jscript: Don't set constructor property to each object instance, it belongs to their...
[wine/multimedia.git] / dlls / d3d9 / tests / surface.c
blobac1a287d6701a7c71c2985db72d9ceed67e9eabe
1 /*
2 * Copyright 2006-2007 Henri Verbeet
3 * Copyright 2011 Stefan Dösinger for CodeWeavers
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #define COBJMACROS
20 #include <d3d9.h>
21 #include "wine/test.h"
23 static HWND create_window(void)
25 WNDCLASS wc = {0};
26 wc.lpfnWndProc = DefWindowProc;
27 wc.lpszClassName = "d3d9_test_wc";
28 RegisterClass(&wc);
30 return CreateWindow("d3d9_test_wc", "d3d9_test",
31 0, 0, 0, 0, 0, 0, 0, 0, 0);
34 static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle)
36 IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
37 IDirect3D9 *d3d9_ptr = 0;
38 IDirect3DDevice9 *device_ptr = 0;
39 D3DPRESENT_PARAMETERS present_parameters;
40 HRESULT hr;
42 d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
43 ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
44 if (!d3d9_create) return NULL;
46 d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
47 if (!d3d9_ptr)
49 skip("could not create D3D9\n");
50 return NULL;
53 ZeroMemory(&present_parameters, sizeof(present_parameters));
54 present_parameters.Windowed = TRUE;
55 present_parameters.hDeviceWindow = create_window();
56 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
57 present_parameters.EnableAutoDepthStencil = TRUE;
58 present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
60 hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
61 NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
63 if(FAILED(hr))
65 skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
66 return NULL;
69 return device_ptr;
72 static void test_surface_get_container(IDirect3DDevice9 *device_ptr)
74 IDirect3DTexture9 *texture_ptr = 0;
75 IDirect3DSurface9 *surface_ptr = 0;
76 void *container_ptr;
77 HRESULT hr;
79 hr = IDirect3DDevice9_CreateTexture(device_ptr, 128, 128, 1, 0,
80 D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr, 0);
81 ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. "
82 "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL);
83 if (!texture_ptr || FAILED(hr)) goto cleanup;
85 hr = IDirect3DTexture9_GetSurfaceLevel(texture_ptr, 0, &surface_ptr);
86 ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. "
87 "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL);
88 if (!surface_ptr || FAILED(hr)) goto cleanup;
90 /* These should work... */
91 container_ptr = (void *)0x1337c0d3;
92 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr);
93 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
94 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
95 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
97 container_ptr = (void *)0x1337c0d3;
98 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DResource9, &container_ptr);
99 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
100 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
101 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
103 container_ptr = (void *)0x1337c0d3;
104 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture9, &container_ptr);
105 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
106 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
107 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
109 container_ptr = (void *)0x1337c0d3;
110 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DTexture9, &container_ptr);
111 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
112 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
113 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
115 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
116 container_ptr = (void *)0x1337c0d3;
117 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DSurface9, &container_ptr);
118 ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. "
119 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL);
120 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
122 cleanup:
123 if (texture_ptr) IDirect3DTexture9_Release(texture_ptr);
124 if (surface_ptr) IDirect3DSurface9_Release(surface_ptr);
127 static void test_surface_alignment(IDirect3DDevice9 *device_ptr)
129 IDirect3DSurface9 *surface_ptr = 0;
130 HRESULT hr;
131 int i;
133 /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */
134 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr, 5, 5, D3DFMT_R5G6B5, D3DPOOL_SYSTEMMEM, &surface_ptr, 0);
135 ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr);
137 if(surface_ptr)
139 D3DLOCKED_RECT lockedRect;
140 hr = IDirect3DSurface9_LockRect(surface_ptr, &lockedRect, NULL, 0);
141 ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr);
142 ok(!(lockedRect.Pitch & 3), "Surface pitch %d is not 32-bit aligned\n", lockedRect.Pitch);
143 /* Some applications also depend on the exact pitch, rather than just
144 * the alignment.
