wined3d: Fix a typo in shader_glsl_generate_ffp_fragment_shader().
[wine/multimedia.git] / dlls / dispex / disp_ex.idl
blob4008a7a04cc65107477f699cbd4141ac5c2feb1f
1 #include "dispex.idl"
4 threading(both),
5 uuid(10e2414a-ec59-49d2-bc51-5add2c36febc) /* IDispatchEx */
7 coclass PSFactoryBuffer { interface IFactoryBuffer; }