d3dx9/tests: Add basic tests for ID3DXRenderToEnvMap.
[wine/multimedia.git] / dlls / quartz / dsoundrender.c
blob0b5463e17c903cebdb549def6ca957bbc6039153
1 /*
2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
23 #include "quartz_private.h"
24 #include "pin.h"
26 #include "uuids.h"
27 #include "vfwmsgs.h"
28 #include "windef.h"
29 #include "winbase.h"
30 #include "dshow.h"
31 #include "evcode.h"
32 #include "strmif.h"
33 #include "dsound.h"
34 #include "amaudio.h"
36 #include "wine/unicode.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
41 /* NOTE: buffer can still be filled completely,
42 * but we start waiting until only this amount is buffered
44 static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
46 static const IBaseFilterVtbl DSoundRender_Vtbl;
47 static const IBasicAudioVtbl IBasicAudio_Vtbl;
48 static const IReferenceClockVtbl IReferenceClock_Vtbl;
49 static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
50 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
51 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
53 typedef struct DSoundRenderImpl
55 BaseRenderer renderer;
56 BasicAudio basicAudio;
58 IReferenceClock IReferenceClock_iface;
59 IAMDirectSound IAMDirectSound_iface;
60 IAMFilterMiscFlags IAMFilterMiscFlags_iface;
62 IDirectSound8 *dsound;
63 LPDIRECTSOUNDBUFFER dsbuffer;
64 DWORD buf_size;
65 DWORD in_loop;
66 DWORD last_playpos, writepos;
68 REFERENCE_TIME play_time;
70 HANDLE blocked;
72 LONG volume;
73 LONG pan;
75 DWORD threadid;
76 HANDLE advisethread, thread_wait;
77 } DSoundRenderImpl;
79 static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface)
81 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer);
84 static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
86 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface);
89 static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface)
91 return CONTAINING_RECORD(iface, DSoundRenderImpl, basicAudio.IBasicAudio_iface);
94 static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface)
96 return CONTAINING_RECORD(iface, DSoundRenderImpl, IReferenceClock_iface);
99 static inline DSoundRenderImpl *impl_from_IAMDirectSound(IAMDirectSound *iface)
101 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMDirectSound_iface);
104 static inline DSoundRenderImpl *impl_from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface)
106 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMFilterMiscFlags_iface);
109 static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
110 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
111 REFERENCE_TIME ret = 10000000;
112 ret = ret * pos / wfx->nAvgBytesPerSec;
113 return ret;
116 static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
117 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
118 REFERENCE_TIME ret = time;
119 ret *= wfx->nSamplesPerSec;
120 ret /= 10000000;
121 ret *= wfx->nBlockAlign;
122 return ret;
125 static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
126 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
127 BYTE *buf1, *buf2;
128 DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
129 BOOL writepos_set = This->writepos < This->buf_size;
131 /* Update position and zero */
132 old_writepos = This->writepos;
133 old_playpos = This->last_playpos;
134 if (old_writepos <= old_playpos)
135 old_writepos += This->buf_size;
137 IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
138 if (old_playpos > playpos) {
139 adv = This->buf_size + playpos - old_playpos;
140 This->play_time += time_from_pos(This, This->buf_size);
141 } else
142 adv = playpos - old_playpos;
143 This->last_playpos = playpos;
144 if (adv) {
145 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
146 IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
147 memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
148 memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
149 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
151 *minwritepos = writepos;
152 if (!writepos_set || old_writepos < writepos) {
153 if (writepos_set) {
154 This->writepos = This->buf_size;
155 FIXME("Underrun of data occurred!\n");
157 *seqwritepos = writepos;
158 } else
159 *seqwritepos = This->writepos;
162 static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
164 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
165 DWORD writepos, min_writepos, playpos;
