Remove unused ProjectConfiguration
[xy_vsfilter.git] / src / subtitles / subtitles_vs2010.vcxproj
blob74ec90e8c11a57b607d21c39000e93c5993ca998
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ItemGroup Label="ProjectConfigurations">\r
4     <ProjectConfiguration Include="Debug Unicode|Win32">\r
5       <Configuration>Debug Unicode</Configuration>\r
6       <Platform>Win32</Platform>\r
7     </ProjectConfiguration>\r
8     <ProjectConfiguration Include="Release Unicode log|Win32">\r
9       <Configuration>Release Unicode log</Configuration>\r
10       <Platform>Win32</Platform>\r
11     </ProjectConfiguration>\r
12     <ProjectConfiguration Include="Release Unicode|Win32">\r
13       <Configuration>Release Unicode</Configuration>\r
14       <Platform>Win32</Platform>\r
15     </ProjectConfiguration>\r
16   </ItemGroup>\r
17   <PropertyGroup Label="Globals">\r
18     <ProjectName>subtitles</ProjectName>\r
19     <ProjectGuid>{5E56335F-0FB1-4EEA-B240-D8DC5E0608E4}</ProjectGuid>\r
20     <RootNamespace>subtitles</RootNamespace>\r
21     <Keyword>Win32Proj</Keyword>\r
22   </PropertyGroup>\r
23   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
24   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration">\r
25     <ConfigurationType>StaticLibrary</ConfigurationType>\r
26     <UseOfMfc>Static</UseOfMfc>\r
27     <CharacterSet>Unicode</CharacterSet>\r
28     <WholeProgramOptimization>true</WholeProgramOptimization>\r
29   </PropertyGroup>\r
30   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'" Label="Configuration">\r
31     <ConfigurationType>StaticLibrary</ConfigurationType>\r
32     <UseOfMfc>Static</UseOfMfc>\r
33     <CharacterSet>Unicode</CharacterSet>\r
34     <WholeProgramOptimization>true</WholeProgramOptimization>\r
35   </PropertyGroup>\r
36   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration">\r
37     <ConfigurationType>StaticLibrary</ConfigurationType>\r
38     <UseOfMfc>Static</UseOfMfc>\r
39     <CharacterSet>Unicode</CharacterSet>\r
40   </PropertyGroup>\r
41   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
42   <ImportGroup Label="ExtensionSettings">\r
43   </ImportGroup>\r
44   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets">\r
45     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
46     <Import Project="..\common.props" />\r
47     <Import Project="..\release.props" />\r
48   </ImportGroup>\r
49   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'" Label="PropertySheets">\r
50     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
51     <Import Project="..\common.props" />\r
52     <Import Project="..\release.props" />\r
53   </ImportGroup>\r
54   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets">\r
55     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
56     <Import Project="..\common.props" />\r
57     <Import Project="..\debug.props" />\r
58   </ImportGroup>\r
59   <PropertyGroup Label="UserMacros" />\r
60   <PropertyGroup>\r
61     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
62     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
63     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" />\r
64     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" />\r
65     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
66     <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>\r
67     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" />\r
68     <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'" />\r
69     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" />\r
70     <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'" />\r
71     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(WindowsSdkDir)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(FrameworkSDKDir)\include;$(VCInstallDir)PlatformSDK\include;$(SolutionDir);$(SolutionDir)\..\..\..\log4cplus\include\;$(SolutionDir)\..\..\BaseClasses;$(SolutionDir)\..\..\..\thirdparty\boost_1_47_0\</IncludePath>\r
72     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">$(WindowsSdkDir)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(FrameworkSDKDir)\include;$(VCInstallDir)PlatformSDK\include;$(SolutionDir);$(SolutionDir)\..\..\..\log4cplus\include\;$(SolutionDir)\..\..\BaseClasses;$(SolutionDir)\..\..\..\thirdparty\boost_1_47_0\</IncludePath>\r
73     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(Configuration)\</IntDir>\r
74     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">$(Configuration)\</IntDir>\r
75     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(Configuration)\</IntDir>\r
76     <TargetName Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(ProjectName)RU</TargetName>\r
