- made deiconification not automatically focus window in sloppy focus
[wmaker-crm.git] / src / framewin.c
blobd0218315a60abc81d4b1fbf69332519353a1336d
1 /*
2 * Window Maker window manager
3 *
4 * Copyright (c) 1997, 1998 Alfredo K. Kojima
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
19 * USA.
22 #include "wconfig.h"
24 #include <X11/Xlib.h>
25 #include <X11/Xutil.h>
27 #include <stdlib.h>
28 #include <string.h>
30 #include <wraster.h>
32 #include "WindowMaker.h"
33 #include "GNUstep.h"
34 #include "texture.h"
35 #include "screen.h"
36 #include "wcore.h"
37 #include "framewin.h"
38 #include "stacking.h"
39 #include "funcs.h"
41 #define DBLCLICK_TIME wPreferences.dblclick_time
43 extern WPreferences wPreferences;
45 static void handleExpose(WObjDescriptor *desc, XEvent *event);
46 static void handleButtonExpose(WObjDescriptor *desc, XEvent *event);
48 static void buttonMouseDown(WObjDescriptor *desc, XEvent *event);
49 static void titlebarMouseDown(WObjDescriptor *desc, XEvent *event);
50 static void resizebarMouseDown(WObjDescriptor *desc, XEvent *event);
52 static void checkTitleSize(WFrameWindow *fwin);
55 static void paintButton(WCoreWindow *button, WTexture *texture,
56 unsigned long color, WPixmap *image, int pushed);
58 static void updateTitlebar(WFrameWindow *fwin);
61 WFrameWindow*
62 wFrameWindowCreate(WScreen *scr, int wlevel, int x, int y,
63 int width, int height, int flags,
64 WTexture **title_texture, WTexture **resize_texture,
65 unsigned long *color, GC *gc, WFont **font)
67 WFrameWindow *fwin;
69 fwin = wmalloc(sizeof(WFrameWindow));
70 memset(fwin, 0, sizeof(WFrameWindow));
72 fwin->screen_ptr = scr;
74 fwin->flags.single_texture = (flags & WFF_SINGLE_STATE) ? 1 : 0;
76 fwin->title_texture = title_texture;
77 fwin->resizebar_texture = resize_texture;
78 fwin->title_pixel = color;
79 fwin->title_gc = gc;
80 fwin->font = font;
82 fwin->core = wCoreCreateTopLevel(scr, x, y, width, height,
83 FRAME_BORDER_WIDTH);
84 if (wPreferences.use_saveunders) {
85 unsigned long vmask;
86 XSetWindowAttributes attribs;
88 vmask = CWSaveUnder;
89 attribs.save_under = True;
90 XChangeWindowAttributes(dpy, fwin->core->window, vmask, &attribs);
93 /* setup stacking information */
94 fwin->core->stacking = wmalloc(sizeof(WStacking));
95 fwin->core->stacking->above = NULL;
96 fwin->core->stacking->under = NULL;
97 fwin->core->stacking->child_of = NULL;
98 fwin->core->stacking->window_level = wlevel;
100 AddToStackList(fwin->core);
102 wFrameWindowUpdateBorders(fwin, flags);
104 return fwin;
109 void
110 wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
112 int theight;
113 int bsize;
114 int width, height;
115 int i;
116 WScreen *scr = fwin->screen_ptr;
118 width = fwin->core->width;
119 if (flags & WFF_IS_SHADED)
120 height = -1;
121 else
122 height = fwin->core->height - fwin->top_width - fwin->bottom_width;
124 if (flags & WFF_TITLEBAR)
125 theight = (*fwin->font)->height + TITLEBAR_EXTRA_HEIGHT;
126 else
127 theight = 0;
129 if (wPreferences.new_style) {
130 bsize = theight;
131 } else {
132 bsize = theight - 7;
135 if (fwin->titlebar) {
136 /* if we had a titlebar and is requesting for one,
137 * check if the size has changed and resize it */
138 if (flags & WFF_TITLEBAR) {
139 fwin->top_width = theight;
141 fwin->flags.need_texture_remake = 1;
143 if (wPreferences.new_style) {
144 if (fwin->left_button) {
145 wCoreConfigure(fwin->left_button, 0, 0, bsize, bsize);
148 if (fwin->right_button) {
149 wCoreConfigure(fwin->right_button, width-bsize+1,
150 0, bsize, bsize);
152 } else { /* !new_style */
153 if (fwin->left_button) {
154 wCoreConfigure(fwin->left_button, 3, (theight-bsize)/2,
155 bsize, bsize);
158 if (fwin->right_button) {
159 wCoreConfigure(fwin->right_button, width-bsize-3,
160 (theight-bsize)/2, bsize, bsize);
163 updateTitlebar(fwin);
164 } else {
165 /* we had a titlebar, but now we don't need it anymore */
166 for (i=0; i < (fwin->flags.single_texture ? 1 : 3); i++) {
167 FREE_PIXMAP(fwin->title_back[i]);
168 if (wPreferences.new_style) {
169 FREE_PIXMAP(fwin->lbutton_back[i]);
170 FREE_PIXMAP(fwin->rbutton_back[i]);
173 if (fwin->left_button)