146 ok(lockedRect.Pitch == 12, "Got pitch %d, expected 12\n", lockedRect.Pitch);
147 hr = IDirect3DSurface9_UnlockRect(surface_ptr);
148 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect returned %#x.\n", hr);
149 IDirect3DSurface9_Release(surface_ptr);
152 for (i = 0; i < 5; i++)
154 IDirect3DTexture9 *pTexture;
155 int j, pitch;
157 hr = IDirect3DDevice9_CreateTexture(device_ptr, 64, 64, 0, 0, MAKEFOURCC('D', 'X', 'T', '1'+i),
158 D3DPOOL_MANAGED, &pTexture, NULL);
159 ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture: %08x\n", hr);
160 if (FAILED(hr)) {
161 skip("DXT%d surfaces are not supported\n", i + 1);
162 continue;
165 for (j = IDirect3DBaseTexture9_GetLevelCount(pTexture) - 1; j >= 0; j--)
167 D3DLOCKED_RECT rc;
168 D3DSURFACE_DESC descr;
170 IDirect3DTexture9_GetLevelDesc(pTexture, j, &descr);
171 hr = IDirect3DTexture9_LockRect(pTexture, j, &rc, NULL, 0);
172 ok(SUCCEEDED(hr), "IDirect3DTexture9_LockRect: %08x\n", hr);
173 hr = IDirect3DTexture9_UnlockRect(pTexture, j);
174 ok(SUCCEEDED(hr), "IDirect3DTexture9_UnLockRect: %08x\n", hr);
175 /* Windows XP returns D3D_OK when calling UnlockRect on an unlocked surface,
176 * windows 7 returns an error.
179 pitch = ((descr.Width + 3) >> 2) << 3;
180 if (i > 0) pitch <<= 1;
181 ok(rc.Pitch == pitch, "Wrong pitch for DXT%d lvl[%d (%dx%d)]: expected %d got %d\n",
182 i + 1, j, descr.Width, descr.Height, pitch, rc.Pitch);
184 IUnknown_Release( pTexture );
188 /* Since the DXT formats are based on 4x4 blocks, locking works slightly
189 * different than with regular formats. This patch verifies we return the
190 * correct memory offsets */
191 static void test_lockrect_offset(IDirect3DDevice9 *device)
193 IDirect3DSurface9 *surface = 0;
194 IDirect3D9 *d3d;
195 const RECT rect = {60, 60, 68, 68};
196 D3DLOCKED_RECT locked_rect;
197 int expected_pitch;
198 unsigned int expected_offset;
199 unsigned int offset;
200 unsigned int i;
201 BYTE *base;
202 HRESULT hr;
204 const struct {
205 D3DFORMAT fmt;
206 const char *name;
207 unsigned int block_width;
208 unsigned int block_height;
209 unsigned int block_size;
210 } dxt_formats[] = {
211 {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8},
212 {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16},
213 {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16},
214 {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16},
215 {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16},
216 {MAKEFOURCC('A','T','I','2'), "ATI2N", 1, 1, 1},
218 hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
219 ok(SUCCEEDED(hr), "IDirect3DDevice9_GetDirect3D failed (%08x)\n", hr);
221 for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) {
222 hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, dxt_formats[i].fmt);
223 if(FAILED(hr))
225 skip("Format %s not supported, skipping lockrect offset test\n", dxt_formats[i].name);
226 continue;
229 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0);
230 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr);
