2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
16 #ifdef HAVE_SYS_MMAN_H
19 #include <sys/types.h>
20 #ifdef HAVE_SYS_SOCKET_H
21 # include <sys/socket.h>
39 int count
; /* count of objects */
41 struct timeval timeout
;
42 struct timeout_user
*user
;
43 struct wait_queue_entry queues
[1];
46 /* asynchronous procedure calls */
50 struct thread_apc
*next
; /* queue linked list */
51 struct thread_apc
*prev
;
52 struct object
*owner
; /* object that queued this apc */
53 void *func
; /* function to call in client */
54 enum apc_type type
; /* type of apc function */
55 int nb_args
; /* number of arguments */
56 void *args
[1]; /* function arguments */
60 /* thread operations */
62 static void dump_thread( struct object
*obj
, int verbose
);
63 static int thread_signaled( struct object
*obj
, struct thread
*thread
);
64 static void thread_poll_event( struct object
*obj
, int event
);
65 static void destroy_thread( struct object
*obj
);
66 static struct thread_apc
*thread_dequeue_apc( struct thread
*thread
, int system_only
);
68 static const struct object_ops thread_ops
=
70 sizeof(struct thread
), /* size */
71 dump_thread
, /* dump */
72 add_queue
, /* add_queue */
73 remove_queue
, /* remove_queue */
74 thread_signaled
, /* signaled */
75 no_satisfied
, /* satisfied */
76 NULL
, /* get_poll_events */
77 thread_poll_event
, /* poll_event */
78 no_get_fd
, /* get_fd */
80 no_get_file_info
, /* get_file_info */
81 destroy_thread
/* destroy */
84 static struct thread
*first_thread
;
85 static struct thread
*booting_thread
;
87 /* allocate the buffer for the communication with the client */
88 static int alloc_client_buffer( struct thread
*thread
)
90 union generic_request
*req
;
91 int fd
= -1, fd_pipe
[2], wait_pipe
[2];
93 wait_pipe
[0] = wait_pipe
[1] = -1;
94 if (pipe( fd_pipe
) == -1)
99 if (pipe( wait_pipe
) == -1) goto error
;
100 if ((fd
= create_anonymous_file()) == -1) goto error
;
101 if (ftruncate( fd
, MAX_REQUEST_LENGTH
) == -1) goto error
;
102 if ((thread
->buffer
= mmap( 0, MAX_REQUEST_LENGTH
, PROT_READ
| PROT_WRITE
,
103 MAP_SHARED
, fd
, 0 )) == (void*)-1) goto error
;
104 if (!(thread
->request_fd
= create_request_socket( thread
))) goto error
;
105 thread
->reply_fd
= fd_pipe
[1];
106 thread
->wait_fd
= wait_pipe
[1];
108 /* make the pipes non-blocking */
109 fcntl( fd_pipe
[1], F_SETFL
, O_NONBLOCK
);
110 fcntl( wait_pipe
[1], F_SETFL
, O_NONBLOCK
);
112 /* build the first request into the buffer and send it */
113 req
= thread
->buffer
;
114 req
->get_thread_buffer
.pid
= get_process_id( thread
->process
);
115 req
->get_thread_buffer
.tid
= get_thread_id( thread
);
116 req
->get_thread_buffer
.boot
= (thread
== booting_thread
);
117 req
->get_thread_buffer
.version
= SERVER_PROTOCOL_VERSION
;
119 /* add it here since send_client_fd may call kill_thread */
120 add_process_thread( thread
->process
, thread
);
122 send_client_fd( thread
, fd_pipe
[0], 0 );
123 send_client_fd( thread
, wait_pipe
[0], 0 );
124 send_client_fd( thread
, fd
, 0 );
125 send_reply( thread
, req
);
127 close( wait_pipe
[0] );
134 if (fd
!= -1) close( fd
);
137 if (wait_pipe
[0] != -1) close( wait_pipe
[0] );
138 if (wait_pipe
[1] != -1) close( wait_pipe
[1] );
142 /* initialize the structure for a newly allocated thread */
143 inline static void init_thread_structure( struct thread
*thread
)
147 thread
->unix_pid
= 0; /* not known yet */
148 thread
->context
= NULL
