ddraw: Get rid of IDirect3DMaterialImpl.
[wine/multimedia.git] / dlls / ddraw / ddraw_private.h
blob2822585809fae95b8b377d8a24a2e164407c9aa8
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
45 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
46 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
48 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
50 /*****************************************************************************
51 * IDirectDraw implementation structure
52 *****************************************************************************/
53 struct FvfToDecl
55 DWORD fvf;
56 struct wined3d_vertex_declaration *decl;
59 struct ddraw
61 /* Interfaces */
62 IDirectDraw7 IDirectDraw7_iface;
63 IDirectDraw4 IDirectDraw4_iface;
64 IDirectDraw2 IDirectDraw2_iface;
65 IDirectDraw IDirectDraw_iface;
66 IDirect3D7 IDirect3D7_iface;
67 IDirect3D3 IDirect3D3_iface;
68 IDirect3D2 IDirect3D2_iface;
69 IDirect3D IDirect3D_iface;
70 struct wined3d_device_parent device_parent;
72 /* See comment in IDirectDraw::AddRef */
73 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
74 BOOL initialized;
76 struct wined3d *wined3d;
77 struct wined3d_device *wined3d_device;
78 BOOL d3d_initialized;
80 struct ddraw_surface *primary;
81 RECT primary_lock;
82 struct wined3d_surface *wined3d_frontbuffer;
83 struct wined3d_swapchain *wined3d_swapchain;
84 HWND swapchain_window;
86 /* DirectDraw things, which are not handled by WineD3D */
87 DWORD cooperative_level;
89 DWORD orig_width, orig_height;
90 DWORD orig_bpp;
92 /* D3D things */
93 HWND d3d_window;
94 IDirect3DDeviceImpl *d3ddevice;
95 int d3dversion;
97 /* Various HWNDs */
98 HWND focuswindow;
99 HWND devicewindow;
100 HWND dest_window;
102 /* Helpers for surface creation */
103 struct ddraw_surface *tex_root;
105 /* For the dll unload cleanup code */
106 struct list ddraw_list_entry;
107 /* The surface list - can't relay this to WineD3D
108 * because of IParent
110 struct list surface_list;
112 /* FVF management */
113 struct FvfToDecl *decls;
114 UINT numConvertedDecls, declArraySize;
117 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
119 HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
120 void ddraw_destroy_swapchain(struct ddraw *ddraw) DECLSPEC_HIDDEN;
122 static inline void ddraw_set_swapchain_window(struct ddraw *ddraw, HWND window)
124 if (window == GetDesktopWindow())
125 window = NULL;
126 ddraw->swapchain_window = window;
129 /* Utility functions */
130 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
131 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
132 struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *ddraw, DWORD fvf) DECLSPEC_HIDDEN;
134 /* The default surface type */
135 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN;
137 /*****************************************************************************
138 * IDirectDrawSurface implementation structure
139 *****************************************************************************/
141 struct ddraw_surface
143 /* IUnknown fields */
144 IDirectDrawSurface7 IDirectDrawSurface7_iface;
145 IDirectDrawSurface4 IDirectDrawSurface4_iface;
146 IDirectDrawSurface3 IDirectDrawSurface3_iface;
147 IDirectDrawSurface2 IDirectDrawSurface2_iface;
148 IDirectDrawSurface IDirectDrawSurface_iface;
149 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
150 IDirect3DTexture2 IDirect3DTexture2_iface;
151 IDirect3DTexture IDirect3DTexture_iface;
153 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
154 IUnknown *ifaceToRelease;
156 int version;
158 /* Connections to other Objects */
159 struct ddraw *ddraw;
160 struct wined3d_surface *wined3d_surface;
161 struct wined3d_texture *wined3d_texture;
163 /* This implementation handles attaching surfaces to other surfaces */
164 struct ddraw_surface *next_attached;
165 struct ddraw_surface *first_attached;
166 IUnknown *attached_iface;
168 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
169 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
170 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
171 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
173 #define MAX_COMPLEX_ATTACHED 6
174 struct ddraw_surface *complex_array[MAX_COMPLEX_ATTACHED];
175 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
176 * but no pointer to prevent temptations to traverse it in the wrong direction.