174 wCoreDestroy(fwin->left_button);
175 fwin->left_button = NULL;
177 if (fwin->right_button)
178 wCoreDestroy(fwin->right_button);
179 fwin->right_button = NULL;
181 wCoreDestroy(fwin->titlebar);
182 fwin->titlebar = NULL;
184 fwin->top_width = 0;
186 } else {
187 /* if we didn't have a titlebar and are being requested for
188 * one, create it */
189 if (flags & WFF_TITLEBAR) {
190 fwin->top_width = theight;
192 fwin->flags.titlebar = 1;
193 fwin->titlebar = wCoreCreate(fwin->core, 0, 0, width+1, theight);
195 if (flags & WFF_LEFT_BUTTON) {
196 fwin->flags.left_button = 1;
197 if (wPreferences.new_style) {
198 fwin->left_button = wCoreCreate(fwin->core, 0, 0,
199 bsize, bsize);
200 if (width < theight*4) {
201 fwin->flags.lbutton_dont_fit = 1;
202 } else {
203 XMapRaised(dpy, fwin->left_button->window);
205 } else {
206 fwin->left_button =
207 wCoreCreate(fwin->titlebar, 3, (theight-bsize)/2,
208 bsize, bsize);
210 XSetWindowBackground(dpy, fwin->left_button->window,
211 scr->widget_texture->normal.pixel);
213 if (width < theight*3) {
214 fwin->flags.lbutton_dont_fit = 1;
215 } else {
216 XMapRaised(dpy, fwin->left_button->window);
222 if (flags & WFF_RIGHT_BUTTON) {
223 fwin->flags.right_button = 1;
224 if (wPreferences.new_style) {
225 fwin->right_button =
226 wCoreCreate(fwin->core, width-bsize+1, 0,
227 bsize, bsize);
228 } else {
229 fwin->right_button =
230 wCoreCreate(fwin->titlebar, width-bsize-3,
231 (theight-bsize)/2, bsize, bsize);
232 XSetWindowBackground(dpy, fwin->right_button->window,
233 scr->widget_texture->normal.pixel);
236 if (width < theight*2) {
237 fwin->flags.rbutton_dont_fit = 1;
238 } else {
239 XMapRaised(dpy, fwin->right_button->window);
243 if (wPreferences.new_style)
244 updateTitlebar(fwin);
246 XMapRaised(dpy, fwin->titlebar->window);
248 fwin->flags.need_texture_remake = 1;
251 checkTitleSize(fwin);
253 if (flags & WFF_RESIZEBAR) {
254 fwin->bottom_width = RESIZEBAR_HEIGHT;
255 } else {
256 fwin->bottom_width = 0;
259 if (flags & WFF_RESIZEBAR) {
260 if (!fwin->resizebar) {
261 fwin->flags.resizebar = 1;
262 fwin->resizebar = wCoreCreate(fwin->core, 0,
263 height + fwin->top_width,
264 width, RESIZEBAR_HEIGHT);
265 fwin->resizebar_corner_width = RESIZEBAR_CORNER_WIDTH;
266 if (width < RESIZEBAR_CORNER_WIDTH*2 + RESIZEBAR_MIN_WIDTH) {
267 fwin->resizebar_corner_width = (width - RESIZEBAR_MIN_WIDTH)/2;
268 if (fwin->resizebar_corner_width < 0)
269 fwin->resizebar_corner_width = 0;
272 XMapWindow(dpy, fwin->resizebar->window);
273 XLowerWindow(dpy, fwin->resizebar->window);
275 fwin->flags.need_texture_remake = 1;
276 } else {
277 if (height+fwin->top_width+fwin->bottom_width != fwin->core->height) {
278 wCoreConfigure(fwin->resizebar, 0, height + fwin->top_width,
279 width, RESIZEBAR_HEIGHT);
282 } else {
283 if (fwin->resizebar) {
284 fwin->bottom_width = 0;
285 wCoreDestroy(fwin->resizebar);
286 fwin->resizebar = NULL;
290 if (height + fwin->top_width + fwin->bottom_width != fwin->core->height
291 && !(flags & WFF_IS_SHADED)) {
292 wFrameWindowResize(fwin, width,
293 height + fwin->top_width + fwin->bottom_width);
296 /* setup object descriptors */
298 if (fwin->titlebar) {
299 fwin->titlebar->descriptor.handle_expose = handleExpose;
300 fwin->titlebar->descriptor.parent = fwin;
301 fwin->titlebar->descriptor.parent_type = WCLASS_FRAME;
302 fwin->titlebar->descriptor.handle_mousedown = titlebarMouseDown;
305 if (fwin->resizebar) {
306 fwin->resizebar->descriptor.handle_expose = handleExpose;
307 fwin->resizebar->descriptor.parent = fwin;
308 fwin->resizebar->descriptor.parent_type = WCLASS_FRAME;
309 fwin->resizebar->descriptor.handle_mousedown = resizebarMouseDown;
312 if (fwin->left_button) {
313 fwin->left_button->descriptor.handle_expose = handleButtonExpose;
314 fwin->left_button->descriptor.parent = fwin;
315 fwin->left_button->descriptor.parent_type = WCLASS_FRAME;
316 fwin->left_button->descriptor.handle_mousedown = buttonMouseDown;
319 if (fwin->right_button) {
320 fwin->right_button->descriptor.parent = fwin;
321 fwin->right_button->descriptor.parent_type = WCLASS_FRAME;
322 fwin->right_button->descriptor.handle_expose = handleButtonExpose;
