation/templates/template_structure_defensive_wall_tower.xml:22
2121 msgstr "Touribell Voger"
2123 #: simulation/templates/template_structure_economic.xml:4
2124 msgid "Economic Structure"
2125 msgstr "Savadur Ekonomikel"
2127 #: simulation/templates/template_structure_economic.xml:5
2128 #: simulation/templates/template_structure_military_dock.xml:27
2129 #: simulation/templates/template_structure_resource_corral.xml:29
2133 #: simulation/templates/template_structure_economic_farmstead.xml:26
2134 #: simulation/templates/template_structure_economic_farmstead.xml:30
2138 #: simulation/templates/template_structure_economic_farmstead.xml:28
2139 msgid "Research food gathering technologies."
2142 #: simulation/templates/template_structure_economic_market.xml:24
2143 #: simulation/templates/template_structure_economic_market.xml:28
2147 #: simulation/templates/template_structure_economic_market.xml:26
2149 "Barter resources. Establish trade routes. Train Traders and research trade "
2150 "and barter technologies."
2153 #: simulation/templates/template_structure_economic_market.xml:28
2154 #: simulation/templates/template_structure_military_dock.xml:27
2158 #: simulation/templates/template_structure_economic_storehouse.xml:24
2159 #: simulation/templates/template_structure_economic_storehouse.xml:28
2163 #: simulation/templates/template_structure_economic_storehouse.xml:26
2164 msgid "Research gathering technologies."
2167 #: simulation/templates/template_structure_military.xml:10
2168 msgid "Military Structure"
2169 msgstr "Savadur Milourel"
2171 #: simulation/templates/template_structure_military.xml:12
2175 #: simulation/templates/template_structure_military_arsenal.xml:25
2176 #: simulation/templates/template_structure_military_arsenal.xml:28
2180 #: simulation/templates/template_structure_military_arsenal.xml:27
2182 "Train Champion Infantry Crossbowmen, construct Siege Engines, and research "
2183 "Siege Engine technologies."
2186 #: simulation/templates/structures/gaul/assembly.xml:31
2187 #: simulation/templates/structures/han/academy.xml:31
2188 #: simulation/templates/structures/han/civil_centre_court.xml:19
2189 #: simulation/templates/structures/kush/pyramid_large.xml:29
2190 #: simulation/templates/structures/kush/temple_amun.xml:31
2191 #: simulation/templates/structures/ptol/temple_2.xml:28
2192 #: simulation/templates/structures/rome/temple_mars.xml:14
2193 #: simulation/templates/template_structure_military_arsenal.xml:28
2194 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2195 #: simulation/templates/template_structure_special.xml:20
2196 #: simulation/templates/template_structure_wonder.xml:41
2200 #: simulation/templates/template_structure_military_barracks.xml:26
2201 #: simulation/templates/template_structure_military_barracks.xml:29
2205 #: simulation/templates/template_structure_military_barracks.xml:28
2206 msgid "Train Infantry and research Infantry technologies."
2209 #: simulation/templates/template_structure_military_dock.xml:24
2210 #: simulation/templates/template_structure_military_dock.xml:27
2214 #: simulation/templates/template_structure_military_dock.xml:26
2216 "Build upon a shoreline in own, neutral, or allied territory. Establish trade"
2217 " routes. Construct Ships and research Ship technologies."
2220 #: simulation/templates/structures/brit/crannog.xml:17
2221 #: simulation/templates/structures/cart/super_dock.xml:43
2222 #: simulation/templates/template_structure_military_dock.xml:27
2226 #: simulation/templates/template_structure_military_elephant_stable.xml:26
2227 msgid "Elephant Stable"
2230 #: simulation/templates/template_structure_military_elephant_stable.xml:28
2231 msgid "Train Elephants and research Elephant technologies."
2234 #: simulation/templates/template_structure_military_elephant_stable.xml:29
2235 msgid "ElephantStable"
2236 msgstr "Kraou Olifant"
2238 #: simulation/templates/structures/cart/embassy.xml:18
2239 #: simulation/templates/template_structure_military_embassy.xml:22
2240 #: simulation/templates/template_structure_military_embassy.xml:24
2244 #: simulation/templates/template_structure_military_forge.xml:22
2245 #: simulation/templates/template_structure_military_forge.xml:26
2249 #: simulation/templates/template_structure_military_forge.xml:24
2250 msgid "Research attack damage and damage resistance technologies."
2253 #: simulation/templates/template_structure_military_fortress.xml:30
2254 #: simulation/templates/template_structure_military_fortress.xml:65
2255 #: simulation/templates/template_structure_military_fortress.xml:69
2259 #: simulation/templates/template_structure_military_fortress.xml:67
2260 msgid "Garrison Soldiers for additional arrows."
2263 #: simulation/templates/template_structure_military_kennel.xml:28
2264 #: simulation/templates/template_structure_military_kennel.xml:29
2265 #: simulation/templates/template_structure_military_kennel.xml:30
2269 #: simulation/templates/template_structure_military_kennel.xml:38
2270 msgid "Train War Dogs."
2273 #: simulation/templates/template_structure_military_range.xml:22
2274 msgid "Practice Range"
2275 msgstr "Astenn Pleustradeg"
2277 #: simulation/templates/template_structure_military_range.xml:24
2278 msgid "Train Ranged Infantry and research technologies."
2281 #: simulation/templates/template_structure_military_range.xml:25
2285 #: simulation/templates/template_structure_military_stable.xml:26
2286 #: simulation/templates/template_structure_military_stable.xml:29
2290 #: simulation/templates/template_structure_military_stable.xml:28
2291 msgid "Train Cavalry and research Cavalry technologies."
2294 #: simulation/templates/template_structure_resource.xml:4
2295 msgid "Resource Structure"
2296 msgstr "Savadur Mammenn"
2298 #: simulation/templates/template_structure_resource.xml:5
2302 #: simulation/templates/template_structure_resource_corral.xml:26
2303 #: simulation/templates/template_structure_resource_corral.xml:29
2307 #: simulation/templates/template_structure_resource_corral.xml:28
2309 "Raise Domestic Animals for food. Garrison animals to gain a trickle of food."
2312 #: simulation/templates/template_structure_resource_field.xml:18
2313 #: simulation/templates/template_structure_resource_field.xml:20
2317 #: simulation/templates/template_structure_resource_field.xml:21
2319 "Harvest grain for food. Each subsequent gatherer works less efficiently."
2320 msgstr "Dastum greun evit ar boued. Pep kouer da heul a labour gant nebeutoc'h a efedusted."
2322 #: simulation/templates/template_structure_special.xml:19
2323 msgid "Special Structure"
2326 #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5
2327 #: simulation/templates/template_structure_special_amphitheater.xml:18
2328 #: simulation/templates/template_structure_special_amphitheater.xml:20
2329 msgid "Amphitheater"
2332 #: simulation/templates/template_structure_special_library.xml:25
2333 #: simulation/templates/template_structure_special_library.xml:27
2337 #: simulation/templates/template_structure_special_theater.xml:25
2338 #: simulation/templates/template_structure_special_theater.xml:27
2342 #: simulation/templates/template_structure_wonder.xml:37
2343 #: simulation/templates/template_structure_wonder.xml:41
2347 #: simulation/templates/template_structure_wonder.xml:39
2349 "Bring glory to your civilization and add large tracts of land to your "
2351 msgstr "Kas gloar d'ho sevenadurezh hag ouzhpennañ tachennoù douar ledan d'hoc'h impalaeriezh."