232 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
233 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
235 base = locked_rect.pBits;
236 expected_pitch = (128 + dxt_formats[i].block_height - 1) / dxt_formats[i].block_width
237 * dxt_formats[i].block_size;
238 ok(locked_rect.Pitch == expected_pitch, "Got pitch %d, expected pitch %d for format %s\n", locked_rect.Pitch, expected_pitch, dxt_formats[i].name);
240 hr = IDirect3DSurface9_UnlockRect(surface);
241 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
243 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
244 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
246 offset = (BYTE *)locked_rect.pBits - base;
247 expected_offset = (rect.top / dxt_formats[i].block_height) * expected_pitch
248 + (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size;
249 ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name);
251 hr = IDirect3DSurface9_UnlockRect(surface);
252 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
254 IDirect3DSurface9_Release(surface);
256 IDirect3D9_Release(d3d);
259 struct rect_test
261 RECT rect;
262 HRESULT win7_result;
265 static void test_lockrect_invalid(IDirect3DDevice9 *device)
267 IDirect3DSurface9 *surface = 0;
268 D3DLOCKED_RECT locked_rect;
269 unsigned int i;
270 BYTE *base;
271 HRESULT hr;
273 const RECT test_rect_2 = { 0, 0, 8, 8 };
274 const struct rect_test test_data[] = {
275 {{60, 60, 68, 68}, D3D_OK}, /* Valid */
276 {{60, 60, 60, 68}, D3DERR_INVALIDCALL}, /* 0 height */
277 {{60, 60, 68, 60}, D3DERR_INVALIDCALL}, /* 0 width */
278 {{68, 60, 60, 68}, D3DERR_INVALIDCALL}, /* left > right */
279 {{60, 68, 68, 60}, D3DERR_INVALIDCALL}, /* top > bottom */
280 {{-8, 60, 0, 68}, D3DERR_INVALIDCALL}, /* left < surface */
281 {{60, -8, 68, 0}, D3DERR_INVALIDCALL}, /* top < surface */
282 {{-16, 60, -8, 68}, D3DERR_INVALIDCALL}, /* right < surface */
283 {{60, -16, 68, -8}, D3DERR_INVALIDCALL}, /* bottom < surface */
284 {{60, 60, 136, 68}, D3DERR_INVALIDCALL}, /* right > surface */
285 {{60, 60, 68, 136}, D3DERR_INVALIDCALL}, /* bottom > surface */
286 {{136, 60, 144, 68}, D3DERR_INVALIDCALL}, /* left > surface */
287 {{60, 136, 68, 144}, D3DERR_INVALIDCALL}, /* top > surface */
290 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0);
291 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (0x%08x)\n", hr);
293 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
294 ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
296 base = locked_rect.pBits;
298 hr = IDirect3DSurface9_UnlockRect(surface);
299 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
301 for (i = 0; i < (sizeof(test_data) / sizeof(*test_data)); ++i)
303 unsigned int offset, expected_offset;
304 const RECT *rect = &test_data[i].rect;
306 locked_rect.pBits = (BYTE *)0xdeadbeef;
307 locked_rect.Pitch = 0xdeadbeef;
309 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, rect, 0);
310 /* Windows XP accepts invalid locking rectangles, windows 7 rejects them.
