3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include <sys/types.h>
27 #include <sys/fcntl.h>
35 #define NONAMELESSSTRUCT
36 #define NONAMELESSUNION
46 #include "wine/windef16.h"
47 #include "wine/debug.h"
50 #include "dsound_private.h"
52 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
54 /*******************************************************************************
57 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
58 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
60 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
61 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
63 if (This
->dsb
== NULL
) {
64 WARN("invalid parameter\n");
68 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER
)This
->dsb
, riid
, ppobj
);
71 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
) {
72 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
75 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
77 ref
= InterlockedIncrement(&(This
->ref
));
81 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
) {
82 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
85 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
87 ref
= InterlockedDecrement(&(This
->ref
));
89 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER
)This
->dsb
);
90 This
->dsb
->notify
= NULL
;
91 HeapFree(GetProcessHeap(),0,This
);
92 TRACE("(%p) released\n",This
);
97 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
98 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
100 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
101 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
103 if (howmuch
> 0 && notify
== NULL
) {
104 WARN("invalid parameter: notify == NULL\n");
105 return DSERR_INVALIDPARAM
;
108 if (TRACE_ON(dsound
)) {
110 for (i
=0;i
<howmuch
;i
++)
111 TRACE("notify at %ld to 0x%08lx\n",
112 notify
[i
].dwOffset
,(DWORD
)notify
[i
].hEventNotify
);
115 if (This
->dsb
->hwnotify
) {
117 hres
= IDsDriverNotify_SetNotificationPositions(This
->dsb
->hwnotify
, howmuch
, notify
);
119 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
121 } else if (howmuch
> 0) {
122 /* Make an internal copy of the caller-supplied array.
123 * Replace the existing copy if one is already present. */
124 if (This
->dsb
->notifies
)
125 This
->dsb
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
126 This
->dsb
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
128 This
->dsb
->notifies
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
129 howmuch
* sizeof(DSBPOSITIONNOTIFY
));
131 if (This
->dsb
->notifies
== NULL
) {
132 WARN("out of memory\n");
133 return DSERR_OUTOFMEMORY
;
135 memcpy(This
->dsb
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
136 This
->dsb
->nrofnotifies
= howmuch
;
138 if (This
->dsb
->notifies
) {
139 HeapFree(GetProcessHeap(), 0, This
->dsb
->notifies
);
140 This
->dsb
->notifies
= NULL
;
142 This
->dsb
->nrofnotifies
= 0;
148 IDirectSoundNotifyVtbl dsnvt
=
150 IDirectSoundNotifyImpl_QueryInterface
,
151 IDirectSoundNotifyImpl_AddRef
,
152 IDirectSoundNotifyImpl_Release
,
153 IDirectSoundNotifyImpl_SetNotificationPositions
,
156 HRESULT WINAPI
IDirectSoundNotifyImpl_Create(
157 IDirectSoundBufferImpl
* dsb
,
158 IDirectSoundNotifyImpl
**pdsn
)
160 IDirectSoundNotifyImpl
* dsn
;
161 TRACE("(%p,%p)\n",dsb
,pdsn
);
163 dsn
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(dsn
));
166 WARN("out of memory\n");
167 return DSERR_OUTOFMEMORY
;
171 dsn
->lpVtbl
= &dsnvt
;
174 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER
)dsb
);
180 HRESULT WINAPI
IDirectSoundNotifyImpl_Destroy(
181 IDirectSoundNotifyImpl
*pdsn
)
183 TRACE("(%p)\n",pdsn
);
185 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY
)pdsn
) > 0);
190 /*******************************************************************************
194 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
195 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
197 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
199 TRACE("(%p,%p)\n",This
,wfex
);
200 /* This method is not available on secondary buffers */
201 WARN("invalid call\n");
202 return DSERR_INVALIDCALL
;
205 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
206 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
208 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
210 HRESULT hres
= DS_OK
;
212 TRACE("(%p,%ld)\n",This
,vol
);
214 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
215 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
216 return DSERR_CONTROLUNAVAIL
;
219 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
220 WARN("invalid parameter: vol = %ld\n", vol
);
221 return DSERR_INVALIDPARAM
;
225 EnterCriticalSection(&(This
->lock
));
227 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
228 oldVol
= This
->ds3db_lVolume
;
229 This
->ds3db_lVolume
= vol
;
231 oldVol
= This
->volpan
.lVolume
;
232 This
->volpan
.lVolume
= vol
;
234 DSOUND_RecalcVolPan(&(This
->volpan
));
239 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
241 WARN("IDsDriverBuffer_SetVolumePan failed\n");
243 DSOUND_ForceRemix(This
);
246 LeaveCriticalSection(&(This
->lock
));
252 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
253 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
255 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
256 TRACE("(%p,%p)\n",This
,vol
);
258 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
259 WARN("control unavailable\n");
260 return DSERR_CONTROLUNAVAIL
;
264 WARN("invalid parameter: vol == NULL\n");
265 return DSERR_INVALIDPARAM
;
268 *vol
= This
->volpan
.lVolume
;
273 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
