Don't crash while in the lobby when receiving an error IQ stanza without an error...
[0ad.git] / source / gui / scripting / JSInterface_GUITypes.h
blobd42003e11bdf6c937d54a2840fc006e489c11bcc
1 /* Copyright (C) 2017 Wildfire Games.
2 * This file is part of 0 A.D.
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
18 #include "scriptinterface/ScriptInterface.h"
20 #ifndef INCLUDED_JSI_GUITYPES
21 #define INCLUDED_JSI_GUITYPES
23 #define GUISTDTYPE(x) \
24 namespace JSI_GUI##x \
25 { \
26 extern JSClass JSI_class; \
27 extern JSPropertySpec JSI_props[]; \
28 extern JSFunctionSpec JSI_methods[]; \
29 bool construct(JSContext* cx, uint argc, JS::Value* vp); \
30 bool toString(JSContext* cx, uint argc, JS::Value* vp); \
33 GUISTDTYPE(Size)
34 GUISTDTYPE(Color)
35 GUISTDTYPE(Mouse)
37 #undef GUISTDTYPE // avoid unnecessary pollution
39 namespace JSI_GUITypes
41 void init(ScriptInterface& scriptInterface);
44 #endif