323 fwin->right_button->descriptor.handle_mousedown = buttonMouseDown;
326 checkTitleSize(fwin);
331 void
332 wFrameWindowDestroy(WFrameWindow *fwin)
334 int i;
336 if (fwin->left_button)
337 wCoreDestroy(fwin->left_button);
339 if (fwin->right_button)
340 wCoreDestroy(fwin->right_button);
342 if (fwin->resizebar)
343 wCoreDestroy(fwin->resizebar);
345 if (fwin->titlebar)
346 wCoreDestroy(fwin->titlebar);
348 RemoveFromStackList(fwin->core);
350 wCoreDestroy(fwin->core);
352 if (fwin->title)
353 free(fwin->title);
355 for (i=0; i < (fwin->flags.single_texture ? 1 : 3); i++) {
356 FREE_PIXMAP(fwin->title_back[i]);
357 if (wPreferences.new_style) {
358 FREE_PIXMAP(fwin->lbutton_back[i]);
359 FREE_PIXMAP(fwin->rbutton_back[i]);
363 free(fwin);
367 void
368 wFrameWindowChangeState(WFrameWindow *fwin, int state)
370 if (fwin->flags.state==state)
371 return;
373 fwin->flags.state = state;
374 fwin->flags.need_texture_change = 1;
376 wFrameWindowPaint(fwin);
380 static void
381 updateTitlebar(WFrameWindow *fwin)
383 int x, w;
384 int theight;
386 theight = (*fwin->font)->height + TITLEBAR_EXTRA_HEIGHT;
388 x = 0;
389 w = fwin->core->width + 1;
391 if (wPreferences.new_style) {
392 if (fwin->flags.hide_left_button || !fwin->left_button
393 || fwin->flags.lbutton_dont_fit) {
394 x = 0;
395 } else {
396 x = fwin->left_button->width;
397 w -= fwin->left_button->width;
401 if (wPreferences.new_style) {
402 if (!fwin->flags.hide_right_button && fwin->right_button
403 && !fwin->flags.rbutton_dont_fit) {
404 w -= fwin->right_button->width;
408 if (wPreferences.new_style || fwin->titlebar->width!=w)
409 fwin->flags.need_texture_remake = 1;
411 wCoreConfigure(fwin->titlebar, x, 0, w, theight);
415 void
416 wFrameWindowHideButton(WFrameWindow *fwin, int flags)
418 if ((flags & WFF_RIGHT_BUTTON) && fwin->right_button) {
419 XUnmapWindow(dpy, fwin->right_button->window);
420 fwin->flags.hide_right_button = 1;
423 if ((flags & WFF_LEFT_BUTTON) && fwin->left_button) {
424 XUnmapWindow(dpy, fwin->left_button->window);
425 fwin->flags.hide_left_button = 1;
428 if (fwin->titlebar) {
429 if (wPreferences.new_style) {
430 updateTitlebar(fwin);
431 } else {
432 XClearWindow(dpy, fwin->titlebar->window);
433 wFrameWindowPaint(fwin);
435 checkTitleSize(fwin);
440 void
441 wFrameWindowShowButton(WFrameWindow *fwin, int flags)
443 if ((flags & WFF_RIGHT_BUTTON) && fwin->right_button
444 && fwin->flags.hide_right_button) {
446 if (!fwin->flags.rbutton_dont_fit)
447 XMapWindow(dpy, fwin->right_button->window);
449 fwin->flags.hide_right_button = 0;
452 if ((flags & WFF_LEFT_BUTTON) && fwin->left_button
453 && fwin->flags.hide_left_button) {
455 if (!fwin->flags.lbutton_dont_fit)
456 XMapWindow(dpy, fwin->left_button->window);
458 fwin->flags.hide_left_button = 0;
462 if (fwin->titlebar) {
463 if (wPreferences.new_style) {
464 updateTitlebar(fwin);
465 } else {
466 XClearWindow(dpy, fwin->titlebar->window);
467 wFrameWindowPaint(fwin);
469 checkTitleSize(fwin);
474 static void
475 renderTexture(WScreen *scr, WTexture *texture, int width, int height,
476 int bwidth, int bheight, int left, int right,
477 Pixmap *title, Pixmap *lbutton, Pixmap *rbutton)
479 RImage *img;
480 RImage *limg, *rimg, *mimg;
481 int x, w;
483 *title = None;
484 *lbutton = None;
485 *rbutton = None;
487 img = wTextureRenderImage(texture, width, height, WREL_FLAT);
488 if (!img) {
489 wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
490 return;
493 if (wPreferences.new_style) {
494 if (left) {
495 limg = RGetSubImage(img, 0, 0, bwidth, bheight);
496 } else
497 limg = NULL;
499 x = 0;
500 w = img->width;
502 if (limg) {
503 RBevelImage(limg, RBEV_RAISED2);
504 if (!RConvertImage(scr->rcontext, limg, lbutton)) {
505 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
507 x += limg->width;
508 w -= limg->width;
509 RDestroyImage(limg);
512 if (right) {
513 rimg = RGetSubImage(img, width - bwidth, 0, bwidth, bheight);
514 } else
515 rimg = NULL;
517 if (rimg) {
518 RBevelImage(rimg, RBEV_RAISED2);
519 if (!RConvertImage(scr->rcontext, rimg, rbutton)) {
520 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