274 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
276 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
279 TRACE("(%p,%ld)\n",This
,freq
);
281 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
282 WARN("control unavailable\n");
283 return DSERR_CONTROLUNAVAIL
;
286 if (freq
== DSBFREQUENCY_ORIGINAL
)
287 freq
= This
->pwfx
->nSamplesPerSec
;
289 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
290 WARN("invalid parameter: freq = %ld\n", freq
);
291 return DSERR_INVALIDPARAM
;
295 EnterCriticalSection(&(This
->lock
));
297 oldFreq
= This
->freq
;
299 if (freq
!= oldFreq
) {
300 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->dsound
->pwfx
->nSamplesPerSec
;
301 This
->nAvgBytesPerSec
= freq
* This
->pwfx
->nBlockAlign
;
302 DSOUND_RecalcFormat(This
);
304 DSOUND_ForceRemix(This
);
307 LeaveCriticalSection(&(This
->lock
));
313 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
314 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
316 HRESULT hres
= DS_OK
;
317 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
318 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
321 EnterCriticalSection(&(This
->lock
));
323 This
->playflags
= flags
;
324 if (This
->state
== STATE_STOPPED
) {
326 This
->startpos
= This
->buf_mixpos
;
327 This
->state
= STATE_STARTING
;
328 } else if (This
->state
== STATE_STOPPING
)
329 This
->state
= STATE_PLAYING
;
331 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
333 WARN("IDsDriverBuffer_Play failed\n");
335 This
->state
= STATE_PLAYING
;
338 LeaveCriticalSection(&(This
->lock
));
344 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
346 HRESULT hres
= DS_OK
;
347 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
348 TRACE("(%p)\n",This
);
351 EnterCriticalSection(&(This
->lock
));
353 if (This
->state
== STATE_PLAYING
)
354 This
->state
= STATE_STOPPING
;
355 else if (This
->state
== STATE_STARTING
)
356 This
->state
= STATE_STOPPED
;
358 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
360 WARN("IDsDriverBuffer_Stop failed\n");
362 This
->state
= STATE_STOPPED
;
364 DSOUND_CheckEvent(This
, 0);
366 LeaveCriticalSection(&(This
->lock
));
372 static DWORD WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
) {
373 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
376 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
378 ref
= InterlockedIncrement(&(This
->ref
));
380 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
385 static DWORD WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
387 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
390 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
392 ref
= InterlockedDecrement(&(This
->ref
));
395 DSOUND_RemoveBuffer(This
->dsound
, This
);
397 DeleteCriticalSection(&(This
->lock
));
400 IDsDriverBuffer_Release(This
->hwbuf
);
401 if (This
->dsound
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
403 if (This
->buffer
->ref
==0) {
404 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
405 HeapFree(GetProcessHeap(),0,This
->buffer
);
410 if (This
->buffer
->ref
==0) {
411 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
412 HeapFree(GetProcessHeap(),0,This
->buffer
);
416 if (This
->notifies
!= NULL
)
417 HeapFree(GetProcessHeap(), 0, This
->notifies
);
420 HeapFree(GetProcessHeap(), 0, This
->pwfx
);
422 HeapFree(GetProcessHeap(),0,This
);
424 TRACE("(%p) released\n",This
);
428 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
,
429 DWORD state
, DWORD pplay
, DWORD pwrite
, DWORD pmix
, DWORD bmix
)
433 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay
, pmix
);
434 TRACE("this mixpos=%ld, time=%ld\n", bmix
, GetTickCount());
436 /* the actual primary play position (pplay) is always behind last mixed (pmix),
437 * unless the computer is too slow or something */
438 /* we need to know how far away we are from there */
439 #if 0 /* we'll never fill the primary entirely */
441 if ((state
== STATE_PLAYING
) || (state
== STATE_STOPPING
)) {
442 /* wow, the software mixer is really doing well,
443 * seems the entire primary buffer is filled! */
444 pmix
+= This
->dsound
->buflen
;
446 /* else: the primary buffer is not playing, so probably empty */
449 if (pmix
< pplay
) pmix
+= This
->dsound
->buflen
; /* wraparound */
451 /* detect buffer underrun */
452 if (pwrite
< pplay
) pwrite
+= This
->dsound
->buflen
; /* wraparound */
454 if (pmix
> (ds_snd_queue_max
* This
->dsound
->fraglen
+ pwrite
+ This
->dsound
->writelead
)) {
455 WARN("detected an underrun: primary queue was %ld\n",pmix
);
458 /* divide the offset by its sample size */
459 pmix
/= This
->dsound
->pwfx
->nBlockAlign
;
460 TRACE("primary back-samples=%ld\n",pmix
);
461 /* adjust for our frequency */
462 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
463 /* multiply by our own sample size */
464 pmix
*= This
->pwfx
->nBlockAlign
;
465 TRACE("this back-offset=%ld\n", pmix
);
466 /* subtract from our last mixed position */
468 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
470 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> bmix
))) {
471 /* seems we haven't started playing yet */
472 TRACE("this still in lead-in phase\n");
473 bplay
= This
->startpos
;
475 /* return the result */
479 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
480 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
483 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
484 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
486 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
488 WARN("IDsDriverBuffer_GetPosition failed\n");
492 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
