wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
[wine/multimedia.git] / dlls / ole2disp.dll16 / ole2disp.h
blob7804c8291284ea53ba133438f445b87ca3ead6bb
1 /*
2 * Copyright 1995 Martin von Loewis
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_OLEAUT32_OLE2DISP_H
20 #define __WINE_OLEAUT32_OLE2DISP_H
22 #include <stdarg.h>
24 #include "windef.h"
25 #include "winbase.h"
26 #include "wtypes.h"
27 #include "wine/windef16.h"
29 typedef CHAR OLECHAR16;
30 typedef LPSTR LPOLESTR16;
31 typedef LPCSTR LPCOLESTR16;
32 typedef OLECHAR16 *BSTR16;
33 typedef BSTR16 *LPBSTR16;
35 BSTR16 WINAPI SysAllocString16(LPCOLESTR16);
36 BSTR16 WINAPI SysAllocStringLen16(const char*, int);
37 VOID WINAPI SysFreeString16(BSTR16);
38 INT16 WINAPI SysReAllocString16(LPBSTR16,LPCOLESTR16);
39 int WINAPI SysReAllocStringLen16(BSTR16*, const char*, int);
40 int WINAPI SysStringLen16(BSTR16);
42 #endif /* !defined(__WINE_OLEAUT32_OLE2DISP_H) */