77     <TargetName Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">$(ProjectName)RU</TargetName>\r
78     <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(ProjectName)DU</TargetName>\r
79     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">$(SolutionDir)\..\..\..\..\lib\</OutDir>\r
80     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">$(SolutionDir)\..\..\..\..\lib\</OutDir>\r
81     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">../../lib/</OutDir>\r
82     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">$(WindowsSdkDir)include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(FrameworkSDKDir)\include;$(VCInstallDir)PlatformSDK\include;$(SolutionDir);$(SolutionDir)\..\..\..\log4cplus\include\;$(SolutionDir)\..\..\BaseClasses;$(SolutionDir)\..\..\..\thirdparty\boost_1_47_0\</IncludePath>\r
83   </PropertyGroup>\r
84   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">\r
85     <ClCompile>\r
86       <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
87       <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>\r
88       <AdditionalIncludeDirectories>\r
89       </AdditionalIncludeDirectories>\r
90     </ClCompile>\r
91     <Lib>\r
92       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
93     </Lib>\r
94   </ItemDefinitionGroup>\r
95   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">\r
96     <ClCompile>\r
97       <WholeProgramOptimization>true</WholeProgramOptimization>\r
98       <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
99       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
100       <AdditionalIncludeDirectories>\r
101       </AdditionalIncludeDirectories>\r
102       <AssemblerOutput>NoListing</AssemblerOutput>\r
103       <MultiProcessorCompilation>false</MultiProcessorCompilation>\r
104       <OpenMPSupport>false</OpenMPSupport>\r
105       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
106       <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
107       <PrecompiledHeader>Use</PrecompiledHeader>\r
108       <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>\r
109       <FloatingPointExceptions>\r
110       </FloatingPointExceptions>\r
111     </ClCompile>\r
112     <Lib>\r
113       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
114       <AdditionalDependencies>\r
115       </AdditionalDependencies>\r
116       <AdditionalLibraryDirectories>\r
117       </AdditionalLibraryDirectories>\r
118     </Lib>\r
119   </ItemDefinitionGroup>\r
120   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">\r
121     <ClCompile>\r
122       <WholeProgramOptimization>true</WholeProgramOptimization>\r
123       <PreprocessorDefinitions>WIN32;NDEBUG;__DO_LOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
124       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
125       <AdditionalIncludeDirectories>\r
126       </AdditionalIncludeDirectories>\r
127       <AssemblerOutput>NoListing</AssemblerOutput>\r
128       <MultiProcessorCompilation>false</MultiProcessorCompilation>\r
129       <OpenMPSupport>false</OpenMPSupport>\r
130       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
131       <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
132       <PrecompiledHeader>Use</PrecompiledHeader>\r
133       <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>\r
134       <FloatingPointExceptions>\r
135       </FloatingPointExceptions>\r
136     </ClCompile>\r
137     <Lib>\r
138       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>\r
139       <AdditionalDependencies>\r
140       </AdditionalDependencies>\r
141       <AdditionalLibraryDirectories>\r
142       </AdditionalLibraryDirectories>\r
143     </Lib>\r
144   </ItemDefinitionGroup>\r
145   <ItemGroup>\r
146     <ClCompile Include="BaseSub.cpp" />\r
147     <ClCompile Include="cache_manager.cpp" />\r
148     <ClCompile Include="CCDecoder.cpp" />\r
149     <ClCompile Include="CompositionObject.cpp" />\r
150     <ClCompile Include="draw_item.cpp" />\r
151     <ClCompile Include="DVBSub.cpp" />\r
152     <ClCompile Include="GFN.cpp" />\r
153     <ClCompile Include="HdmvSub.cpp" />\r
154     <ClCompile Include="Rasterizer.cpp">\r
155       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
156       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
157       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
158     </ClCompile>\r
159     <ClCompile Include="RealTextParser.cpp" />\r
160     <ClCompile Include="RenderedHdmvSubtitle.cpp" />\r
161     <ClCompile Include="RTS.cpp">\r
162       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">\r
163       </PrecompiledHeader>\r
164       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>\r