311 * Some games(C&C3) depend on the XP behavior, mark the Win7 one broken */
312 ok(SUCCEEDED(hr) || broken(hr == test_data[i].win7_result),
313 "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n",
314 hr, rect->left, rect->top, rect->right, rect->bottom);
315 if(FAILED(hr)) continue;
317 offset = (BYTE *)locked_rect.pBits - base;
318 expected_offset = rect->top * locked_rect.Pitch + rect->left * 4;
319 ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n",
320 offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom);
322 hr = IDirect3DSurface9_UnlockRect(surface);
323 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
326 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
327 ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr);
328 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
329 ok(hr == D3DERR_INVALIDCALL, "Double LockRect for rect NULL returned 0x%08x\n", hr);
330 hr = IDirect3DSurface9_UnlockRect(surface);
331 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
333 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0].rect, 0);
334 ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
335 ", expected D3D_OK (0x%08x)\n", hr, test_data[0].rect.left, test_data[0].rect.top,
336 test_data[0].rect.right, test_data[0].rect.bottom, D3D_OK);
337 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0].rect, 0);
338 ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
339 ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_data[0].rect.left, test_data[0].rect.top,
340 test_data[0].rect.right, test_data[0].rect.bottom, D3DERR_INVALIDCALL);
341 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_rect_2, 0);
342 ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
343 ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_rect_2.left, test_rect_2.top,
344 test_rect_2.right, test_rect_2.bottom, D3DERR_INVALIDCALL);
345 hr = IDirect3DSurface9_UnlockRect(surface);
346 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
348 IDirect3DSurface9_Release(surface);
351 static ULONG getref(IUnknown *iface)
353 IUnknown_AddRef(iface);
354 return IUnknown_Release(iface);
357 static void test_private_data(IDirect3DDevice9 *device)
359 HRESULT hr;
360 IDirect3DSurface9 *surface;
361 ULONG ref, ref2;
362 IUnknown *ptr;
363 DWORD size = sizeof(IUnknown *);
365 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0);
366 ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr);
367 if(!surface)
369 return;
372 /* This fails */
373 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN);
374 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
375 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN);
376 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
377 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN);
378 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
380 ref = getref((IUnknown *) device);
381 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
382 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
383 ref2 = getref((IUnknown *) device);
384 ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1);
385 hr = IDirect3DSurface9_FreePrivateData(surface, &IID_IDirect3DSurface9);
386 ok(hr == D3D_OK, "IDirect3DSurface9_FreePrivateData returned %08x\n", hr);
387 ref2 = getref((IUnknown *) device);
388 ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
390 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
391 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
392 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
393 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
394 ref2 = getref((IUnknown *) device);
395 ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
397 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
398 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
