2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
22 #define __WINE_D3DCOMPILER_PRIVATE_H
24 #include "wine/debug.h"
25 #include "wine/list.h"
32 #include "d3dcompiler.h"
35 * This doesn't belong here, but for some functions it is possible to return that value,
36 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
37 * The original definition is in D3DX10core.h.
39 #define D3DERR_INVALIDCALL 0x8876086c
41 /* TRACE helper functions */
42 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part
) DECLSPEC_HIDDEN
;
45 struct d3dcompiler_blob
47 ID3DBlob ID3DBlob_iface
;
54 HRESULT
d3dcompiler_blob_init(struct d3dcompiler_blob
*blob
, SIZE_T data_size
) DECLSPEC_HIDDEN
;
57 HRESULT
d3dcompiler_get_blob_part(const void *data
, SIZE_T data_size
, D3D_BLOB_PART part
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
58 HRESULT
d3dcompiler_strip_shader(const void *data
, SIZE_T data_size
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
60 struct d3dcompiler_shader_signature
62 D3D11_SIGNATURE_PARAMETER_DESC
*elements
;
67 /* ID3D11ShaderReflection */
68 struct d3dcompiler_shader_reflection
70 ID3D11ShaderReflection ID3D11ShaderReflection_iface
;
73 UINT mov_instruction_count
;
74 UINT conversion_instruction_count
;
75 UINT instruction_count
;
76 UINT emit_instruction_count
;
77 D3D_PRIMITIVE_TOPOLOGY gs_output_topology
;
78 UINT gs_max_output_vertex_count
;
79 D3D_PRIMITIVE input_primitive
;
80 UINT cut_instruction_count
;
82 UINT static_flow_control_count
;
83 UINT float_instruction_count
;
84 UINT temp_register_count
;
85 UINT int_instruction_count
;
86 UINT uint_instruction_count
;
87 UINT temp_array_count
;
88 UINT array_instruction_count
;
89 UINT texture_normal_instructions
;
90 UINT texture_load_instructions
;
91 UINT texture_comp_instructions
;
92 UINT texture_bias_instructions
;
93 UINT texture_gradient_instructions
;
94 UINT dynamic_flow_control_count
;
95 UINT c_control_points
;
96 D3D_TESSELLATOR_OUTPUT_PRIMITIVE hs_output_primitive
;
97 D3D_TESSELLATOR_PARTITIONING hs_prtitioning
;
98 D3D_TESSELLATOR_DOMAIN tessellator_domain
;
100 struct d3dcompiler_shader_signature
*isgn
;
101 struct d3dcompiler_shader_signature
*osgn
;
104 /* reflection handling */
105 HRESULT
d3dcompiler_shader_reflection_init(struct d3dcompiler_shader_reflection
*reflection
, const void *data
, SIZE_T data_size
) DECLSPEC_HIDDEN
;
107 /* Shader assembler definitions */
108 typedef enum _shader_type
{
113 typedef enum BWRITER_COMPARISON_TYPE
{
114 BWRITER_COMPARISON_NONE
,
115 BWRITER_COMPARISON_GT
,
116 BWRITER_COMPARISON_EQ
,
117 BWRITER_COMPARISON_GE
,
118 BWRITER_COMPARISON_LT
,
119 BWRITER_COMPARISON_NE
,
120 BWRITER_COMPARISON_LE
121 } BWRITER_COMPARISON_TYPE
;
136 struct shader_reg
*rel_reg
;
148 BWRITER_COMPARISON_TYPE comptype
;
150 struct shader_reg dst
;
151 struct shader_reg
*src
;
152 unsigned int num_srcs
; /* For freeing the rel_regs */
154 struct shader_reg predicate
;
159 DWORD usage
, usage_idx
;
172 #define INSTRARRAY_INITIAL_SIZE 8
173 struct bwriter_shader
{
176 /* Shader version selected */
179 /* Local constants. Every constant that is not defined below is loaded from
180 * the global constant set at shader runtime
182 struct constant
**constF
;
183 struct constant
**constI
;
184 struct constant
**constB
;
185 unsigned int num_cf
, num_ci
, num_cb
;
187 /* Declared input and output varyings */
188 struct declaration
*inputs
, *outputs
;
189 unsigned int num_inputs
, num_outputs
;
190 struct samplerdecl
*samplers
;
191 unsigned int num_samplers
;
193 /* Are special pixel shader 3.0 registers declared? */
196 /* Array of shader instructions - The shader code itself */
197 struct instruction
**instr
;
198 unsigned int num_instrs
, instr_alloc_size
;
201 static inline LPVOID
asm_alloc(SIZE_T size
) {
202 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
205 static inline LPVOID
asm_realloc(LPVOID ptr
, SIZE_T size
) {
206 return HeapReAlloc(GetProcessHeap(), 0, ptr
, size
);
209 static inline BOOL
