1 This directory contains libraries that are used by the game:
3 osx/ contains a script for download and building required libraries on OS X.
4 source/ contains bundled source, when the game requires a specific library
5 version that may not be available in package managers.
6 win32/ contains headers and precompiled static libs for Windows builds.
15 MIT (see src/FCollada/Copyright.txt)
18 MIT - see src/NVIDIA_Texture_Tools_LICENSE.txt
27 Boost Software License
39 MIT-X11 - see license.html