399 hr = IDirect3DSurface9_GetPrivateData(surface, &IID_IDirect3DSurface9, &ptr, &size);
400 ok(hr == D3D_OK, "IDirect3DSurface9_GetPrivateData failed with %08x\n", hr);
401 ref2 = getref((IUnknown *) device);
402 /* Object is addrefed */
403 ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device);
404 ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device);
405 IUnknown_Release(ptr);
407 IDirect3DSurface9_Release(surface);
409 /* Destroying the surface frees the held reference */
410 ref2 = getref((IUnknown *) device);
411 /* -1 because the surface was released and held a reference before */
412 ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, (ref - 1));
415 static void test_getdc(IDirect3DDevice9 *device)
417 IDirect3DSurface9 *surface;
418 IDirect3DTexture9 *texture;
419 HRESULT hr;
420 unsigned int i;
421 HDC dc;
423 struct
425 const char *name;
426 D3DFORMAT fmt;
427 BOOL getdc_supported;
428 } testdata[] = {
429 { "D3DFMT_A8R8G8B8", D3DFMT_A8R8G8B8, TRUE },
430 { "D3DFMT_X8R8G8B8", D3DFMT_X8R8G8B8, TRUE },
431 { "D3DFMT_R5G6B5", D3DFMT_R5G6B5, TRUE },
432 { "D3DFMT_X1R5G5B5", D3DFMT_X1R5G5B5, TRUE },
433 { "D3DFMT_A1R5G5B5", D3DFMT_A1R5G5B5, TRUE },
434 { "D3DFMT_R8G8B8", D3DFMT_R8G8B8, TRUE },
435 { "D3DFMT_A2R10G10B10", D3DFMT_A2R10G10B10, FALSE }, /* Untested, card on windows didn't support it */
436 { "D3DFMT_V8U8", D3DFMT_V8U8, FALSE },
437 { "D3DFMT_Q8W8V8U8", D3DFMT_Q8W8V8U8, FALSE },
438 { "D3DFMT_A8B8G8R8", D3DFMT_A8B8G8R8, FALSE },
439 { "D3DFMT_X8B8G8R8", D3DFMT_A8B8G8R8, FALSE },
440 { "D3DFMT_R3G3B2", D3DFMT_R3G3B2, FALSE },
441 { "D3DFMT_P8", D3DFMT_P8, FALSE },
442 { "D3DFMT_L8", D3DFMT_L8, FALSE },
443 { "D3DFMT_A8L8", D3DFMT_A8L8, FALSE },
444 { "D3DFMT_DXT1", D3DFMT_DXT1, FALSE },
445 { "D3DFMT_DXT2", D3DFMT_DXT2, FALSE },
446 { "D3DFMT_DXT3", D3DFMT_DXT3, FALSE },
447 { "D3DFMT_DXT4", D3DFMT_DXT4, FALSE },
448 { "D3DFMT_DXT5", D3DFMT_DXT5, FALSE },
451 for(i = 0; i < (sizeof(testdata) / sizeof(testdata[0])); i++)
453 texture = NULL;
454 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 64, 64, testdata[i].fmt, D3DPOOL_SYSTEMMEM, &surface, NULL);
455 if(FAILED(hr))
457 hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1, 0, testdata[i].fmt, D3DPOOL_MANAGED, &texture, NULL);
458 if(FAILED(hr))
460 skip("IDirect3DDevice9_CreateOffscreenPlainSurface failed, hr = 0x%08x, fmt %s\n", hr, testdata[i].name);
461 continue;
463 IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
466 dc = (void *) 0x1234;
467 hr = IDirect3DSurface9_GetDC(surface, &dc);
469 if(testdata[i].getdc_supported)
471 ok(SUCCEEDED(hr), "GetDC on format %s failed(hr=0x%08x), but was expected to work\n",
472 testdata[i].name, hr);
474 else
476 ok(FAILED(hr), "GetDC on format %s worked(hr=0x%08x), but was expected to fail\n",
477 testdata[i].name, hr);
480 if(SUCCEEDED(hr))
482 hr = IDirect3DSurface9_ReleaseDC(surface, dc);
483 ok(hr == D3D_OK, "IDirect3DSurface9_ReleaseDC failed, hr = 0x%08x\n", hr);
485 else
487 ok(dc == (void *) 0x1234, "After failed getDC dc is %p\n", dc);
490 IDirect3DSurface9_Release(surface);
491 if(texture) IDirect3DTexture9_Release(texture);
495 static void test_surface_dimensions(IDirect3DDevice9 *device)
497 IDirect3DSurface9 *surface;
498 HRESULT hr;
500 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 0, 1, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL);
501 ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr);
502 if (SUCCEEDED(hr)) IDirect3DSurface9_Release(surface);
504 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL);
505 ok(hr == D3DERR_INVALIDCALL, "CreateOffscreenPlainSurface returned %#x, expected D3DERR_INVALIDCALL.\n", hr);
506 if (SUCCEEDED(hr)) IDirect3DSurface9_Release(surface);
509 static void test_surface_format_null(IDirect3DDevice9 *device)
511 static const D3DFORMAT D3DFMT_NULL = MAKEFOURCC('N','U','L','L');
