1 // VirtualDub - Video processing and capture application
2 // System library component
3 // Copyright (C) 1998-2007 Avery Lee, All Rights Reserved.
5 // Beginning with 1.6.0, the VirtualDub system library is licensed
6 // differently than the remainder of VirtualDub. This particular file is
7 // thus licensed as follows (the "zlib" license):
9 // This software is provided 'as-is', without any express or implied
10 // warranty. In no event will the authors be held liable for any
11 // damages arising from the use of this software.
13 // Permission is granted to anyone to use this software for any purpose,
14 // including commercial applications, and to alter it and redistribute it
15 // freely, subject to the following restrictions:
17 // 1. The origin of this software must not be misrepresented; you must
18 // not claim that you wrote the original software. If you use this
19 // software in a product, an acknowledgment in the product
20 // documentation would be appreciated but is not required.
21 // 2. Altered source versions must be plainly marked as such, and must
22 // not be misrepresented as being the original software.
23 // 3. This notice may not be removed or altered from any source
27 #include <vd2/system/bitmath.h>
29 int VDCountBits(uint32 v
) {
30 v
-= (v
>> 1) & 0x55555555;
31 v
= ((v
& 0xcccccccc) >> 2) + (v
& 0x33333333);
32 v
= (v
+ (v
>> 4)) & 0x0f0f0f0f;
33 return (v
* 0x01010101) >> 24;
36 #ifndef VD_COMPILER_MSVC_VC8
38 int VDFindLowestSetBit(uint32 v
) {
39 for(int i
=0; i
<32; ++i
) {
48 int VDFindHighestSetBit(uint32 v
) {
49 for(int i
=31; i
>=0; --i
) {
59 uint32
VDCeilToPow2(uint32 v
) {
63 while(uint32 x
= v
& (v
- 1))