2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
45 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
46 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
48 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
50 /*****************************************************************************
51 * IDirectDraw implementation structure
52 *****************************************************************************/
56 struct wined3d_vertex_declaration
*decl
;
62 IDirectDraw7 IDirectDraw7_iface
;
63 IDirectDraw4 IDirectDraw4_iface
;
64 IDirectDraw2 IDirectDraw2_iface
;
65 IDirectDraw IDirectDraw_iface
;
66 IDirect3D7 IDirect3D7_iface
;
67 IDirect3D3 IDirect3D3_iface
;
68 IDirect3D2 IDirect3D2_iface
;
69 IDirect3D IDirect3D_iface
;
70 struct wined3d_device_parent device_parent
;
72 /* See comment in IDirectDraw::AddRef */
73 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
76 struct wined3d
*wined3d
;
77 struct wined3d_device
*wined3d_device
;
80 struct ddraw_surface
*primary
;
82 struct wined3d_surface
*wined3d_frontbuffer
;
83 struct wined3d_swapchain
*wined3d_swapchain
;
84 HWND swapchain_window
;
86 /* DirectDraw things, which are not handled by WineD3D */
87 DWORD cooperative_level
;
89 DWORD orig_width
, orig_height
;
94 IDirect3DDeviceImpl
*d3ddevice
;
102 /* Helpers for surface creation */
103 struct ddraw_surface
*tex_root
;
105 /* For the dll unload cleanup code */
106 struct list ddraw_list_entry
;
107 /* The surface list - can't relay this to WineD3D
110 struct list surface_list
;
113 struct FvfToDecl
*decls
;
114 UINT numConvertedDecls
, declArraySize
;
117 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
119 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
) DECLSPEC_HIDDEN
;
120 void ddraw_destroy_swapchain(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
122 static inline void ddraw_set_swapchain_window(struct ddraw
*ddraw
, HWND window
)
124 if (window
== GetDesktopWindow())
126 ddraw
->swapchain_window
= window
;
129 /* Utility functions */
130 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
131 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
132 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*ddraw
, DWORD fvf
) DECLSPEC_HIDDEN
;
134 /* The default surface type */
135 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN
;
137 /*****************************************************************************
138 * IDirectDrawSurface implementation structure
139 *****************************************************************************/
143 /* IUnknown fields */
144 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
145 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
146 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
147 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
148 IDirectDrawSurface IDirectDrawSurface_iface
;
149 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
150 IDirect3DTexture2 IDirect3DTexture2_iface
;
151 IDirect3DTexture IDirect3DTexture_iface
;
153 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
154 IUnknown
*ifaceToRelease
;
158 /* Connections to other Objects */
160 struct wined3d_surface
*wined3d_surface
;
161 struct wined3d_texture
*wined3d_texture
;
163 /* This implementation handles attaching surfaces to other surfaces */
164 struct ddraw_surface
*next_attached
;
165 struct ddraw_surface
*first_attached
;
166 IUnknown
*attached_iface
;
168 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
169 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
170 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
171 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
173 #define MAX_COMPLEX_ATTACHED 6
174 struct ddraw_surface
*complex_array
[MAX_COMPLEX_ATTACHED
];
175 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
176 * but no pointer to prevent temptations to traverse it in the wrong direction.
178 BOOL is_complex_root
;
180 /* Surface description, for GetAttachedSurface */
181 DDSURFACEDESC2 surface_desc
;
184 DWORD uniqueness_value
;
187 /* Clipper objects */
188 struct ddraw_clipper
*clipper
;
190 /* For the ddraw surface list */
191 struct list surface_list_entry
;
196 HRESULT
ddraw_surface_create_texture(struct ddraw_surface
*surface
) DECLSPEC_HIDDEN
;
197 HRESULT
ddraw_surface_init(struct ddraw_surface
*surface
, struct ddraw
*ddraw
,
198 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
199 ULONG
ddraw_surface_release_iface(struct ddraw_surface
*This
) DECLSPEC_HIDDEN
;
201 static inline struct ddraw_surface
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
203 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture_iface
);
206 static inline struct ddraw_surface
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
208 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture2_iface
);
211 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
213 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface_iface
);
216 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
218 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface2_iface
);
221 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
223 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface3_iface
);
226 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
228 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface4_iface
);
231 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
233 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface7_iface
);
236 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
237 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
238 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
240 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
241 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
243 #define DDRAW_INVALID_HANDLE ~0U
245 enum ddraw_handle_type
248 DDRAW_HANDLE_MATERIAL
,
250 DDRAW_HANDLE_STATEBLOCK
,
251 DDRAW_HANDLE_SURFACE
,
254 struct ddraw_handle_entry
257 enum ddraw_handle_type type
;
260 struct ddraw_handle_table
262 struct ddraw_handle_entry
*entries
;
263 struct ddraw_handle_entry
*free_entries
;
268 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
269 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
270 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
271 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
272 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
274 struct IDirect3DDeviceImpl
277 IDirect3DDevice7 IDirect3DDevice7_iface
;
278 IDirect3DDevice3 IDirect3DDevice3_iface
;
279 IDirect3DDevice2 IDirect3DDevice2_iface
;
280 IDirect3DDevice IDirect3DDevice_iface
;
283 /* Other object connections */
284 struct wined3d_device
*wined3d_device
;
286 struct wined3d_buffer
*indexbuffer
;
287 struct ddraw_surface
*target
;
289 /* Viewport management */
290 struct list viewport_list
;
291 struct d3d_viewport
*current_viewport
;
292 D3DVIEWPORT7 active_viewport
;
294 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
295 BOOL legacyTextureBlending
;
298 D3DMATRIX legacy_projection
;
299 D3DMATRIX legacy_clipspace
;
304 /* Rendering functions to wrap D3D(1-3) to D3D7 */
305 D3DPRIMITIVETYPE primitive_type
;
309 LPBYTE vertex_buffer
;
313 /* Handle management */
314 struct ddraw_handle_table handle_table
;
315 D3DMATRIXHANDLE world
, proj
, view
;
318 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, struct ddraw
*ddraw
,
319 struct ddraw_surface
*target
) DECLSPEC_HIDDEN
;
322 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
324 /* Helper functions */
325 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
326 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
327 enum wined3d_depth_buffer_type
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*device
) DECLSPEC_HIDDEN
;
329 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
331 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
334 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
336 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice2_iface