asm_free(LPVOID ptr
) {
210 return HeapFree(GetProcessHeap(), 0, ptr
);
215 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
216 * too it has to know it as well
221 DWORD additional_offset
;
226 #define MAX_SRC_REGS 4
229 struct shader_reg reg
[MAX_SRC_REGS
];
233 struct asmparser_backend
{
234 void (*constF
)(struct asm_parser
*This
, DWORD reg
, float x
, float y
, float z
, float w
);
235 void (*constI
)(struct asm_parser
*This
, DWORD reg
, INT x
, INT y
, INT z
, INT w
);
236 void (*constB
)(struct asm_parser
*This
, DWORD reg
, BOOL x
);
238 void (*dstreg
)(struct asm_parser
*This
, struct instruction
*instr
,
239 const struct shader_reg
*dst
);
240 void (*srcreg
)(struct asm_parser
*This
, struct instruction
*instr
, int num
,
241 const struct shader_reg
*src
);
243 void (*predicate
)(struct asm_parser
*This
,
244 const struct shader_reg
*predicate
);
245 void (*coissue
)(struct asm_parser
*This
);
247 void (*dcl_output
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
248 const struct shader_reg
*reg
);
249 void (*dcl_input
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
250 DWORD mod
, const struct shader_reg
*reg
);
251 void (*dcl_sampler
)(struct asm_parser
*This
, DWORD samptype
, DWORD mod
,
252 DWORD regnum
, unsigned int line_no
);
254 void (*end
)(struct asm_parser
*This
);
256 void (*instr
)(struct asm_parser
*This
, DWORD opcode
, DWORD mod
, DWORD shift
,
257 BWRITER_COMPARISON_TYPE comp
, const struct shader_reg
*dst
,
258 const struct src_regs
*srcs
, int expectednsrcs
);
261 struct instruction
*alloc_instr(unsigned int srcs
) DECLSPEC_HIDDEN
;
262 BOOL
add_instruction(struct bwriter_shader
*shader
, struct instruction
*instr
) DECLSPEC_HIDDEN
;
263 BOOL
add_constF(struct bwriter_shader
*shader
, DWORD reg
, float x
, float y
, float z
, float w
) DECLSPEC_HIDDEN
;
264 BOOL
add_constI(struct bwriter_shader
*shader
, DWORD reg
, INT x
, INT y
, INT z
, INT w
) DECLSPEC_HIDDEN
;
265 BOOL
add_constB(struct bwriter_shader
*shader
, DWORD reg
, BOOL x
) DECLSPEC_HIDDEN
;
266 BOOL
record_declaration(struct bwriter_shader
*shader
, DWORD usage
, DWORD usage_idx
,
267 DWORD mod
, BOOL output
, DWORD regnum
, DWORD writemask
, BOOL builtin
) DECLSPEC_HIDDEN
;
268 BOOL
record_sampler(struct bwriter_shader
*shader
, DWORD samptype
, DWORD mod
, DWORD regnum
) DECLSPEC_HIDDEN
;
270 #define MESSAGEBUFFER_INITIAL_SIZE 256
273 /* The function table of the parser implementation */
274 const struct asmparser_backend
*funcs
;
276 /* Private data follows */
277 struct bwriter_shader
*shader
;
278 unsigned int m3x3pad_count
;
286 unsigned int messagesize
;
287 unsigned int messagecapacity
;
288 unsigned int line_no
;
291 extern struct asm_parser asm_ctx DECLSPEC_HIDDEN
;
293 void create_vs10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
294 void create_vs11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
295 void create_vs20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
296 void create_vs2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
297 void create_vs30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
298 void create_ps10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
299 void create_ps11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
300 void create_ps12_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
301 void create_ps13_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
302 void create_ps14_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
303 void create_ps20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
304 void create_ps2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
305 void create_ps30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
307 struct bwriter_shader
*parse_asm_shader(char **messages
) DECLSPEC_HIDDEN
;
310 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
312 #define PRINTF_ATTR(fmt,args)
315 void asmparser_message(struct asm_parser
*ctx
, const char *fmt
, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN
;
316 void set_parse_status(struct asm_parser
*ctx
, enum parse_status status
) DECLSPEC_HIDDEN
;
318 /* A reasonable value as initial size */
319 #define BYTECODEBUFFER_INITIAL_SIZE 32
320 struct bytecode_buffer
{
324 /* For tracking rare out of memory situations without passing
325 * return values around everywhere
330 struct bc_writer
; /* Predeclaration for use in vtable parameters */
332 typedef void (*instr_writer
)(struct bc_writer
*This
,
333 const struct instruction
*instr
,
334 struct bytecode_buffer
*buffer
);
336 struct bytecode_backend
{
337 void (*header
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
338 struct bytecode_buffer
*buffer
);
339 void (*end
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
340 struct bytecode_buffer
*buffer
);
341 void (*srcreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
342 struct bytecode_buffer
*buffer
);
343 void (*dstreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
344 struct bytecode_buffer
*buffer
, DWORD shift
, DWORD mod
);
345 void (*opcode
)(struct bc_writer
*This
, const struct instruction
*instr
,
346 DWORD token
, struct bytecode_buffer
*buffer
);
348 const struct instr_handler_table
{
354 /* Bytecode writing stuff */
356 const struct bytecode_backend
*funcs
;
358 /* Avoid result checking */
363 /* Vertex shader varying mapping */
372 /* Pixel shader specific members */
377 /* Debug utility routines */
378 const char *debug_print_srcmod(DWORD mod
) DECLSPEC_HIDDEN
;
379 const char *debug_print_dstmod(DWORD mod
) DECLSPEC_HIDDEN
;
380 const char *debug_print_shift(DWORD shift
) DECLSPEC_HIDDEN
;
381 const char *debug_print_dstreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
382 const char *debug_print_srcreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
383 const char *debug_print_comp(DWORD comp
) DECLSPEC_HIDDEN
;
384 const char *debug_print_opcode(DWORD opcode
) DECLSPEC_HIDDEN
;
386 /* Used to signal an incorrect swizzle/writemask */
387 #define SWIZZLE_ERR ~0U
390 Enumerations and defines used in the bytecode writer
391 intermediate representation
393 typedef enum _BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
{
449 BWRITERSIO_TEXREG2AR
,
450 BWRITERSIO_TEXREG2GB
,
451 BWRITERSIO_TEXM3x2PAD
,
452 BWRITERSIO_TEXM3x2TEX
,
453 BWRITERSIO_TEXM3x3PAD
,
454 BWRITERSIO_TEXM3x3TEX
,
455 BWRITERSIO_TEXM3x3SPEC
,
456 BWRITERSIO_TEXM3x3VSPEC
,
461 BWRITERSIO_TEXREG2RGB
,
462 BWRITERSIO_TEXDP3TEX
,
463 BWRITERSIO_TEXM3x2DEPTH
,
482 } BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
;
484 typedef enum _BWRITERSHADER_PARAM_REGISTER_TYPE
{
492 BWRITERSPR_TEXCRDOUT
,
498 BWRITERSPR_CONSTBOOL
,
503 } BWRITERSHADER_PARAM_REGISTER_TYPE
;
505 typedef enum _BWRITERVS_RASTOUT_OFFSETS
509 BWRITERSRO_POINT_SIZE
510 } BWRITERVS_RASTOUT_OFFSETS
;
512 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
513 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
514 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
515 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
516 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
518 typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE
{
519 BWRITERSPDM_NONE
= 0,
520 BWRITERSPDM_SATURATE
= 1,
521 BWRITERSPDM_PARTIALPRECISION
= 2,
522 BWRITERSPDM_MSAMPCENTROID
= 4,
523 } BWRITERSHADER_PARAM_DSTMOD_TYPE
;
525 typedef enum _BWRITERSAMPLER_TEXTURE_TYPE
{
526 BWRITERSTT_UNKNOWN
= 0,
530 BWRITERSTT_VOLUME
= 4,
531 } BWRITERSAMPLER_TEXTURE_TYPE
;
533 #define BWRITERSI_TEXLD_PROJECT 1
534 #define BWRITERSI_TEXLD_BIAS 2
536 typedef enum _BWRITERSHADER_PARAM_SRCMOD_TYPE
{
537 BWRITERSPSM_NONE
= 0,
551 } BWRITERSHADER_PARAM_SRCMOD_TYPE
;
553 #define BWRITER_SM1_VS 0xfffe
554 #define BWRITER_SM1_PS 0xffff
556 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
557 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
559 #define BWRITERVS_SWIZZLE_SHIFT 16
560 #define BWRITERVS_SWIZZLE_MASK (0xFF << BWRITERVS_SWIZZLE_SHIFT)
562 #define BWRITERVS_X_X (0 << BWRITERVS_SWIZZLE_SHIFT)