178 BOOL is_complex_root;
180 /* Surface description, for GetAttachedSurface */
181 DDSURFACEDESC2 surface_desc;
183 /* Misc things */
184 DWORD uniqueness_value;
185 UINT mipmap_level;
187 /* Clipper objects */
188 struct ddraw_clipper *clipper;
190 /* For the ddraw surface list */
191 struct list surface_list_entry;
193 DWORD Handle;
196 HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface) DECLSPEC_HIDDEN;
197 HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
198 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
199 ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
201 static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
203 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture_iface);
206 static inline struct ddraw_surface *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
208 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirect3DTexture2_iface);
211 static inline struct ddraw_surface *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
213 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface_iface);
216 static inline struct ddraw_surface *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
218 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface2_iface);
221 static inline struct ddraw_surface *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
223 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface3_iface);
226 static inline struct ddraw_surface *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
228 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface4_iface);
231 static inline struct ddraw_surface *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
233 return CONTAINING_RECORD(iface, struct ddraw_surface, IDirectDrawSurface7_iface);
236 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
237 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
238 struct ddraw_surface *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
240 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
241 struct ddraw_surface *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
243 #define DDRAW_INVALID_HANDLE ~0U
245 enum ddraw_handle_type
247 DDRAW_HANDLE_FREE,
248 DDRAW_HANDLE_MATERIAL,
249 DDRAW_HANDLE_MATRIX,
250 DDRAW_HANDLE_STATEBLOCK,
251 DDRAW_HANDLE_SURFACE,
254 struct ddraw_handle_entry
256 void *object;
257 enum ddraw_handle_type type;
260 struct ddraw_handle_table
262 struct ddraw_handle_entry *entries;
263 struct ddraw_handle_entry *free_entries;
264 UINT table_size;
265 UINT entry_count;
268 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
269 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
270 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
271 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
272 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
274 struct IDirect3DDeviceImpl
276 /* IUnknown */
277 IDirect3DDevice7 IDirect3DDevice7_iface;
278 IDirect3DDevice3 IDirect3DDevice3_iface;
279 IDirect3DDevice2 IDirect3DDevice2_iface;
280 IDirect3DDevice IDirect3DDevice_iface;
281 LONG ref;
283 /* Other object connections */
284 struct wined3d_device *wined3d_device;
285 struct ddraw *ddraw;
286 struct wined3d_buffer *indexbuffer;
287 struct ddraw_surface *target;
289 /* Viewport management */
290 struct list viewport_list;
291 struct d3d_viewport *current_viewport;
292 D3DVIEWPORT7 active_viewport;
294 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
295 BOOL legacyTextureBlending;
296 BOOL from_surface;
298 D3DMATRIX legacy_projection;
299 D3DMATRIX legacy_clipspace;
301 /* Light state */
302 DWORD material;
304 /* Rendering functions to wrap D3D(1-3) to D3D7 */
305 D3DPRIMITIVETYPE primitive_type;
306 DWORD vertex_type;
307 DWORD render_flags;
308 DWORD nb_vertices;
309 LPBYTE vertex_buffer;
310 DWORD vertex_size;
311 DWORD buffer_size;
313 /* Handle management */
314 struct ddraw_handle_table handle_table;
315 D3DMATRIXHANDLE world, proj, view;
318 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw,
319 struct ddraw_surface *target) DECLSPEC_HIDDEN;
321 /* The IID */
322 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
324 /* Helper functions */
325 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
326 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
327 enum wined3d_depth_buffer_type IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *device) DECLSPEC_HIDDEN;
329 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
331 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
334 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
336 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
339 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
341 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
344 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
346 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
349 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
350 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
351 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
352 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
354 struct ddraw_clipper
356 IDirectDrawClipper IDirectDrawClipper_iface;
357 LONG ref;
358 HWND window;
359 HRGN region;
360 BOOL initialized;
363 HRESULT ddraw_clipper_init(struct ddraw_clipper *clipper) DECLSPEC_HIDDEN;
364 struct ddraw_clipper *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
366 /*****************************************************************************
367 * IDirectDrawPalette implementation structure
368 *****************************************************************************/
369 struct ddraw_palette
371 /* IUnknown fields */
372 IDirectDrawPalette IDirectDrawPalette_iface;
373 LONG ref;
375 struct wined3d_palette *wineD3DPalette;
377 /* IDirectDrawPalette fields */
378 IUnknown *ifaceToRelease;
381 static inline struct ddraw_palette *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
383 return CONTAINING_RECORD(iface, struct ddraw_palette, IDirectDrawPalette_iface);
386 struct ddraw_palette *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
388 HRESULT ddraw_palette_init(struct ddraw_palette *palette,
389 struct ddraw *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
391 /* Helper structures */
392 struct object_creation_info
394 const CLSID *clsid;
395 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
396 void **ppObj);
399 /******************************************************************************
400 * IDirect3DLight implementation structure - Wraps to D3D7
401 ******************************************************************************/
402 struct d3d_light
404 IDirect3DLight IDirect3DLight_iface;
405 LONG ref;
407 /* IDirect3DLight fields */
408 struct ddraw *ddraw;
