winex11.drv: Avoid TRUE:FALSE conditional expressions.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blob7ed3389f766c7a1b7e4b9afbbd8e45e4bc3a5a89
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdlib.h>
31 #include <string.h>
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
35 #endif
36 #ifdef HAVE_SYS_UN_H
37 #include <sys/un.h>
38 #endif
39 #ifdef HAVE_GL_GL_H
40 # include <GL/gl.h>
41 #endif
42 #ifdef HAVE_GL_GLX_H
43 # include <GL/glx.h>
44 #endif
45 #undef APIENTRY
46 #undef GLAPI
47 #undef WINGDIAPI
49 #include "x11drv.h"
50 #include "winternl.h"
51 #include "wine/library.h"
52 #include "wine/debug.h"
54 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
56 #ifdef SONAME_LIBGL
58 WINE_DECLARE_DEBUG_CHANNEL(winediag);
59 WINE_DECLARE_DEBUG_CHANNEL(fps);
61 #include "wine/wgl_driver.h"
62 #include "wine/wglext.h"
64 /* For compatibility with old Mesa headers */
65 #ifndef GLX_SAMPLE_BUFFERS_ARB
66 # define GLX_SAMPLE_BUFFERS_ARB 100000
67 #endif
68 #ifndef GLX_SAMPLES_ARB
69 # define GLX_SAMPLES_ARB 100001
70 #endif
71 #ifndef GL_TEXTURE_CUBE_MAP
72 # define GL_TEXTURE_CUBE_MAP 0x8513
73 #endif
74 #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
75 # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
76 #endif
77 #ifndef GLX_EXT_fbconfig_packed_float
78 # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
79 # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
80 #endif
81 #ifndef GLX_ARB_create_context
82 # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
83 # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
84 # define GLX_CONTEXT_FLAGS_ARB 0x2094
85 #endif
86 #ifndef GLX_ARB_create_context_profile
87 # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
88 #endif
89 /** GLX_ATI_pixel_format_float */
90 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
91 /** GLX_ARB_pixel_format_float */
92 #define GLX_RGBA_FLOAT_BIT 0x00000004
93 #define GLX_RGBA_FLOAT_TYPE 0x20B9
94 /** GL_NV_float_buffer */
95 #define GL_FLOAT_R_NV 0x8880
96 #define GL_FLOAT_RG_NV 0x8881
97 #define GL_FLOAT_RGB_NV 0x8882
98 #define GL_FLOAT_RGBA_NV 0x8883
99 #define GL_FLOAT_R16_NV 0x8884
100 #define GL_FLOAT_R32_NV 0x8885
101 #define GL_FLOAT_RG16_NV 0x8886
102 #define GL_FLOAT_RG32_NV 0x8887
103 #define GL_FLOAT_RGB16_NV 0x8888
104 #define GL_FLOAT_RGB32_NV 0x8889
105 #define GL_FLOAT_RGBA16_NV 0x888A
106 #define GL_FLOAT_RGBA32_NV 0x888B
107 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
108 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
109 #define GL_FLOAT_RGBA_MODE_NV 0x888E
110 /** GLX_NV_float_buffer */
111 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
114 struct WineGLInfo {
115 const char *glVersion;
116 char *glExtensions;
118 int glxVersion[2];
120 const char *glxServerVersion;
121 const char *glxServerVendor;
122 const char *glxServerExtensions;
124 const char *glxClientVersion;
125 const char *glxClientVendor;
126 const char *glxClientExtensions;
128 const char *glxExtensions;
130 BOOL glxDirect;
131 char wglExtensions[4096];
134 typedef struct wine_glpixelformat {
135 int iPixelFormat;
136 GLXFBConfig fbconfig;
137 int fmt_id;
138 int render_type;
139 BOOL offscreenOnly;
140 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
141 } WineGLPixelFormat;
143 struct wgl_context
145 HDC hdc;
146 BOOL has_been_current;
147 BOOL sharing;
148 BOOL gl3_context;
149 XVisualInfo *vis;
150 WineGLPixelFormat *fmt;
151 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
152 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
153 GLXContext ctx;
154 Drawable drawables[2];
155 BOOL refresh_drawables;
156 struct list entry;
159 struct wgl_pbuffer
161 Drawable drawable;
162 WineGLPixelFormat* fmt;
163 int width;
164 int height;
165 int* attribList;
166 int use_render_texture; /* This is also the internal texture format */
167 int texture_bind_target;
168 int texture_bpp;
169 GLint texture_format;
170 GLuint texture_target;
171 GLenum texture_type;
172 GLuint texture;
173 int texture_level;
176 struct glx_physdev
178 struct gdi_physdev dev;
179 X11DRV_PDEVICE *x11dev;
180 enum dc_gl_type type; /* type of GL device context */
181 int pixel_format;
182 Drawable drawable;
183 Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
186 static const struct gdi_dc_funcs glxdrv_funcs;
188 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
190 return (struct glx_physdev *)dev;
193 static struct list context_list = LIST_INIT( context_list );
194 static struct WineGLInfo WineGLInfo = { 0 };
195 static int use_render_texture_emulation = 1;
196 static BOOL has_swap_control;
197 static int swap_interval = 1;
199 static struct opengl_funcs opengl_funcs;
201 #define USE_GL_FUNC(name) #name,
202 static const char *opengl_func_names[] = { ALL_WGL_FUNCS };
203 #undef USE_GL_FUNC
205 static void X11DRV_WineGL_LoadExtensions(void);
206 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count);
207 static BOOL glxRequireVersion(int requiredVersion);
209 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
210 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
211 TRACE(" - dwFlags : ");
212 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
213 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
214 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
215 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
216 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
217 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
218 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
219 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
220 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
221 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
222 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
223 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
224 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
225 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
226 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
227 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
228 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
229 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
230 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
231 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
232 #undef TEST_AND_DUMP
233 TRACE("\n");
235 TRACE(" - iPixelType : ");
236 switch (ppfd->iPixelType) {
237 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
238 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
240 TRACE("\n");
242 TRACE(" - Color : %d\n", ppfd->cColorBits);
243 TRACE(" - Red : %d\n", ppfd->cRedBits);
244 TRACE(" - Green : %d\n", ppfd->cGreenBits);
245 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
246 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
247 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
248 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
249 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
250 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
252 TRACE(" - iLayerType : ");
253 switch (ppfd->iLayerType) {
254 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
255 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
256 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
258 TRACE("\n");
261 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
262 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
264 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
265 /* GLX 1.0 */
266 MAKE_FUNCPTR(glXChooseVisual)
267 MAKE_FUNCPTR(glXCopyContext)
268 MAKE_FUNCPTR(glXCreateContext)
269 MAKE_FUNCPTR(glXCreateGLXPixmap)
270 MAKE_FUNCPTR(glXGetCurrentContext)
271 MAKE_FUNCPTR(glXGetCurrentDrawable)
272 MAKE_FUNCPTR(glXDestroyContext)
273 MAKE_FUNCPTR(glXDestroyGLXPixmap)
274 MAKE_FUNCPTR(glXGetConfig)
275 MAKE_FUNCPTR(glXIsDirect)
276 MAKE_FUNCPTR(glXMakeCurrent)
277 MAKE_FUNCPTR(glXSwapBuffers)
278 MAKE_FUNCPTR(glXQueryExtension)
279 MAKE_FUNCPTR(glXQueryVersion)
281 /* GLX 1.1 */
282 MAKE_FUNCPTR(glXGetClientString)
283 MAKE_FUNCPTR(glXQueryExtensionsString)
284 MAKE_FUNCPTR(glXQueryServerString)
286 /* GLX 1.3 */
287 MAKE_FUNCPTR(glXGetFBConfigs)
288 MAKE_FUNCPTR(glXChooseFBConfig)
289 MAKE_FUNCPTR(glXCreatePbuffer)
290 MAKE_FUNCPTR(glXCreateNewContext)
291 MAKE_FUNCPTR(glXDestroyPbuffer)
292 MAKE_FUNCPTR(glXGetFBConfigAttrib)
293 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
294 MAKE_FUNCPTR(glXMakeContextCurrent)
295 MAKE_FUNCPTR(glXQueryDrawable)
296 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
297 #undef MAKE_FUNCPTR
299 /* GLX Extensions */
300 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
301 static void* (*pglXGetProcAddressARB)(const GLubyte *);
302 static int (*pglXSwapIntervalSGI)(int);
304 /* NV GLX Extension */
305 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
306 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
308 /* MESA GLX Extensions */
309 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
311 /* Standard OpenGL */
312 static void (*pglFinish)(void);
313 static void (*pglFlush)(void);
315 static void wglFinish(void);
316 static void wglFlush(void);
318 /* check if the extension is present in the list */
319 static BOOL has_extension( const char *list, const char *ext )
321 size_t len = strlen( ext );
323 while (list)
325 while (*list == ' ') list++;
326 if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
327 list = strchr( list, ' ' );
329 return FALSE;
332 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
334 /* In the future we might want to find the exact X or GLX error to report back to the app */
335 return 1;
338 static BOOL infoInitialized = FALSE;
339 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
341 int screen = DefaultScreen(gdi_display);
342 Window win = 0, root = 0;
343 const char *gl_renderer;
344 const char* str;
345 XVisualInfo *vis;
346 GLXContext ctx = NULL;
347 XSetWindowAttributes attr;
348 BOOL ret = FALSE;
349 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
351 if (infoInitialized)
352 return TRUE;
353 infoInitialized = TRUE;
355 attr.override_redirect = True;
356 attr.colormap = None;
357 attr.border_pixel = 0;
359 wine_tsx11_lock();
361 vis = pglXChooseVisual(gdi_display, screen, attribList);
362 if (vis) {
363 #ifdef __i386__
364 WORD old_fs = wine_get_fs();
365 /* Create a GLX Context. Without one we can't query GL information */
366 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
367 if (wine_get_fs() != old_fs)
369 wine_set_fs( old_fs );
370 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
371 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
372 goto done;
374 #else
375 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
376 #endif
378 if (!ctx) goto done;
380 root = RootWindow( gdi_display, vis->screen );
381 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
382 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
383 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
384 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
385 XMapWindow( gdi_display, win );
386 else
387 win = root;
389 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
391 ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
392 goto done;
394 gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER);
395 WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION);
396 str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS);
397 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
398 strcpy(WineGLInfo.glExtensions, str);
400 /* Get the common GLX version supported by GLX client and server ( major/minor) */
401 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
403 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
404 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
405 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
407 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
408 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
409 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
411 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
412 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
414 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
415 TRACE("GL renderer : %s.\n", gl_renderer);
416 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
417 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
418 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
419 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
420 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
421 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
423 if(!WineGLInfo.glxDirect)
425 int fd = ConnectionNumber(gdi_display);
426 struct sockaddr_un uaddr;
427 unsigned int uaddrlen = sizeof(struct sockaddr_un);
429 /* In general indirect rendering on a local X11 server indicates a driver problem.
