Release 951124
[wine/multimedia.git] / include / wincon.h
blobc10560cd7818e400fc88456890b525e5f05a131c
1 #ifndef _WINCON_H_
2 #define _WINCON_H_
5 #ifdef UNICODE
6 #define FillConsoleOutputCharacter FillConsoleOutputCharacterW
7 #define GetConsoleTitle GetConsoleTitleW
8 #define PeekConsoleInput PeekConsoleInputW
9 #define ReadConsole ReadConsoleW
10 #define ReadConsoleInput ReadConsoleInputW
11 #define ReadConsoleOutput ReadConsoleOutputW
12 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
13 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
14 #define SetConsoleTitle SetConsoleTitleW
15 #define WriteConsole WriteConsoleW
16 #define WriteConsoleInput WriteConsoleInputW
17 #define WriteConsoleOutput WriteConsoleOutputW
18 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
19 #else
20 #define FillConsoleOutputCharacter FillConsoleOutputCharacterA
21 #define GetConsoleTitle GetConsoleTitleA
22 #define PeekConsoleInput PeekConsoleInputA
23 #define ReadConsole ReadConsoleA
24 #define ReadConsoleInput ReadConsoleInputA
25 #define ReadConsoleOutput ReadConsoleOutputA
26 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
27 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
28 #define SetConsoleTitle SetConsoleTitleA
29 #define WriteConsole WriteConsoleA
30 #define WriteConsoleInput WriteConsoleInputA
31 #define WriteConsoleOutput WriteConsoleOutputA
32 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
33 #endif
37 #if 0
39 typedef struct
41 int bKeyDown;
42 WORD wRepeatCount;
43 WORD wVirtualKeyCode;
44 WORD wVirtualScanCode;
46 char AsciiChar;
47 char pad;
48 #if 0
49 union
51 WCHAR UnicodeChar;
52 CHAR AsciiChar;
54 uChar;
55 #endif
56 DWORD dwControlKeyState;
57 } __attribute__ ((packed)) KEY_EVENT_RECORD;
61 #define RIGHT_ALT_PRESSED 0x1
62 #define LEFT_ALT_PRESSED 0x2
63 #define RIGHT_CTRL_PRESSED 0x4
64 #define LEFT_CTRL_PRESSED 0x8
65 #define SHIFT_PRESSED 0x10
66 #define NUMLOCK_ON 0x20
67 #define SCROLLLOCK_ON 0x40
68 #define CAPSLOCK_ON 0x80
69 #define ENHANCED_KEY 0x100
71 typedef struct
73 COORD dwMousePosition;
74 DWORD dwButtonState;
75 DWORD dwControlKeyState;
76 DWORD dwEventFlags;
78 MOUSE_EVENT_RECORD;
80 #define CONSOLE_TEXTMODE_BUFFER 1
83 #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
84 #define RIGHTMOST_BUTTON_PRESSED 0x0002
85 #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
86 #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
87 #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
92 #define MOUSE_MOVED 0x0001
93 #define DOUBLE_CLICK 0x0002
95 typedef struct
97 COORD size;
99 WINDOW_BUFFER_SIZE_RECORD;
101 typedef struct
103 UINT dwCommandId;
105 MENU_EVENT_RECORD;
107 typedef struct
109 BOOL bSetFocus;
111 FOCUS_EVENT_RECORD;
113 typedef struct
115 WORD EventType;
116 union
118 KEY_EVENT_RECORD KeyEvent;
119 MOUSE_EVENT_RECORD MouseEvent;
120 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
121 MENU_EVENT_RECORD MenuEvent;
122 FOCUS_EVENT_RECORD FocusEvent;
124 Event;
126 INPUT_RECORD;
128 #define KEY_EVENT 0x1
129 #define MOUSE_EVENT 0x2
130 #define WINDOW_BUFFER_SIZE_EVENT 0x4
131 #define MENU_EVENT 0x8
132 #define FOCUS_EVENT 0x10
134 typedef struct
136 union
138 WCHAR UnicodeChar;
139 CHAR AsciiChar;
141 Char;
142 WORD Attributes;
144 CHAR_INFO;
149 #define FOREGROUND_BLUE 0x01
150 #define FOREGROUND_GREEN 0x02
151 #define FOREGROUND_RED 0x04
152 #define FOREGROUND_INTENSITY 0x08
153 #define BACKGROUND_BLUE 0x10
154 #define BACKGROUND_GREEN 0x20
155 #define BACKGROUND_RED 0x40
156 #define BACKGROUND_INTENSITY 0x80
159 typedef struct
161 COORD dwSize;
162 COORD dwCursorPosition;
163 WORD wAttrs;
164 SMALL_RECT srWindow;
165 COORD dwMaximumWindowSize;
167 CONSOLE_SCREEN_BUFFER_INFO;
169 typedef struct
171 DWORD size;
172 BOOL bVisible;