165       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">Use</PrecompiledHeader>\r
166       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
167       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
168     </ClCompile>\r
169     <ClCompile Include="SSF.cpp">\r
170       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
171       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">AssemblyAndSourceCode</AssemblerOutput>\r
172       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>\r
173       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">Use</PrecompiledHeader>\r
174     </ClCompile>\r
175     <ClCompile Include="stdafx.cpp">\r
176       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Create</PrecompiledHeader>\r
177       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Create</PrecompiledHeader>\r
178       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">Create</PrecompiledHeader>\r
179     </ClCompile>\r
180     <ClCompile Include="STS.cpp">\r
181       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>\r
182       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">Use</PrecompiledHeader>\r
183     </ClCompile>\r
184     <ClCompile Include="subpixel_position_controler.cpp">\r
185       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>\r
186       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">Use</PrecompiledHeader>\r
187     </ClCompile>\r
188     <ClCompile Include="SubtitleInputPin.cpp" />\r
189     <ClCompile Include="TextFile.cpp" />\r
190     <ClCompile Include="USFSubtitles.cpp" />\r
191     <ClCompile Include="VobSubFile.cpp">\r
192       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">\r
193       </AssemblerOutput>\r
194       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">\r
195       </AssemblerOutput>\r
196       <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">\r
197       </AssemblerOutput>\r
198     </ClCompile>\r
199     <ClCompile Include="VobSubFileRipper.cpp" />\r
200     <ClCompile Include="VobSubImage.cpp" />\r
201     <ClCompile Include="xy_clipper_paint_machine.cpp" />\r
202     <ClCompile Include="xy_bitmap.cpp" />\r
203     <ClCompile Include="xy_filter.cpp">\r
204       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Use</PrecompiledHeader>\r
205     </ClCompile>\r
206     <ClCompile Include="xy_malloc.cpp">\r
207       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">NotUsing</PrecompiledHeader>\r
208       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode log|Win32'">NotUsing</PrecompiledHeader>\r
209     </ClCompile>\r
210     <ClCompile Include="xy_overlay_paint_machine.cpp" />\r
211     <ClCompile Include="xy_widen_region.cpp" />\r
212   </ItemGroup>\r
213   <ItemGroup>\r
214     <ClInclude Include="BaseSub.h" />\r
215     <ClInclude Include="cache_manager.h" />\r
216     <ClInclude Include="CCDecoder.h" />\r
217     <ClInclude Include="CompositionObject.h" />\r
218     <ClInclude Include="draw_item.h" />\r
219     <ClInclude Include="DVBSub.h" />\r
220     <ClInclude Include="flyweight_base_types.h" />\r
221     <ClInclude Include="GFN.h" />\r
222     <ClInclude Include="HdmvSub.h" />\r
223     <ClInclude Include="mru_cache.h" />\r
224     <ClInclude Include="Rasterizer.h" />\r
225     <ClInclude Include="RealTextParser.h" />\r
226     <ClInclude Include="RenderedHdmvSubtitle.h" />\r
227     <ClInclude Include="RTS.h" />\r
228     <ClInclude Include="SeparableFilter.h" />\r
229     <ClInclude Include="SSF.h" />\r
230     <ClInclude Include="stdafx.h" />\r
231     <ClInclude Include="STS.h" />\r
232     <ClInclude Include="subpixel_position_controler.h" />\r
233     <ClInclude Include="SubtitleInputPin.h" />\r
234     <ClInclude Include="TextFile.h" />\r
235     <ClInclude Include="USFSubtitles.h" />\r
236     <ClInclude Include="VobSubFile.h" />\r
237     <ClInclude Include="VobSubFileRipper.h" />\r
238     <ClInclude Include="VobSubImage.h" />\r
239     <ClInclude Include="XySubRenderIntf.h" />\r
240     <ClInclude Include="xy_circular_array_queue.h" />\r
241     <ClInclude Include="xy_clipper_paint_machine.h" />\r
242     <ClInclude Include="xy_bitmap.h" />\r
243     <ClInclude Include="xy_malloc.h" />\r
244     <ClInclude Include="xy_overlay_paint_machine.h" />\r
245     <ClInclude Include="xy_widen_regoin.h" />\r
246   </ItemGroup>\r
247   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
248   <ImportGroup Label="ExtensionTargets">\r
249   </ImportGroup>\r
250   <ProjectExtensions>\r
251     <VisualStudio>\r
252       <UserProperties DevPartner_IsInstrumented="1" />\r
253     </VisualStudio>\r
254   </ProjectExtensions>\r
255 </Project>