430 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
432 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
433 ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
434 "haven't been installed correctly (using GL renderer %s, version %s).\n",
435 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
437 else
439 /* In general you would expect that if direct rendering is returned, that you receive hardware
440 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
441 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
442 * software rendering, it shows direct rendering.
444 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
445 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
446 * it shows 'Mesa X11'.
448 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
449 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
450 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
451 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
453 ret = TRUE;
455 done:
456 if(vis) XFree(vis);
457 if(ctx) {
458 pglXMakeCurrent(gdi_display, None, NULL);
459 pglXDestroyContext(gdi_display, ctx);
461 if (win != root) XDestroyWindow( gdi_display, win );
462 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
463 wine_tsx11_unlock();
464 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
465 return ret;
468 static BOOL has_opengl(void)
470 static int init_done;
471 static void *opengl_handle;
473 char buffer[200];
474 int error_base, event_base;
475 unsigned int i;
477 if (init_done) return (opengl_handle != NULL);
478 init_done = 1;
480 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
481 and include all dependencies */
482 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
483 if (opengl_handle == NULL)
485 ERR( "Failed to load libGL: %s\n", buffer );
486 ERR( "OpenGL support is disabled.\n");
487 return FALSE;
490 for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++)
492 if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 )))
494 ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] );
495 goto failed;
499 /* redirect some standard OpenGL functions */
500 #define REDIRECT(func) \
501 do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
502 REDIRECT( glFinish );
503 REDIRECT( glFlush );
504 #undef REDIRECT
506 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
507 if (pglXGetProcAddressARB == NULL) {
508 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
509 goto failed;
512 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
514 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
515 goto failed; \
516 } while(0)
518 /* GLX 1.0 */
519 LOAD_FUNCPTR(glXChooseVisual);
520 LOAD_FUNCPTR(glXCopyContext);
521 LOAD_FUNCPTR(glXCreateContext);
522 LOAD_FUNCPTR(glXCreateGLXPixmap);
523 LOAD_FUNCPTR(glXGetCurrentContext);
524 LOAD_FUNCPTR(glXGetCurrentDrawable);
525 LOAD_FUNCPTR(glXDestroyContext);
526 LOAD_FUNCPTR(glXDestroyGLXPixmap);
527 LOAD_FUNCPTR(glXGetConfig);
528 LOAD_FUNCPTR(glXIsDirect);
529 LOAD_FUNCPTR(glXMakeCurrent);
530 LOAD_FUNCPTR(glXSwapBuffers);
531 LOAD_FUNCPTR(glXQueryExtension);
532 LOAD_FUNCPTR(glXQueryVersion);
534 /* GLX 1.1 */
535 LOAD_FUNCPTR(glXGetClientString);
536 LOAD_FUNCPTR(glXQueryExtensionsString);
537 LOAD_FUNCPTR(glXQueryServerString);
539 /* GLX 1.3 */
540 LOAD_FUNCPTR(glXCreatePbuffer);
541 LOAD_FUNCPTR(glXCreateNewContext);
542 LOAD_FUNCPTR(glXDestroyPbuffer);
543 LOAD_FUNCPTR(glXMakeContextCurrent);
544 LOAD_FUNCPTR(glXGetCurrentReadDrawable);
545 LOAD_FUNCPTR(glXGetFBConfigs);
546 #undef LOAD_FUNCPTR
548 /* It doesn't matter if these fail. They'll only be used if the driver reports
549 the associated extension is available (and if a driver reports the extension
550 is available but fails to provide the functions, it's quite broken) */
551 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
552 /* ARB GLX Extension */
553 LOAD_FUNCPTR(glXCreateContextAttribsARB);
554 /* SGI GLX Extension */
555 LOAD_FUNCPTR(glXSwapIntervalSGI);
556 /* NV GLX Extension */
557 LOAD_FUNCPTR(glXAllocateMemoryNV);
558 LOAD_FUNCPTR(glXFreeMemoryNV);
559 #undef LOAD_FUNCPTR
561 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
563 wine_tsx11_lock();
564 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
565 TRACE("GLX is up and running error_base = %d\n", error_base);
566 } else {
567 wine_tsx11_unlock();
568 ERR( "GLX extension is missing, disabling OpenGL.\n" );
569 goto failed;
572 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
573 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
574 * rendering is used.
576 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
577 * depends on the reported GLX client / server version and on the client / server extension list.
578 * Those don't have to be the same.
580 * In general the server GLX information lists the capabilities in case of indirect rendering.
581 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
582 * available and in that case the client GLX informat can be used.
583 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
584 * in the GLX version/extension list. When a program does this it works for certain for both
585 * direct and indirect rendering.
587 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
588 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
589 * extension list which causes this extension not to be listed. (Wine requires this extension).
590 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
591 * pbuffers is around.
593 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
594 * the ATI drivers and from then on use GLX client information for them.