522 w -= rimg->width;
523 RDestroyImage(rimg);
526 if (w!=width) {
527 mimg = RGetSubImage(img, x, 0, w, img->height);
528 RBevelImage(mimg, RBEV_RAISED2);
530 if (!RConvertImage(scr->rcontext, mimg, title)) {
531 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
533 RDestroyImage(mimg);
534 } else {
535 RBevelImage(img, RBEV_RAISED2);
537 if (!RConvertImage(scr->rcontext, img, title)) {
538 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
541 } else {
542 RBevelImage(img, RBEV_RAISED2);
544 if (!RConvertImage(scr->rcontext, img, title)) {
545 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
549 RDestroyImage(img);
553 static void
554 renderResizebarTexture(WScreen *scr, WTexture *texture, int width, int height,
555 int cwidth, Pixmap *pmap)
557 RImage *img;
558 RColor light;
559 RColor dark;
561 *pmap = None;
563 img = wTextureRenderImage(texture, width, height, WREL_FLAT);
564 if (!img) {
565 wwarning(_("could not render texture: %s"),
566 RMessageForError(RErrorCode));
567 return;
570 light.alpha = 0;
571 light.red = light.green = light.blue = 80;
573 dark.alpha = 0;
574 dark.red = dark.green = dark.blue = 40;
576 ROperateLine(img, RSubtractOperation, 0, 0, width-1, 0, &dark);
577 ROperateLine(img, RAddOperation, 0, 1, width-1, 1, &light);
579 ROperateLine(img, RSubtractOperation, cwidth, 2, cwidth, height-1, &dark);
580 ROperateLine(img, RAddOperation, cwidth+1, 2, cwidth+1, height-1, &light);
582 if (width > 1)
583 ROperateLine(img, RSubtractOperation, width-cwidth-2, 2,
584 width-cwidth-2, height-1, &dark);
585 ROperateLine(img, RAddOperation, width-cwidth-1, 2, width-cwidth-1,
586 height-1, &light);
588 #ifdef SHADOW_RESIZEBAR
589 ROperateLine(img, RAddOperation, 0, 1, 0, height-1, &light);
590 ROperateLine(img, RSubtractOperation, width-1, 1, width-1, height-1,
591 &dark);
592 ROperateLine(img, RSubtractOperation, 0, height-1, width-1, height-1,
593 &dark);
594 #endif /* SHADOW_RESIZEBAR */
597 if (!RConvertImage(scr->rcontext, img, pmap)) {
598 wwarning(_("error rendering image: %s"), RMessageForError(RErrorCode));
601 RDestroyImage(img);
606 static void
607 updateTexture(WFrameWindow *fwin)
609 int i;
610 unsigned long pixel;
612 i = fwin->flags.state;
613 if (fwin->titlebar) {
614 if (fwin->title_texture[i]->any.type!=WTEX_SOLID) {
615 XSetWindowBackgroundPixmap(dpy, fwin->titlebar->window,
616 fwin->title_back[i]);
617 if (wPreferences.new_style) {
618 if (fwin->left_button && fwin->lbutton_back[i])
619 XSetWindowBackgroundPixmap(dpy, fwin->left_button->window,
620 fwin->lbutton_back[i]);
622 if (fwin->right_button && fwin->rbutton_back[i])
623 XSetWindowBackgroundPixmap(dpy, fwin->right_button->window,
624 fwin->rbutton_back[i]);
626 } else {
627 pixel = fwin->title_texture[i]->solid.normal.pixel;
628 XSetWindowBackground(dpy, fwin->titlebar->window, pixel);
629 if (wPreferences.new_style) {
630 if (fwin->left_button)
631 XSetWindowBackground(dpy, fwin->left_button->window,
632 pixel);
633 if (fwin->right_button)
634 XSetWindowBackground(dpy, fwin->right_button->window,
635 pixel);
638 XClearWindow(dpy, fwin->titlebar->window);
640 if (fwin->left_button) {
641 XClearWindow(dpy, fwin->left_button->window);
642 handleButtonExpose(&fwin->left_button->descriptor, NULL);
644 if (fwin->right_button) {
645 XClearWindow(dpy, fwin->right_button->window);
646 handleButtonExpose(&fwin->right_button->descriptor, NULL);
653 static void
654 remakeTexture(WFrameWindow *fwin, int state)
656 Pixmap pmap, lpmap, rpmap;
658 if (fwin->title_texture[state] && fwin->titlebar) {
659 FREE_PIXMAP(fwin->title_back[state]);
660 if (wPreferences.new_style) {
661 FREE_PIXMAP(fwin->lbutton_back[state]);
662 FREE_PIXMAP(fwin->rbutton_back[state]);
665 if (fwin->title_texture[state]->any.type!=WTEX_SOLID) {
666 int left, right;
667 int width;
669 /* eventually surrounded by if new_style */
670 left = fwin->left_button && !fwin->flags.hide_left_button
671 && !fwin->flags.lbutton_dont_fit;
672 right = fwin->right_button && !fwin->flags.hide_right_button
673 && !fwin->flags.rbutton_dont_fit;
675 width = fwin->core->width+1;
677 renderTexture(fwin->screen_ptr, fwin->title_texture[state],