493 /* we haven't been merged into the primary buffer (yet) */
494 *playpos
= This
->buf_mixpos
;
495 } else if (playpos
) {
496 DWORD pplay
, pwrite
, lplay
, splay
, pstate
;
497 /* let's get this exact; first, recursively call GetPosition on the primary */
498 EnterCriticalSection(&(This
->dsound
->mixlock
));
499 if (DSOUND_PrimaryGetPosition(This
->dsound
, &pplay
, &pwrite
) != DS_OK
)
500 WARN("DSOUND_PrimaryGetPosition failed\n");
501 /* detect HEL mode underrun */
502 pstate
= This
->dsound
->state
;
503 if (!(This
->dsound
->hwbuf
|| This
->dsound
->pwqueue
)) {
504 TRACE("detected an underrun\n");
506 if (pstate
== STATE_PLAYING
)
507 pstate
= STATE_STARTING
;
508 else if (pstate
== STATE_STOPPING
)
509 pstate
= STATE_STOPPED
;
511 /* get data for ourselves while we still have the lock */
512 pstate
&= This
->state
;
513 lplay
= This
->primary_mixpos
;
514 splay
= This
->buf_mixpos
;
515 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->dsound
->hwbuf
) {
516 /* calculate play position using this */
517 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, pplay
, pwrite
, lplay
, splay
);
519 /* (unless the app isn't using GETCURRENTPOSITION2) */
520 /* don't know exactly how this should be handled...
521 * the docs says that play cursor is reported as directly
522 * behind write cursor, hmm... */
523 /* let's just do what might work for Half-Life */
525 wp
= (This
->dsound
->pwplay
+ ds_hel_margin
) * This
->dsound
->fraglen
;
526 wp
%= This
->dsound
->buflen
;
527 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, wp
, pwrite
, lplay
, splay
);
529 LeaveCriticalSection(&(This
->dsound
->mixlock
));
532 *writepos
= This
->buf_mixpos
;
535 if (This
->state
!= STATE_STOPPED
) {
536 /* apply the documented 10ms lead to writepos */
537 *writepos
+= This
->writelead
;
539 *writepos
%= This
->buflen
;
542 This
->last_playpos
= *playpos
;
543 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
547 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
548 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
550 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
551 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
553 if (status
== NULL
) {
554 WARN("invalid parameter: status = NULL\n");
555 return DSERR_INVALIDPARAM
;
559 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
560 *status
|= DSBSTATUS_PLAYING
;
561 if (This
->playflags
& DSBPLAY_LOOPING
)
562 *status
|= DSBSTATUS_LOOPING
;
565 TRACE("status=%lx\n", *status
);
570 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
571 LPDIRECTSOUNDBUFFER8 iface
,
577 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
578 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
580 size
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
582 if (lpwf
) { /* NULL is valid */
583 if (wfsize
>= size
) {
584 memcpy(lpwf
,This
->pwfx
,size
);
588 WARN("invalid parameter: wfsize to small\n");
591 return DSERR_INVALIDPARAM
;
595 *wfwritten
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
597 WARN("invalid parameter: wfwritten == NULL\n");
598 return DSERR_INVALIDPARAM
;
605 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
606 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
608 HRESULT hres
= DS_OK
;
609 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
611 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
623 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
625 /* GetCurrentPosition does too much magic to duplicate here */
626 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writepos
);
628 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
631 writecursor
+= writepos
;
633 writecursor
%= This
->buflen
;
634 if (flags
& DSBLOCK_ENTIREBUFFER
)
635 writebytes
= This
->buflen
;
636 if (writebytes
> This
->buflen
)
637 writebytes
= This
->buflen
;
639 EnterCriticalSection(&(This
->lock
));
641 if ((writebytes
== This
->buflen
) &&
642 ((This
->state
== STATE_STARTING
) ||
643 (This
->state
== STATE_PLAYING
)))
644 /* some games, like Half-Life, try to be clever (not) and
645 * keep one secondary buffer, and mix sounds into it itself,
646 * locking the entire buffer every time... so we can just forget
647 * about tracking the last-written-to-position... */
648 This
->probably_valid_to
= (DWORD
)-1;
650 This
->probably_valid_to
= writecursor
;
652 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
653 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
654 lplpaudioptr1
, audiobytes1
,
655 lplpaudioptr2
, audiobytes2
,
656 writecursor
, writebytes
,
659 WARN("IDsDriverBuffer_Lock failed\n");
660 LeaveCriticalSection(&(This
->lock
));
665 if (writecursor
+writebytes
<= This
->buflen
) {
666 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
667 *audiobytes1
= writebytes
;
669 *(LPBYTE
*)lplpaudioptr2
= NULL
;
672 TRACE("->%ld.0\n",writebytes
);
674 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
675 *audiobytes1
= This
->buflen
-writecursor
;
677 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
679 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
680 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
682 if (This
->state
== STATE_PLAYING
) {
683 /* if the segment between playpos and buf_mixpos is touched,
684 * we need to cancel some mixing */
685 /* we'll assume that the app always calls GetCurrentPosition before
686 * locking a playing buffer, so that last_playpos is up-to-date */
687 if (This
->buf_mixpos
>= This
->last_playpos
) {
688 if (This
->buf_mixpos
> writecursor
&&
689 This
->last_playpos
< writecursor
+writebytes
)
692 if (This
->buf_mixpos
> writecursor
||
693 This
->last_playpos
< writecursor
+writebytes