;
150 thread
->mutex
= NULL
;
151 thread
->debug_ctx
= NULL
;
152 thread
->debug_event
= NULL
;
153 thread
->queue
= NULL
;
156 thread
->system_apc
.head
= NULL
;
157 thread
->system_apc
.tail
= NULL
;
158 thread
->user_apc
.head
= NULL
;
159 thread
->user_apc
.tail
= NULL
;
161 thread
->request_fd
= NULL
;
162 thread
->reply_fd
= -1;
163 thread
->wait_fd
= -1;
164 thread
->state
= RUNNING
;
165 thread
->attached
= 0;
166 thread
->exit_code
= 0;
169 thread
->priority
= THREAD_PRIORITY_NORMAL
;
170 thread
->affinity
= 1;
172 thread
->buffer
= (void *)-1;
173 thread
->last_req
= REQ_get_thread_buffer
;
175 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
176 thread
->inflight
[i
].server
= thread
->inflight
[i
].client
= -1;
179 /* create a new thread */
180 struct thread
*create_thread( int fd
, struct process
*process
)
182 struct thread
*thread
;
184 int flags
= fcntl( fd
, F_GETFL
, 0 );
185 fcntl( fd
, F_SETFL
, flags
| O_NONBLOCK
);
187 if (!(thread
= alloc_object( &thread_ops
, fd
))) return NULL
;
189 init_thread_structure( thread
);
191 thread
->process
= (struct process
*)grab_object( process
);
192 if (!current
) current
= thread
;
194 if (!booting_thread
) /* first thread ever */
196 booting_thread
= thread
;
197 lock_master_socket(1);
200 if ((thread
->next
= first_thread
) != NULL
) thread
->next
->prev
= thread
;
201 first_thread
= thread
;
204 set_select_events( &thread
->obj
, POLLIN
); /* start listening to events */
206 if (!alloc_client_buffer( thread
)) goto error
;
210 release_object( thread
);
214 /* handle a client event */
215 static void thread_poll_event( struct object
*obj
, int event
)
217 struct thread
*thread
= (struct thread
*)obj
;
218 assert( obj
->ops
== &thread_ops
);
220 if (event
& (POLLERR
| POLLHUP
)) kill_thread( thread
, 0 );
222 else if (event
& POLLIN
) read_request( thread
);
226 /* cleanup everything that is no longer needed by a dead thread */
227 /* used by destroy_thread and kill_thread */
228 static void cleanup_thread( struct thread
*thread
)
231 struct thread_apc
*apc
;
233 while ((apc
= thread_dequeue_apc( thread
, 0 ))) free( apc
);
234 if (thread
->buffer
!= (void *)-1) munmap( thread
->buffer
, MAX_REQUEST_LENGTH
);
235 if (thread
->reply_fd
!= -1) close( thread
->reply_fd
);
236 if (thread
->wait_fd
!= -1) close( thread
->wait_fd
);
237 if (thread
->request_fd
) release_object( thread
->request_fd
);
238 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
240 if (thread
->inflight
[i
].client
!= -1)
242 close( thread
->inflight
[i
].server
);
243 thread
->inflight
[i
].client
= thread
->inflight
[i
].server
= -1;
246 thread
->buffer
= (void *)-1;
247 thread
->reply_fd
= -1;
248 thread
->wait_fd
= -1;
249 thread
->request_fd
= NULL
;
252 /* destroy a thread when its refcount is 0 */
253 static void destroy_thread( struct object
*obj
)
255 struct thread_apc
*apc
;
256 struct thread
*thread
= (struct thread
*)obj
;
257 assert( obj
->ops
== &thread_ops
);
259 assert( !thread
->debug_ctx
); /* cannot still be debugging something */
260 release_object( thread
->process
);
261 if (thread
->next
) thread
->next
->prev
= thread
->prev
;
262 if (thread
->prev
) thread
->prev
->next
= thread
->next
;
263 else first_thread
= thread
->next
;
264 while ((apc
= thread_dequeue_apc( thread
, 0 ))) free( apc
);
265 if (thread
->info
) release_object( thread
->info
);
266 if (thread
->queue
) release_object( thread