678 width, fwin->titlebar->height,
679 fwin->titlebar->height, fwin->titlebar->height,
680 left, right, &pmap, &lpmap, &rpmap);
682 fwin->title_back[state] = pmap;
683 if (wPreferences.new_style) {
684 fwin->lbutton_back[state] = lpmap;
685 fwin->rbutton_back[state] = rpmap;
689 if (fwin->resizebar_texture && fwin->resizebar_texture[0]
690 && fwin->resizebar && state == 0) {
692 FREE_PIXMAP(fwin->resizebar_back[0]);
694 if (fwin->resizebar_texture[0]->any.type!=WTEX_SOLID) {
696 renderResizebarTexture(fwin->screen_ptr,
697 fwin->resizebar_texture[0],
698 fwin->resizebar->width,
699 fwin->resizebar->height,
700 fwin->resizebar_corner_width,
701 &pmap);
703 fwin->resizebar_back[0] = pmap;
706 /* this part should be in updateTexture() */
707 if (fwin->resizebar_texture[0]->any.type!=WTEX_SOLID) {
708 XSetWindowBackgroundPixmap(dpy, fwin->resizebar->window,
709 fwin->resizebar_back[0]);
710 } else {
711 XSetWindowBackground(dpy, fwin->resizebar->window,
712 fwin->resizebar_texture[0]->solid.normal.pixel);
714 XClearWindow(dpy, fwin->resizebar->window);
719 void
720 wFrameWindowPaint(WFrameWindow *fwin)
722 if (fwin->flags.is_client_window_frame)
723 fwin->flags.justification = wPreferences.title_justification;
725 if (fwin->flags.need_texture_remake) {
726 int i;
728 fwin->flags.need_texture_remake = 0;
729 fwin->flags.need_texture_change = 0;
731 if (fwin->flags.single_texture) {
732 remakeTexture(fwin, 0);
733 updateTexture(fwin);
734 } else {
735 /* first render the texture for the current state... */
736 remakeTexture(fwin, fwin->flags.state);
737 /* ... and paint it */
738 updateTexture(fwin);
740 for (i=0; i < 3; i++) {
741 if (i!=fwin->flags.state)
742 remakeTexture(fwin, i);
747 if (fwin->flags.need_texture_change) {
748 fwin->flags.need_texture_change = 0;
750 updateTexture(fwin);
753 if (fwin->titlebar && !fwin->flags.repaint_only_resizebar
754 && fwin->title_texture[fwin->flags.state]->any.type==WTEX_SOLID) {
755 wDrawBevel(fwin->titlebar->window, fwin->titlebar->width,
756 fwin->titlebar->height,
757 (WTexSolid*)fwin->title_texture[fwin->flags.state],
758 WREL_RAISED);
761 if (fwin->resizebar && !fwin->flags.repaint_only_titlebar
762 && fwin->resizebar_texture[0]->any.type == WTEX_SOLID) {
763 Window win;
764 int w, h;
765 int cw;
766 GC light_gc, dim_gc;
767 WTexSolid *texture = (WTexSolid*)fwin->resizebar_texture[0];
769 w = fwin->resizebar->width;
770 h = fwin->resizebar->height;
771 cw = fwin->resizebar_corner_width;
772 light_gc = texture->light_gc;
773 dim_gc = texture->dim_gc;
774 win = fwin->resizebar->window;
776 XDrawLine(dpy, win, dim_gc, 0, 0, w, 0);
777 XDrawLine(dpy, win, light_gc, 0, 1, w, 1);
779 XDrawLine(dpy, win, dim_gc, cw, 2, cw, h);
780 XDrawLine(dpy, win, light_gc, cw+1, 2, cw+1, h);
782 XDrawLine(dpy, win, dim_gc, w-cw-2, 2, w-cw-2, h);
783 XDrawLine(dpy, win, light_gc, w-cw-1, 2, w-cw-1, h);
785 #ifdef SHADOW_RESIZEBAR
786 XDrawLine(dpy, win, light_gc, 0, 1, 0, h-1);
787 XDrawLine(dpy, win, dim_gc, w-1, 2, w-1, h-1);
788 XDrawLine(dpy, win, dim_gc, 1, h-1, cw, h-1);
789 XDrawLine(dpy, win, dim_gc, cw+2, h-1, w-cw-2, h-1);
790 XDrawLine(dpy, win, dim_gc, w-cw, h-1, w-1, h-1);
791 #endif /* SHADOW_RESIZEBAR */
795 if (fwin->title && fwin->titlebar && !fwin->flags.repaint_only_resizebar) {
796 int x, w;
797 int lofs = 6, rofs = 6;
798 int titlelen;
799 char *title;
800 int allButtons = 1;
803 if (!wPreferences.new_style) {
804 if (fwin->left_button && !fwin->flags.hide_left_button
805 && !fwin->flags.lbutton_dont_fit)
806 lofs += fwin->left_button->width + 3;
807 else
808 allButtons = 0;
810 if (fwin->right_button && !fwin->flags.hide_right_button
811 && !fwin->flags.rbutton_dont_fit)
812 rofs += fwin->right_button->width + 3;
813 else
814 allButtons = 0;
817 #ifdef XKB_TITLE_HINT
818 if(fwin->flags.is_client_window_frame) {
819 char * freebuff;
820 freebuff = (char *)wmalloc((strlen(fwin->title)+6)*sizeof(char));
821 if (fwin->flags.justification == WTJ_RIGHT)
822 sprintf(freebuff,"%s %s",fwin->title,fwin->languagemode?XKB_ON:XKB_OFF);
823 else
824 sprintf(freebuff,"%s %s",fwin->languagemode?XKB_ON:XKB_OFF,fwin->title);