)
697 TRACE("locking prebuffered region, ouch\n");
698 DSOUND_MixCancelAt(This
, writecursor
);
703 LeaveCriticalSection(&(This
->lock
));
707 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
708 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
710 HRESULT hres
= DS_OK
;
711 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
712 TRACE("(%p,%ld)\n",This
,newpos
);
715 EnterCriticalSection(&(This
->lock
));
717 newpos
%= This
->buflen
;
718 This
->buf_mixpos
= newpos
;
720 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
722 WARN("IDsDriverBuffer_SetPosition failed\n");
725 LeaveCriticalSection(&(This
->lock
));
731 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
732 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
734 HRESULT hres
= DS_OK
;
735 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
737 TRACE("(%p,%ld)\n",This
,pan
);
739 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
740 WARN("invalid parameter: pan = %ld\n", pan
);
741 return DSERR_INVALIDPARAM
;
744 /* You cannot use both pan and 3D controls */
745 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
746 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
747 WARN("control unavailable\n");
748 return DSERR_CONTROLUNAVAIL
;
752 EnterCriticalSection(&(This
->lock
));
754 if (This
->volpan
.lPan
!= pan
) {
755 This
->volpan
.lPan
= pan
;
756 DSOUND_RecalcVolPan(&(This
->volpan
));
759 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
761 WARN("IDsDriverBuffer_SetVolumePan failed\n");
763 DSOUND_ForceRemix(This
);
766 LeaveCriticalSection(&(This
->lock
));
772 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
773 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
775 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
776 TRACE("(%p,%p)\n",This
,pan
);
778 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
)) {
779 WARN("control unavailable\n");
780 return DSERR_CONTROLUNAVAIL
;
784 WARN("invalid parameter: pan = NULL\n");
785 return DSERR_INVALIDPARAM
;
788 *pan
= This
->volpan
.lPan
;
793 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
794 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
796 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
797 DWORD probably_valid_to
;
798 HRESULT hres
= DS_OK
;
800 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
803 EnterCriticalSection(&(This
->lock
));
805 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
806 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
808 WARN("IDsDriverBuffer_Unlock failed\n");
812 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
813 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
814 probably_valid_to
%= This
->buflen
;
815 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
816 ((This
->state
== STATE_STARTING
) ||
817 (This
->state
== STATE_PLAYING
)))
818 /* see IDirectSoundBufferImpl_Lock */
819 probably_valid_to
= (DWORD
)-1;
820 This
->probably_valid_to
= probably_valid_to
;
823 LeaveCriticalSection(&(This
->lock
));
826 TRACE("probably_valid_to=%ld\n", This
->probably_valid_to
);
830 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
831 LPDIRECTSOUNDBUFFER8 iface
833 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
834 FIXME("(%p):stub\n",This
);
838 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
839 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
841 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
842 TRACE("(%p,%p)\n",This
,freq
);
845 WARN("invalid parameter: freq = NULL\n");
846 return DSERR_INVALIDPARAM
;
850 TRACE("-> %ld\n", *freq
);
855 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
856 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
858 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
861 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
864 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
866 WARN("control unavailable\n");
867 return DSERR_CONTROLUNAVAIL
;
870 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
871 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
873 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
876 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
879 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
881 WARN("control unavailable\n");
882 return DSERR_CONTROLUNAVAIL
;
885 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
886 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
888 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
890 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
892 WARN("control unavailable\n");
893 return DSERR_CONTROLUNAVAIL
;
896 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
897 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
899 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
900 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
901 DPRINTF("Re-Init!!!\n");
902 WARN("already initialized\n");
903 return DSERR_ALREADYINITIALIZED
;
906 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
907 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
909 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
910 TRACE("(%p)->(%p)\n",This
,caps
);
913 WARN("invalid parameter: caps == NULL\n");
914 return DSERR_INVALIDPARAM
;
917 if (caps
->dwSize
< sizeof(*caps
)) {
918 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps
->dwSize
, sizeof(*caps
));
919 return DSERR_INVALIDPARAM
;
922 caps
->dwFlags
= This
->dsbd
.dwFlags
;
923 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
924 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
926 caps
->dwBufferBytes
= This
->buflen
;
928 /* This value represents the speed of the "unlock" command.