166 REFERENCE_TIME max_lag = 50 * 10000;
167 REFERENCE_TIME min_lag = 25 * 10000;
168 REFERENCE_TIME cur, writepos_t, delta_t;
170 DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
171 playpos = This->last_playpos;
172 if (This->renderer.filter.pClock == &This->IReferenceClock_iface) {
173 max_lag = min_lag;
174 cur = This->play_time + time_from_pos(This, playpos);
175 cur -= This->renderer.filter.rtStreamStart;
176 } else if (This->renderer.filter.pClock) {
177 IReferenceClock_GetTime(This->renderer.filter.pClock, &cur);
178 cur -= This->renderer.filter.rtStreamStart;
179 } else
180 write_at = -1;
182 if (writepos == min_writepos)
183 max_lag = 0;
185 *skip = 0;
186 if (write_at < 0) {
187 *ret_writepos = writepos;
188 goto end;
191 if (writepos >= playpos)
192 writepos_t = cur + time_from_pos(This, writepos - playpos);
193 else
194 writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
196 /* write_at: Starting time of sample */
197 /* cur: current time of play position */
198 /* writepos_t: current time of our pointer play position */
199 delta_t = write_at - writepos_t;
200 if (delta_t >= -max_lag && delta_t <= max_lag) {
201 TRACE("Continuing from old position\n");
202 *ret_writepos = writepos;
203 } else if (delta_t < 0) {
204 REFERENCE_TIME past, min_writepos_t;
205 WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
206 if (min_writepos >= playpos)
207 min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
208 else
209 min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
210 past = min_writepos_t - write_at;
211 if (past >= 0) {
212 DWORD skipbytes = pos_from_time(This, past);
213 WARN("Skipping %u bytes\n", skipbytes);
214 *skip = skipbytes;
215 *ret_writepos = min_writepos;
216 } else {
217 DWORD aheadbytes = pos_from_time(This, -past);
218 WARN("Advancing %u bytes\n", aheadbytes);
219 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
221 } else /* delta_t > 0 */ {
222 DWORD aheadbytes;
223 WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
224 aheadbytes = pos_from_time(This, delta_t);
225 WARN("Advancing %u bytes\n", aheadbytes);
226 if (delta_t >= DSoundRenderer_Max_Fill)
227 return S_FALSE;
228 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
230 end:
231 if (playpos > *ret_writepos)
232 *pfree = playpos - *ret_writepos;
233 else if (playpos == *ret_writepos)
234 *pfree = This->buf_size - wfx->nBlockAlign;
235 else
236 *pfree = This->buf_size + playpos - *ret_writepos;
237 if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
238 TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
239 return S_FALSE;
241 return S_OK;
244 static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
246 while (1)
248 DWORD pos1, pos2;
249 DSoundRender_UpdatePositions(This, &pos1, &pos2);
250 if (pos1 == pos2)
251 break;
253 This->in_loop = 1;
254 LeaveCriticalSection(&This->renderer.filter.csFilter);
255 LeaveCriticalSection(&This->renderer.csRenderLock);
256 WaitForSingleObject(This->blocked, 10);
257 EnterCriticalSection(&This->renderer.filter.csFilter);
258 EnterCriticalSection(&This->renderer.csRenderLock);
259 This->in_loop = 0;
262 return S_OK;
265 static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
267 HRESULT hr;
269 while (size && This->renderer.filter.state != State_Stopped) {
270 DWORD writepos, skip = 0, free, size1, size2, ret;
271 BYTE *buf1, *buf2;
273 if (This->renderer.filter.state == State_Running)
274 hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
275 else
276 hr = S_FALSE;
278 if (hr != S_OK) {
279 This->in_loop = 1;
280 LeaveCriticalSection(&This->renderer.csRenderLock);
281 ret = WaitForSingleObject(This->blocked, 10);
282 EnterCriticalSection(&This->renderer.csRenderLock);
283 This->in_loop = 0;
284 if (This->renderer.pInputPin->flushing ||
285 This->renderer.filter.state == State_Stopped) {
286 return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
288 if (ret != WAIT_TIMEOUT)
289 ERR("%x\n", ret);
290 continue;
292 tStart = -1;
294 if (skip)
295 FIXME("Sample dropped %u of %u bytes\n", skip, size);
296 if (skip >= size)
297 return S_OK;
298 data += skip;
299 size -= skip;
301 hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
302 if (hr != DS_OK) {
303 ERR("Unable to lock sound buffer! (%x)\n", hr);
304 break;
306 memcpy(buf1, data, size1);
307 if (size2)
308 memcpy(buf2, data+size1, size2);
309 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
