winex11: Consider zero-size windows mapped even when they are positioned at 0,0.
[wine/multimedia.git] / dlls / gameux / gameux.spec
blob1a9f44f31634867a37f49c910736633e3ef4e6ed
1 @ stub GameUxShimW
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()