825 title = ShrinkString(*fwin->font, freebuff,
826 fwin->titlebar->width - lofs - rofs);
827 free(freebuff);
829 else title = ShrinkString(*fwin->font, fwin->title,
830 fwin->titlebar->width - lofs - rofs);
831 #else
832 title = ShrinkString(*fwin->font, fwin->title,
833 fwin->titlebar->width - lofs - rofs);
834 #endif /* XKB_TITLE_HINT */
835 titlelen = strlen(title);
836 w = wTextWidth((*fwin->font)->font, title, titlelen);
838 switch (fwin->flags.justification) {
839 case WTJ_LEFT:
840 x = lofs;
841 break;
843 case WTJ_RIGHT:
844 x = fwin->titlebar->width - w - rofs;
845 break;
847 default:
848 if (!allButtons)
849 x = lofs + (fwin->titlebar->width - w - lofs - rofs) / 2;
850 else
851 x = (fwin->titlebar->width - w) / 2;
852 break;
855 #ifdef TITLE_TEXT_SHADOW
856 if(wPreferences.title_shadow){
857 int shadowx,shadowy;
858 XSetForeground(dpy, *fwin->title_gc,
859 fwin->title_pixel[fwin->flags.state+3]);
860 for(shadowx=0;shadowx<TITLE_TEXT_SHADOW_WIDTH;shadowx++)
861 for(shadowy=0;shadowy<TITLE_TEXT_SHADOW_HEIGHT;shadowy++)
862 wDrawString(fwin->titlebar->window, *fwin->font,
863 *fwin->title_gc,
864 x + shadowx + TITLE_TEXT_SHADOW_X_OFFSET,
865 (*fwin->font)->y + TITLEBAR_EXTRA_HEIGHT/2
866 + shadowy + TITLE_TEXT_SHADOW_Y_OFFSET, title,
867 titlelen);
869 #endif /* TITLE_TEXT_SHADOW */
871 XSetForeground(dpy, *fwin->title_gc,
872 fwin->title_pixel[fwin->flags.state]);
874 wDrawString(fwin->titlebar->window, *fwin->font,
875 *fwin->title_gc, x,
876 (*fwin->font)->y + TITLEBAR_EXTRA_HEIGHT/2, title,
877 titlelen);
879 free(title);
881 if (fwin->left_button)
882 handleButtonExpose(&fwin->left_button->descriptor, NULL);
883 if (fwin->right_button)
884 handleButtonExpose(&fwin->right_button->descriptor, NULL);
889 static void
890 reconfigure(WFrameWindow *fwin, int x, int y, int width, int height,
891 Bool dontMove)
893 int k = (wPreferences.new_style ? 4 : 3);
894 int resizedHorizontally = 0;
896 if (dontMove)
897 XResizeWindow(dpy, fwin->core->window, width, height);
898 else
899 XMoveResizeWindow(dpy, fwin->core->window, x, y, width, height);
902 if (fwin->core->height != height && fwin->resizebar)
903 XMoveWindow(dpy, fwin->resizebar->window, 0,
904 height - fwin->resizebar->height);
906 if (fwin->core->width != width) {
907 fwin->flags.need_texture_remake = 1;
908 resizedHorizontally = 1;
911 fwin->core->width = width;
912 fwin->core->height = height;
914 if (fwin->titlebar && resizedHorizontally) {
915 /* Check if the titlebar is wide enough to hold the buttons.
916 * Temporarily remove them if can't
918 if (fwin->left_button) {
919 if (width < fwin->top_width*k && !fwin->flags.lbutton_dont_fit) {
921 if (!fwin->flags.hide_left_button) {
922 XUnmapWindow(dpy, fwin->left_button->window);
924 fwin->flags.lbutton_dont_fit = 1;
925 } else if (width >= fwin->top_width*k && fwin->flags.lbutton_dont_fit) {
927 if (!fwin->flags.hide_left_button) {
928 XMapWindow(dpy, fwin->left_button->window);
930 fwin->flags.lbutton_dont_fit = 0;
934 if (fwin->right_button) {
935 if (width < fwin->top_width*2 && !fwin->flags.rbutton_dont_fit) {
937 if (!fwin->flags.hide_right_button) {
938 XUnmapWindow(dpy, fwin->right_button->window);
940 fwin->flags.rbutton_dont_fit = 1;
941 } else if (width >= fwin->top_width*2 && fwin->flags.rbutton_dont_fit) {
943 if (!fwin->flags.hide_right_button) {
944 XMapWindow(dpy, fwin->right_button->window);
946 fwin->flags.rbutton_dont_fit = 0;
950 if (wPreferences.new_style) {
951 if (fwin->right_button)
952 XMoveWindow(dpy, fwin->right_button->window,
953 width - fwin->right_button->width + 1, 0);
954 } else {
955 if (fwin->right_button)
956 XMoveWindow(dpy, fwin->right_button->window,
957 width - fwin->right_button->width - 3,
958 (fwin->titlebar->height - fwin->right_button->height)/2);
960 updateTitlebar(fwin);
961 checkTitleSize(fwin);
964 if (fwin->resizebar) {
965 wCoreConfigure(fwin->resizebar, 0,
966 fwin->core->height - fwin->resizebar->height,
967 fwin->core->width, fwin->resizebar->height);
969 fwin->resizebar_corner_width = RESIZEBAR_CORNER_WIDTH;
970 if (fwin->core->width < RESIZEBAR_CORNER_WIDTH*2 + RESIZEBAR_MIN_WIDTH) {
971 fwin->resizebar_corner_width = fwin->core->width/2;