597 if(glxRequireVersion(3)) {
598 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
599 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
600 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
601 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
602 } else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) {
603 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
604 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
605 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
607 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
608 * enable this function when the Xserver understand GLX 1.3 or newer
610 pglXQueryDrawable = NULL;
611 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
612 TRACE("Overriding ATI GLX capabilities!\n");
613 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
614 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
615 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
616 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
618 /* Use client GLX information in case of the ATI drivers. We override the
619 * capabilities over here and not somewhere else as ATI might better their
620 * life in the future. In case they release proper drivers this block of
621 * code won't be called. */
622 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
623 } else {
624 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
627 if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) {
628 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
631 X11DRV_WineGL_LoadExtensions();
633 wine_tsx11_unlock();
634 return TRUE;
636 failed:
637 wine_dlclose(opengl_handle, NULL, 0);
638 opengl_handle = NULL;
639 return FALSE;
642 static int describeContext( struct wgl_context *ctx ) {
643 int tmp;
644 int ctx_vis_id;
645 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
646 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
647 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
648 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
649 TRACE(" - VISUAL_ID 0x%x\n", tmp);
650 ctx_vis_id = tmp;
651 return ctx_vis_id;
654 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) {
655 int nAttribs = 0;
656 unsigned cur = 0;
657 int pop;
658 int drawattrib = 0;
659 int nvfloatattrib = GLX_DONT_CARE;
660 int pixelattrib = GLX_DONT_CARE;
662 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
663 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
664 while (iWGLAttr && 0 != iWGLAttr[cur]) {
665 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
667 switch (iWGLAttr[cur]) {
668 case WGL_AUX_BUFFERS_ARB:
669 pop = iWGLAttr[++cur];
670 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
671 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
672 break;
673 case WGL_COLOR_BITS_ARB:
674 pop = iWGLAttr[++cur];
675 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
676 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
677 break;
678 case WGL_BLUE_BITS_ARB:
679 pop = iWGLAttr[++cur];
680 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
681 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
682 break;
683 case WGL_RED_BITS_ARB:
684 pop = iWGLAttr[++cur];
685 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
686 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
687 break;
688 case WGL_GREEN_BITS_ARB:
689 pop = iWGLAttr[++cur];
690 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
691 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
692 break;
693 case WGL_ALPHA_BITS_ARB:
694 pop = iWGLAttr[++cur];
695 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
696 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
697 break;
698 case WGL_DEPTH_BITS_ARB:
699 pop = iWGLAttr[++cur];
700 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
701 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
702 break;
703 case WGL_STENCIL_BITS_ARB:
704 pop = iWGLAttr[++cur];
705 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
706 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
707 break;
708 case WGL_DOUBLE_BUFFER_ARB:
709 pop = iWGLAttr[++cur];
710 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
711 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
712 break;
713 case WGL_STEREO_ARB:
714 pop = iWGLAttr[++cur];
715 PUSH2(oGLXAttr, GLX_STEREO, pop);
716 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
717 break;
719 case WGL_PIXEL_TYPE_ARB:
720 pop = iWGLAttr[++cur];
721 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
722 switch (pop) {
723 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
724 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
725 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
726 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
727 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
728 default:
729 ERR("unexpected PixelType(%x)\n", pop);
730 pop = 0;
732 break;
734 case WGL_SUPPORT_GDI_ARB:
735 /* This flag is set in a WineGLPixelFormat */
736 pop = iWGLAttr[++cur];
737 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
738 break;
740 case WGL_DRAW_TO_BITMAP_ARB:
741 /* This flag is set in a WineGLPixelFormat */
742 pop = iWGLAttr[++cur];
743 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
744 break;
746 case WGL_DRAW_TO_WINDOW_ARB:
747 pop = iWGLAttr[++cur];
748 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
749 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
750 if (pop) {
751 drawattrib |= GLX_WINDOW_BIT;
753 break;
755 case WGL_DRAW_TO_PBUFFER_ARB:
756 pop = iWGLAttr[++cur];
757 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
758 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
759 if (pop) {
760 drawattrib |= GLX_PBUFFER_BIT;
762 break;
764 case WGL_ACCELERATION_ARB:
765 /* This flag is set in a WineGLPixelFormat */
766 pop = iWGLAttr[++cur];
767 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
768 break;
770 case WGL_SUPPORT_OPENGL_ARB:
771 pop = iWGLAttr[++cur];
772 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
773 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
774 break;
776 case WGL_SWAP_METHOD_ARB:
777 pop = iWGLAttr[++cur];
778 /* For now we ignore this and just return SWAP_EXCHANGE */
779 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
780 break;
782 case WGL_PBUFFER_LARGEST_ARB:
783 pop = iWGLAttr[++cur];
784 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
785 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
786 break;
788 case WGL_SAMPLE_BUFFERS_ARB:
789 pop = iWGLAttr[++cur];
790 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
791 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
792 break;
794 case WGL_SAMPLES_ARB:
795 pop = iWGLAttr[++cur];
796 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
797 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
798 break;
800 case WGL_TEXTURE_FORMAT_ARB:
801 case WGL_TEXTURE_TARGET_ARB:
802 case WGL_MIPMAP_TEXTURE_ARB:
803 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
804 pop = iWGLAttr[++cur];
805 if (NULL == pbuf) {
806 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
808 if (!use_render_texture_emulation) {
809 if (WGL_NO_TEXTURE_ARB != pop) {
810 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
811 return -1; /** error: don't support it */
812 } else {
813 drawattrib |= GLX_PBUFFER_BIT;
816 break ;
817 case WGL_FLOAT_COMPONENTS_NV:
818 nvfloatattrib = iWGLAttr[++cur];
819 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
820 break ;
821 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
822 case WGL_BIND_TO_TEXTURE_RGB_ARB:
823 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
824 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
825 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
826 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
827 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
828 pop = iWGLAttr[++cur];
829 /** cannot be converted, see direct handling on
830 * - wglGetPixelFormatAttribivARB
831 * TODO: wglChoosePixelFormat
833 break ;
834 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
835 pop = iWGLAttr[++cur];
836 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
837 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
838 break ;
840 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
841 pop = iWGLAttr[++cur];
842 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
843 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
844 break ;
845 default:
846 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
847 break;
849 ++cur;
852 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
853 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
854 * pixmap and pbuffer formats appear as well. */
855 if (!drawattrib) drawattrib = GLX_DONT_CARE;
856 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
857 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
859 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
860 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
861 * GLX_DONT_CARE unless it is overridden. */
862 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
863 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
865 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
866 if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
867 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
868 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
871 return nAttribs;
874 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
876 int render_type=0, render_type_bit;
877 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
878 switch(render_type_bit)
880 case GLX_RGBA_BIT:
881 render_type = GLX_RGBA_TYPE;
882 break;
883 case GLX_COLOR_INDEX_BIT:
884 render_type = GLX_COLOR_INDEX_TYPE;
885 break;
886 case GLX_RGBA_FLOAT_BIT:
887 render_type = GLX_RGBA_FLOAT_TYPE;
888 break;
889 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
890 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
891 break;
892 default:
893 ERR("Unknown render_type: %x\n", render_type_bit);
895 return render_type;
898 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
899 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
901 int dbuf, value;
902 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
903 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
905 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
906 * the GLX_PIXMAP_BIT set. */
907 return !dbuf && (value & GLX_PIXMAP_BIT);
910 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
912 static WineGLPixelFormat *list;
913 static int size, onscreen_size;
915 int fmt_id, nCfgs, i, run, bmp_formats;
916 GLXFBConfig* cfgs;
917 XVisualInfo *visinfo;
919 wine_tsx11_lock();
920 if (list) goto done;
922 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
923 if (NULL == cfgs || 0 == nCfgs) {
924 if(cfgs != NULL) XFree(cfgs);
925 wine_tsx11_unlock();
926 ERR("glXChooseFBConfig returns NULL\n");
927 return NULL;
930 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
931 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
932 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
933 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
935 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
937 for(i=0, bmp_formats=0; i<nCfgs; i++)
939 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
940 bmp_formats++;
942 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
944 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat));
946 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
947 * Do this as GLX doesn't guarantee that the list is sorted */
948 for(run=0; run < 2; run++)
950 for(i=0; i<nCfgs; i++) {
951 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
952 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
954 /* The first run we only add onscreen formats (ones which have an associated X Visual).
955 * The second run we only set offscreen formats. */
956 if(!run && visinfo)
958 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
959 * The contents is copied to the destination using XCopyArea. For the copying to work
960 * the depth of the source and destination window should be the same. In general this should
961 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
962 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
963 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
964 * list formats with the same depth. */
965 if(visinfo->depth != screen_depth)
967 XFree(visinfo);
968 continue;
971 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
972 list[size].iPixelFormat = size+1; /* The index starts at 1 */
973 list[size].fbconfig = cfgs[i];
974 list[size].fmt_id = fmt_id;
975 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
976 list[size].offscreenOnly = FALSE;
977 list[size].dwFlags = 0;
978 size++;
979 onscreen_size++;
981 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
982 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
984 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
985 list[size].iPixelFormat = size+1; /* The index starts at 1 */
986 list[size].fbconfig = cfgs[i];
987 list[size].fmt_id = fmt_id;
988 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
989 list[size].offscreenOnly = FALSE;
990 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
991 size++;
992 onscreen_size++;
994 } else if(run && !visinfo) {
995 int window_drawable=0;
996 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
998 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
999 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1000 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1001 * likely make our child window opengl rendering more complicated since likely you can't use
1002 * XCopyArea on a GLX Window.
1003 * For now ignore fbconfigs which are window drawable but lack a visual. */
1004 if(window_drawable & GLX_WINDOW_BIT)
1006 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
1007 continue;
1010 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1011 list[size].iPixelFormat = size+1; /* The index starts at 1 */
1012 list[size].fbconfig = cfgs[i];
1013 list[size].fmt_id = fmt_id;
1014 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1015 list[size].offscreenOnly = TRUE;
1016 list[size].dwFlags = 0;
1017 size++;
1020 if (visinfo) XFree(visinfo);
1024 XFree(cfgs);
1026 done:
1027 if (size_ret) *size_ret = size;
1028 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
1029 wine_tsx11_unlock();
1030 return list;
1033 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1034 * In our WGL implementation we only support a subset of these formats namely the format of
1035 * Wine's main visual and offscreen formats (if they are available).