->queue
);
267 cleanup_thread( thread
);
270 /* dump a thread on stdout for debugging purposes */
271 static void dump_thread( struct object
*obj
, int verbose
)
273 struct thread
*thread
= (struct thread
*)obj
;
274 assert( obj
->ops
== &thread_ops
);
276 fprintf( stderr
, "Thread pid=%d teb=%p state=%d\n",
277 thread
->unix_pid
, thread
->teb
, thread
->state
);
280 static int thread_signaled( struct object
*obj
, struct thread
*thread
)
282 struct thread
*mythread
= (struct thread
*)obj
;
283 return (mythread
->state
== TERMINATED
);
286 /* get a thread pointer from a thread id (and increment the refcount) */
287 struct thread
*get_thread_from_id( void *id
)
289 struct thread
*t
= first_thread
;
290 while (t
&& (t
!= id
)) t
= t
->next
;
291 if (t
) grab_object( t
);
295 /* get a thread from a handle (and increment the refcount) */
296 struct thread
*get_thread_from_handle( handle_t handle
, unsigned int access
)
298 return (struct thread
*)get_handle_obj( current
->process
, handle
,
299 access
, &thread_ops
);
302 /* find a thread from a Unix pid */
303 struct thread
*get_thread_from_pid( int pid
)
305 struct thread
*t
= first_thread
;
306 while (t
&& (t
->unix_pid
!= pid
)) t
= t
->next
;
310 /* set all information about a thread */
311 static void set_thread_info( struct thread
*thread
,
312 struct set_thread_info_request
*req
)
314 if (req
->mask
& SET_THREAD_INFO_PRIORITY
)
315 thread
->priority
= req
->priority
;
316 if (req
->mask
& SET_THREAD_INFO_AFFINITY
)
318 if (req
->affinity
!= 1) set_error( STATUS_INVALID_PARAMETER
);
319 else thread
->affinity
= req
->affinity
;
323 /* suspend a thread */
324 int suspend_thread( struct thread
*thread
, int check_limit
)
326 int old_count
= thread
->suspend
;
327 if (thread
->suspend
< MAXIMUM_SUSPEND_COUNT
|| !check_limit
)
329 if (!(thread
->process
->suspend
+ thread
->suspend
++)) stop_thread( thread
);
331 else set_error( STATUS_SUSPEND_COUNT_EXCEEDED
);
335 /* resume a thread */
336 int resume_thread( struct thread
*thread
)
338 int old_count
= thread
->suspend
;
339 if (thread
->suspend
> 0)
341 if (!(--thread
->suspend
+ thread
->process
->suspend
)) continue_thread( thread
);
346 /* suspend all threads but the current */
347 void suspend_all_threads( void )
349 struct thread
*thread
;
350 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
351 if ( thread
!= current
)
352 suspend_thread( thread
, 0 );
355 /* resume all threads but the current */
356 void resume_all_threads( void )
358 struct thread
*thread
;
359 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
360 if ( thread
!= current
)
361 resume_thread( thread
);
364 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
365 int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
369 entry
->prev
= obj
->tail
;
371 if (obj
->tail
) obj
->tail
->next
= entry
;
372 else obj
->head
= entry
;
377 /* remove a thread from an object wait queue */
378 void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
380 if (entry
->next
) entry
->next
->prev
= entry
->prev
;
381 else obj
->tail
= entry
->prev
;
382 if (entry
->prev
) entry
->prev
->next
= entry
->next
;
383 else obj
->head
= entry
->next
;
384 release_object( obj
);
388 static void end_wait( struct thread
*thread
)
390 struct thread_wait
*wait
= thread
->wait
;
391 struct wait_queue_entry
*entry
;
395 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
396 entry
->obj
->ops
->remove_queue( entry