310 This->writepos = (writepos + size1 + size2) % This->buf_size;
311 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
312 data += size1 + size2;
313 size -= size1 + size2;
315 return S_OK;
318 static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime)
320 /* We time ourselves do not use the base renderers timing */
321 return S_OK;
325 static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample)
327 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
328 HRESULT hr;
329 AM_MEDIA_TYPE *amt;
331 if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
333 AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent;
334 WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
335 WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
337 if (origfmt->wFormatTag == newfmt->wFormatTag &&
338 origfmt->nChannels == newfmt->nChannels &&
339 origfmt->nBlockAlign == newfmt->nBlockAlign &&
340 origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
341 origfmt->cbSize == newfmt->cbSize)
343 if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
345 hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
346 newfmt->nSamplesPerSec);
347 if (FAILED(hr))
348 return VFW_E_TYPE_NOT_ACCEPTED;
349 FreeMediaType(orig);
350 CopyMediaType(orig, amt);
351 IMediaSample_SetMediaType(pSample, NULL);
354 else
355 return VFW_E_TYPE_NOT_ACCEPTED;
357 return S_OK;
360 static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample)
362 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
363 LPBYTE pbSrcStream = NULL;
364 LONG cbSrcStream = 0;
365 REFERENCE_TIME tStart, tStop;
366 HRESULT hr;
368 TRACE("%p %p\n", iface, pSample);
370 /* Slightly incorrect, Pause completes when a frame is received so we should signal
371 * pause completion here, but for sound playing a single frame doesn't make sense
374 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
375 if (FAILED(hr))
377 ERR("Cannot get pointer to sample data (%x)\n", hr);
378 return hr;
381 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
382 if (FAILED(hr)) {
383 ERR("Cannot get sample time (%x)\n", hr);
384 tStart = tStop = -1;
387 IMediaSample_IsDiscontinuity(pSample);
389 if (IMediaSample_IsPreroll(pSample) == S_OK)
391 TRACE("Preroll!\n");
392 return S_OK;
395 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
396 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
398 hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
399 if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) {
400 REFERENCE_TIME jitter, now = 0;
401 Quality q;
402 IReferenceClock_GetTime(This->renderer.filter.pClock, &now);
403 jitter = now - This->renderer.filter.rtStreamStart - tStart;
404 if (jitter <= -DSoundRenderer_Max_Fill)
405 jitter += DSoundRenderer_Max_Fill;
406 else if (jitter < 0)
407 jitter = 0;
408 q.Type = (jitter > 0 ? Famine : Flood);
409 q.Proportion = 1.;
410 q.Late = jitter;
411 q.TimeStamp = tStart;
412 IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
414 return hr;
417 static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt)
419 WAVEFORMATEX* format;
421 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
422 return S_FALSE;
424 format = (WAVEFORMATEX*)pmt->pbFormat;
425 TRACE("Format = %p\n", format);
426 TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
427 TRACE("nChannels = %d\n", format->nChannels);
428 TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
429 TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
430 TRACE("nBlockAlign = %d\n", format->nBlockAlign);
431 TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
433 if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
434 return S_FALSE;
436 return S_OK;
439 static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface)
441 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
443 TRACE("(%p/%p)->()\n", This, iface);
445 IDirectSoundBuffer_Stop(This->dsbuffer);
446 This->writepos = This->buf_size;
447 SetEvent(This->blocked);
450 static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface)
452 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
454 TRACE("(%p)\n", This);
456 if (This->renderer.pInputPin->pin.pConnectedTo)
458 if (This->renderer.filter.state == State_Paused)
460 /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
461 SetEvent(This->blocked);
463 IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
464 ResetEvent(This->blocked);
