Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
[wine/multimedia.git] / dlls / d3d9 / indexbuffer.c
blob1e78effc70b340c8168ed23749d9fd256621e7bb
1 /*
2 * IDirect3DIndexBuffer9 implementation
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "config.h"
24 #include <stdarg.h>
26 #define NONAMELESSUNION
27 #define NONAMELESSSTRUCT
28 #include "windef.h"
29 #include "winbase.h"
30 #include "winuser.h"
31 #include "wingdi.h"
32 #include "wine/debug.h"
34 #include "d3d9_private.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
38 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
39 HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
40 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
42 if (IsEqualGUID(riid, &IID_IUnknown)
43 || IsEqualGUID(riid, &IID_IDirect3DResource9)
44 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
45 IDirect3DIndexBuffer9Impl_AddRef(iface);
46 *ppobj = This;
47 return D3D_OK;
50 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
51 return E_NOINTERFACE;
54 ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
55 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
56 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
57 return ++(This->ref);
60 ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
61 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
62 ULONG ref = --This->ref;
63 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
64 if (ref == 0) {
65 HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
66 HeapFree(GetProcessHeap(), 0, This);
68 return ref;
71 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
72 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
73 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
74 return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
77 HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
78 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
79 FIXME("(%p) : stub\n", This);
80 return D3D_OK;
83 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
84 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
85 FIXME("(%p) : stub\n", This);
86 return D3D_OK;
89 HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
90 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
91 FIXME("(%p) : stub\n", This);
92 return D3D_OK;
95 DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
96 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
97 return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew);
100 DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
101 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
102 return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This);
105 void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
106 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
107 FIXME("(%p) : stub\n", This);
108 return ;
111 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
112 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
113 return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This);
116 /* IDirect3DIndexBuffer9 Interface follow: */
117 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
118 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
119 FIXME("(%p) : stub\n", This);
120 return D3D_OK;
123 HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
124 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
125 FIXME("(%p) : stub\n", This);
126 return D3D_OK;
129 HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
130 ICOM_THIS(IDirect3DIndexBuffer9Impl,iface);
131 TRACE("(%p) : copying into %p\n", This, pDesc);
132 memcpy(pDesc, &This->myDesc, sizeof(D3DINDEXBUFFER_DESC));
133 return D3D_OK;
137 IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
139 IDirect3DIndexBuffer9Impl_QueryInterface,
140 IDirect3DIndexBuffer9Impl_AddRef,
141 IDirect3DIndexBuffer9Impl_Release,
142 IDirect3DIndexBuffer9Impl_GetDevice,
143 IDirect3DIndexBuffer9Impl_SetPrivateData,
144 IDirect3DIndexBuffer9Impl_GetPrivateData,
145 IDirect3DIndexBuffer9Impl_FreePrivateData,
146 IDirect3DIndexBuffer9Impl_SetPriority,
147 IDirect3DIndexBuffer9Impl_GetPriority,
148 IDirect3DIndexBuffer9Impl_PreLoad,
149 IDirect3DIndexBuffer9Impl_GetType,
150 IDirect3DIndexBuffer9Impl_Lock,
151 IDirect3DIndexBuffer9Impl_Unlock,
152 IDirect3DIndexBuffer9Impl_GetDesc
156 /* IDirect3DDevice9 IDirect3DIndexBuffer9 Methods follow: */
157 HRESULT WINAPI IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface,
158 UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool,
159 IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) {
160 IDirect3DIndexBuffer9Impl *object;
162 ICOM_THIS(IDirect3DDevice9Impl,iface);
164 /*TRACE("(%p) : Len=%d, Use=%lx, Format=(%u,%s), Pool=%d\n", This, Length, Usage, Format, debug_d3dformat(Format), Pool);*/
166 /* Allocate the storage for the device */
167 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DIndexBuffer9Impl));
168 object->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
169 object->ref = 1;
170 object->Device = This;
172 object->ResourceType = D3DRTYPE_INDEXBUFFER;
174 object->allocatedMemory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, Length);
175 object->myDesc.Type = D3DRTYPE_INDEXBUFFER;
176 object->myDesc.Usage = Usage;
177 object->myDesc.Pool = Pool;
178 object->myDesc.Format = Format;
179 object->myDesc.Size = Length;
181 TRACE("(%p) : Iface@%p allocatedMem @ %p\n", This, object, object->allocatedMemory);
183 *ppIndexBuffer = (LPDIRECT3DINDEXBUFFER9) object;
185 return D3D_OK;