976 void
977 wFrameWindowConfigure(WFrameWindow *fwin, int x, int y, int width, int height)
979 reconfigure(fwin, x, y, width, height, False);
982 void
983 wFrameWindowResize(WFrameWindow *fwin, int width, int height)
985 reconfigure(fwin, 0, 0, width, height, True);
990 int
991 wFrameWindowChangeTitle(WFrameWindow *fwin, char *new_title)
993 /* check if the title is the same as before */
994 if (fwin->title) {
995 if (new_title && (strcmp(fwin->title, new_title) == 0)) {
996 return 0;
998 } else {
999 if (!new_title)
1000 return 0;
1003 if (fwin->title)
1004 free(fwin->title);
1006 fwin->title = wstrdup(new_title);
1008 if (fwin->titlebar) {
1009 XClearWindow(dpy, fwin->titlebar->window);
1011 wFrameWindowPaint(fwin);
1013 checkTitleSize(fwin);
1015 return 1;
1019 #ifdef OLWM_HINTS
1020 void
1021 wFrameWindowUpdatePushButton(WFrameWindow *fwin, Bool pushed)
1023 fwin->flags.right_button_pushed_in = pushed;
1025 paintButton(fwin->right_button, fwin->title_texture[fwin->flags.state],
1026 fwin->title_pixel[fwin->flags.state],
1027 fwin->rbutton_image, pushed);
1029 #endif /* OLWM_HINTS */
1033 /*********************************************************************/
1035 static void
1036 handleExpose(WObjDescriptor *desc, XEvent *event)
1038 WFrameWindow *fwin = (WFrameWindow*)desc->parent;
1041 if (fwin->titlebar && fwin->titlebar->window == event->xexpose.window)
1042 fwin->flags.repaint_only_titlebar = 1;
1043 if (fwin->resizebar && fwin->resizebar->window == event->xexpose.window)
1044 fwin->flags.repaint_only_resizebar = 1;
1045 wFrameWindowPaint(fwin);
1046 fwin->flags.repaint_only_titlebar = 0;
1047 fwin->flags.repaint_only_resizebar = 0;
1051 static void
1052 checkTitleSize(WFrameWindow *fwin)
1054 int width;
1056 if (!fwin->title) {
1057 fwin->flags.incomplete_title = 0;
1058 return;
1061 if (!fwin->titlebar) {
1062 fwin->flags.incomplete_title = 1;
1063 return;
1064 } else {
1065 width = fwin->titlebar->width - 6 - 6;
1068 if (!wPreferences.new_style) {
1069 if (fwin->left_button && !fwin->flags.hide_left_button
1070 && !fwin->flags.lbutton_dont_fit)
1071 width -= fwin->left_button->width + 3;
1073 if (fwin->right_button && !fwin->flags.hide_right_button
1074 && !fwin->flags.rbutton_dont_fit)
1075 width -= fwin->right_button->width + 3;
1077 if (wTextWidth((*fwin->font)->font, fwin->title,
1078 strlen(fwin->title)) > width) {
1079 fwin->flags.incomplete_title = 1;
1080 } else {
1081 fwin->flags.incomplete_title = 0;
1086 static void
1087 paintButton(WCoreWindow *button, WTexture *texture, unsigned long color,
1088 WPixmap *image, int pushed)
1090 WScreen *scr = button->screen_ptr;
1091 GC copy_gc = scr->copy_gc;
1092 int x=0, y=0, d=0;
1093 int left=0, width=0;
1095 /* setup stuff according to the state */
1096 if (pushed) {
1097 if (image) {
1098 if (image->width>=image->height*2) {
1099 /* the image contains 2 pictures: the second is for the
1100 * pushed state */
1101 width = image->width/2;
1102 left = image->width/2;
1103 } else {
1104 width = image->width;
1107 XSetClipMask(dpy, copy_gc, None);
1108 XSetForeground(dpy, copy_gc, scr->white_pixel);
1109 d=1;
1110 if (wPreferences.new_style) {
1111 XFillRectangle(dpy, button->window, copy_gc, 0, 0,
1112 button->width-1, button->height-1);
1113 XSetForeground(dpy, copy_gc, scr->black_pixel);
1114 XDrawRectangle(dpy, button->window, copy_gc, 0, 0,
1115 button->width-1, button->height-1);
1116 } else {
1117 XFillRectangle(dpy, button->window, copy_gc, 0, 0,
1118 button->width, button->height);
1119 XSetForeground(dpy, copy_gc, scr->black_pixel);
1120 XDrawRectangle(dpy, button->window, copy_gc, 0, 0,
1121 button->width, button->height);
1123 } else {
1124 XClearWindow(dpy, button->window);
1126 if (image) {
1127 if (image->width>=image->height*2)
1128 width = image->width/2;
1129 else
1130 width = image->width;
1132 d=0;
1134 if (wPreferences.new_style) {
1135 if (texture->any.type==WTEX_SOLID || pushed) {
1136 wDrawBevel(button->window, button->width, button->height,
1137 (WTexSolid*)texture, WREL_RAISED);
1139 } else {
1140 wDrawBevel(button->window, button->width, button->height,