->obj
, entry
);
397 if (wait
->user
) remove_timeout_user( wait
->user
);
402 /* build the thread wait structure */
403 static int wait_on( int count
, struct object
*objects
[], int flags
, int sec
, int usec
)
405 struct thread_wait
*wait
;
406 struct wait_queue_entry
*entry
;
409 if (!(wait
= mem_alloc( sizeof(*wait
) + (count
-1) * sizeof(*entry
) ))) return 0;
410 current
->wait
= wait
;
414 if (flags
& SELECT_TIMEOUT
)
416 wait
->timeout
.tv_sec
= sec
;
417 wait
->timeout
.tv_usec
= usec
;
420 for (i
= 0, entry
= wait
->queues
; i
< count
; i
++, entry
++)
422 struct object
*obj
= objects
[i
];
423 entry
->thread
= current
;
424 if (!obj
->ops
->add_queue( obj
, entry
))
434 /* check if the thread waiting condition is satisfied */
435 static int check_wait( struct thread
*thread
)
438 struct thread_wait
*wait
= thread
->wait
;
439 struct wait_queue_entry
*entry
= wait
->queues
;
442 if (wait
->flags
& SELECT_ALL
)
445 /* Note: we must check them all anyway, as some objects may
446 * want to do something when signaled, even if others are not */
447 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
448 not_ok
|= !entry
->obj
->ops
->signaled( entry
->obj
, thread
);
449 if (not_ok
) goto other_checks
;
450 /* Wait satisfied: tell it to all objects */
452 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
453 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
454 signaled
= STATUS_ABANDONED_WAIT_0
;
459 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
461 if (!entry
->obj
->ops
->signaled( entry
->obj
, thread
)) continue;
462 /* Wait satisfied: tell it to the object */
464 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
465 signaled
= i
+ STATUS_ABANDONED_WAIT_0
;
471 if ((wait
->flags
& SELECT_INTERRUPTIBLE
) && thread
->system_apc
.head
) return STATUS_USER_APC
;
472 if ((wait
->flags
& SELECT_ALERTABLE
) && thread
->user_apc
.head
) return STATUS_USER_APC
;
473 if (wait
->flags
& SELECT_TIMEOUT
)
476 gettimeofday( &now
, NULL
);
477 if (!time_before( &now
, &wait
->timeout
)) return STATUS_TIMEOUT
;
482 /* attempt to wake up a thread */
483 /* return 1 if OK, 0 if the wait condition is still not satisfied */
484 static int wake_thread( struct thread
*thread
)
487 if ((signaled
= check_wait( thread
)) == -1) return 0;
489 if (debug_level
) fprintf( stderr
, "%08x: *wakeup* object=%d\n",
490 (unsigned int)thread
, signaled
);
492 send_thread_wakeup( thread
, signaled
);
496 /* thread wait timeout */
497 static void thread_timeout( void *ptr
)
499 struct thread
*thread
= ptr
;
501 if (debug_level
) fprintf( stderr
, "%08x: *timeout*\n", (unsigned int)thread
);
503 assert( thread
->wait
);
504 thread
->wait
->user
= NULL
;
506 send_thread_wakeup( thread
, STATUS_TIMEOUT
);
509 /* select on a list of handles */
510 static void select_on( int count
, handle_t
*handles
, int flags
, int sec
, int usec
)
513 struct object
*objects
[MAXIMUM_WAIT_OBJECTS
];
515 assert( !current
->wait
);
517 if ((count
< 0) || (count
> MAXIMUM_WAIT_OBJECTS
))
519 set_error( STATUS_INVALID_PARAMETER
);
522 for (i
= 0; i
< count
; i
++)
524 if (!(objects
[i
] = get_handle_obj( current
->process
, handles
[i
], SYNCHRONIZE
, NULL
)))
528 if (i
< count
) goto done
;
529 if (!wait_on( count
, objects
, flags
, sec
, usec
)) goto done
;
531 if ((ret
= check_wait( current
)) != -1)
533 /* condition is already satisfied */
539 /* now we need to wait */
540 if (flags