1036 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1037 * and it returns the number of supported WGL formats in fmt_count.
1039 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
1041 WineGLPixelFormat *list, *res = NULL;
1042 int size, onscreen_size;
1044 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
1046 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1047 * iPixelFormat in case of probing the number of pixelformats.
1049 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
1050 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
1051 res = &list[iPixelFormat-1];
1052 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat);
1055 if(AllowOffscreen)
1056 *fmt_count = size;
1057 else
1058 *fmt_count = onscreen_size;
1060 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1062 return res;
1065 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1066 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags)
1068 WineGLPixelFormat *list;
1069 int i, size;
1071 if (!(list = get_formats(display, &size, NULL ))) return NULL;
1073 for(i=0; i<size; i++) {
1074 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1075 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1076 if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) {
1077 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
1078 return &list[i];
1081 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1082 return NULL;
1085 static int pixelformat_from_fbconfig_id(XID fbconfig_id)
1087 WineGLPixelFormat *fmt;
1089 if (!fbconfig_id) return 0;
1091 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
1092 if(fmt)
1093 return fmt->iPixelFormat;
1094 /* This will happen on hwnds without a pixel format set; it's ok */
1095 return 0;
1099 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1100 void mark_drawable_dirty(Drawable old, Drawable new)
1102 struct wgl_context *ctx;
1103 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
1105 if (old == ctx->drawables[0]) {
1106 ctx->drawables[0] = new;
1107 ctx->refresh_drawables = TRUE;
1109 if (old == ctx->drawables[1]) {
1110 ctx->drawables[1] = new;
1111 ctx->refresh_drawables = TRUE;
1116 /* Given the current context, make sure its drawable is sync'd */
1117 static inline void sync_context(struct wgl_context *context)
1119 if(context && context->refresh_drawables) {
1120 if (glxRequireVersion(3))
1121 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1122 context->drawables[1], context->ctx);
1123 else
1124 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1125 context->refresh_drawables = FALSE;
1130 static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
1132 GLXContext ctx;
1134 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1135 BOOL indirect = !(context->fmt->dwFlags & PFD_DRAW_TO_BITMAP);
1137 if(context->gl3_context)
1139 if(context->numAttribs)
1140 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1141 else
1142 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1144 else if(context->vis)
1145 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1146 else /* Create a GLX Context for a pbuffer */
1147 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1149 return ctx;
1153 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1155 return pglXCreateGLXPixmap(display, vis, parent);
1160 * glxdrv_DescribePixelFormat
1162 * Get the pixel-format descriptor associated to the given id
1164 static int glxdrv_wglDescribePixelFormat( HDC hdc, int iPixelFormat,
1165 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1167 /*XVisualInfo *vis;*/
1168 int value;
1169 int rb,gb,bb,ab;
1170 WineGLPixelFormat *fmt;
1171 int ret = 0;
1172 int fmt_count = 0;
1174 if (!has_opengl()) return 0;
1176 TRACE("(%p,%d,%d,%p)\n", hdc, iPixelFormat, nBytes, ppfd);
1178 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1179 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1180 if (ppfd == NULL) {
1181 /* The application is only querying the number of pixelformats */
1182 return fmt_count;
1183 } else if(fmt == NULL) {
1184 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1185 return 0;
1188 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1189 ERR("Wrong structure size !\n");
1190 /* Should set error */
1191 return 0;
1194 ret = fmt_count;
1196 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1197 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1198 ppfd->nVersion = 1;
1200 /* These flags are always the same... */
1201 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1202 /* Now the flags extracted from the Visual */
1204 wine_tsx11_lock();
1206 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1207 if(value & GLX_WINDOW_BIT)
1208 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1210 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1211 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1212 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1213 * offered the GDI bit either. */
1214 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1216 /* PFD_GENERIC_FORMAT - gdi software rendering
1217 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1218 * none set - full hardware accelerated by a ICD
1220 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1221 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1223 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1224 if (value) {
1225 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1226 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1228 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1230 /* Pixel type */
1231 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1232 if (value & GLX_RGBA_BIT)
1233 ppfd->iPixelType = PFD_TYPE_RGBA;
1234 else
1235 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1237 /* Color bits */
1238 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1239 ppfd->cColorBits = value;
1241 /* Red, green, blue and alpha bits / shifts */
1242 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1243 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1245 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1246 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1248 ppfd->cRedBits = rb;
1249 ppfd->cRedShift = gb + bb + ab;
1250 ppfd->cBlueBits = bb;
1251 ppfd->cBlueShift = ab;
1252 ppfd->cGreenBits = gb;
1253 ppfd->cGreenShift = bb + ab;
1254 ppfd->cAlphaBits = ab;
1255 ppfd->cAlphaShift = 0;
1256 } else {
1257 ppfd->cRedBits = 0;
1258 ppfd->cRedShift = 0;
1259 ppfd->cBlueBits = 0;
1260 ppfd->cBlueShift = 0;
1261 ppfd->cGreenBits = 0;
1262 ppfd->cGreenShift = 0;
1263 ppfd->cAlphaBits = 0;
1264 ppfd->cAlphaShift = 0;
1267 /* Accum RGBA bits */
1268 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1269 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1270 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1271 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1273 ppfd->cAccumBits = rb+gb+bb+ab;
1274 ppfd->cAccumRedBits = rb;
1275 ppfd->cAccumGreenBits = gb;
1276 ppfd->cAccumBlueBits = bb;
1277 ppfd->cAccumAlphaBits = ab;
1279 /* Aux bits */
1280 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1281 ppfd->cAuxBuffers = value;
1283 /* Depth bits */
1284 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1285 ppfd->cDepthBits = value;
1287 /* stencil bits */
1288 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1289 ppfd->cStencilBits = value;
1291 wine_tsx11_unlock();
1293 ppfd->iLayerType = PFD_MAIN_PLANE;
1295 if (TRACE_ON(wgl)) {
1296 dump_PIXELFORMATDESCRIPTOR(ppfd);
1299 return ret;
1302 /***********************************************************************
1303 * glxdrv_wglGetPixelFormat
1305 static int glxdrv_wglGetPixelFormat( HDC hdc )
1307 struct x11drv_escape_get_drawable escape;
1308 WineGLPixelFormat *fmt;
1309 int tmp;
1311 TRACE( "(%p)\n", hdc );
1313 escape.code = X11DRV_GET_DRAWABLE;
1314 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1315 sizeof(escape), (LPSTR)&escape ))
1316 return 0;
1318 if (!escape.pixel_format) return 0; /* not set yet */
1320 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE, &tmp);
1321 if (!fmt)
1323 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape.pixel_format);
1324 return 0;
1326 if (fmt->offscreenOnly)
1328 /* Offscreen formats can't be used with traditional WGL calls.