929 As unlock is quite fast (it does not do anything), I put
930 4096 ko/s = 4 Mo / s */
931 /* FIXME: hwbuf speed */
932 caps
->dwUnlockTransferRate
= 4096;
933 caps
->dwPlayCpuOverhead
= 0;
938 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
939 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
941 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
943 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
946 WARN("invalid parameter\n");
950 *ppobj
= NULL
; /* assume failure */
952 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
953 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
954 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
956 SecondaryBufferImpl_Create(This
, &(This
->dsb
));
958 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
962 WARN("IID_IDirectSoundBuffer\n");
963 return E_NOINTERFACE
;
966 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ) {
968 IDirectSoundNotifyImpl_Create(This
, &(This
->notify
));
970 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
971 *ppobj
= This
->notify
;
974 WARN("IID_IDirectSoundNotify\n");
975 return E_NOINTERFACE
;
978 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
980 IDirectSound3DBufferImpl_Create(This
, &(This
->ds3db
));
982 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)This
->ds3db
);
983 *ppobj
= This
->ds3db
;
986 WARN("IID_IDirectSound3DBuffer\n");
987 return E_NOINTERFACE
;
990 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
991 ERR("app requested IDirectSound3DListener on secondary buffer\n");
992 return E_NOINTERFACE
;
995 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
996 /* only supported on hardware 3D secondary buffers */
997 if (!(This
->dsbd
.dwFlags
& DSBCAPS_PRIMARYBUFFER
) &&
998 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) &&
999 (This
->hwbuf
!= NULL
) ) {
1001 IKsBufferPropertySetImpl_Create(This
, &(This
->iks
));
1003 IKsPropertySet_AddRef((LPKSPROPERTYSET
)*ppobj
);
1008 WARN("IID_IKsPropertySet\n");
1009 return E_NOINTERFACE
;
1012 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
1014 return E_NOINTERFACE
;
1017 static IDirectSoundBuffer8Vtbl dsbvt
=
1019 IDirectSoundBufferImpl_QueryInterface
,
1020 IDirectSoundBufferImpl_AddRef
,
1021 IDirectSoundBufferImpl_Release
,
1022 IDirectSoundBufferImpl_GetCaps
,
1023 IDirectSoundBufferImpl_GetCurrentPosition
,
1024 IDirectSoundBufferImpl_GetFormat
,
1025 IDirectSoundBufferImpl_GetVolume
,
1026 IDirectSoundBufferImpl_GetPan
,
1027 IDirectSoundBufferImpl_GetFrequency
,
1028 IDirectSoundBufferImpl_GetStatus
,
1029 IDirectSoundBufferImpl_Initialize
,
1030 IDirectSoundBufferImpl_Lock
,
1031 IDirectSoundBufferImpl_Play
,
1032 IDirectSoundBufferImpl_SetCurrentPosition
,
1033 IDirectSoundBufferImpl_SetFormat
,
1034 IDirectSoundBufferImpl_SetVolume
,
1035 IDirectSoundBufferImpl_SetPan
,
1036 IDirectSoundBufferImpl_SetFrequency
,
1037 IDirectSoundBufferImpl_Stop
,
1038 IDirectSoundBufferImpl_Unlock
,
1039 IDirectSoundBufferImpl_Restore
,
1040 IDirectSoundBufferImpl_SetFX
,
1041 IDirectSoundBufferImpl_AcquireResources
,
1042 IDirectSoundBufferImpl_GetObjectInPath
1045 HRESULT WINAPI
IDirectSoundBufferImpl_Create(
1046 IDirectSoundImpl
*ds
,
1047 IDirectSoundBufferImpl
**pdsb
,
1048 LPCDSBUFFERDESC dsbd
)
1050 IDirectSoundBufferImpl
*dsb
;
1051 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
1052 HRESULT err
= DS_OK
;
1054 int use_hw
, alloc_size
, cp_size
;
1055 TRACE("(%p,%p,%p)\n",ds
,pdsb
,dsbd
);
1057 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
1058 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1060 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1063 dsb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1066 WARN("out of memory\n");
1068 return DSERR_OUTOFMEMORY
;
1071 TRACE("Created buffer at %p\n", dsb
);
1076 dsb
->lpVtbl
= &dsbvt
;
1079 /* size depends on version */
1080 memcpy(&dsb
->dsbd
, dsbd
, dsbd
->dwSize
);
1082 /* variable sized struct so calculate size based on format */
1083 if (wfex
->wFormatTag
== WAVE_FORMAT_PCM
) {
1084 alloc_size
= sizeof(WAVEFORMATEX
);
1085 cp_size
= sizeof(PCMWAVEFORMAT
);
1087 alloc_size
= cp_size
= sizeof(WAVEFORMATEX
) + wfex
->cbSize
;
1089 dsb
->pwfx
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,alloc_size
);
1090 if (dsb
->pwfx
== NULL
) {
1091 WARN("out of memory\n");
1092 HeapFree(GetProcessHeap(),0,dsb
);
1094 return DSERR_OUTOFMEMORY
;
1097 memcpy(dsb
->pwfx
, wfex
, cp_size
);
1099 dsb
->buflen
= dsbd
->dwBufferBytes
;
1100 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1103 dsb
->notifies
= NULL
;
1104 dsb
->nrofnotifies
= 0;
1107 /* Check necessary hardware mixing capabilities */
1108 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1109 else capf