512 IDirect3DTexture9 *texture;
513 IDirect3DSurface9 *surface;
514 IDirect3DSurface9 *rt, *ds;
515 D3DLOCKED_RECT locked_rect;
516 D3DSURFACE_DESC desc;
517 IDirect3D9 *d3d;
518 HRESULT hr;
520 IDirect3DDevice9_GetDirect3D(device, &d3d);
522 hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
523 D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, D3DFMT_NULL);
524 if (hr != D3D_OK)
526 skip("No D3DFMT_NULL support, skipping test.\n");
527 IDirect3D9_Release(d3d);
528 return;
531 hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
532 D3DUSAGE_RENDERTARGET, D3DRTYPE_TEXTURE, D3DFMT_NULL);
533 ok(hr == D3D_OK, "D3DFMT_NULL should be supported for render target textures, hr %#x.\n", hr);
535 hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
536 D3DFMT_NULL, D3DFMT_D24S8);
537 ok(SUCCEEDED(hr), "Depth stencil match failed for D3DFMT_NULL, hr %#x.\n", hr);
539 IDirect3D9_Release(d3d);
541 hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128, D3DFMT_NULL, 0, 0, TRUE, &surface, NULL);
542 ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
544 hr = IDirect3DDevice9_GetRenderTarget(device, 0, &rt);
545 ok(SUCCEEDED(hr), "Failed to get original render target, hr %#x.\n", hr);
547 hr = IDirect3DDevice9_GetDepthStencilSurface(device, &ds);
548 ok(SUCCEEDED(hr), "Failed to get original depth/stencil, hr %#x.\n", hr);
550 hr = IDirect3DDevice9_SetRenderTarget(device, 0, NULL);
551 ok(FAILED(hr), "Succeeded in setting render target 0 to NULL, should fail.\n");
553 hr = IDirect3DDevice9_SetRenderTarget(device, 0, surface);
554 ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr);
556 hr = IDirect3DDevice9_SetDepthStencilSurface(device, NULL);
557 ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr);
559 hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x00000000, 0.0f, 0);
560 ok(SUCCEEDED(hr), "Clear failed, hr %#x.\n", hr);
562 hr = IDirect3DDevice9_SetRenderTarget(device, 0, rt);
563 ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr);
565 hr = IDirect3DDevice9_SetDepthStencilSurface(device, ds);
566 ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr);
568 IDirect3DSurface9_Release(rt);
569 IDirect3DSurface9_Release(ds);
571 hr = IDirect3DSurface9_GetDesc(surface, &desc);
572 ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
573 ok(desc.Width == 128, "Expected width 128, got %u.\n", desc.Width);
574 ok(desc.Height == 128, "Expected height 128, got %u.\n", desc.Height);
576 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
577 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
578 ok(locked_rect.Pitch, "Expected non-zero pitch, got %u.\n", locked_rect.Pitch);
579 ok(!!locked_rect.pBits, "Expected non-NULL pBits, got %p.\n", locked_rect.pBits);
581 hr = IDirect3DSurface9_UnlockRect(surface);
582 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
584 IDirect3DSurface9_Release(surface);
586 hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 0, D3DUSAGE_RENDERTARGET,
587 D3DFMT_NULL, D3DPOOL_DEFAULT, &texture, NULL);
588 ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
589 IDirect3DTexture9_Release(texture);
592 static void test_surface_double_unlock(IDirect3DDevice9 *device)
594 static const struct
596 D3DPOOL pool;
597 const char *name;
599 pools[] =
601 { D3DPOOL_DEFAULT, "D3DPOOL_DEFAULT" },
602 { D3DPOOL_SCRATCH, "D3DPOOL_SCRATCH" },
603 { D3DPOOL_SYSTEMMEM, "D3DPOOL_SYSTEMMEM" },
604 /* There are no standalone MANAGED pool surfaces */
606 IDirect3DSurface9 *surface;
607 unsigned int i;
608 HRESULT hr;
609 D3DLOCKED_RECT lr;
611 for (i = 0; i < (sizeof(pools) / sizeof(*pools)); i++)
613 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 64, 64, D3DFMT_X8R8G8B8,
614 pools[i].pool, &surface, NULL);
615 ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateOffscreenPlainSurface failed, hr = 0x%08x, pool %s\n",