468 static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin)
470 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
471 const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent;
472 HRESULT hr = S_OK;
473 WAVEFORMATEX *format;
474 DSBUFFERDESC buf_desc;
476 TRACE("(%p)->(%p)\n", This, pReceivePin);
477 dump_AM_MEDIA_TYPE(pmt);
479 TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
480 TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
481 TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
482 TRACE("Size %d\n", pmt->cbFormat);
484 format = (WAVEFORMATEX*)pmt->pbFormat;
486 This->buf_size = format->nAvgBytesPerSec;
488 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
489 buf_desc.dwSize = sizeof(DSBUFFERDESC);
490 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
491 DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
492 DSBCAPS_GETCURRENTPOSITION2;
493 buf_desc.dwBufferBytes = This->buf_size;
494 buf_desc.lpwfxFormat = format;
495 hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
496 This->writepos = This->buf_size;
497 if (FAILED(hr))
498 ERR("Can't create sound buffer (%x)\n", hr);
500 if (SUCCEEDED(hr))
502 hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
503 if (FAILED(hr))
504 ERR("Can't set volume to %d (%x)\n", This->volume, hr);
506 hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
507 if (FAILED(hr))
508 ERR("Can't set pan to %d (%x)\n", This->pan, hr);
509 hr = S_OK;
512 if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
514 if (This->dsbuffer)
515 IDirectSoundBuffer_Release(This->dsbuffer);
516 This->dsbuffer = NULL;
519 return hr;
522 static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
524 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
526 TRACE("(%p)->()\n", iface);
528 if (This->threadid) {
529 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
530 LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec);
531 WaitForSingleObject(This->advisethread, INFINITE);
532 EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec);
533 CloseHandle(This->advisethread);
535 if (This->dsbuffer)
536 IDirectSoundBuffer_Release(This->dsbuffer);
537 This->dsbuffer = NULL;
539 return S_OK;
542 static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface)
544 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
545 HRESULT hr;
547 TRACE("(%p)->()\n",iface);
549 hr = BaseRendererImpl_EndOfStream(iface);
550 if (hr != S_OK)
552 ERR("%08x\n", hr);
553 return hr;
556 hr = DSoundRender_HandleEndOfStream(This);
558 return hr;
561 static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface)
563 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
565 TRACE("\n");
566 BaseRendererImpl_BeginFlush(iface);
567 SetEvent(This->blocked);
569 return S_OK;
572 static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface)
574 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
576 TRACE("\n");
578 BaseRendererImpl_EndFlush(iface);
579 if (This->renderer.filter.state != State_Stopped)
580 ResetEvent(This->blocked);
582 if (This->dsbuffer)
584 LPBYTE buffer;
585 DWORD size;
587 /* Force a reset */
588 IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
589 memset(buffer, 0, size);
590 IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0);
591 This->writepos = This->buf_size;
594 return S_OK;
597 static const BaseRendererFuncTable BaseFuncTable = {
598 DSoundRender_CheckMediaType,
599 DSoundRender_DoRenderSample,
600 /**/
601 NULL,
602 NULL,
603 NULL,
604 DSoundRender_OnStartStreaming,
605 DSoundRender_OnStopStreaming,
606 NULL,
607 NULL,
608 NULL,
609 DSoundRender_ShouldDrawSampleNow,
610 DSoundRender_PrepareReceive,
611 /**/
612 DSoundRender_CompleteConnect,
613 DSoundRender_BreakConnect,
614 DSoundRender_EndOfStream,
615 DSoundRender_BeginFlush,
616 DSoundRender_EndFlush,
619 HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
621 HRESULT hr;
622 DSoundRenderImpl * pDSoundRender;
624 TRACE("(%p, %p)\n", pUnkOuter, ppv);
626 *ppv = NULL;
628 if (pUnkOuter)
629 return CLASS_E_NOAGGREGATION;
631 pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
632 if (!pDSoundRender)
633 return E_OUTOFMEMORY;
634 ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
636 hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
638 BasicAudio_Init(&pDSoundRender->basicAudio,&IBasicAudio_Vtbl);
639 pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl;