1329 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1330 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1331 return 1;
1333 TRACE("(%p): returns %d\n", hdc, escape.pixel_format);
1334 return escape.pixel_format;
1337 /***********************************************************************
1338 * glxdrv_wglSetPixelFormat
1340 static BOOL glxdrv_wglSetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd )
1342 struct x11drv_escape_get_drawable escape;
1343 WineGLPixelFormat *fmt;
1344 int value;
1345 HWND hwnd;
1347 TRACE("(%p,%d,%p)\n", hdc, iPixelFormat, ppfd);
1349 escape.code = X11DRV_GET_DRAWABLE;
1350 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1351 sizeof(escape), (LPSTR)&escape ))
1352 return 0;
1354 if (escape.pixel_format) /* cannot change it if already set */
1355 return (escape.pixel_format == iPixelFormat);
1357 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1358 if (escape.drawable == root_window)
1360 ERR("Invalid operation on root_window\n");
1361 return FALSE;
1364 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1365 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1366 if(!fmt) {
1367 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1368 return FALSE;
1371 wine_tsx11_lock();
1372 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1373 wine_tsx11_unlock();
1375 hwnd = WindowFromDC( hdc );
1376 if(hwnd) {
1377 if(!(value&GLX_WINDOW_BIT)) {
1378 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1379 return FALSE;
1382 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
1383 ERR("Couldn't set format of the window, returning failure\n");
1384 return FALSE;
1386 /* physDev->current_pf will be set by the DCE update */
1388 else FIXME("called on a non-window object?\n");
1390 if (TRACE_ON(wgl)) {
1391 int gl_test = 0;
1393 wine_tsx11_lock();
1394 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1395 if (gl_test) {
1396 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1397 } else {
1398 TRACE(" FBConfig have :\n");
1399 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1400 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1401 TRACE(" - VISUAL_ID 0x%x\n", value);
1402 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1403 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1405 wine_tsx11_unlock();
1407 return TRUE;
1410 /***********************************************************************
1411 * glxdrv_wglCopyContext
1413 static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
1415 TRACE("%p -> %p mask %#x\n", src, dst, mask);
1417 wine_tsx11_lock();
1418 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1419 wine_tsx11_unlock();
1421 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1422 return TRUE;
1425 /***********************************************************************
1426 * glxdrv_wglCreateContext
1428 static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
1430 struct x11drv_escape_get_drawable escape;
1431 struct wgl_context *ret;
1432 WineGLPixelFormat *fmt;
1433 int fmt_count = 0;
1435 TRACE( "(%p)\n", hdc );
1437 escape.code = X11DRV_GET_DRAWABLE;
1438 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1439 sizeof(escape), (LPSTR)&escape ))
1440 return 0;
1442 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1443 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1444 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1445 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1446 * If this fails something is very wrong on the system. */
1447 if(!fmt) {
1448 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1449 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1450 return NULL;
1453 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1455 ret->hdc = hdc;
1456 ret->fmt = fmt;
1457 ret->has_been_current = FALSE;
1458 ret->sharing = FALSE;
1460 wine_tsx11_lock();
1461 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1462 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1463 list_add_head( &context_list, &ret->entry );
1464 wine_tsx11_unlock();
1466 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1467 return ret;
1470 /***********************************************************************
1471 * glxdrv_wglDeleteContext
1473 static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
1475 TRACE("(%p)\n", ctx);
1477 wine_tsx11_lock();
1478 list_remove( &ctx->entry );
1479 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1480 if (ctx->vis) XFree( ctx->vis );
1481 wine_tsx11_unlock();
1483 HeapFree( GetProcessHeap(), 0, ctx );
1486 /***********************************************************************
1487 * glxdrv_wglGetProcAddress
1489 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1491 if (!strncmp(lpszProc, "wgl", 3)) return NULL;
1492 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1495 /***********************************************************************
1496 * glxdrv_wglMakeCurrent
1498 static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
1500 BOOL ret;
1501 struct x11drv_escape_get_drawable escape;
1503 TRACE("(%p,%p)\n", hdc, ctx);
1505 if (!ctx)
1507 wine_tsx11_lock();
1508 ret = pglXMakeCurrent(gdi_display, None, NULL);
1509 wine_tsx11_unlock();
1510 NtCurrentTeb()->glContext = NULL;
1511 return TRUE;
1514 escape.code = X11DRV_GET_DRAWABLE;
1515 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1516 sizeof(escape), (LPSTR)&escape ))
1517 return FALSE;
1519 if (!escape.pixel_format)
1521 WARN("Trying to use an invalid drawable\n");
1522 SetLastError(ERROR_INVALID_HANDLE);
1523 return FALSE;
1525 if (ctx->fmt->iPixelFormat != escape.pixel_format)
1527 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1528 hdc, escape.pixel_format, ctx, ctx->fmt->iPixelFormat );
1529 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1530 return FALSE;
1532 else
1534 wine_tsx11_lock();
1536 if (TRACE_ON(wgl)) {
1537 int vis_id;
1538 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id);
1539 describeContext(ctx);
1540 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc,
1541 escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx);
1544 ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx);
1546 if (ret)
1548 NtCurrentTeb()->glContext = ctx;
1550 ctx->has_been_current = TRUE;
1551 ctx->hdc = hdc;
1552 ctx->drawables[0] = escape.gl_drawable;
1553 ctx->drawables[1] = escape.gl_drawable;
1554 ctx->refresh_drawables = FALSE;
1556 else
1557 SetLastError(ERROR_INVALID_HANDLE);
1558 wine_tsx11_unlock();
1560 TRACE(" returning %s\n", (ret ? "True" : "False"));
1561 return ret;
1564 /***********************************************************************
1565 * X11DRV_wglMakeContextCurrentARB
1567 static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
1569 struct x11drv_escape_get_drawable escape_draw, escape_read;
1570 BOOL ret;
1572 TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
1574 if (!ctx)
1576 wine_tsx11_lock();
1577 ret = pglXMakeCurrent(gdi_display, None, NULL);
1578 wine_tsx11_unlock();
1579 NtCurrentTeb()->glContext = NULL;
1580 return TRUE;
1583 escape_draw.code = X11DRV_GET_DRAWABLE;
1584 if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code,
1585 sizeof(escape_draw), (LPSTR)&escape_draw ))
1586 return FALSE;
1588 escape_read.code = X11DRV_GET_DRAWABLE;
1589 if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code,
1590 sizeof(escape_read), (LPSTR)&escape_read ))
1591 return FALSE;
1593 if (!escape_draw.pixel_format)
1595 WARN("Trying to use an invalid drawable\n");
1596 SetLastError(ERROR_INVALID_HANDLE);
1597 return FALSE;
1599 else
1601 if (!pglXMakeContextCurrent) return FALSE;
1603 wine_tsx11_lock();
1604 ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx);
1605 if (ret)
1607 ctx->has_been_current = TRUE;
1608 ctx->hdc = draw_hdc;
1609 ctx->drawables[0] = escape_draw.gl_drawable;
1610 ctx->drawables[1] = escape_read.gl_drawable;
1611 ctx->refresh_drawables = FALSE;
1612 NtCurrentTeb()->glContext = ctx;
1614 else
1615 SetLastError(ERROR_INVALID_HANDLE);
1616 wine_tsx11_unlock();
1619 TRACE(" returning %s\n", (ret ? "True" : "False"));
1620 return ret;
1623 /***********************************************************************
1624 * glxdrv_wglShareLists
1626 static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
1628 TRACE("(%p, %p)\n", org, dest);
1630 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1631 * at context creation time but in case of WGL it is done using wglShareLists.
1632 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1633 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1634 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1635 * so there delaying context creation doesn't work.
1637 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1638 * and when a program requests sharing we recreate the destination context if it hasn't been made
1639 * current or when it hasn't shared display lists before.
1642 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1644 ERR("Could not share display lists, one of the contexts has been current already !\n");
1645 return FALSE;
1647 else if(dest->sharing)
1649 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1650 return FALSE;
1652 else
1654 wine_tsx11_lock();
1655 describeContext(org);
1656 describeContext(dest);
1658 /* Re-create the GLX context and share display lists */
1659 pglXDestroyContext(gdi_display, dest->ctx);
1660 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1661 wine_tsx11_unlock();
1662 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1664 org->sharing = TRUE;
1665 dest->sharing = TRUE;
1666 return TRUE;
1668 return FALSE;
1671 static void flush_gl_drawable( struct glx_physdev *physdev )
1673 RECT rect;
1674 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
1675 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
1676 Drawable src = physdev->drawable;
1678 if (w <= 0 || h <= 0) return;
1680 switch (physdev->type)
1682 case DC_GL_PIXMAP_WIN:
1683 src = physdev->pixmap;
1684 /* fall through */
1685 case DC_GL_CHILD_WIN:
1686 /* The GL drawable may be lagged behind if we don't flush first, so
1687 * flush the display make sure we copy up-to-date data */
1688 wine_tsx11_lock();
1689 XFlush(gdi_display);
1690 XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
1691 XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
1692 physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
1693 wine_tsx11_unlock();