|= DSCAPS_SECONDARYMONO
;
1110 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1111 else capf
|= DSCAPS_SECONDARY8BIT
;
1113 use_hw
= (ds
->drvcaps
.dwFlags
& capf
) == capf
;
1114 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw
, capf
, ds
->drvcaps
.dwFlags
);
1116 /* FIXME: check hardware sample rate mixing capabilities */
1117 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1118 /* FIXME: check whether any hardware buffers are left */
1119 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1121 /* Allocate system memory if applicable */
1122 if ((ds
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1123 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1124 if (dsb
->buffer
== NULL
) {
1125 WARN("out of memory\n");
1126 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1127 HeapFree(GetProcessHeap(),0,dsb
);
1129 return DSERR_OUTOFMEMORY
;
1132 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1133 if (dsb
->buffer
->memory
== NULL
) {
1134 WARN("out of memory\n");
1135 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1136 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1137 HeapFree(GetProcessHeap(),0,dsb
);
1139 return DSERR_OUTOFMEMORY
;
1141 dsb
->buffer
->ref
= 1;
1144 /* Allocate the hardware buffer */
1146 err
= IDsDriver_CreateSoundBuffer(ds
->driver
,wfex
,dsbd
->dwFlags
,0,
1147 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1148 (LPVOID
*)&(dsb
->hwbuf
));
1149 /* fall back to software buffer on failure */
1151 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1153 if (ds
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
1154 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1155 if (dsb
->buffer
== NULL
) {
1156 WARN("out of memory\n");
1157 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1158 HeapFree(GetProcessHeap(),0,dsb
);
1160 return DSERR_OUTOFMEMORY
;
1163 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1164 if (dsb
->buffer
->memory
== NULL
) {
1165 WARN("out of memory\n");
1166 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1167 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1168 HeapFree(GetProcessHeap(),0,dsb
);
1170 return DSERR_OUTOFMEMORY
;
1172 dsb
->buffer
->ref
= 1;
1178 /* calculate fragment size and write lead */
1179 DSOUND_RecalcFormat(dsb
);
1181 /* It's not necessary to initialize values to zero since */
1182 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1184 dsb
->buf_mixpos
= 0;
1185 dsb
->state
= STATE_STOPPED
;
1187 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1188 ds
->pwfx
->nSamplesPerSec
;
1189 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1190 dsbd
->lpwfxFormat
->nBlockAlign
;
1192 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1193 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1194 dsb
->ds3db_ds3db
.vPosition
.x
= 0.0;
1195 dsb
->ds3db_ds3db
.vPosition
.y
= 0.0;
1196 dsb
->ds3db_ds3db
.vPosition
.z
= 0.0;
1197 dsb
->ds3db_ds3db
.vVelocity
.x
= 0.0;
1198 dsb
->ds3db_ds3db
.vVelocity
.y
= 0.0;
1199 dsb
->ds3db_ds3db
.vVelocity
.z
= 0.0;
1200 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1201 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1202 dsb
->ds3db_ds3db
.vConeOrientation
.x
= 0.0;
1203 dsb
->ds3db_ds3db
.vConeOrientation
.y
= 0.0;
1204 dsb
->ds3db_ds3db
.vConeOrientation
.z
= 0.0;
1205 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1206 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1207 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1208 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1210 dsb
->ds3db_need_recalc
= FALSE
;
1211 DSOUND_Calc3DBuffer(dsb
);
1213 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1215 InitializeCriticalSection(&(dsb
->lock
));
1216 dsb
->lock
.DebugInfo
->Spare
[1] = (DWORD
)"DSOUNDBUFFER_lock";
1218 /* register buffer if not primary */
1219 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1220 err
= DSOUND_AddBuffer(ds
, dsb
);
1222 if (dsb
->buffer
->memory
)
1223 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1225 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1226 DeleteCriticalSection(&(dsb
->lock
));
1227 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1228 HeapFree(GetProcessHeap(),0,dsb
);
1237 HRESULT WINAPI
IDirectSoundBufferImpl_Destroy(
1238 IDirectSoundBufferImpl
*pdsb
)
1240 TRACE("(%p)\n",pdsb
);
1242 /* This keeps the *_Destroy functions from possibly deleting
1243 * this object until it is ready to be deleted */
1244 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8
)pdsb
);
1247 WARN("iks not NULL\n");
1248 IKsBufferPropertySetImpl_Destroy(pdsb
->iks
);
1253 WARN("ds3db not NULL\n");
1254 IDirectSound3DBufferImpl_Destroy(pdsb
