Removed some more uses of the non-standard ICOM_THIS macro.
[wine/multimedia.git] / dlls / d3d8 / swapchain.c
blob9eb9679e3b60b05bf61e6d101bba23e4ec7f54a1
1 /*
2 * IDirect3DSwapChain8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wingdi.h"
29 #include "wine/debug.h"
31 #include "d3d8_private.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
35 /* IDirect3DSwapChain IUnknown parts follow: */
36 HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface,REFIID riid,LPVOID *ppobj)
38 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
40 if (IsEqualGUID(riid, &IID_IUnknown)
41 || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) {
42 IDirect3DSwapChain8Impl_AddRef(iface);
43 *ppobj = This;
44 return D3D_OK;
47 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
48 return E_NOINTERFACE;
51 ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
52 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
53 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
54 return ++(This->ref);
57 ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
58 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
59 ULONG ref = --This->ref;
60 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
61 if (ref == 0) {
62 HeapFree(GetProcessHeap(), 0, This);
64 return ref;
67 /* IDirect3DSwapChain parts follow: */
68 HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
69 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
70 FIXME("(%p) : stub\n", This);
71 return D3D_OK;
74 HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
75 IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
76 *ppBackBuffer = (LPDIRECT3DSURFACE8) This->backBuffer;
77 TRACE("(%p) : BackBuf %d Type %d returning %p\n", This, BackBuffer, Type, *ppBackBuffer);
79 if (BackBuffer > This->PresentParms.BackBufferCount - 1) {
80 FIXME("Only one backBuffer currently supported\n");
81 return D3DERR_INVALIDCALL;
84 /* Note inc ref on returned surface */
85 IDirect3DSurface8Impl_AddRef((LPDIRECT3DSURFACE8) *ppBackBuffer);
86 return D3D_OK;
89 IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl =
91 IDirect3DSwapChain8Impl_QueryInterface,
92 IDirect3DSwapChain8Impl_AddRef,
93 IDirect3DSwapChain8Impl_Release,
94 IDirect3DSwapChain8Impl_Present,
95 IDirect3DSwapChain8Impl_GetBackBuffer