wined3d: Allow surface flags to be passed to texture creation functions.
commitd6bc4fe71aa35cd531769a0d4d2ee8f22f13f748
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 6 Jun 2013 08:51:47 +0000 (6 10:51 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 6 Jun 2013 09:47:19 +0000 (6 11:47 +0200)
tree2bc865c246415871d6faad7b9ca2b0e9df5c3f99
parent91096dd7ad75111ba4d01383cd8bf704e48adc2c
wined3d: Allow surface flags to be passed to texture creation functions.
16 files changed:
dlls/d3d10core/device.c
dlls/d3d10core/texture.c
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/surface.c
dlls/d3d8/texture.c
dlls/d3d9/d3d9_private.h
dlls/d3d9/device.c
dlls/d3d9/surface.c
dlls/d3d9/texture.c
dlls/ddraw/ddraw.c
dlls/ddraw/ddraw_private.h
dlls/ddraw/surface.c
dlls/wined3d/texture.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h