174 CONSOLE_CURSOR_INFO;
176 #endif
179 #define CTRL_C_EVENT 0
180 #define CTRL_BREAK_EVENT 1
181 #define CTRL_CLOSE_EVENT 2
182 #define CTRL_LOGOFF_EVENT 5
183 #define CTRL_SHUTDOWN_EVENT 6
185 typedef BOOL HANDLER_ROUTINE (WORD ctrltype);
187 #if 0
189 #define ENABLE_PROCESSED_INPUT 0x01
190 #define ENABLE_LINE_INPUT 0x02
191 #define ENABLE_ECHO_INPUT 0x04
192 #define ENABLE_WINDOW_INPUT 0x08
193 #define ENABLE_MOUSE_INPUT 0x10
195 #define ENABLE_PROCESSED_OUTPUT 0x01
196 #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
199 BOOL WINAPI AllocConsole (VOID);
202 HANDLE WINAPI CreateConsoleScreenBuffer (DWORD access,
203 DWORD mode,
204 CONST SECURITY_ATTRIBUTES * lattr,
205 DWORD flags,
206 VOID * ptr);
208 BOOL WINAPI FillConsoleOutputAttribute (HANDLE h,
209 WORD attr,
210 DWORD len,
211 COORD co,
212 DWORD * done);
214 BOOL WINAPI FillConsoleOutputCharacterA (HANDLE h,
215 CHAR c,
216 DWORD len,
217 COORD co,
218 DWORD * done);
221 BOOL WINAPI FlushBuffer (HANDLE h);
223 BOOL WINAPI FreeConsole (VOID);
224 BOOL WINAPI GenerateConsoleCtrlEvent (DWORD ev, DWORD group);
225 UINT WINAPI GetConsoleCP (VOID);
226 BOOL WINAPI GetConsoleCursorInfo (HANDLE h, CONSOLE_CURSOR_INFO *info);
227 BOOL WINAPI GetConsoleMode (HANDLE h, DWORD * mode);
228 UINT WINAPI GetConsoleOutputCP (VOID);
229 BOOL WINAPI GetConsoleScreenBufferInfo (HANDLE h, CONSOLE_SCREEN_BUFFER_INFO *
230 ptr);
232 DWORD WINAPI GetConsoleTitleA (LPSTR str, DWORD len);
235 COORD WINAPI GetLargestConsoleWindowSize (HANDLE h);
237 BOOL WINAPI GetNumberOfConsoleInputEvents (HANDLE h,
238 DWORD * n);
240 BOOL WINAPI GetNumberOfConsoleMouseButtons (DWORD * n);
242 BOOL WINAPI PeekConsoleInputA (HANDLE h,
243 INPUT_RECORD * ptr,
244 DWORD len,
245 DWORD * done);
249 BOOL WINAPI ReadConsoleA (HANDLE h,
250 VOID * ptr,
251 DWORD len,
252 DWORD * done,
253 VOID * res);
255 BOOL WINAPI ReadConsoleInputA (HANDLE h,
256 INPUT_RECORD * ptr,
257 DWORD len,
258 DWORD * done);
260 BOOL WINAPI ReadConsoleOutputA (HANDLE h,
261 CHAR_INFO * ptr,
262 COORD size,
263 COORD fred,
264 SMALL_RECT * reg);
266 BOOL WINAPI ReadConsoleOutputAttribute (HANDLE h,
267 WORD * attr,
268 DWORD len,
269 COORD rc,
270 DWORD * done);
272 BOOL WINAPI ReadConsoleOutputCharacterA (HANDLE h,
273 LPSTR c,
274 DWORD len,
275 COORD rc,
276 DWORD * done);
278 BOOL WINAPI ScrollConsoleScreenBufferA (HANDLE h,
279 CONST SMALL_RECT * sr,
280 CONST SMALL_RECT * cr,
281 COORD cpos,
282 CONST CHAR_INFO * i);
285 BOOL WINAPI SetConsoleActiveScreenBuffer (HANDLE h);
286 BOOL WINAPI SetConsoleCP (UINT i);
287 BOOL WINAPI SetConsoleCtrlHandler (HANDLER_ROUTINE * func, BOOL a);
289 BOOL WINAPI SetConsoleCursorInfo (HANDLE h, CONST CONSOLE_CURSOR_INFO * info);
291 BOOL WINAPI SetConsoleCursorPosition (HANDLE h, COORD pos);
293 BOOL WINAPI SetConsoleMode (HANDLE h, DWORD mode);
295 BOOL WINAPI SetConsoleOutputCP (UINT i);
296 BOOL WINAPI SetConsoleScreenBufferSize (HANDLE h, COORD size);
297 BOOL WINAPI SetConsoleTextAttribute (HANDLE h,
298 WORD attrs);
299 BOOL WINAPI SetConsoleTitleA (const char * str);
301 BOOL WINAPI SetConsoleWindowInfo (HANDLE h,
302 BOOL abs,
303 CONST SMALL_RECT * wnd);
305 BOOL WINAPI WriteConsoleA (HANDLE h,
306 CONST VOID * ptr,
307 DWORD slen,
308 DWORD * done,
309 VOID * res);
311 BOOL WINAPI WriteConsoleInputA (HANDLE h,
312 CONST INPUT_RECORD * ptr,
313 DWORD len,
314 DWORD * done);
316 BOOL WINAPI WriteConsoleOutputA (HANDLE h,
317 CONST CHAR_INFO * ptr,
318 COORD size,
319 COORD fred,
320 SMALL_RECT* where);
322 BOOL WINAPI WriteConsoleOutputAttribute (HANDLE h,
323 CONST WORD *attr,
324 DWORD len,
325 COORD co,
326 DWORD * done);
328 BOOL WINAPI WriteConsoleOutputCharacterA (HANDLE h,
329 const char * c,
330 DWORD len,
331 COORD co,
332 DWORD * done);
333 #endif
334 #endif