& SELECT_TIMEOUT
)
542 if (!(current
->wait
->user
= add_timeout_user( ¤t
->wait
->timeout
,
543 thread_timeout
, current
)))
549 set_error( STATUS_PENDING
);
552 while (--i
>= 0) release_object( objects
[i
] );
555 /* attempt to wake threads sleeping on the object wait queue */
556 void wake_up( struct object
*obj
, int max
)
558 struct wait_queue_entry
*entry
= obj
->head
;
562 struct thread
*thread
= entry
->thread
;
564 if (wake_thread( thread
))
566 if (max
&& !--max
) break;
571 /* queue an async procedure call */
572 int thread_queue_apc( struct thread
*thread
, struct object
*owner
, void *func
,
573 enum apc_type type
, int system
, int nb_args
, ... )
575 struct thread_apc
*apc
;
576 struct apc_queue
*queue
= system
? &thread
->system_apc
: &thread
->user_apc
;
578 /* cancel a possible previous APC with the same owner */
579 if (owner
) thread_cancel_apc( thread
, owner
, system
);
581 if (!(apc
= mem_alloc( sizeof(*apc
) + (nb_args
-1)*sizeof(apc
->args
[0]) ))) return 0;
582 apc
->prev
= queue
->tail
;
587 apc
->nb_args
= nb_args
;
592 va_start( args
, nb_args
);
593 for (i
= 0; i
< nb_args
; i
++) apc
->args
[i
] = va_arg( args
, void * );
597 if (!apc
->prev
) /* first one */
600 if (thread
->wait
) wake_thread( thread
);
605 /* cancel the async procedure call owned by a specific object */
606 void thread_cancel_apc( struct thread
*thread
, struct object
*owner
, int system
)
608 struct thread_apc
*apc
;
609 struct apc_queue
*queue
= system
? &thread
->system_apc
: &thread
->user_apc
;
610 for (apc
= queue
->head
; apc
; apc
= apc
->next
)
612 if (apc
->owner
!= owner
) continue;
613 if (apc
->next
) apc
->next
->prev
= apc
->prev
;
614 else queue
->tail
= apc
->prev
;
615 if (apc
->prev
) apc
->prev
->next
= apc
->next
;
616 else queue
->head
= apc
->next
;
622 /* remove the head apc from the queue; the returned pointer must be freed by the caller */
623 static struct thread_apc
*thread_dequeue_apc( struct thread
*thread
, int system_only
)
625 struct thread_apc
*apc
;
626 struct apc_queue
*queue
= &thread
->system_apc
;
628 if (!queue
->head
&& !system_only
) queue
= &thread
->user_apc
;
629 if ((apc
= queue
->head
))
631 if (apc
->next
) apc
->next
->prev
= NULL
;
632 else queue
->tail
= NULL
;
633 queue
->head
= apc
->next
;
638 /* add an fd to the inflight list */
639 /* return list index, or -1 on error */
640 int thread_add_inflight_fd( struct thread
*thread
, int client
, int server
)
644 if (server
== -1) return -1;
651 /* first check if we already have an entry for this fd */
652 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
653 if (thread
->inflight
[i
].client
== client
)
655 close( thread
->inflight
[i
].server
);
656 thread
->inflight
[i
].server
= server
;
660 /* now find a free spot to store it */
661 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
662 if (thread
->inflight
[i
].client
== -1)
664 thread
->inflight
[i
].client
= client
;
665 thread
->inflight
[i
].server
= server
;
671 /* get an inflight fd and purge it from the list */
672 /* the fd must be closed when no longer used */
673 int thread_get_inflight_fd( struct thread
*thread
, int client
)
677 if (client
== -1) return -1;
681 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
683 if (thread
->inflight
[i
].client
== client
)
685 ret
= thread
->inflight
[i
].server
;
686 thread
->inflight
[i
].server
= thread
->inflight
[i
].client
= -1;