1141 scr->widget_texture, WREL_RAISED);
1145 if (image) {
1146 /* display image */
1147 XSetClipMask(dpy, copy_gc, image->mask);
1148 x = (button->width - width)/2 + d;
1149 y = (button->height - image->height)/2 + d;
1150 XSetClipOrigin(dpy, copy_gc, x-left, y);
1151 if (!wPreferences.new_style) {
1152 XSetForeground(dpy, copy_gc, scr->black_pixel);
1153 if (!pushed) {
1154 if (image->depth==1)
1155 XCopyPlane(dpy, image->image, button->window, copy_gc,
1156 left, 0, width, image->height, x, y, 1);
1157 else
1158 XCopyArea(dpy, image->image, button->window, copy_gc,
1159 left, 0, width, image->height, x, y);
1160 } else {
1161 XSetForeground(dpy, copy_gc, scr->dark_pixel);
1162 XFillRectangle(dpy, button->window, copy_gc, 0, 0,
1163 button->width, button->height);
1165 } else {
1166 if (pushed) {
1167 XSetForeground(dpy, copy_gc, scr->black_pixel);
1168 } else {
1169 XSetForeground(dpy, copy_gc, color);
1170 XSetBackground(dpy, copy_gc, texture->any.color.pixel);
1172 XFillRectangle(dpy, button->window, copy_gc, 0, 0,
1173 button->width, button->height);
1179 static void
1180 handleButtonExpose(WObjDescriptor *desc, XEvent *event)
1182 WFrameWindow *fwin = (WFrameWindow*)desc->parent;
1183 WCoreWindow *button = (WCoreWindow*)desc->self;
1185 if (button == fwin->left_button) {
1186 paintButton(button, fwin->title_texture[fwin->flags.state],
1187 fwin->title_pixel[fwin->flags.state],
1188 fwin->lbutton_image, False);
1189 } else {
1190 Bool pushed = False;
1192 #ifdef OLWM_HINTS
1193 if (fwin->flags.right_button_pushed_in)
1194 pushed = True;
1195 #endif
1196 /* emulate the olwm pushpin in the "out" state */
1197 paintButton(button, fwin->title_texture[fwin->flags.state],
1198 fwin->title_pixel[fwin->flags.state],
1199 fwin->rbutton_image, pushed);
1204 static void
1205 titlebarMouseDown(WObjDescriptor *desc, XEvent *event)
1207 WFrameWindow *fwin = desc->parent;
1208 WCoreWindow *titlebar = desc->self;
1210 if (IsDoubleClick(fwin->core->screen_ptr, event)) {
1211 if (fwin->on_dblclick_titlebar)
1212 (*fwin->on_dblclick_titlebar)(titlebar, fwin->child, event);
1213 } else {
1214 if (fwin->on_mousedown_titlebar)
1215 (*fwin->on_mousedown_titlebar)(titlebar, fwin->child, event);
1220 static void
1221 resizebarMouseDown(WObjDescriptor *desc, XEvent *event)
1223 WFrameWindow *fwin = desc->parent;
1224 WCoreWindow *resizebar = desc->self;
1226 if (fwin->on_mousedown_resizebar)
1227 (*fwin->on_mousedown_resizebar)(resizebar, fwin->child, event);
1231 static void
1232 buttonMouseDown(WObjDescriptor *desc, XEvent *event)
1234 WFrameWindow *fwin = desc->parent;
1235 WCoreWindow *button = desc->self;
1236 WPixmap *image;
1237 XEvent ev;
1238 int done=0, execute=1;
1239 WTexture *texture;
1240 unsigned long pixel;
1241 int clickButton = event->xbutton.button;
1243 if (IsDoubleClick(fwin->core->screen_ptr, event)) {
1244 if (button == fwin->right_button && fwin->on_dblclick_right) {
1245 (*fwin->on_dblclick_right)(button, fwin->child, event);
1247 return;
1250 if (button == fwin->left_button) {
1251 image = fwin->lbutton_image;
1252 } else {
1253 image = fwin->rbutton_image;
1256 pixel = fwin->title_pixel[fwin->flags.state];
1257 texture = fwin->title_texture[fwin->flags.state];
1258 paintButton(button, texture, pixel, image, True);
1260 while (!done) {
1261 WMMaskEvent(dpy, LeaveWindowMask|EnterWindowMask|ButtonReleaseMask
1262 |ButtonPressMask|ExposureMask, &ev);
1263 switch (ev.type) {
1264 case LeaveNotify:
1265 execute = 0;
1266 paintButton(button, texture, pixel, image, False);
1267 break;
1269 case EnterNotify:
1270 execute = 1;
1271 paintButton(button, texture, pixel, image, True);
1272 break;
1274 case ButtonPress:
1275 break;
1277 case ButtonRelease:
1278 if (ev.xbutton.button == clickButton)
1279 done = 1;
1280 break;
1282 default:
1283 WMHandleEvent(&ev);
1286 paintButton(button, texture, pixel, image, False);
1288 if (execute) {
1289 if (button == fwin->left_button) {
1290 if (fwin->on_click_left)
1291 (*fwin->on_click_left)(button, fwin->child, &ev);
1292 } else if (button == fwin->right_button) {
1293 if (fwin->on_click_right)
1294 (*fwin->on_click_right)(button, fwin->child, &ev);