410 /* If this light is active for one viewport, put the viewport here */
411 struct d3d_viewport *active_viewport;
413 D3DLIGHT2 light;
414 D3DLIGHT7 light7;
416 DWORD dwLightIndex;
418 struct list entry;
421 /* Helper functions */
422 void light_activate(struct d3d_light *light) DECLSPEC_HIDDEN;
423 void light_deactivate(struct d3d_light *light) DECLSPEC_HIDDEN;
424 void d3d_light_init(struct d3d_light *light, struct ddraw *ddraw) DECLSPEC_HIDDEN;
425 struct d3d_light *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
427 /******************************************************************************
428 * IDirect3DMaterial implementation structure - Wraps to D3D7
429 ******************************************************************************/
430 struct d3d_material
432 IDirect3DMaterial3 IDirect3DMaterial3_iface;
433 IDirect3DMaterial2 IDirect3DMaterial2_iface;
434 IDirect3DMaterial IDirect3DMaterial_iface;
435 LONG ref;
437 /* IDirect3DMaterial2 fields */
438 struct ddraw *ddraw;
439 IDirect3DDeviceImpl *active_device;
441 D3DMATERIAL mat;
442 DWORD Handle;
445 /* Helper functions */
446 void material_activate(struct d3d_material *material) DECLSPEC_HIDDEN;
447 struct d3d_material *d3d_material_create(struct ddraw *ddraw) DECLSPEC_HIDDEN;
449 /*****************************************************************************
450 * IDirect3DViewport - Wraps to D3D7
451 *****************************************************************************/
452 struct d3d_viewport
454 IDirect3DViewport3 IDirect3DViewport3_iface;
455 LONG ref;
457 /* IDirect3DViewport fields */
458 struct ddraw *ddraw;
460 /* If this viewport is active for one device, put the device here */
461 IDirect3DDeviceImpl *active_device;
463 DWORD num_lights;
464 DWORD map_lights;
466 int use_vp2;
468 union
470 D3DVIEWPORT vp1;
471 D3DVIEWPORT2 vp2;
472 } viewports;
474 struct list entry;
475 struct list light_list;
476 struct d3d_material *background;
479 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
480 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
481 struct d3d_viewport *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
483 /* Helper functions */
484 void viewport_activate(struct d3d_viewport *viewport, BOOL ignore_lights) DECLSPEC_HIDDEN;
485 void d3d_viewport_init(struct d3d_viewport *viewport, struct ddraw *ddraw) DECLSPEC_HIDDEN;
487 /*****************************************************************************
488 * IDirect3DExecuteBuffer - Wraps to D3D7
489 *****************************************************************************/
490 struct IDirect3DExecuteBufferImpl
492 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
493 LONG ref;
494 /* IDirect3DExecuteBuffer fields */
495 struct ddraw *ddraw;
496 IDirect3DDeviceImpl *d3ddev;
498 D3DEXECUTEBUFFERDESC desc;
499 D3DEXECUTEDATA data;
501 /* This buffer will store the transformed vertices */
502 void *vertex_data;
503 WORD *indices;
504 int nb_indices;
506 /* This flags is set to TRUE if we allocated ourselves the
507 * data buffer
509 BOOL need_free;
512 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
513 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
514 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
516 /* The execute function */
517 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
518 IDirect3DDeviceImpl *device, struct d3d_viewport *viewport) DECLSPEC_HIDDEN;
520 /*****************************************************************************
521 * IDirect3DVertexBuffer
522 *****************************************************************************/
523 struct IDirect3DVertexBufferImpl
525 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
526 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
527 LONG ref;
529 /*** WineD3D and ddraw links ***/
530 struct wined3d_buffer *wineD3DVertexBuffer;
531 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
532 struct ddraw *ddraw;
534 /*** Storage for D3D7 specific things ***/
535 DWORD Caps;
536 DWORD fvf;
539 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, struct ddraw *ddraw,
540 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
541 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
542 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
544 /*****************************************************************************
545 * Helper functions from utils.c
546 *****************************************************************************/
548 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
549 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
551 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
552 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
554 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
555 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
556 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
557 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
558 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
559 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
560 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
561 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
562 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
563 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
565 /* This only needs to be here as long the processvertices functionality of
566 * IDirect3DExecuteBuffer isn't in WineD3D */
567 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
569 /* Used for generic dumping */
570 typedef struct
572 DWORD val;
573 const char* name;
574 } flag_info;
576 #define FE(x) { x, #x }
578 typedef struct
580 DWORD val;
581 const char* name;
582 void (*func)(const void *);
583 ptrdiff_t offset;
584 } member_info;
586 /* Structure copy */
587 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
589 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
590 do { \
591 DWORD __size = (to)->dwSize; \
592 DWORD __resetsize = min(__size, sizeof(*to)); \
593 DWORD __copysize = min(__resetsize, from_size); \
594 assert(to != from); \
595 memcpy(to, from, __copysize); \
596 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
597 (to)->dwSize = __size; /* restore size */ \
598 } while (0)
600 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
602 #define SIZEOF_END_PADDING(type, last_field) \
603 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
605 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
607 DWORD from_size = from->dwSize;
608 if (from_size == sizeof(DDSURFACEDESC))
609 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
610 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
611 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
614 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
616 #endif