);
339 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
341 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice3_iface
);
344 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
346 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice7_iface
);
349 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
350 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
351 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
352 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
356 IDirectDrawClipper IDirectDrawClipper_iface
;
363 HRESULT
ddraw_clipper_init(struct ddraw_clipper
*clipper
) DECLSPEC_HIDDEN
;
364 struct ddraw_clipper
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
366 /*****************************************************************************
367 * IDirectDrawPalette implementation structure
368 *****************************************************************************/
371 /* IUnknown fields */
372 IDirectDrawPalette IDirectDrawPalette_iface
;
375 struct wined3d_palette
*wineD3DPalette
;
377 /* IDirectDrawPalette fields */
378 IUnknown
*ifaceToRelease
;
381 static inline struct ddraw_palette
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
383 return CONTAINING_RECORD(iface
, struct ddraw_palette
, IDirectDrawPalette_iface
);
386 struct ddraw_palette
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
388 HRESULT
ddraw_palette_init(struct ddraw_palette
*palette
,
389 struct ddraw
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
391 /* Helper structures */
392 struct object_creation_info
395 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
399 /******************************************************************************
400 * IDirect3DLight implementation structure - Wraps to D3D7
401 ******************************************************************************/
404 IDirect3DLight IDirect3DLight_iface
;
407 /* IDirect3DLight fields */
410 /* If this light is active for one viewport, put the viewport here */
411 struct d3d_viewport
*active_viewport
;
421 /* Helper functions */
422 void light_activate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
423 void light_deactivate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
424 void d3d_light_init(struct d3d_light
*light
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
425 struct d3d_light
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
427 /******************************************************************************
428 * IDirect3DMaterial implementation structure - Wraps to D3D7
429 ******************************************************************************/
432 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
433 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
434 IDirect3DMaterial IDirect3DMaterial_iface
;
437 /* IDirect3DMaterial2 fields */
439 IDirect3DDeviceImpl
*active_device
;
445 /* Helper functions */
446 void material_activate(struct d3d_material
*material
) DECLSPEC_HIDDEN
;
447 struct d3d_material
*d3d_material_create(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
449 /*****************************************************************************
450 * IDirect3DViewport - Wraps to D3D7
451 *****************************************************************************/
454 IDirect3DViewport3 IDirect3DViewport3_iface
;
457 /* IDirect3DViewport fields */
460 /* If this viewport is active for one device, put the device here */
461 IDirect3DDeviceImpl
*active_device
;
475 struct list light_list
;
476 struct d3d_material
*background
;
479 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
480 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
481 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
483 /* Helper functions */
484 void viewport_activate(struct d3d_viewport
*viewport
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
485 void d3d_viewport_init(struct d3d_viewport
*viewport
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
487 /*****************************************************************************
488 * IDirect3DExecuteBuffer - Wraps to D3D7
489 *****************************************************************************/
490 struct IDirect3DExecuteBufferImpl
492 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
494 /* IDirect3DExecuteBuffer fields */
496 IDirect3DDeviceImpl
*d3ddev
;
498 D3DEXECUTEBUFFERDESC desc
;
501 /* This buffer will store the transformed vertices */
506 /* This flags is set to TRUE if we allocated ourselves the
512 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
513 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
514 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
516 /* The execute function */
517 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
518 IDirect3DDeviceImpl
*device
, struct d3d_viewport
*viewport
) DECLSPEC_HIDDEN
;
520 /*****************************************************************************
521 * IDirect3DVertexBuffer
522 *****************************************************************************/
523 struct IDirect3DVertexBufferImpl
525 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
526 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
529 /*** WineD3D and ddraw links ***/
530 struct wined3d_buffer
*wineD3DVertexBuffer
;
531 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
534 /*** Storage for D3D7 specific things ***/
539 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, struct ddraw
*ddraw
,
540 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
541 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
542 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
544 /*****************************************************************************
545 * Helper functions from utils.c
546 *****************************************************************************/
548 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
549 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
551 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
552 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
554 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
555 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
556 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
557 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
558 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
559 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
560 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
561 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
562 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
563 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
565 /* This only needs to be here as long the processvertices functionality of
566 * IDirect3DExecuteBuffer isn't in WineD3D */
567 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
569 /* Used for generic dumping */
576 #define FE(x) { x, #x }
582 void (*func
)(const void *);
587 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
589 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
591 DWORD __size = (to)->dwSize; \
592 DWORD __resetsize = min(__size, sizeof(*to)); \
593 DWORD __copysize = min(__resetsize, from_size); \
594 assert(to != from); \
595 memcpy(to, from, __copysize); \
596 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
597 (to)->dwSize = __size; /* restore size */ \
600 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
602 #define SIZEOF_END_PADDING(type, last_field) \
603 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
605 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
607 DWORD from_size
= from
->dwSize
;
608 if (from_size
== sizeof(DDSURFACEDESC
))
609 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
610 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
611 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
614 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;