d2d1: Implement d2d_d3d_render_target_CreateBitmap().
[wine/multimedia.git] / dlls / oledb32 / Makefile.in
blob0fcb4e401fcebd0ee307f6bf83f5479020f77ebb
1 MODULE = oledb32.dll
2 IMPORTS = uuid oleaut32 ole32 user32 advapi32
4 C_SRCS = \
5 convert.c \
6 datainit.c \
7 dslocator.c \
8 errorinfo.c \
9 main.c \
10 rowpos.c
12 IDL_SRCS = \
13 convert.idl \
14 oledb32_classes.idl \
15 oledb32_typelib.idl