1694 SetRect( &rect, 0, 0, w, h );
1695 add_device_bounds( physdev->x11dev, &rect );
1696 default:
1697 break;
1702 static void wglFinish(void)
1704 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1705 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1707 wine_tsx11_lock();
1708 sync_context(ctx);
1709 pglFinish();
1710 wine_tsx11_unlock();
1711 ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1714 static void wglFlush(void)
1716 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1717 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1719 wine_tsx11_lock();
1720 sync_context(ctx);
1721 pglFlush();
1722 wine_tsx11_unlock();
1723 ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1726 /***********************************************************************
1727 * X11DRV_wglCreateContextAttribsARB
1729 static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
1730 const int* attribList )
1732 struct x11drv_escape_get_drawable escape;
1733 struct wgl_context *ret;
1734 WineGLPixelFormat *fmt;
1735 int fmt_count = 0;
1737 TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
1739 escape.code = X11DRV_GET_DRAWABLE;
1740 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1741 sizeof(escape), (LPSTR)&escape ))
1742 return 0;
1744 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1745 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1746 * If this fails something is very wrong on the system. */
1747 if(!fmt)
1749 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1750 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1751 return NULL;
1754 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1756 ret->hdc = hdc;
1757 ret->fmt = fmt;
1758 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1759 ret->gl3_context = TRUE;
1761 ret->numAttribs = 0;
1762 if(attribList)
1764 int *pAttribList = (int*)attribList;
1765 int *pContextAttribList = &ret->attribList[0];
1766 /* attribList consists of pairs {token, value] terminated with 0 */
1767 while(pAttribList[0] != 0)
1769 TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
1770 switch(pAttribList[0])
1772 case WGL_CONTEXT_MAJOR_VERSION_ARB:
1773 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
1774 pContextAttribList[1] = pAttribList[1];
1775 break;
1776 case WGL_CONTEXT_MINOR_VERSION_ARB:
1777 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
1778 pContextAttribList[1] = pAttribList[1];
1779 break;
1780 case WGL_CONTEXT_LAYER_PLANE_ARB:
1781 break;
1782 case WGL_CONTEXT_FLAGS_ARB:
1783 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
1784 pContextAttribList[1] = pAttribList[1];
1785 break;
1786 case WGL_CONTEXT_PROFILE_MASK_ARB:
1787 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
1788 pContextAttribList[1] = pAttribList[1];
1789 break;
1790 default:
1791 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
1794 ret->numAttribs++;
1795 pAttribList += 2;
1796 pContextAttribList += 2;
1800 wine_tsx11_lock();
1801 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
1802 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1804 XSync(gdi_display, False);
1805 if(X11DRV_check_error() || !ret->ctx)
1807 /* In the future we should convert the GLX error to a win32 one here if needed */
1808 ERR("Context creation failed\n");
1809 HeapFree( GetProcessHeap(), 0, ret );
1810 wine_tsx11_unlock();
1811 return NULL;
1814 list_add_head( &context_list, &ret->entry );
1815 wine_tsx11_unlock();
1816 TRACE(" creating context %p\n", ret);
1817 return ret;
1821 * X11DRV_wglGetExtensionsStringARB
1823 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1825 static const GLubyte *X11DRV_wglGetExtensionsStringARB(HDC hdc)
1827 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
1828 return (const GLubyte *)WineGLInfo.wglExtensions;
1832 * X11DRV_wglCreatePbufferARB
1834 * WGL_ARB_pbuffer: wglCreatePbufferARB
1836 static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight,
1837 const int *piAttribList )
1839 struct wgl_pbuffer* object = NULL;
1840 WineGLPixelFormat *fmt = NULL;
1841 int nCfgs = 0;
1842 int attribs[256];
1843 int nAttribs = 0;
1845 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
1847 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
1848 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
1849 if(!fmt) {
1850 ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat);
1851 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1852 return NULL;
1855 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1856 if (NULL == object) {
1857 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
1858 return NULL;
1860 object->width = iWidth;
1861 object->height = iHeight;
1862 object->fmt = fmt;
1864 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
1865 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
1866 while (piAttribList && 0 != *piAttribList) {
1867 int attr_v;
1868 switch (*piAttribList) {
1869 case WGL_PBUFFER_LARGEST_ARB: {
1870 ++piAttribList;
1871 attr_v = *piAttribList;
1872 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
1873 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
1874 break;
1877 case WGL_TEXTURE_FORMAT_ARB: {
1878 ++piAttribList;
1879 attr_v = *piAttribList;
1880 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
1881 if (WGL_NO_TEXTURE_ARB == attr_v) {
1882 object->use_render_texture = 0;
1883 } else {
1884 if (!use_render_texture_emulation) {
1885 SetLastError(ERROR_INVALID_DATA);
1886 goto create_failed;
1888 switch (attr_v) {
1889 case WGL_TEXTURE_RGB_ARB:
1890 object->use_render_texture = GL_RGB;
1891 object->texture_bpp = 3;
1892 object->texture_format = GL_RGB;
1893 object->texture_type = GL_UNSIGNED_BYTE;
1894 break;
1895 case WGL_TEXTURE_RGBA_ARB:
1896 object->use_render_texture = GL_RGBA;
1897 object->texture_bpp = 4;
1898 object->texture_format = GL_RGBA;
1899 object->texture_type = GL_UNSIGNED_BYTE;
1900 break;
1902 /* WGL_FLOAT_COMPONENTS_NV */
1903 case WGL_TEXTURE_FLOAT_R_NV:
1904 object->use_render_texture = GL_FLOAT_R_NV;
1905 object->texture_bpp = 4;
1906 object->texture_format = GL_RED;
1907 object->texture_type = GL_FLOAT;
1908 break;
1909 case WGL_TEXTURE_FLOAT_RG_NV:
1910 object->use_render_texture = GL_FLOAT_RG_NV;
1911 object->texture_bpp = 8;
1912 object->texture_format = GL_LUMINANCE_ALPHA;
1913 object->texture_type = GL_FLOAT;
1914 break;
1915 case WGL_TEXTURE_FLOAT_RGB_NV:
1916 object->use_render_texture = GL_FLOAT_RGB_NV;
1917 object->texture_bpp = 12;
1918 object->texture_format = GL_RGB;
1919 object->texture_type = GL_FLOAT;
1920 break;
1921 case WGL_TEXTURE_FLOAT_RGBA_NV:
1922 object->use_render_texture = GL_FLOAT_RGBA_NV;
1923 object->texture_bpp = 16;
1924 object->texture_format = GL_RGBA;
1925 object->texture_type = GL_FLOAT;
1926 break;
1927 default:
1928 ERR("Unknown texture format: %x\n", attr_v);
1929 SetLastError(ERROR_INVALID_DATA);
1930 goto create_failed;
1933 break;
1936 case WGL_TEXTURE_TARGET_ARB: {
1937 ++piAttribList;
1938 attr_v = *piAttribList;
1939 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
1940 if (WGL_NO_TEXTURE_ARB == attr_v) {
1941 object->texture_target = 0;
1942 } else {
1943 if (!use_render_texture_emulation) {
1944 SetLastError(ERROR_INVALID_DATA);
1945 goto create_failed;
1947 switch (attr_v) {
1948 case WGL_TEXTURE_CUBE_MAP_ARB: {
1949 if (iWidth != iHeight) {
1950 SetLastError(ERROR_INVALID_DATA);
1951 goto create_failed;
1953 object->texture_target = GL_TEXTURE_CUBE_MAP;
1954 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
1955 break;
1957 case WGL_TEXTURE_1D_ARB: {
1958 if (1 != iHeight) {
1959 SetLastError(ERROR_INVALID_DATA);
1960 goto create_failed;
1962 object->texture_target = GL_TEXTURE_1D;
1963 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
1964 break;
1966 case WGL_TEXTURE_2D_ARB: {
1967 object->texture_target = GL_TEXTURE_2D;
1968 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
1969 break;
1971 case WGL_TEXTURE_RECTANGLE_NV: {
1972 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
1973 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
1974 break;
1976 default:
1977 ERR("Unknown texture target: %x\n", attr_v);
1978 SetLastError(ERROR_INVALID_DATA);
1979 goto create_failed;
1982 break;
1985 case WGL_MIPMAP_TEXTURE_ARB: {
1986 ++piAttribList;
1987 attr_v = *piAttribList;
1988 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
1989 if (!use_render_texture_emulation) {
1990 SetLastError(ERROR_INVALID_DATA);
1991 goto create_failed;
1993 break;
1996 ++piAttribList;
1999 PUSH1(attribs, None);
2000 wine_tsx11_lock();
2001 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2002 wine_tsx11_unlock();
2003 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
2004 if (!object->drawable) {
2005 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2006 goto create_failed; /* unexpected error */
2008 TRACE("->(%p)\n", object);
2009 return object;
2011 create_failed:
2012 HeapFree(GetProcessHeap(), 0, object);
2013 TRACE("->(FAILED)\n");
2014 return NULL;
2018 * X11DRV_wglDestroyPbufferARB
2020 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2022 static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object )
2024 TRACE("(%p)\n", object);
2026 wine_tsx11_lock();
2027 pglXDestroyPbuffer(gdi_display, object->drawable);
2028 wine_tsx11_unlock();
2029 HeapFree(GetProcessHeap(), 0, object);
2030 return GL_TRUE;
2034 * X11DRV_wglGetPbufferDCARB
2036 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2038 static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object )
2040 struct x11drv_escape_set_drawable escape;
2041 HDC hdc;
2043 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2044 if (!hdc) return 0;
2046 escape.code = X11DRV_SET_DRAWABLE;
2047 escape.drawable = object->drawable;
2048 escape.mode = IncludeInferiors;
2049 SetRect( &escape.dc_rect, 0, 0, object->width, object->height );
2050 escape.fbconfig_id = object->fmt->fmt_id;
2051 escape.gl_drawable = object->drawable;
2052 escape.pixmap = 0;
2053 escape.gl_type = DC_GL_PBUFFER;
2054 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2056 TRACE( "(%p)->(%p)\n", object, hdc );
2057 return hdc;
2061 * X11DRV_wglQueryPbufferARB
2063 * WGL_ARB_pbuffer: wglQueryPbufferARB
2065 static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue )
2067 TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue);
2069 switch (iAttribute) {
2070 case WGL_PBUFFER_WIDTH_ARB:
2071 wine_tsx11_lock();
2072 pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2073 wine_tsx11_unlock();