->ds3db
);
1259 WARN("notify not NULL\n");
1260 IDirectSoundNotifyImpl_Destroy(pdsb
->notify
);
1261 pdsb
->notify
= NULL
;
1265 WARN("dsb not NULL\n");
1266 SecondaryBufferImpl_Destroy(pdsb
->dsb
);
1270 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);
1275 /*******************************************************************************
1279 static HRESULT WINAPI
SecondaryBufferImpl_QueryInterface(
1280 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
)
1282 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1283 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
1285 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8
)This
->dsb
,riid
,ppobj
);
1288 static DWORD WINAPI
SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
1290 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
1292 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1294 ref
= InterlockedIncrement(&(This
->ref
));
1296 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
1301 static DWORD WINAPI
SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
1303 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
1305 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1307 ref
= InterlockedDecrement(&(This
->ref
));
1309 This
->dsb
->dsb
= NULL
;
1310 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1311 HeapFree(GetProcessHeap(),0,This
);
1312 TRACE("(%p) released\n",This
);
1317 static HRESULT WINAPI
SecondaryBufferImpl_GetCaps(
1318 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
)
1320 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1321 TRACE("(%p)->(%p)\n",This
,caps
);
1323 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8
)This
->dsb
,caps
);
1326 static HRESULT WINAPI
SecondaryBufferImpl_GetCurrentPosition(
1327 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
)
1329 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1330 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
1332 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,playpos
,writepos
);
1335 static HRESULT WINAPI
SecondaryBufferImpl_GetFormat(
1336 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
)
1338 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1339 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
1341 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,lpwf
,wfsize
,wfwritten
);
1344 static HRESULT WINAPI
SecondaryBufferImpl_GetVolume(
1345 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
)
1347 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1348 TRACE("(%p,%p)\n",This
,vol
);
1350 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1353 static HRESULT WINAPI
SecondaryBufferImpl_GetPan(
1354 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
)
1356 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1357 TRACE("(%p,%p)\n",This
,pan
);
1359 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1362 static HRESULT WINAPI
SecondaryBufferImpl_GetFrequency(
1363 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
)
1365 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1366 TRACE("(%p,%p)\n",This
,freq
);
1368 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1371 static HRESULT WINAPI
SecondaryBufferImpl_GetStatus(
1372 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
)
1374 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1375 TRACE("(%p,%p)\n",This
,status
);
1377 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8
)This
->dsb
,status
);
1380 static HRESULT WINAPI
SecondaryBufferImpl_Initialize(
1381 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
)
1383 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1384 TRACE("(%p,%p,%p)\n",This
,dsound
,dbsd
);
1386 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dsound
,dbsd
);
1389 static HRESULT WINAPI
SecondaryBufferImpl_Lock(
1390 LPDIRECTSOUNDBUFFER8 iface
,
1393 LPVOID lplpaudioptr1
,
1394 LPDWORD audiobytes1
,
1395 LPVOID lplpaudioptr2
,
1396 LPDWORD audiobytes2
,
1399 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1400 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1401 This
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1403 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1404 writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1407 static HRESULT WINAPI
SecondaryBufferImpl_Play(
1408 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
)
1410 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1411 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
1413 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8
)This
->dsb
,reserved1
,reserved2
,flags
);
1416 static HRESULT WINAPI
SecondaryBufferImpl_SetCurrentPosition(
1417 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
)