616 hr, pools[i].name);
617 hr = IDirect3DSurface9_UnlockRect(surface);
618 ok(hr == D3DERR_INVALIDCALL, "Unlock without lock returned 0x%08x, expected 0x%08x, pool %s\n",
619 hr, D3DERR_INVALIDCALL, pools[i].name);
621 hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, 0);
622 ok(SUCCEEDED(hr), "IDirect3DSurface9_LockRect failed, hr = 0x%08x, pool %s\n",
623 hr, pools[i].name);
624 hr = IDirect3DSurface9_UnlockRect(surface);
625 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed, hr = 0x%08x, pool %s\n",
626 hr, pools[i].name);
628 hr = IDirect3DSurface9_UnlockRect(surface);
629 ok(hr == D3DERR_INVALIDCALL, "Double unlock returned 0x%08x, expected 0x%08x, pool %s\n",
630 hr, D3DERR_INVALIDCALL, pools[i].name);
632 IDirect3DSurface9_Release(surface);
636 static void test_surface_lockrect_blocks(IDirect3DDevice9 *device)
638 IDirect3DTexture9 *texture;
639 IDirect3DSurface9 *surface;
640 IDirect3D9 *d3d;
641 D3DLOCKED_RECT locked_rect;
642 unsigned int i, j;
643 HRESULT hr;
644 RECT rect;
645 BOOL surface_only;
647 const struct
649 D3DFORMAT fmt;
650 const char *name;
651 unsigned int block_width;
652 unsigned int block_height;
653 BOOL broken;
655 formats[] =
657 {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, FALSE},
658 {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, FALSE},
659 {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, FALSE},
660 {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, FALSE},
661 {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, FALSE},
662 /* ATI2N has 2x2 blocks on all AMD cards and Geforce 7 cards,
663 * which doesn't match the format spec. On newer Nvidia cards
664 * it has the correct 4x4 block size */
665 {MAKEFOURCC('A','T','I','2'), "ATI2N", 4, 4, TRUE},
666 {D3DFMT_YUY2, "D3DFMT_YUY2", 2, 1, FALSE},
667 {D3DFMT_UYVY, "D3DFMT_UYVY", 2, 1, FALSE},
669 static const struct
671 D3DPOOL pool;
672 const char *name;
673 /* Don't check the return value, Nvidia returns D3DERR_INVALIDCALL for some formats
674 * and E_INVALIDARG/DDERR_INVALIDPARAMS for others. */
675 BOOL success;
677 pools[] =
679 {D3DPOOL_DEFAULT, "D3DPOOL_DEFAULT", FALSE},
680 {D3DPOOL_SCRATCH, "D3DPOOL_SCRATCH", TRUE},
681 {D3DPOOL_SYSTEMMEM, "D3DPOOL_SYSTEMMEM",TRUE},
682 {D3DPOOL_MANAGED, "D3DPOOL_MANAGED", TRUE},
685 hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
686 ok(SUCCEEDED(hr), "IDirect3DDevice9_GetDirect3D failed (%08x)\n", hr);
688 for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i) {
689 surface_only = FALSE;
690 hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DYNAMIC,
691 D3DRTYPE_TEXTURE, formats[i].fmt);
692 if (FAILED(hr))
694 hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, D3DRTYPE_SURFACE, formats[i].fmt);
695 if (FAILED(hr))
697 skip("Format %s not supported, skipping lockrect offset test\n", formats[i].name);
698 continue;
700 surface_only = TRUE;
703 for (j = 0; j < (sizeof(pools) / sizeof(*pools)); j++)
705 switch (pools[j].pool)
707 case D3DPOOL_SYSTEMMEM:
708 case D3DPOOL_MANAGED:
709 if (surface_only) continue;
710 /* Fall through */
711 case D3DPOOL_DEFAULT:
712 if (surface_only)
714 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt,
715 pools[j].pool, &surface, 0);
716 ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateOffscreenPlainSurface failed (%08x)\n", hr);
718 else
720 hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 1,
721 pools[j].pool == D3DPOOL_DEFAULT ? D3DUSAGE_DYNAMIC : 0,
722 formats[i].fmt, pools[j].pool, &texture, NULL);
723 ok(SUCCEEDED(hr), "IDirect3DDevice9_CreateTexture failed (%08x)\n", hr);
724 hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
725 ok(SUCCEEDED(hr), "IDirect3DTexture9_GetSurfaceLevel failed (%08x)\n", hr);
726 IDirect3DTexture9_Release(texture);