640 pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
641 pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
643 if (SUCCEEDED(hr))
645 hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
646 if (FAILED(hr))
647 ERR("Cannot create Direct Sound object (%x)\n", hr);
648 else
649 hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
650 if (SUCCEEDED(hr)) {
651 IDirectSoundBuffer *buf;
652 DSBUFFERDESC buf_desc;
653 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
654 buf_desc.dwSize = sizeof(DSBUFFERDESC);
655 buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
656 hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
657 if (SUCCEEDED(hr)) {
658 IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
659 IUnknown_Release(buf);
661 hr = S_OK;
665 if (SUCCEEDED(hr))
667 pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
669 if (!pDSoundRender->blocked || FAILED(hr))
671 IUnknown_Release((IUnknown *)pDSoundRender);
672 return HRESULT_FROM_WIN32(GetLastError());
675 *ppv = pDSoundRender;
677 else
679 BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
680 CoTaskMemFree(pDSoundRender);
683 return hr;
686 static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
688 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
689 TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
691 *ppv = NULL;
693 if (IsEqualIID(riid, &IID_IBasicAudio))
694 *ppv = &This->basicAudio.IBasicAudio_iface;
695 else if (IsEqualIID(riid, &IID_IReferenceClock))
696 *ppv = &This->IReferenceClock_iface;
697 else if (IsEqualIID(riid, &IID_IAMDirectSound))
698 *ppv = &This->IAMDirectSound_iface;
699 else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
700 *ppv = &This->IAMFilterMiscFlags_iface;
701 else
703 HRESULT hr;
704 hr = BaseRendererImpl_QueryInterface(iface, riid, ppv);
705 if (SUCCEEDED(hr))
706 return hr;
709 if (*ppv)
711 IUnknown_AddRef((IUnknown *)(*ppv));
712 return S_OK;
715 if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
716 FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
718 return E_NOINTERFACE;
721 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
723 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
724 ULONG refCount = BaseRendererImpl_Release(iface);
726 TRACE("(%p)->() Release from %d\n", This, refCount + 1);
728 if (!refCount)
730 if (This->threadid) {
731 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
732 WaitForSingleObject(This->advisethread, INFINITE);
733 CloseHandle(This->advisethread);
736 if (This->dsbuffer)
737 IDirectSoundBuffer_Release(This->dsbuffer);
738 This->dsbuffer = NULL;
739 if (This->dsound)
740 IDirectSound_Release(This->dsound);
741 This->dsound = NULL;
743 BasicAudio_Destroy(&This->basicAudio);
744 CloseHandle(This->blocked);
746 TRACE("Destroying Audio Renderer\n");
747 CoTaskMemFree(This);
749 return 0;
751 else
752 return refCount;
755 static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface)
757 HRESULT hr = S_OK;
758 DSoundRenderImpl *This = (DSoundRenderImpl *)iface;
760 TRACE("(%p/%p)->()\n", This, iface);
762 EnterCriticalSection(&This->renderer.csRenderLock);
763 if (This->renderer.filter.state != State_Paused)
765 if (This->renderer.filter.state == State_Stopped)
767 if (This->renderer.pInputPin->pin.pConnectedTo)
768 ResetEvent(This->renderer.evComplete);
769 This->renderer.pInputPin->end_of_stream = 0;
772 hr = IDirectSoundBuffer_Stop(This->dsbuffer);
773 if (SUCCEEDED(hr))
774 This->renderer.filter.state = State_Paused;
776 ResetEvent(This->blocked);
777 ResetEvent(This->renderer.RenderEvent);
779 ResetEvent(This->renderer.ThreadSignal);
780 LeaveCriticalSection(&This->renderer.csRenderLock);
782 return hr;
785 static const IBaseFilterVtbl DSoundRender_Vtbl =
787 DSoundRender_QueryInterface,
788 BaseFilterImpl_AddRef,
789 DSoundRender_Release,
790 BaseFilterImpl_GetClassID,
791 BaseRendererImpl_Stop,
792 DSoundRender_Pause,
793 BaseRendererImpl_Run,
794 BaseRendererImpl_GetState,
795 BaseRendererImpl_SetSyncSource,
796 BaseFilterImpl_GetSyncSource,
797 BaseFilterImpl_EnumPins,
798 BaseRendererImpl_FindPin,
799 BaseFilterImpl_QueryFilterInfo,
800 BaseFilterImpl_JoinFilterGraph,
801 BaseFilterImpl_QueryVendorInfo
804 /*** IUnknown methods ***/
805 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
806 REFIID riid,
807 LPVOID*ppvObj) {
808 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
810 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
812 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
815 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
816 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
818 TRACE("(%p/%p)->()\n", This, iface);
820 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
823 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
824 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
826 TRACE("(%p/%p)->()\n", This, iface);
828 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
831 /*** IBasicAudio methods ***/
832 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
833 LONG lVolume) {
834 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
836 TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
838 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
839 return E_INVALIDARG;
841 if (This->dsbuffer) {
842 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
843 return E_FAIL;
846 This->volume = lVolume;
847 return S_OK;
850 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
851 LONG *plVolume) {
852 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
854 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
856 if (!plVolume)
857 return E_POINTER;
859 *plVolume = This->volume;
860 return S_OK;
863 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
864 LONG lBalance) {
865 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
867 TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
869 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
870 return E_INVALIDARG;
872 if (This->dsbuffer) {
873 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
874 return E_FAIL;
877 This->pan = lBalance;
878 return S_OK;
881 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
882 LONG *plBalance) {
883 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
885 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
887 if (!plBalance)
888 return E_POINTER;
890 *plBalance = This->pan;
891 return S_OK;
894 static const IBasicAudioVtbl IBasicAudio_Vtbl =
896 Basicaudio_QueryInterface,
897 Basicaudio_AddRef,
898 Basicaudio_Release,
899 BasicAudioImpl_GetTypeInfoCount,
900 BasicAudioImpl_GetTypeInfo,
901 BasicAudioImpl_GetIDsOfNames,
902 BasicAudioImpl_Invoke,
903 Basicaudio_put_Volume,
904 Basicaudio_get_Volume,
905 Basicaudio_put_Balance,
906 Basicaudio_get_Balance
909 struct dsoundrender_timer {
910 struct dsoundrender_timer *next;
911 REFERENCE_TIME start;
912 REFERENCE_TIME periodicity;
913 HANDLE handle;
914 DWORD cookie;
916 static LONG cookie_counter = 1;
918 static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
919 DSoundRenderImpl *This = lpParam;
920 struct dsoundrender_timer head = { };
921 MSG msg;
923 TRACE("(%p): Main Loop\n", This);
925 PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
926 SetEvent(This->thread_wait);
928 while (1)
930 HRESULT hr;
931 REFERENCE_TIME curtime = 0;
932 BOOL ret;
933 struct dsoundrender_timer *prev = &head, *cur;
935 hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime);
936 if (SUCCEEDED(hr)) {
937 TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
938 while (prev->next) {
939 cur = prev->next;
940 if (cur->start > curtime) {
941 TRACE("Skipping %p\n", cur);
942 prev = cur;
943 } else if (cur->periodicity) {
944 while (cur->start <= curtime) {
945 cur->start += cur->periodicity;
946 ReleaseSemaphore(cur->handle, 1, NULL);
948 prev = cur;
949 } else {
950 struct dsoundrender_timer *next = cur->next;
951 TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
952 SetEvent(cur->handle);
953 HeapFree(GetProcessHeap(), 0, cur);
954 prev->next = next;
958 if (!head.next)
959 ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
960 else
961 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
962 while (ret) {
963 switch (LOWORD(msg.message) - WM_APP) {
964 case 0: TRACE("Exiting\n"); return 0;
965 case 1:
966 case 2: {
967 struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
968 if (LOWORD(msg.message) - WM_APP == 1)
969 TRACE("Adding one-shot timer %p\n", t);
970 else
971 TRACE("Adding periodic timer %p\n", t);
972 t->next = head.next;
973 head.next = t;
974 break;
976 case 3:
977 prev = &head;
978 while (prev->next) {
979 cur = prev->next;
980 if (cur->cookie == msg.wParam) {
981 struct dsoundrender_timer *next = cur->next;
982 HeapFree(GetProcessHeap(), 0, cur);
983 prev->next = next;
984 break;
986 prev = cur;
988 break;
990 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
992 MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
994 return 0;
997 /*** IUnknown methods ***/
998 static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
999 REFIID riid,
1000 LPVOID*ppvObj)
1002 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1004 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1006 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1009 static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
1011 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1013 TRACE("(%p/%p)->()\n", This, iface);
1015 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1018 static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
1020 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1022 TRACE("(%p/%p)->()\n", This, iface);
1024 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1027 /*** IReferenceClock methods ***/
1028 static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
1029 REFERENCE_TIME *pTime)
1031 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1032 HRESULT hr = E_FAIL;
1034 TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1035 if (!pTime)
1036 return E_POINTER;
1038 if (This->dsbuffer) {
1039 DWORD writepos1, writepos2;
1040 EnterCriticalSection(&This->renderer.filter.csFilter);
1041 DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
1042 if (This->renderer.pInputPin && This->renderer.pInputPin->pin.mtCurrent.pbFormat)
1044 *pTime = This->play_time + time_from_pos(This, This->last_playpos);
1045 hr = S_OK;
1047 else
1049 ERR("pInputPin Disconncted\n");
1050 hr = E_FAIL;
1052 LeaveCriticalSection(&This->renderer.filter.csFilter);
1054 if (FAILED(hr))
1055 WARN("Could not get reference time (%x)!\n", hr);
1057 return hr;
1060 static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
1061 REFERENCE_TIME rtBaseTime,
1062 REFERENCE_TIME rtStreamTime,
1063 HEVENT hEvent,
1064 DWORD_PTR *pdwAdviseCookie)
1066 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1067 REFERENCE_TIME when = rtBaseTime + rtStreamTime;
1068 REFERENCE_TIME future;
1069 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1071 if (when <= 0)
1072 return E_INVALIDARG;
1074 if (!pdwAdviseCookie)
1075 return E_POINTER;
1077 EnterCriticalSection(&This->renderer.filter.csFilter);
1078 future = when - This->play_time;
1079 if (!This->threadid && This->dsbuffer) {
1080 This->thread_wait = CreateEventW(0, 0, 0, 0);
1081 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1082 WaitForSingleObject(This->thread_wait, INFINITE);
1083 CloseHandle(This->thread_wait);
1085 LeaveCriticalSection(&This->renderer.filter.csFilter);
1086 /* If it's in the past or the next millisecond, trigger immediately */
1087 if (future <= 10000) {
1088 SetEvent((HANDLE)hEvent);
1089 *pdwAdviseCookie = 0;
1090 } else {
1091 struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1092 t->next = NULL;
1093 t->start = when;
1094 t->periodicity = 0;
1095 t->handle = (HANDLE)hEvent;
1096 t->cookie = InterlockedIncrement(&cookie_counter);
1097 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1098 *pdwAdviseCookie = t->cookie;
1101 return S_OK;
1104 static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1105 REFERENCE_TIME rtStartTime,
1106 REFERENCE_TIME rtPeriodTime,
1107 HSEMAPHORE hSemaphore,
1108 DWORD_PTR *pdwAdviseCookie)
1110 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1111 struct dsoundrender_timer *t;
1113 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
1115 if (rtStartTime <= 0 || rtPeriodTime <= 0)
1116 return E_INVALIDARG;
1118 if (!pdwAdviseCookie)
1119 return E_POINTER;
1121 EnterCriticalSection(&This->renderer.filter.csFilter);
1122 if (!This->threadid && This->dsbuffer) {
1123 This->thread_wait = CreateEventW(0, 0, 0, 0);
1124 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1125 WaitForSingleObject(This->thread_wait, INFINITE);
1126 CloseHandle(This->thread_wait);
1128 LeaveCriticalSection(&This->renderer.filter.csFilter);
1130 t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1131 t->next = NULL;
1132 t->start = rtStartTime;
1133 t->periodicity = rtPeriodTime;
1134 t->handle = (HANDLE)hSemaphore;
1135 t->cookie = InterlockedIncrement(&cookie_counter);
1136 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1137 *pdwAdviseCookie = t->cookie;
1139 return S_OK;
1142 static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
1143 DWORD_PTR dwAdviseCookie)
1145 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1147 TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
1148 if (!This->advisethread || !dwAdviseCookie)
1149 return S_FALSE;
1150 PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
1151 return S_OK;
1154 static const IReferenceClockVtbl IReferenceClock_Vtbl =
1156 ReferenceClock_QueryInterface,
1157 ReferenceClock_AddRef,
1158 ReferenceClock_Release,
1159 ReferenceClock_GetTime,
1160 ReferenceClock_AdviseTime,
1161 ReferenceClock_AdvisePeriodic,
1162 ReferenceClock_Unadvise
1165 /*** IUnknown methods ***/
1166 static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
1167 REFIID riid,
1168 LPVOID*ppvObj)
1170 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1172 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1174 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1177 static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
1179 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1181 TRACE("(%p/%p)->()\n", This, iface);
1183 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1186 static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
1188 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1190 TRACE("(%p/%p)->()\n", This, iface);
1192 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1195 /*** IAMDirectSound methods ***/
1196 static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
1198 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1200 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1202 return E_NOTIMPL;
1205 static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1207 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1209 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1211 return E_NOTIMPL;
1214 static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1216 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1218 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1220 return E_NOTIMPL;
1223 static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
1225 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1227 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1229 return E_NOTIMPL;
1232 static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1234 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1236 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1238 return E_NOTIMPL;
1241 static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1243 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1245 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1247 return E_NOTIMPL;
1250 static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
1252 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1254 FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
1256 return E_NOTIMPL;
1259 static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
1261 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1263 FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
1265 return E_NOTIMPL;
1268 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
1270 AMDirectSound_QueryInterface,
1271 AMDirectSound_AddRef,
1272 AMDirectSound_Release,
1273 AMDirectSound_GetDirectSoundInterface,
1274 AMDirectSound_GetPrimaryBufferInterface,
1275 AMDirectSound_GetSecondaryBufferInterface,
1276 AMDirectSound_ReleaseDirectSoundInterface,
1277 AMDirectSound_ReleasePrimaryBufferInterface,
1278 AMDirectSound_ReleaseSecondaryBufferInterface,
1279 AMDirectSound_SetFocusWindow,
1280 AMDirectSound_GetFocusWindow
1283 static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
1284 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1285 return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
1288 static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
1289 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1290 return IUnknown_AddRef((IUnknown*)This);
1293 static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
1294 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1295 return IUnknown_Release((IUnknown*)This);
1298 static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
1299 return AM_FILTER_MISC_FLAGS_IS_RENDERER;
1302 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
1303 AMFilterMiscFlags_QueryInterface,
1304 AMFilterMiscFlags_AddRef,
1305 AMFilterMiscFlags_Release,
1306 AMFilterMiscFlags_GetMiscFlags