690 } while (!receive_fd( thread
->process
)); /* in case it is still in the socket buffer */
694 /* retrieve an LDT selector entry */
695 static void get_selector_entry( struct thread
*thread
, int entry
,
696 unsigned int *base
, unsigned int *limit
,
697 unsigned char *flags
)
699 if (!thread
->process
->ldt_copy
)
701 set_error( STATUS_ACCESS_DENIED
);
706 set_error( STATUS_INVALID_PARAMETER
); /* FIXME */
709 if (suspend_for_ptrace( thread
))
711 unsigned char flags_buf
[4];
712 int *addr
= (int *)thread
->process
->ldt_copy
+ entry
;
713 if (read_thread_int( thread
, addr
, base
) == -1) goto done
;
714 if (read_thread_int( thread
, addr
+ 8192, limit
) == -1) goto done
;
715 addr
= (int *)thread
->process
->ldt_copy
+ 2*8192 + (entry
>> 2);
716 if (read_thread_int( thread
, addr
, (int *)flags_buf
) == -1) goto done
;
717 *flags
= flags_buf
[entry
& 3];
719 resume_thread( thread
);
723 /* kill a thread on the spot */
724 void kill_thread( struct thread
*thread
, int violent_death
)
726 if (thread
->state
== TERMINATED
) return; /* already killed */
727 thread
->state
= TERMINATED
;
728 if (current
== thread
) current
= NULL
;
730 fprintf( stderr
,"%08x: *killed* exit_code=%d\n",
731 (unsigned int)thread
, thread
->exit_code
);
735 /* if it is waiting on the socket, we don't need to send a SIGTERM */
738 debug_exit_thread( thread
);
739 abandon_mutexes( thread
);
740 remove_process_thread( thread
->process
, thread
);
741 wake_up( &thread
->obj
, 0 );
742 detach_thread( thread
, violent_death
? SIGTERM
: 0 );
743 remove_select_user( &thread
->obj
);
744 cleanup_thread( thread
);
745 release_object( thread
);
748 /* take a snapshot of currently running threads */
749 struct thread_snapshot
*thread_snap( int *count
)
751 struct thread_snapshot
*snapshot
, *ptr
;
752 struct thread
*thread
;
755 for (thread
= first_thread
; thread
; thread
= thread
->next
)
756 if (thread
->state
!= TERMINATED
) total
++;
757 if (!total
|| !(snapshot
= mem_alloc( sizeof(*snapshot
) * total
))) return NULL
;
759 for (thread
= first_thread
; thread
; thread
= thread
->next
)
761 if (thread
->state
== TERMINATED
) continue;
762 ptr
->thread
= thread
;
763 ptr
->count
= thread
->obj
.refcount
;
764 ptr
->priority
= thread
->priority
;
765 grab_object( thread
);
772 /* signal that we are finished booting on the client side */
773 DECL_HANDLER(boot_done
)
775 debug_level
= max( debug_level
, req
->debug_level
);
776 /* Make sure last_req is initialized */
777 current
->last_req
= REQ_boot_done
;
778 if (current
== booting_thread
)
780 booting_thread
= (struct thread
*)~0UL; /* make sure it doesn't match other threads */
781 lock_master_socket(0); /* allow other clients now */
785 /* create a new thread */
786 DECL_HANDLER(new_thread
)
788 struct thread
*thread
;
791 if (socketpair( AF_UNIX
, SOCK_STREAM
, 0, sock
) != -1)
793 if ((thread
= create_thread( sock
[0], current
->process
)))
795 if (req
->suspend
) thread
->suspend
++;
797 if ((req
->handle
= alloc_handle( current
->process
, thread
,
798 THREAD_ALL_ACCESS
, req
->inherit
)))
800 send_client_fd( current
, sock
[1], req
->handle
);
802 /* thread object will be released when the thread gets killed */
805 kill_thread( thread
, 1 );
809 else file_set_error();
812 /* retrieve the thread buffer file descriptor */
813 DECL_HANDLER(get_thread_buffer
)
815 fatal_protocol_error( current
, "get_thread_buffer: should never get called directly\n" );