2074 break;
2075 case WGL_PBUFFER_HEIGHT_ARB:
2076 wine_tsx11_lock();
2077 pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2078 wine_tsx11_unlock();
2079 break;
2081 case WGL_PBUFFER_LOST_ARB:
2082 /* GLX Pbuffers cannot be lost by default. We can support this by
2083 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2084 * to receive pixel buffer clobber events, however that may or may
2085 * not give any benefit */
2086 *piValue = GL_FALSE;
2087 break;
2089 case WGL_TEXTURE_FORMAT_ARB:
2090 if (!object->use_render_texture) {
2091 *piValue = WGL_NO_TEXTURE_ARB;
2092 } else {
2093 if (!use_render_texture_emulation) {
2094 SetLastError(ERROR_INVALID_HANDLE);
2095 return GL_FALSE;
2097 switch(object->use_render_texture) {
2098 case GL_RGB:
2099 *piValue = WGL_TEXTURE_RGB_ARB;
2100 break;
2101 case GL_RGBA:
2102 *piValue = WGL_TEXTURE_RGBA_ARB;
2103 break;
2104 /* WGL_FLOAT_COMPONENTS_NV */
2105 case GL_FLOAT_R_NV:
2106 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2107 break;
2108 case GL_FLOAT_RG_NV:
2109 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2110 break;
2111 case GL_FLOAT_RGB_NV:
2112 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2113 break;
2114 case GL_FLOAT_RGBA_NV:
2115 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2116 break;
2117 default:
2118 ERR("Unknown texture format: %x\n", object->use_render_texture);
2121 break;
2123 case WGL_TEXTURE_TARGET_ARB:
2124 if (!object->texture_target){
2125 *piValue = WGL_NO_TEXTURE_ARB;
2126 } else {
2127 if (!use_render_texture_emulation) {
2128 SetLastError(ERROR_INVALID_DATA);
2129 return GL_FALSE;
2131 switch (object->texture_target) {
2132 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2133 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2134 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2135 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2138 break;
2140 case WGL_MIPMAP_TEXTURE_ARB:
2141 *piValue = GL_FALSE; /** don't support that */
2142 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2143 break;
2145 default:
2146 FIXME("unexpected attribute %x\n", iAttribute);
2147 break;
2150 return GL_TRUE;
2154 * X11DRV_wglReleasePbufferDCARB
2156 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2158 static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc )
2160 TRACE("(%p, %p)\n", object, hdc);
2161 return DeleteDC(hdc);
2165 * X11DRV_wglSetPbufferAttribARB
2167 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2169 static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList )
2171 GLboolean ret = GL_FALSE;
2173 WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList);
2175 if (!object->use_render_texture) {
2176 SetLastError(ERROR_INVALID_HANDLE);
2177 return GL_FALSE;
2179 if (1 == use_render_texture_emulation) {
2180 return GL_TRUE;
2182 return ret;
2186 * X11DRV_wglChoosePixelFormatARB
2188 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2190 static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList,
2191 UINT nMaxFormats, int *piFormats, UINT *nNumFormats )
2193 int gl_test = 0;
2194 int attribs[256];
2195 int nAttribs = 0;
2196 GLXFBConfig* cfgs = NULL;
2197 int nCfgs = 0;
2198 int it;
2199 int fmt_id;
2200 WineGLPixelFormat *fmt;
2201 UINT pfmt_it = 0;
2202 int run;
2203 int i;
2204 DWORD dwFlags = 0;
2206 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2207 if (NULL != pfAttribFList) {
2208 FIXME("unused pfAttribFList\n");
2211 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2212 if (-1 == nAttribs) {
2213 WARN("Cannot convert WGL to GLX attributes\n");
2214 return GL_FALSE;
2216 PUSH1(attribs, None);
2218 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2219 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2220 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2221 for(i=0; piAttribIList[i] != 0; i+=2)
2223 switch(piAttribIList[i])
2225 case WGL_DRAW_TO_BITMAP_ARB:
2226 if(piAttribIList[i+1])
2227 dwFlags |= PFD_DRAW_TO_BITMAP;
2228 break;
2229 case WGL_ACCELERATION_ARB:
2230 switch(piAttribIList[i+1])
2232 case WGL_NO_ACCELERATION_ARB:
2233 dwFlags |= PFD_GENERIC_FORMAT;
2234 break;
2235 case WGL_GENERIC_ACCELERATION_ARB:
2236 dwFlags |= PFD_GENERIC_ACCELERATED;
2237 break;
2238 case WGL_FULL_ACCELERATION_ARB:
2239 /* Nothing to do */
2240 break;
2242 break;
2243 case WGL_SUPPORT_GDI_ARB:
2244 if(piAttribIList[i+1])
2245 dwFlags |= PFD_SUPPORT_GDI;
2246 break;
2250 /* Search for FB configurations matching the requirements in attribs */
2251 wine_tsx11_lock();
2252 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2253 if (NULL == cfgs) {
2254 wine_tsx11_unlock();
2255 WARN("Compatible Pixel Format not found\n");
2256 return GL_FALSE;
2259 /* Loop through all matching formats and check if they are suitable.
2260 * Note that this function should at max return nMaxFormats different formats */
2261 for(run=0; run < 2; run++)
2263 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2265 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2266 if (gl_test) {
2267 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2268 continue;
2271 /* Search for the format in our list of compatible formats */
2272 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags);
2273 if(!fmt)
2274 continue;
2276 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2277 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2278 continue;
2280 piFormats[pfmt_it] = fmt->iPixelFormat;
2281 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2282 pfmt_it++;
2286 *nNumFormats = pfmt_it;
2287 /** free list */
2288 XFree(cfgs);
2289 wine_tsx11_unlock();
2290 return GL_TRUE;
2294 * X11DRV_wglGetPixelFormatAttribivARB
2296 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2298 static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2299 UINT nAttributes, const int *piAttributes, int *piValues )
2301 UINT i;
2302 WineGLPixelFormat *fmt = NULL;
2303 int hTest;
2304 int tmp;
2305 int curGLXAttr = 0;
2306 int nWGLFormats = 0;
2308 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2310 if (0 < iLayerPlane) {
2311 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2312 return GL_FALSE;
2315 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2316 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2317 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2318 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2319 if(!fmt) {
2320 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2323 wine_tsx11_lock();
2324 for (i = 0; i < nAttributes; ++i) {
2325 const int curWGLAttr = piAttributes[i];
2326 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2328 switch (curWGLAttr) {
2329 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2330 piValues[i] = nWGLFormats;
2331 continue;
2333 case WGL_SUPPORT_OPENGL_ARB:
2334 piValues[i] = GL_TRUE;
2335 continue;
2337 case WGL_ACCELERATION_ARB:
2338 curGLXAttr = GLX_CONFIG_CAVEAT;
2339 if (!fmt) goto pix_error;
2340 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2341 piValues[i] = WGL_NO_ACCELERATION_ARB;
2342 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2343 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2344 else
2345 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2346 continue;
2348 case WGL_TRANSPARENT_ARB:
2349 curGLXAttr = GLX_TRANSPARENT_TYPE;
2350 if (!fmt) goto pix_error;
2351 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2352 if (hTest) goto get_error;
2353 piValues[i] = GL_FALSE;
2354 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2355 continue;
2357 case WGL_PIXEL_TYPE_ARB:
2358 curGLXAttr = GLX_RENDER_TYPE;
2359 if (!fmt) goto pix_error;
2360 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2361 if (hTest) goto get_error;
2362 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2363 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2364 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2365 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2366 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2367 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2368 else {
2369 ERR("unexpected RenderType(%x)\n", tmp);
2370 piValues[i] = WGL_TYPE_RGBA_ARB;
2372 continue;
2374 case WGL_COLOR_BITS_ARB:
2375 curGLXAttr = GLX_BUFFER_SIZE;
2376 break;
2378 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2379 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2380 if (!use_render_texture_emulation) {
2381 piValues[i] = GL_FALSE;
2382 continue;
2384 curGLXAttr = GLX_RENDER_TYPE;
2385 if (!fmt) goto pix_error;
2386 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2387 if (hTest) goto get_error;
2388 if (GLX_COLOR_INDEX_BIT == tmp) {
2389 piValues[i] = GL_FALSE;
2390 continue;
2392 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2393 if (hTest) goto get_error;
2394 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2395 continue;
2397 case WGL_BLUE_BITS_ARB:
2398 curGLXAttr = GLX_BLUE_SIZE;
2399 break;
2400 case WGL_RED_BITS_ARB:
2401 curGLXAttr = GLX_RED_SIZE;
2402 break;
2403 case WGL_GREEN_BITS_ARB:
2404 curGLXAttr = GLX_GREEN_SIZE;
2405 break;
2406 case WGL_ALPHA_BITS_ARB:
2407 curGLXAttr = GLX_ALPHA_SIZE;
2408 break;
2409 case WGL_DEPTH_BITS_ARB:
2410 curGLXAttr = GLX_DEPTH_SIZE;
2411 break;
2412 case WGL_STENCIL_BITS_ARB:
2413 curGLXAttr = GLX_STENCIL_SIZE;
2414 break;
2415 case WGL_DOUBLE_BUFFER_ARB:
2416 curGLXAttr = GLX_DOUBLEBUFFER;
2417 break;
2418 case WGL_STEREO_ARB:
2419 curGLXAttr = GLX_STEREO;
2420 break;
2421 case WGL_AUX_BUFFERS_ARB:
2422 curGLXAttr = GLX_AUX_BUFFERS;
2423 break;
2425 case WGL_SUPPORT_GDI_ARB:
2426 if (!fmt) goto pix_error;
2427 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) != 0;
2428 continue;
2430 case WGL_DRAW_TO_BITMAP_ARB:
2431 if (!fmt) goto pix_error;
2432 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) != 0;
2433 continue;
2435 case WGL_DRAW_TO_WINDOW_ARB:
2436 case WGL_DRAW_TO_PBUFFER_ARB:
2437 if (!fmt) goto pix_error;
2438 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2439 if (hTest) goto get_error;
2440 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2441 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2442 piValues[i] = GL_TRUE;
2443 else
2444 piValues[i] = GL_FALSE;
2445 continue;
2447 case WGL_SWAP_METHOD_ARB:
2448 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2449 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2450 * point only ATI offers this.