1419 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1420 TRACE("(%p,%ld)\n",This
,newpos
);
1422 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,newpos
);
1425 static HRESULT WINAPI
SecondaryBufferImpl_SetFormat(
1426 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
)
1428 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1429 TRACE("(%p,%p)\n",This
,wfex
);
1431 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,wfex
);
1434 static HRESULT WINAPI
SecondaryBufferImpl_SetVolume(
1435 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
)
1437 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1438 TRACE("(%p,%ld)\n",This
,vol
);
1440 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1443 static HRESULT WINAPI
SecondaryBufferImpl_SetPan(
1444 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
)
1446 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1447 TRACE("(%p,%ld)\n",This
,pan
);
1449 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1452 static HRESULT WINAPI
SecondaryBufferImpl_SetFrequency(
1453 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
)
1455 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1456 TRACE("(%p,%ld)\n",This
,freq
);
1458 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1461 static HRESULT WINAPI
SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
1463 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1464 TRACE("(%p)\n",This
);
1466 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1469 static HRESULT WINAPI
SecondaryBufferImpl_Unlock(
1470 LPDIRECTSOUNDBUFFER8 iface
,
1471 LPVOID lpvAudioPtr1
,
1472 DWORD dwAudioBytes1
,
1473 LPVOID lpvAudioPtr2
,
1474 DWORD dwAudioBytes2
)
1476 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1477 TRACE("(%p,%p,%ld,%p,%ld)\n",
1478 This
, lpvAudioPtr1
, dwAudioBytes1
, lpvAudioPtr2
, dwAudioBytes2
);
1480 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1481 lpvAudioPtr1
,dwAudioBytes1
,lpvAudioPtr2
,dwAudioBytes2
);
1484 static HRESULT WINAPI
SecondaryBufferImpl_Restore(
1485 LPDIRECTSOUNDBUFFER8 iface
)
1487 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1488 TRACE("(%p)\n",This
);
1490 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1493 static HRESULT WINAPI
SecondaryBufferImpl_SetFX(
1494 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
)
1496 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1497 TRACE("(%p,%lu,%p,%p)\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1499 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1502 static HRESULT WINAPI
SecondaryBufferImpl_AcquireResources(
1503 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
)
1505 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1506 TRACE("(%p,%08lu,%lu,%p)\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1508 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1511 static HRESULT WINAPI
SecondaryBufferImpl_GetObjectInPath(
1512 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
)
1514 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1515 TRACE("(%p,%s,%lu,%s,%p)\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
1517 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8
)This
->dsb
,rguidObject
,dwIndex
,rguidInterface
,ppObject
);
1520 static IDirectSoundBuffer8Vtbl sbvt
=
1522 SecondaryBufferImpl_QueryInterface
,
1523 SecondaryBufferImpl_AddRef
,
1524 SecondaryBufferImpl_Release
,
1525 SecondaryBufferImpl_GetCaps
,
1526 SecondaryBufferImpl_GetCurrentPosition
,
1527 SecondaryBufferImpl_GetFormat
,
1528 SecondaryBufferImpl_GetVolume
,
1529 SecondaryBufferImpl_GetPan
,
1530 SecondaryBufferImpl_GetFrequency
,
1531 SecondaryBufferImpl_GetStatus
,
1532 SecondaryBufferImpl_Initialize
,
1533 SecondaryBufferImpl_Lock
,
1534 SecondaryBufferImpl_Play
,
1535 SecondaryBufferImpl_SetCurrentPosition
,
1536 SecondaryBufferImpl_SetFormat
,
1537 SecondaryBufferImpl_SetVolume
,
1538 SecondaryBufferImpl_SetPan
,
1539 SecondaryBufferImpl_SetFrequency
,
1540 SecondaryBufferImpl_Stop
,
1541 SecondaryBufferImpl_Unlock
,
1542 SecondaryBufferImpl_Restore
,
1543 SecondaryBufferImpl_SetFX
,
1544 SecondaryBufferImpl_AcquireResources
,
1545 SecondaryBufferImpl_GetObjectInPath
1548 HRESULT WINAPI
SecondaryBufferImpl_Create(
1549 IDirectSoundBufferImpl
*dsb
,
1550 SecondaryBufferImpl
**psb
)
1552 SecondaryBufferImpl
*sb
;
1553 TRACE("(%p,%p)\n",dsb
,psb
);
1555 sb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*sb
));
1558 WARN("out of memory\n");
1560 return DSERR_OUTOFMEMORY
;
1566 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)dsb
);
1571 HRESULT WINAPI
SecondaryBufferImpl_Destroy(
1572 SecondaryBufferImpl
*pdsb
)
1574 TRACE("(%p)\n",pdsb
);
1576 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);