gdi32: Avoid redundant computation of the gradient bounding rectangle.
[wine/multimedia.git] / dlls / d3d10core / d3d10core.spec
blob65698881c92184c31d028000bb2581cd5d36393b
1 @ stdcall D3D10CoreCreateDevice(ptr ptr long ptr ptr)
2 @ stdcall D3D10CoreRegisterLayers()