Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
[wine/multimedia.git] / dlls / d3d8 / indexbuffer.c
blobbf3a69c30b4e83862728583568b54d59f8955b23
1 /*
2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wingdi.h"
29 #include "wine/debug.h"
31 #include "d3d8_private.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
35 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
36 HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface,REFIID riid,LPVOID *ppobj)
38 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
40 if (IsEqualGUID(riid, &IID_IUnknown)
41 || IsEqualGUID(riid, &IID_IDirect3DResource8)
42 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
43 IDirect3DIndexBuffer8Impl_AddRef(iface);
44 *ppobj = This;
45 return D3D_OK;
48 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
49 return E_NOINTERFACE;
52 ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
53 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
54 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
55 return ++(This->ref);
58 ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
59 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
60 ULONG ref = --This->ref;
61 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
62 if (ref == 0) {
63 HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
64 HeapFree(GetProcessHeap(), 0, This);
66 return ref;
69 /* IDirect3DResource Interface follow: */
70 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8** ppDevice) {
71 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
72 TRACE("(%p) : returning %p\n", This, This->Device);
73 *ppDevice = (LPDIRECT3DDEVICE8) This->Device;
74 IDirect3DDevice8Impl_AddRef(*ppDevice);
75 return D3D_OK;
77 HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
78 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
79 FIXME("(%p) : stub\n", This); return D3D_OK;
81 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
82 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
83 FIXME("(%p) : stub\n", This); return D3D_OK;
85 HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
86 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
87 FIXME("(%p) : stub\n", This); return D3D_OK;
89 DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
90 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
91 FIXME("(%p) : stub\n", This); return D3D_OK;
93 DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
94 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
95 FIXME("(%p) : stub\n", This); return D3D_OK;
97 void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
98 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
99 FIXME("(%p) : stub\n", This);
101 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
102 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
103 TRACE("(%p) : returning %d\n", This, This->ResourceType);
104 return This->ResourceType;
107 /* IDirect3DIndexBuffer8 */
108 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
109 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
110 TRACE("(%p) : no locking yet, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
111 *ppbData = (BYTE *)This->allocatedMemory + OffsetToLock;
112 return D3D_OK;
115 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
116 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
117 TRACE("(%p) : stub\n", This);
118 return D3D_OK;
120 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
121 ICOM_THIS(IDirect3DIndexBuffer8Impl,iface);
123 TRACE("(%p) : copying into %p\n", This, pDesc);
124 memcpy(pDesc, &This->currentDesc, sizeof(D3DINDEXBUFFER_DESC));
125 return D3D_OK;
128 IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl =
130 IDirect3DIndexBuffer8Impl_QueryInterface,
131 IDirect3DIndexBuffer8Impl_AddRef,
132 IDirect3DIndexBuffer8Impl_Release,
133 IDirect3DIndexBuffer8Impl_GetDevice,
134 IDirect3DIndexBuffer8Impl_SetPrivateData,
135 IDirect3DIndexBuffer8Impl_GetPrivateData,
136 IDirect3DIndexBuffer8Impl_FreePrivateData,
137 IDirect3DIndexBuffer8Impl_SetPriority,
138 IDirect3DIndexBuffer8Impl_GetPriority,
139 IDirect3DIndexBuffer8Impl_PreLoad,
140 IDirect3DIndexBuffer8Impl_GetType,
141 IDirect3DIndexBuffer8Impl_Lock,
142 IDirect3DIndexBuffer8Impl_Unlock,
143 IDirect3DIndexBuffer8Impl_GetDesc