wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
[wine/multimedia.git] / dlls / msvcr71 / 
treeaea8c1b69a231c135c758d0bfa21155bdcf67169
drwxr-xr-x   ..
-rw-r--r-- 453 Makefile.in
-rw-r--r-- 35529 msvcr71.spec