728 if (FAILED(hr)) continue;
729 break;
731 case D3DPOOL_SCRATCH:
732 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, formats[i].fmt,
733 pools[j].pool, &surface, 0);
734 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr);
735 if (FAILED(hr)) continue;
736 break;
738 default:
739 break;
742 if (formats[i].block_width > 1)
744 SetRect(&rect, formats[i].block_width >> 1, 0, formats[i].block_width, formats[i].block_height);
745 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
746 ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken),
747 "Partial block lock %s, expected %s, format %s, pool %s.\n",
748 SUCCEEDED(hr) ? "succeeded" : "failed",
749 pools[j].success ? "success" : "failure", formats[i].name, pools[j].name);
750 if (SUCCEEDED(hr))
752 hr = IDirect3DSurface9_UnlockRect(surface);
753 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr);
756 SetRect(&rect, 0, 0, formats[i].block_width >> 1, formats[i].block_height);
757 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
758 ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken),
759 "Partial block lock %s, expected %s, format %s, pool %s.\n",
760 SUCCEEDED(hr) ? "succeeded" : "failed",
761 pools[j].success ? "success" : "failure", formats[i].name, pools[j].name);
762 if (SUCCEEDED(hr))
764 hr = IDirect3DSurface9_UnlockRect(surface);
765 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr);
769 if (formats[i].block_height > 1)
771 SetRect(&rect, 0, formats[i].block_height >> 1, formats[i].block_width, formats[i].block_height);
772 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
773 ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken),
774 "Partial block lock %s, expected %s, format %s, pool %s.\n",
775 SUCCEEDED(hr) ? "succeeded" : "failed",
776 pools[j].success ? "success" : "failure", formats[i].name, pools[j].name);
777 if (SUCCEEDED(hr))
779 hr = IDirect3DSurface9_UnlockRect(surface);
780 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr);
783 SetRect(&rect, 0, 0, formats[i].block_width, formats[i].block_height >> 1);
784 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
785 ok(!SUCCEEDED(hr) == !pools[j].success || broken(formats[i].broken),
786 "Partial block lock %s, expected %s, format %s, pool %s.\n",
787 SUCCEEDED(hr) ? "succeeded" : "failed",
788 pools[j].success ? "success" : "failure", formats[i].name, pools[j].name);
789 if (SUCCEEDED(hr))
791 hr = IDirect3DSurface9_UnlockRect(surface);
792 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr);
796 SetRect(&rect, 0, 0, formats[i].block_width, formats[i].block_height);
797 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
798 ok(SUCCEEDED(hr), "Full block lock returned %08x, expected %08x, format %s, pool %s\n",
799 hr, D3D_OK, formats[i].name, pools[j].name);
800 if (SUCCEEDED(hr))
802 hr = IDirect3DSurface9_UnlockRect(surface);
803 ok(SUCCEEDED(hr), "IDirect3DSurface9_UnlockRect failed (%08x)\n", hr);
806 IDirect3DSurface9_Release(surface);
809 IDirect3D9_Release(d3d);
812 START_TEST(surface)
814 HMODULE d3d9_handle;
815 IDirect3DDevice9 *device_ptr;
816 ULONG refcount;
818 d3d9_handle = LoadLibraryA("d3d9.dll");
819 if (!d3d9_handle)
821 skip("Could not load d3d9.dll\n");
822 return;
825 device_ptr = init_d3d9(d3d9_handle);
826 if (!device_ptr) return;
828 test_surface_get_container(device_ptr);
829 test_surface_alignment(device_ptr);
830 test_lockrect_offset(device_ptr);
831 test_lockrect_invalid(device_ptr);
832 test_private_data(device_ptr);
833 test_getdc(device_ptr);
834 test_surface_dimensions(device_ptr);
835 test_surface_format_null(device_ptr);
836 test_surface_double_unlock(device_ptr);
837 test_surface_lockrect_blocks(device_ptr);
839 refcount = IDirect3DDevice9_Release(device_ptr);
840 ok(!refcount, "Device has %u references left\n", refcount);