563 #define BWRITERVS_X_Y (1 << BWRITERVS_SWIZZLE_SHIFT)
564 #define BWRITERVS_X_Z (2 << BWRITERVS_SWIZZLE_SHIFT)
565 #define BWRITERVS_X_W (3 << BWRITERVS_SWIZZLE_SHIFT)
567 #define BWRITERVS_Y_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 2))
568 #define BWRITERVS_Y_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 2))
569 #define BWRITERVS_Y_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 2))
570 #define BWRITERVS_Y_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 2))
572 #define BWRITERVS_Z_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 4))
573 #define BWRITERVS_Z_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 4))
574 #define BWRITERVS_Z_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 4))
575 #define BWRITERVS_Z_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 4))
577 #define BWRITERVS_W_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 6))
578 #define BWRITERVS_W_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 6))
579 #define BWRITERVS_W_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 6))
580 #define BWRITERVS_W_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 6))
582 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
584 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
585 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
586 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
587 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
589 typedef enum _BWRITERDECLUSAGE
{
590 BWRITERDECLUSAGE_POSITION
,
591 BWRITERDECLUSAGE_BLENDWEIGHT
,
592 BWRITERDECLUSAGE_BLENDINDICES
,
593 BWRITERDECLUSAGE_NORMAL
,
594 BWRITERDECLUSAGE_PSIZE
,
595 BWRITERDECLUSAGE_TEXCOORD
,
596 BWRITERDECLUSAGE_TANGENT
,
597 BWRITERDECLUSAGE_BINORMAL
,
598 BWRITERDECLUSAGE_TESSFACTOR
,
599 BWRITERDECLUSAGE_POSITIONT
,
600 BWRITERDECLUSAGE_COLOR
,
601 BWRITERDECLUSAGE_FOG
,
602 BWRITERDECLUSAGE_DEPTH
,
603 BWRITERDECLUSAGE_SAMPLE
606 /* ps 1.x texture registers mappings */
612 struct bwriter_shader
*SlAssembleShader(const char *text
, char **messages
) DECLSPEC_HIDDEN
;
613 DWORD
SlWriteBytecode(const struct bwriter_shader
*shader
, int dxversion
, DWORD
**result
) DECLSPEC_HIDDEN
;
614 void SlDeleteShader(struct bwriter_shader
*shader
) DECLSPEC_HIDDEN
;
616 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
617 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
618 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
619 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
620 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
621 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
622 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
623 #define TAG_OSG5 MAKE_TAG('O', 'S', 'G', '5')
624 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
625 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
626 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
627 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
628 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
629 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
642 struct dxbc_section
*sections
;
645 HRESULT
dxbc_write_blob(struct dxbc
*dxbc
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
646 void dxbc_destroy(struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
647 HRESULT
dxbc_parse(const char *data
, SIZE_T data_size
, struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
648 HRESULT
dxbc_add_section(struct dxbc
*dxbc
, DWORD tag
, const char *data
, DWORD data_size
) DECLSPEC_HIDDEN
;
649 HRESULT
dxbc_init(struct dxbc
*dxbc
, DWORD count
) DECLSPEC_HIDDEN
;
651 static inline void read_dword(const char **ptr
, DWORD
*d
)
653 memcpy(d
, *ptr
, sizeof(*d
));
657 static inline void write_dword(char **ptr
, DWORD d
)
659 memcpy(*ptr
, &d
, sizeof(d
));
663 void skip_dword_unknown(const char **ptr
, unsigned int count
) DECLSPEC_HIDDEN
;
664 void write_dword_unknown(char **ptr
, DWORD d
) DECLSPEC_HIDDEN
;
666 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */