Release 980329
[wine/multimedia.git] / memory / heap.c
blob446b63d37db2140cfc294e67f56258cb3208bf78
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <stdio.h>
9 #include <stdlib.h>
10 #include <string.h>
11 #include "windows.h"
12 #include "selectors.h"
13 #include "winbase.h"
14 #include "winerror.h"
15 #include "winnt.h"
16 #include "heap.h"
17 #include "debug.h"
19 /* Note: the heap data structures are based on what Pietrek describes in his
20 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
21 * the same, but could be easily adapted if it turns out some programs
22 * require it.
25 typedef struct tagARENA_INUSE
27 DWORD size; /* Block size; must be the first field */
28 WORD threadId; /* Allocating thread id */
29 WORD magic; /* Magic number */
30 DWORD callerEIP; /* EIP of caller upon allocation */
31 } ARENA_INUSE;
33 typedef struct tagARENA_FREE
35 DWORD size; /* Block size; must be the first field */
36 WORD threadId; /* Freeing thread id */
37 WORD magic; /* Magic number */
38 struct tagARENA_FREE *next; /* Next free arena */
39 struct tagARENA_FREE *prev; /* Prev free arena */
40 } ARENA_FREE;
42 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
43 #define ARENA_FLAG_PREV_FREE 0x00000002
44 #define ARENA_SIZE_MASK 0xfffffffc
45 #define ARENA_INUSE_MAGIC 0x4842 /* Value for arena 'magic' field */
46 #define ARENA_FREE_MAGIC 0x4846 /* Value for arena 'magic' field */
48 #define ARENA_INUSE_FILLER 0x55
49 #define ARENA_FREE_FILLER 0xaa
51 #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
53 /* Max size of the blocks on the free lists */
54 static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
56 0x20, 0x80, 0x200, 0xffffffff
59 typedef struct
61 DWORD size;
62 ARENA_FREE arena;
63 } FREE_LIST_ENTRY;
65 struct tagHEAP;
67 typedef struct tagSUBHEAP
69 DWORD size; /* Size of the whole sub-heap */
70 DWORD commitSize; /* Committed size of the sub-heap */
71 DWORD headerSize; /* Size of the heap header */
72 struct tagSUBHEAP *next; /* Next sub-heap */
73 struct tagHEAP *heap; /* Main heap structure */
74 DWORD magic; /* Magic number */
75 WORD selector; /* Selector for HEAP_WINE_SEGPTR heaps */
76 } SUBHEAP;
78 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
80 typedef struct tagHEAP
82 SUBHEAP subheap; /* First sub-heap */
83 struct tagHEAP *next; /* Next heap for this process */
84 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
85 CRITICAL_SECTION critSection; /* Critical section for serialization */
86 DWORD flags; /* Heap flags */
87 DWORD magic; /* Magic number */
88 } HEAP;
90 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
92 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
93 #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
95 HANDLE32 SystemHeap = 0;
96 HANDLE32 SegptrHeap = 0;
97 CRITICAL_SECTION *HEAP_SystemLock = NULL;
100 /***********************************************************************
101 * HEAP_Dump
103 void HEAP_Dump( HEAP *heap )
105 int i;
106 SUBHEAP *subheap;
107 char *ptr;
109 DUMP( "Heap: %08lx\n", (DWORD)heap );
110 DUMP( "Next: %08lx Sub-heaps: %08lx",
111 (DWORD)heap->next, (DWORD)&heap->subheap );
112 subheap = &heap->subheap;
113 while (subheap->next)
115 DUMP( " -> %08lx", (DWORD)subheap->next );
116 subheap = subheap->next;
119 DUMP( "\nFree lists:\n Block Stat Size Id\n" );
120 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
121 DUMP( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
122 (DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
123 heap->freeList[i].arena.threadId,
124 (DWORD)heap->freeList[i].arena.prev,
125 (DWORD)heap->freeList[i].arena.next );
127 subheap = &heap->subheap;
128 while (subheap)
130 DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
131 DUMP( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
132 (DWORD)subheap, subheap->size, subheap->commitSize );
134 DUMP( "\n Block Stat Size Id\n" );
135 ptr = (char*)subheap + subheap->headerSize;
136 while (ptr < (char *)subheap + subheap->size)
138 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
140 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
141 DUMP( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
142 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
143 pArena->threadId, (DWORD)pArena->prev,
144 (DWORD)pArena->next);
145 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
146 arenaSize += sizeof(ARENA_FREE);
147 freeSize += pArena->size & ARENA_SIZE_MASK;
149 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
151 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
152 DUMP( "%08lx Used %08lx %04x back=%08lx EIP=%08lx\n",
153 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
154 pArena->threadId, *((DWORD *)pArena - 1),
155 pArena->callerEIP );
156 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
157 arenaSize += sizeof(ARENA_INUSE);
158 usedSize += pArena->size & ARENA_SIZE_MASK;
160 else
162 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
163 DUMP( "%08lx used %08lx %04x EIP=%08lx\n",
164 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
165 pArena->threadId, pArena->callerEIP );
166 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
167 arenaSize += sizeof(ARENA_INUSE);
168 usedSize += pArena->size & ARENA_SIZE_MASK;
171 DUMP( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
172 subheap->size, subheap->commitSize, freeSize, usedSize,
173 arenaSize, (arenaSize * 100) / subheap->size );
174 subheap = subheap->next;
179 /***********************************************************************
180 * HEAP_GetPtr
181 * RETURNS
182 * Pointer to the heap
183 * NULL: Failure
185 static HEAP *HEAP_GetPtr(
186 HANDLE32 heap /* [in] Handle to the heap */
188 HEAP *heapPtr = (HEAP *)heap;
189 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
191 fprintf( stderr, "Invalid heap %08x!\n", heap );
192 SetLastError( ERROR_INVALID_HANDLE );
193 return NULL;
195 if (TRACE_ON(heap) && !HeapValidate( heap, 0, NULL ))
197 HEAP_Dump( heapPtr );
198 assert( FALSE );
199 SetLastError( ERROR_INVALID_HANDLE );
200 return NULL;
202 return heapPtr;
206 /***********************************************************************
207 * HEAP_InsertFreeBlock
209 * Insert a free block into the free list.
211 static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
213 FREE_LIST_ENTRY *pEntry = heap->freeList;
214 while (pEntry->size < pArena->size) pEntry++;
215 pArena->size |= ARENA_FLAG_FREE;
216 pArena->next = pEntry->arena.next;
217 pArena->next->prev = pArena;
218 pArena->prev = &pEntry->arena;
219 pEntry->arena.next = pArena;
223 /***********************************************************************
224 * HEAP_FindSubHeap
225 * Find the sub-heap containing a given address.
227 * RETURNS
228 * Pointer: Success
229 * NULL: Failure
231 static SUBHEAP *HEAP_FindSubHeap(
232 HEAP *heap, /* [in] Heap pointer */
233 LPCVOID ptr /* [in] Address */
235 SUBHEAP *sub = &heap->subheap;
236 while (sub)
238 if (((char *)ptr >= (char *)sub) &&
239 ((char *)ptr < (char *)sub + sub->size)) return sub;
240 sub = sub->next;
242 return NULL;
246 /***********************************************************************
247 * HEAP_Commit
249 * Make sure the heap storage is committed up to (not including) ptr.
251 static BOOL32 HEAP_Commit( SUBHEAP *subheap, void *ptr )
253 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
254 size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
255 if (size > subheap->size) size = subheap->size;
256 if (size <= subheap->commitSize) return TRUE;
257 if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
258 size - subheap->commitSize, MEM_COMMIT,
259 PAGE_EXECUTE_READWRITE))
261 fprintf( stderr, "HEAP_Commit: could not commit %08lx bytes at %08lx for heap %08lx\n",
262 size - subheap->commitSize,
263 (DWORD)((char *)subheap + subheap->commitSize),
264 (DWORD)subheap->heap );
265 return FALSE;
267 subheap->commitSize = size;
268 return TRUE;
272 /***********************************************************************
273 * HEAP_Decommit
275 * If possible, decommit the heap storage from (including) 'ptr'.
277 static BOOL32 HEAP_Decommit( SUBHEAP *subheap, void *ptr )
279 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
280 size = (size + 0xfff) & 0xfffff000; /* Align size on a page boundary */
281 if (size >= subheap->commitSize) return TRUE;
282 if (!VirtualFree( (char *)subheap + size,
283 subheap->commitSize - size, MEM_DECOMMIT ))
285 fprintf( stderr, "HEAP_Decommit: could not decommit %08lx bytes at %08lx for heap %08lx\n",
286 subheap->commitSize - size,
287 (DWORD)((char *)subheap + size),
288 (DWORD)subheap->heap );
289 return FALSE;
291 subheap->commitSize = size;
292 return TRUE;
296 /***********************************************************************
297 * HEAP_CreateFreeBlock
299 * Create a free block at a specified address. 'size' is the size of the
300 * whole block, including the new arena.
302 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
304 ARENA_FREE *pFree;
306 /* Create a free arena */
308 pFree = (ARENA_FREE *)ptr;
309 pFree->threadId = GetCurrentTask();
310 pFree->magic = ARENA_FREE_MAGIC;
312 /* If debugging, erase the freed block content */
314 if (TRACE_ON(heap))
316 char *pEnd = (char *)ptr + size;
317 if (pEnd > (char *)subheap + subheap->commitSize)
318 pEnd = (char *)subheap + subheap->commitSize;
319 if (pEnd > (char *)(pFree + 1))
320 memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
323 /* Check if next block is free also */
325 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
326 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
328 /* Remove the next arena from the free list */
329 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
330 pNext->next->prev = pNext->prev;
331 pNext->prev->next = pNext->next;
332 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
333 if (TRACE_ON(heap))
334 memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
337 /* Set the next block PREV_FREE flag and pointer */
339 if ((char *)ptr + size < (char *)subheap + subheap->size)
341 DWORD *pNext = (DWORD *)((char *)ptr + size);
342 *pNext |= ARENA_FLAG_PREV_FREE;
343 *(ARENA_FREE **)(pNext - 1) = pFree;
346 /* Last, insert the new block into the free list */
348 pFree->size = size - sizeof(*pFree);
349 HEAP_InsertFreeBlock( subheap->heap, pFree );
353 /***********************************************************************
354 * HEAP_MakeInUseBlockFree
356 * Turn an in-use block into a free block. Can also decommit the end of
357 * the heap, and possibly even free the sub-heap altogether.
359 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
361 ARENA_FREE *pFree;
362 DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
364 /* Check if we can merge with previous block */
366 if (pArena->size & ARENA_FLAG_PREV_FREE)
368 pFree = *((ARENA_FREE **)pArena - 1);
369 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
370 /* Remove it from the free list */
371 pFree->next->prev = pFree->prev;
372 pFree->prev->next = pFree->next;
374 else pFree = (ARENA_FREE *)pArena;
376 /* Create a free block */
378 HEAP_CreateFreeBlock( subheap, pFree, size );
379 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
380 if ((char *)pFree + size < (char *)subheap + subheap->size)
381 return; /* Not the last block, so nothing more to do */
383 /* Free the whole sub-heap if it's empty and not the original one */
385 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
386 (subheap != &subheap->heap->subheap))
388 SUBHEAP *pPrev = &subheap->heap->subheap;
389 /* Remove the free block from the list */
390 pFree->next->prev = pFree->prev;
391 pFree->prev->next = pFree->next;
392 /* Remove the subheap from the list */
393 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
394 if (pPrev) pPrev->next = subheap->next;
395 /* Free the memory */
396 subheap->magic = 0;
397 if (subheap->selector) FreeSelector( subheap->selector );
398 VirtualFree( subheap, 0, MEM_RELEASE );
399 return;
402 /* Decommit the end of the heap */
404 HEAP_Decommit( subheap, pFree + 1 );
408 /***********************************************************************
409 * HEAP_ShrinkBlock
411 * Shrink an in-use block.
413 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
415 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
417 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
418 (pArena->size & ARENA_SIZE_MASK) - size );
419 pArena->size = (pArena->size & ~ARENA_SIZE_MASK) | size;
421 else
423 /* Turn off PREV_FREE flag in next block */
424 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
425 if (pNext < (char *)subheap + subheap->size)
426 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
431 /***********************************************************************
432 * HEAP_CreateSubHeap
434 * Create a sub-heap of the given size.
436 static SUBHEAP *HEAP_CreateSubHeap( DWORD flags, DWORD commitSize,
437 DWORD totalSize )
439 SUBHEAP *subheap;
440 WORD selector = 0;
442 /* Round-up sizes on a 64K boundary */
444 if (flags & HEAP_WINE_SEGPTR)
446 totalSize = commitSize = 0x10000; /* Only 64K at a time for SEGPTRs */
448 else
450 totalSize = (totalSize + 0xffff) & 0xffff0000;
451 commitSize = (commitSize + 0xffff) & 0xffff0000;
452 if (!commitSize) commitSize = 0x10000;
453 if (totalSize < commitSize) totalSize = commitSize;
456 /* Allocate the memory block */
458 if (!(subheap = VirtualAlloc( NULL, totalSize,
459 MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
461 fprintf( stderr, "HEAP_CreateSubHeap: could not VirtualAlloc %08lx bytes\n",
462 totalSize );
463 return NULL;
465 if (!VirtualAlloc(subheap, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
467 fprintf( stderr, "HEAP_CreateSubHeap: could not commit %08lx bytes for sub-heap %08lx\n",
468 commitSize, (DWORD)subheap );
469 VirtualFree( subheap, 0, MEM_RELEASE );
470 return NULL;
473 /* Allocate a selector if needed */
475 if (flags & HEAP_WINE_SEGPTR)
477 selector = SELECTOR_AllocBlock( subheap, totalSize,
478 (flags & HEAP_WINE_CODESEG) ? SEGMENT_CODE : SEGMENT_DATA,
479 (flags & HEAP_WINE_CODESEG) != 0, FALSE );
480 if (!selector)
482 fprintf( stderr, "HEAP_CreateSubHeap: could not allocate selector\n" );
483 VirtualFree( subheap, 0, MEM_RELEASE );
484 return NULL;
488 /* Fill the sub-heap structure */
490 subheap->size = totalSize;
491 subheap->commitSize = commitSize;
492 subheap->headerSize = sizeof(*subheap);
493 subheap->next = NULL;
494 subheap->heap = NULL;
495 subheap->magic = SUBHEAP_MAGIC;
496 subheap->selector = selector;
497 return subheap;
501 /***********************************************************************
502 * HEAP_FindFreeBlock
504 * Find a free block at least as large as the requested size, and make sure
505 * the requested size is committed.
507 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
508 SUBHEAP **ppSubHeap )
510 SUBHEAP *subheap;
511 ARENA_FREE *pArena;
512 FREE_LIST_ENTRY *pEntry = heap->freeList;
514 /* Find a suitable free list, and in it find a block large enough */
516 while (pEntry->size < size) pEntry++;
517 pArena = pEntry->arena.next;
518 while (pArena != &heap->freeList[0].arena)
520 if (pArena->size > size)
522 subheap = HEAP_FindSubHeap( heap, pArena );
523 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
524 + size + HEAP_MIN_BLOCK_SIZE))
525 return NULL;
526 *ppSubHeap = subheap;
527 return pArena;
530 pArena = pArena->next;
533 /* If no block was found, attempt to grow the heap */
535 if (!(heap->flags & HEAP_GROWABLE))
537 fprintf( stderr, "HEAP_FindFreeBlock: Not enough space in heap %08lx for %08lx bytes\n",
538 (DWORD)heap, size );
539 return NULL;
541 size += sizeof(SUBHEAP) + sizeof(ARENA_FREE);
542 if (!(subheap = HEAP_CreateSubHeap( heap->flags, size,
543 MAX( HEAP_DEF_SIZE, size ) )))
544 return NULL;
546 /* Insert the new sub-heap in the list */
548 subheap->heap = heap;
549 subheap->next = heap->subheap.next;
550 heap->subheap.next = subheap;
551 size = subheap->size;
552 TRACE(heap, "created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
553 (DWORD)subheap, size, (DWORD)heap );
555 HEAP_CreateFreeBlock( subheap, subheap + 1, size - sizeof(*subheap) );
556 *ppSubHeap = subheap;
557 return (ARENA_FREE *)(subheap + 1);
561 /***********************************************************************
562 * HEAP_IsValidArenaPtr
564 * Check that the pointer is inside the range possible for arenas.
566 static BOOL32 HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
568 int i;
569 SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
570 if (!subheap) return FALSE;
571 if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
572 if (subheap != &heap->subheap) return FALSE;
573 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
574 if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
575 return FALSE;
579 /***********************************************************************
580 * HEAP_ValidateFreeArena
582 static BOOL32 HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
584 char *heapEnd = (char *)subheap + subheap->size;
586 /* Check magic number */
587 if (pArena->magic != ARENA_FREE_MAGIC)
589 fprintf( stderr, "Heap %08lx: invalid free arena magic for %08lx\n",
590 (DWORD)subheap->heap, (DWORD)pArena );
591 return FALSE;
593 /* Check size flags */
594 if (!(pArena->size & ARENA_FLAG_FREE) ||
595 (pArena->size & ARENA_FLAG_PREV_FREE))
597 fprintf( stderr, "Heap %08lx: bad flags %lx for free arena %08lx\n",
598 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
600 /* Check arena size */
601 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
603 fprintf( stderr, "Heap %08lx: bad size %08lx for free arena %08lx\n",
604 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
605 return FALSE;
607 /* Check that next pointer is valid */
608 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
610 fprintf( stderr, "Heap %08lx: bad next ptr %08lx for arena %08lx\n",
611 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
612 return FALSE;
614 /* Check that next arena is free */
615 if (!(pArena->next->size & ARENA_FLAG_FREE) ||
616 (pArena->next->magic != ARENA_FREE_MAGIC))
618 fprintf( stderr, "Heap %08lx: next arena %08lx invalid for %08lx\n",
619 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
620 return FALSE;
622 /* Check that prev pointer is valid */
623 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
625 fprintf( stderr, "Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
626 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
627 return FALSE;
629 /* Check that prev arena is free */
630 if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
631 (pArena->prev->magic != ARENA_FREE_MAGIC))
633 fprintf( stderr, "Heap %08lx: prev arena %08lx invalid for %08lx\n",
634 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
635 return FALSE;
637 /* Check that next block has PREV_FREE flag */
638 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
640 if (!(*(DWORD *)((char *)(pArena + 1) +
641 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
643 fprintf( stderr, "Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
644 (DWORD)subheap->heap, (DWORD)pArena );
645 return FALSE;
647 /* Check next block back pointer */
648 if (*((ARENA_FREE **)((char *)(pArena + 1) +
649 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
651 fprintf( stderr, "Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
652 (DWORD)subheap->heap, (DWORD)pArena,
653 *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
654 return FALSE;
657 return TRUE;
661 /***********************************************************************
662 * HEAP_ValidateInUseArena
664 static BOOL32 HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena )
666 char *heapEnd = (char *)subheap + subheap->size;
668 /* Check magic number */
669 if (pArena->magic != ARENA_INUSE_MAGIC)
671 fprintf( stderr, "Heap %08lx: invalid in-use arena magic for %08lx\n",
672 (DWORD)subheap->heap, (DWORD)pArena );
673 return FALSE;
675 /* Check size flags */
676 if (pArena->size & ARENA_FLAG_FREE)
678 fprintf( stderr, "Heap %08lx: bad flags %lx for in-use arena %08lx\n",
679 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
681 /* Check arena size */
682 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
684 fprintf( stderr, "Heap %08lx: bad size %08lx for in-use arena %08lx\n",
685 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
686 return FALSE;
688 /* Check next arena PREV_FREE flag */
689 if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
690 (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
692 fprintf( stderr, "Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
693 (DWORD)subheap->heap, (DWORD)pArena );
694 return FALSE;
696 /* Check prev free arena */
697 if (pArena->size & ARENA_FLAG_PREV_FREE)
699 ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
700 /* Check prev pointer */
701 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
703 fprintf(stderr, "Heap %08lx: bad back ptr %08lx for arena %08lx\n",
704 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
705 return FALSE;
707 /* Check that prev arena is free */
708 if (!(pPrev->size & ARENA_FLAG_FREE) ||
709 (pPrev->magic != ARENA_FREE_MAGIC))
711 fprintf( stderr, "Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
712 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
713 return FALSE;
715 /* Check that prev arena is really the previous block */
716 if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
718 fprintf( stderr, "Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
719 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
720 return FALSE;
723 return TRUE;
727 /***********************************************************************
728 * HEAP_IsInsideHeap
729 * Checks whether the pointer points to a block inside a given heap.
731 * NOTES
732 * Should this return BOOL32?
734 * RETURNS
735 * !0: Success
736 * 0: Failure
738 int HEAP_IsInsideHeap(
739 HANDLE32 heap, /* [in] Heap */
740 DWORD flags, /* [in] Flags */
741 LPCVOID ptr /* [in] Pointer */
743 HEAP *heapPtr = HEAP_GetPtr( heap );
744 SUBHEAP *subheap;
745 int ret;
747 /* Validate the parameters */
749 if (!heapPtr) return 0;
750 flags |= heapPtr->flags;
751 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
752 ret = (((subheap = HEAP_FindSubHeap( heapPtr, ptr )) != NULL) &&
753 (((char *)ptr >= (char *)subheap + subheap->headerSize
754 + sizeof(ARENA_INUSE))));
755 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
756 return ret;
760 /***********************************************************************
761 * HEAP_GetSegptr
763 * Transform a linear pointer into a SEGPTR. The pointer must have been
764 * allocated from a HEAP_WINE_SEGPTR heap.
766 SEGPTR HEAP_GetSegptr( HANDLE32 heap, DWORD flags, LPCVOID ptr )
768 HEAP *heapPtr = HEAP_GetPtr( heap );
769 SUBHEAP *subheap;
770 SEGPTR ret;
772 /* Validate the parameters */
774 if (!heapPtr) return 0;
775 flags |= heapPtr->flags;
776 if (!(flags & HEAP_WINE_SEGPTR))
778 fprintf( stderr, "HEAP_GetSegptr: heap %08x is not a SEGPTR heap\n",
779 heap );
780 return 0;
782 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
784 /* Get the subheap */
786 if (!(subheap = HEAP_FindSubHeap( heapPtr, ptr )))
788 fprintf( stderr, "HEAP_GetSegptr: %p is not inside heap %08x\n",
789 ptr, heap );
790 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
791 return 0;
794 /* Build the SEGPTR */
796 ret = PTR_SEG_OFF_TO_SEGPTR(subheap->selector, (DWORD)ptr-(DWORD)subheap);
797 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
798 return ret;
802 /***********************************************************************
803 * HeapCreate (KERNEL32.336)
804 * RETURNS
805 * Handle of heap: Success
806 * NULL: Failure
808 HANDLE32 WINAPI HeapCreate(
809 DWORD flags, /* [in] Heap allocation flag */
810 DWORD initialSize, /* [in] Initial heap size */
811 DWORD maxSize /* [in] Maximum heap size */
813 int i;
814 HEAP *heap;
815 SUBHEAP *subheap;
816 FREE_LIST_ENTRY *pEntry;
818 /* Allocate the heap block */
820 if (!maxSize)
822 maxSize = HEAP_DEF_SIZE;
823 flags |= HEAP_GROWABLE;
825 if (!(subheap = HEAP_CreateSubHeap( flags, initialSize, maxSize )))
827 SetLastError( ERROR_OUTOFMEMORY );
828 return 0;
831 /* Fill the heap structure */
833 heap = (HEAP *)subheap;
834 subheap->heap = heap;
835 subheap->headerSize = sizeof(HEAP);
836 heap->next = NULL;
837 heap->flags = flags;
838 heap->magic = HEAP_MAGIC;
840 /* Build the free lists */
842 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
844 pEntry->size = HEAP_freeListSizes[i];
845 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
846 pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
847 &heap->freeList[i+1].arena : &heap->freeList[0].arena;
848 pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
849 &heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
850 pEntry->arena.threadId = 0;
851 pEntry->arena.magic = ARENA_FREE_MAGIC;
854 /* Create the first free block */
856 HEAP_CreateFreeBlock( subheap, heap + 1, subheap->size - sizeof(*heap) );
858 /* Initialize critical section */
860 InitializeCriticalSection( &heap->critSection );
861 if (!SystemHeap) HEAP_SystemLock = &heap->critSection;
863 /* We are done */
865 return (HANDLE32)heap;
869 /***********************************************************************
870 * HeapDestroy (KERNEL32.337)
871 * RETURNS
872 * TRUE: Success
873 * FALSE: Failure
875 BOOL32 WINAPI HeapDestroy(
876 HANDLE32 heap /* [in] Handle of heap */
878 HEAP *heapPtr = HEAP_GetPtr( heap );
879 SUBHEAP *subheap;
881 TRACE(heap, "%08x\n", heap );
882 if (!heapPtr) return FALSE;
884 DeleteCriticalSection( &heapPtr->critSection );
885 subheap = &heapPtr->subheap;
886 while (subheap)
888 SUBHEAP *next = subheap->next;
889 if (subheap->selector) FreeSelector( subheap->selector );
890 VirtualFree( subheap, 0, MEM_RELEASE );
891 subheap = next;
893 return TRUE;
897 /***********************************************************************
898 * HeapAlloc (KERNEL32.334)
899 * RETURNS
900 * Pointer to allocated memory block
901 * NULL: Failure
903 LPVOID WINAPI HeapAlloc(
904 HANDLE32 heap, /* [in] Handle of private heap block */
905 DWORD flags, /* [in] Heap allocation control flags */
906 DWORD size /* [in] Number of bytes to allocate */
908 ARENA_FREE *pArena;
909 ARENA_INUSE *pInUse;
910 SUBHEAP *subheap;
911 HEAP *heapPtr = HEAP_GetPtr( heap );
913 /* Validate the parameters */
915 if (!heapPtr) return NULL;
916 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
917 flags |= heapPtr->flags;
918 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
919 size = (size + 3) & ~3;
920 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
922 /* Locate a suitable free block */
924 if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
926 TRACE(heap, "(%08x,%08lx,%08lx): returning NULL\n",
927 heap, flags, size );
928 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
929 SetLastError( ERROR_COMMITMENT_LIMIT );
930 return NULL;
933 /* Remove the arena from the free list */
935 pArena->next->prev = pArena->prev;
936 pArena->prev->next = pArena->next;
938 /* Build the in-use arena */
940 pInUse = (ARENA_INUSE *)pArena;
941 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
942 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
943 pInUse->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
944 pInUse->threadId = GetCurrentTask();
945 pInUse->magic = ARENA_INUSE_MAGIC;
947 /* Shrink the block */
949 HEAP_ShrinkBlock( subheap, pInUse, size );
951 if (flags & HEAP_ZERO_MEMORY) memset( pInUse + 1, 0, size );
952 else if (TRACE_ON(heap)) memset( pInUse + 1, ARENA_INUSE_FILLER, size );
954 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
956 TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
957 heap, flags, size, (DWORD)(pInUse + 1) );
958 return (LPVOID)(pInUse + 1);
962 /***********************************************************************
963 * HeapFree (KERNEL32.338)
964 * RETURNS
965 * TRUE: Success
966 * FALSE: Failure
968 BOOL32 WINAPI HeapFree(
969 HANDLE32 heap, /* [in] Handle of heap */
970 DWORD flags, /* [in] Heap freeing flags */
971 LPVOID ptr /* [in] Address of memory to free */
973 ARENA_INUSE *pInUse;
974 SUBHEAP *subheap;
975 HEAP *heapPtr = HEAP_GetPtr( heap );
977 /* Validate the parameters */
979 if (!heapPtr) return FALSE;
980 flags &= HEAP_NO_SERIALIZE;
981 flags |= heapPtr->flags;
982 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
983 if (!ptr || !HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
985 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
986 SetLastError( ERROR_INVALID_PARAMETER );
987 TRACE(heap, "(%08x,%08lx,%08lx): returning FALSE\n",
988 heap, flags, (DWORD)ptr );
989 return FALSE;
992 /* Turn the block into a free block */
994 pInUse = (ARENA_INUSE *)ptr - 1;
995 subheap = HEAP_FindSubHeap( heapPtr, pInUse );
996 HEAP_MakeInUseBlockFree( subheap, pInUse );
998 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
999 /* SetLastError( 0 ); */
1001 TRACE(heap, "(%08x,%08lx,%08lx): returning TRUE\n",
1002 heap, flags, (DWORD)ptr );
1003 return TRUE;
1007 /***********************************************************************
1008 * HeapReAlloc (KERNEL32.340)
1009 * RETURNS
1010 * Pointer to reallocated memory block
1011 * NULL: Failure
1013 LPVOID WINAPI HeapReAlloc(
1014 HANDLE32 heap, /* [in] Handle of heap block */
1015 DWORD flags, /* [in] Heap reallocation flags */
1016 LPVOID ptr, /* [in] Address of memory to reallocate */
1017 DWORD size /* [in] Number of bytes to reallocate */
1019 ARENA_INUSE *pArena;
1020 DWORD oldSize;
1021 HEAP *heapPtr;
1022 SUBHEAP *subheap;
1024 if (!ptr) return HeapAlloc( heap, flags, size ); /* FIXME: correct? */
1025 if (!(heapPtr = HEAP_GetPtr( heap ))) return FALSE;
1027 /* Validate the parameters */
1029 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1030 HEAP_REALLOC_IN_PLACE_ONLY;
1031 flags |= heapPtr->flags;
1032 size = (size + 3) & ~3;
1033 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1035 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
1036 if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
1038 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1039 SetLastError( ERROR_INVALID_PARAMETER );
1040 TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning NULL\n",
1041 heap, flags, (DWORD)ptr, size );
1042 return NULL;
1045 /* Check if we need to grow the block */
1047 pArena = (ARENA_INUSE *)ptr - 1;
1048 pArena->threadId = GetCurrentTask();
1049 subheap = HEAP_FindSubHeap( heapPtr, pArena );
1050 oldSize = (pArena->size & ARENA_SIZE_MASK);
1051 if (size > oldSize)
1053 char *pNext = (char *)(pArena + 1) + oldSize;
1054 if ((pNext < (char *)subheap + subheap->size) &&
1055 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1056 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
1058 /* The next block is free and large enough */
1059 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1060 pFree->next->prev = pFree->prev;
1061 pFree->prev->next = pFree->next;
1062 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1063 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
1064 + size + HEAP_MIN_BLOCK_SIZE))
1066 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1067 SetLastError( ERROR_OUTOFMEMORY );
1068 return NULL;
1070 HEAP_ShrinkBlock( subheap, pArena, size );
1072 else /* Do it the hard way */
1074 ARENA_FREE *pNew;
1075 ARENA_INUSE *pInUse;
1076 SUBHEAP *newsubheap;
1078 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1079 !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
1081 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1082 SetLastError( ERROR_OUTOFMEMORY );
1083 return NULL;
1086 /* Build the in-use arena */
1088 pNew->next->prev = pNew->prev;
1089 pNew->prev->next = pNew->next;
1090 pInUse = (ARENA_INUSE *)pNew;
1091 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1092 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1093 pInUse->threadId = GetCurrentTask();
1094 pInUse->magic = ARENA_INUSE_MAGIC;
1095 HEAP_ShrinkBlock( newsubheap, pInUse, size );
1096 memcpy( pInUse + 1, pArena + 1, oldSize );
1098 /* Free the previous block */
1100 HEAP_MakeInUseBlockFree( subheap, pArena );
1101 subheap = newsubheap;
1102 pArena = pInUse;
1105 else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
1107 /* Clear the extra bytes if needed */
1109 if (size > oldSize)
1111 if (flags & HEAP_ZERO_MEMORY)
1112 memset( (char *)(pArena + 1) + oldSize, 0,
1113 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1114 else if (TRACE_ON(heap))
1115 memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
1116 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1119 /* Return the new arena */
1121 pArena->callerEIP = *((DWORD *)&heap - 1); /* hack hack */
1122 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1124 TRACE(heap, "(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
1125 heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
1126 return (LPVOID)(pArena + 1);
1130 /***********************************************************************
1131 * HeapCompact (KERNEL32.335)
1133 DWORD WINAPI HeapCompact( HANDLE32 heap, DWORD flags )
1135 return 0;
1139 /***********************************************************************
1140 * HeapLock (KERNEL32.339)
1141 * Attempts to acquire the critical section object for a specified heap.
1143 * RETURNS
1144 * TRUE: Success
1145 * FALSE: Failure
1147 BOOL32 WINAPI HeapLock(
1148 HANDLE32 heap /* [in] Handle of heap to lock for exclusive access */
1150 HEAP *heapPtr = HEAP_GetPtr( heap );
1151 if (!heapPtr) return FALSE;
1152 EnterCriticalSection( &heapPtr->critSection );
1153 return TRUE;
1157 /***********************************************************************
1158 * HeapUnlock (KERNEL32.342)
1159 * Releases ownership of the critical section object.
1161 * RETURNS
1162 * TRUE: Success
1163 * FALSE: Failure
1165 BOOL32 WINAPI HeapUnlock(
1166 HANDLE32 heap /* [in] Handle to the heap to unlock */
1168 HEAP *heapPtr = HEAP_GetPtr( heap );
1169 if (!heapPtr) return FALSE;
1170 LeaveCriticalSection( &heapPtr->critSection );
1171 return TRUE;
1175 /***********************************************************************
1176 * HeapSize (KERNEL32.341)
1177 * RETURNS
1178 * Size in bytes of allocated memory
1179 * 0: Failure
1181 DWORD WINAPI HeapSize(
1182 HANDLE32 heap, /* [in] Handle of heap */
1183 DWORD flags, /* [in] Heap size control flags */
1184 LPVOID ptr /* [in] Address of memory to return size for */
1186 DWORD ret;
1187 HEAP *heapPtr = HEAP_GetPtr( heap );
1189 if (!heapPtr) return FALSE;
1190 flags &= HEAP_NO_SERIALIZE;
1191 flags |= heapPtr->flags;
1192 if (!(flags & HEAP_NO_SERIALIZE)) HeapLock( heap );
1193 if (!HeapValidate( heap, HEAP_NO_SERIALIZE, ptr ))
1195 SetLastError( ERROR_INVALID_PARAMETER );
1196 ret = 0xffffffff;
1198 else
1200 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1201 ret = pArena->size & ARENA_SIZE_MASK;
1203 if (!(flags & HEAP_NO_SERIALIZE)) HeapUnlock( heap );
1205 TRACE(heap, "(%08x,%08lx,%08lx): returning %08lx\n",
1206 heap, flags, (DWORD)ptr, ret );
1207 return ret;
1211 /***********************************************************************
1212 * HeapValidate (KERNEL32.343)
1213 * Validates a specified heap.
1215 * NOTES
1216 * Flags is ignored.
1218 * RETURNS
1219 * TRUE: Success
1220 * FALSE: Failure
1222 BOOL32 WINAPI HeapValidate(
1223 HANDLE32 heap, /* [in] Handle to the heap */
1224 DWORD flags, /* [in] Bit flags that control access during operation */
1225 LPCVOID block /* [in] Optional pointer to memory block to validate */
1227 SUBHEAP *subheap;
1228 HEAP *heapPtr = HEAP_GetPtr(heap);
1230 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
1232 fprintf( stderr, "Invalid heap %08x!\n", heap );
1233 return FALSE;
1236 if (block)
1238 /* Only check this single memory block */
1239 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
1240 ((char *)block < (char *)subheap + subheap->headerSize
1241 + sizeof(ARENA_INUSE)))
1243 fprintf( stderr, "Heap %08lx: block %08lx is not inside heap\n",
1244 (DWORD)heap, (DWORD)block );
1245 return FALSE;
1247 return HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1 );
1250 subheap = &heapPtr->subheap;
1251 while (subheap)
1253 char *ptr = (char *)subheap + subheap->headerSize;
1254 while (ptr < (char *)subheap + subheap->size)
1256 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1258 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr ))
1259 return FALSE;
1260 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1262 else
1264 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr ))
1265 return FALSE;
1266 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1269 subheap = subheap->next;
1271 return TRUE;
1275 /***********************************************************************
1276 * HeapWalk (KERNEL32.344)
1277 * Enumerates the memory blocks in a specified heap.
1279 * RETURNS
1280 * TRUE: Success
1281 * FALSE: Failure
1283 BOOL32 WINAPI HeapWalk(
1284 HANDLE32 heap, /* [in] Handle to heap to enumerate */
1285 LPPROCESS_HEAP_ENTRY *entry /* [out] Pointer to structure of enumeration info */
1287 fprintf( stderr, "HeapWalk(%08x): not implemented\n", heap );
1288 return FALSE;
1292 /***********************************************************************
1293 * HEAP_xalloc
1295 * Same as HeapAlloc(), but die on failure.
1297 LPVOID HEAP_xalloc( HANDLE32 heap, DWORD flags, DWORD size )
1299 LPVOID p = HeapAlloc( heap, flags, size );
1300 if (!p)
1302 fprintf( stderr, "Virtual memory exhausted.\n" );
1303 exit(1);
1305 return p;
1309 /***********************************************************************
1310 * HEAP_strdupA
1312 LPSTR HEAP_strdupA( HANDLE32 heap, DWORD flags, LPCSTR str )
1314 LPSTR p = HEAP_xalloc( heap, flags, lstrlen32A(str) + 1 );
1315 lstrcpy32A( p, str );
1316 return p;
1320 /***********************************************************************
1321 * HEAP_strdupW
1323 LPWSTR HEAP_strdupW( HANDLE32 heap, DWORD flags, LPCWSTR str )
1325 INT32 len = lstrlen32W(str) + 1;
1326 LPWSTR p = HEAP_xalloc( heap, flags, len * sizeof(WCHAR) );
1327 lstrcpy32W( p, str );
1328 return p;
1332 /***********************************************************************
1333 * HEAP_strdupAtoW
1335 LPWSTR HEAP_strdupAtoW( HANDLE32 heap, DWORD flags, LPCSTR str )
1337 LPWSTR ret;
1339 if (!str) return NULL;
1340 ret = HEAP_xalloc( heap, flags, (lstrlen32A(str)+1) * sizeof(WCHAR) );
1341 lstrcpyAtoW( ret, str );
1342 return ret;
1346 /***********************************************************************
1347 * HEAP_strdupWtoA
1349 LPSTR HEAP_strdupWtoA( HANDLE32 heap, DWORD flags, LPCWSTR str )
1351 LPSTR ret;
1353 if (!str) return NULL;
1354 ret = HEAP_xalloc( heap, flags, lstrlen32W(str) + 1 );
1355 lstrcpyWtoA( ret, str );
1356 return ret;