818 /* initialize a new thread */
819 DECL_HANDLER(init_thread
)
821 if (current
->unix_pid
)
823 fatal_protocol_error( current
, "init_thread: already running\n" );
826 current
->unix_pid
= req
->unix_pid
;
827 current
->teb
= req
->teb
;
828 if (current
->suspend
+ current
->process
->suspend
> 0) stop_thread( current
);
829 if (current
->process
->running_threads
> 1)
830 generate_debug_event( current
, CREATE_THREAD_DEBUG_EVENT
, req
->entry
);
833 /* terminate a thread */
834 DECL_HANDLER(terminate_thread
)
836 struct thread
*thread
;
840 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_TERMINATE
)))
842 thread
->exit_code
= req
->exit_code
;
843 if (thread
!= current
) kill_thread( thread
, 1 );
847 req
->last
= (thread
->process
->running_threads
== 1);
849 release_object( thread
);
853 /* fetch information about a thread */
854 DECL_HANDLER(get_thread_info
)
856 struct thread
*thread
;
857 handle_t handle
= req
->handle
;
859 if (!handle
) thread
= get_thread_from_id( req
->tid_in
);
860 else thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
);
864 req
->tid
= get_thread_id( thread
);
865 req
->teb
= thread
->teb
;
866 req
->exit_code
= (thread
->state
== TERMINATED
) ? thread
->exit_code
: STILL_ACTIVE
;
867 req
->priority
= thread
->priority
;
868 release_object( thread
);
872 /* set information about a thread */
873 DECL_HANDLER(set_thread_info
)
875 struct thread
*thread
;
877 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_INFORMATION
)))
879 set_thread_info( thread
, req
);
880 release_object( thread
);
884 /* suspend a thread */
885 DECL_HANDLER(suspend_thread
)
887 struct thread
*thread
;
889 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
891 req
->count
= suspend_thread( thread
, 1 );
892 release_object( thread
);
896 /* resume a thread */
897 DECL_HANDLER(resume_thread
)
899 struct thread
*thread
;
901 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
903 req
->count
= resume_thread( thread
);
904 release_object( thread
);
908 /* select on a handle list */
911 int count
= get_req_data_size(req
) / sizeof(int);
912 select_on( count
, get_req_data(req
), req
->flags
, req
->sec
, req
->usec
);
915 /* queue an APC for a thread */
916 DECL_HANDLER(queue_apc
)
918 struct thread
*thread
;
919 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_CONTEXT
)))
921 thread_queue_apc( thread
, NULL
, req
->func
, APC_USER
, !req
->user
, 1, req
->param
);
922 release_object( thread
);
926 /* get next APC to call */
927 DECL_HANDLER(get_apc
)
929 struct thread_apc
*apc
;
934 if (!(apc
= thread_dequeue_apc( current
, !req
->alertable
)))
938 req
->type
= APC_NONE
;
939 set_req_data_size( req
, 0 );
942 /* Optimization: ignore APCs that have a NULL func; they are only used
943 * to wake up a thread, but since we got here the thread woke up already.
945 if (apc
->func
) break;
948 size
= apc
->nb_args
* sizeof(apc
->args
[0]);
949 if (size
> get_req_data_size(req
)) size
= get_req_data_size(req
);
950 req
->func
= apc
->func
;
951 req
->type
= apc
->type
;
952 memcpy( get_req_data(req
), apc
->args
, size
);
953 set_req_data_size( req
, size
);
957 /* fetch a selector entry for a thread */
958 DECL_HANDLER(get_selector_entry
)
960 struct thread
*thread
;
961 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
)))
963 get_selector_entry( thread
, req
->entry
, &req
->base
, &req
->limit
, &req
->flags
);
964 release_object( thread
);