2452 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2453 break;
2455 case WGL_PBUFFER_LARGEST_ARB:
2456 curGLXAttr = GLX_LARGEST_PBUFFER;
2457 break;
2459 case WGL_SAMPLE_BUFFERS_ARB:
2460 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2461 break;
2463 case WGL_SAMPLES_ARB:
2464 curGLXAttr = GLX_SAMPLES_ARB;
2465 break;
2467 case WGL_FLOAT_COMPONENTS_NV:
2468 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2469 break;
2471 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2472 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2473 break;
2475 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2476 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2477 break;
2479 case WGL_ACCUM_RED_BITS_ARB:
2480 curGLXAttr = GLX_ACCUM_RED_SIZE;
2481 break;
2482 case WGL_ACCUM_GREEN_BITS_ARB:
2483 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2484 break;
2485 case WGL_ACCUM_BLUE_BITS_ARB:
2486 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2487 break;
2488 case WGL_ACCUM_ALPHA_BITS_ARB:
2489 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2490 break;
2491 case WGL_ACCUM_BITS_ARB:
2492 if (!fmt) goto pix_error;
2493 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2494 if (hTest) goto get_error;
2495 piValues[i] = tmp;
2496 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2497 if (hTest) goto get_error;
2498 piValues[i] += tmp;
2499 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2500 if (hTest) goto get_error;
2501 piValues[i] += tmp;
2502 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2503 if (hTest) goto get_error;
2504 piValues[i] += tmp;
2505 continue;
2507 default:
2508 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2511 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2512 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2513 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2515 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2516 * and check which options can work using iPixelFormat=0 and which not.
2517 * A problem would be that this function is an extension. This would
2518 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2520 if (0 != curGLXAttr && iPixelFormat != 0) {
2521 if (!fmt) goto pix_error;
2522 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2523 if (hTest) goto get_error;
2524 curGLXAttr = 0;
2525 } else {
2526 piValues[i] = GL_FALSE;
2529 wine_tsx11_unlock();
2530 return GL_TRUE;
2532 get_error:
2533 wine_tsx11_unlock();
2534 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2535 return GL_FALSE;
2537 pix_error:
2538 wine_tsx11_unlock();
2539 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2540 return GL_FALSE;
2544 * X11DRV_wglGetPixelFormatAttribfvARB
2546 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2548 static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2549 UINT nAttributes, const int *piAttributes, FLOAT *pfValues )
2551 int *attr;
2552 int ret;
2553 UINT i;
2555 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2557 /* Allocate a temporary array to store integer values */
2558 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2559 if (!attr) {
2560 ERR("couldn't allocate %d array\n", nAttributes);
2561 return GL_FALSE;
2564 /* Piggy-back on wglGetPixelFormatAttribivARB */
2565 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2566 if (ret) {
2567 /* Convert integer values to float. Should also check for attributes
2568 that can give decimal values here */
2569 for (i=0; i<nAttributes;i++) {
2570 pfValues[i] = attr[i];
2574 HeapFree(GetProcessHeap(), 0, attr);
2575 return ret;
2579 * X11DRV_wglBindTexImageARB
2581 * WGL_ARB_render_texture: wglBindTexImageARB
2583 static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2585 GLboolean ret = GL_FALSE;
2587 TRACE("(%p, %d)\n", object, iBuffer);
2589 if (!object->use_render_texture) {
2590 SetLastError(ERROR_INVALID_HANDLE);
2591 return GL_FALSE;
2594 if (1 == use_render_texture_emulation) {
2595 static int init = 0;
2596 int prev_binded_texture = 0;
2597 GLXContext prev_context;
2598 Drawable prev_drawable;
2599 GLXContext tmp_context;
2601 wine_tsx11_lock();
2602 prev_context = pglXGetCurrentContext();
2603 prev_drawable = pglXGetCurrentDrawable();
2605 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2606 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2607 isn't ideal performance wise but I wasn't able to get other ways working.
2609 if(!init) {
2610 init = 1; /* Only show the FIXME once for performance reasons */
2611 FIXME("partial stub!\n");
2614 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
2615 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2617 opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2619 /* Switch to our pbuffer */
2620 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2622 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2623 * After that upload the pbuffer texture data. */
2624 opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture);
2625 opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2627 /* Switch back to the original drawable and upload the pbuffer-texture */
2628 pglXMakeCurrent(gdi_display, prev_drawable, prev_context);
2629 pglXDestroyContext(gdi_display, tmp_context);
2630 wine_tsx11_unlock();
2631 return GL_TRUE;
2634 return ret;
2638 * X11DRV_wglReleaseTexImageARB
2640 * WGL_ARB_render_texture: wglReleaseTexImageARB
2642 static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2644 GLboolean ret = GL_FALSE;
2646 TRACE("(%p, %d)\n", object, iBuffer);
2648 if (!object->use_render_texture) {
2649 SetLastError(ERROR_INVALID_HANDLE);
2650 return GL_FALSE;
2652 if (1 == use_render_texture_emulation) {
2653 return GL_TRUE;
2655 return ret;
2659 * X11DRV_wglGetExtensionsStringEXT
2661 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2663 static const GLubyte *X11DRV_wglGetExtensionsStringEXT(void)
2665 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2666 return (const GLubyte *)WineGLInfo.wglExtensions;
2670 * X11DRV_wglGetSwapIntervalEXT
2672 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2674 static int X11DRV_wglGetSwapIntervalEXT(void)
2676 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2677 * interval, so the swap interval has to be tracked. */
2678 TRACE("()\n");
2679 return swap_interval;
2683 * X11DRV_wglSwapIntervalEXT
2685 * WGL_EXT_swap_control: wglSwapIntervalEXT
2687 static BOOL X11DRV_wglSwapIntervalEXT(int interval)
2689 BOOL ret = TRUE;
2691 TRACE("(%d)\n", interval);
2693 if (interval < 0)
2695 SetLastError(ERROR_INVALID_DATA);
2696 return FALSE;
2698 else if (!has_swap_control && interval == 0)
2700 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2701 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2702 * value to be an error. Just silently ignore the request for now. */
2703 WARN("Request to disable vertical sync is not handled\n");
2704 swap_interval = 0;
2706 else
2708 if (pglXSwapIntervalSGI)
2710 wine_tsx11_lock();
2711 ret = !pglXSwapIntervalSGI(interval);
2712 wine_tsx11_unlock();
2714 else
2715 WARN("GLX_SGI_swap_control extension is not available\n");
2717 if (ret)
2718 swap_interval = interval;
2719 else
2720 SetLastError(ERROR_DC_NOT_FOUND);
2723 return ret;
2727 * X11DRV_wglSetPixelFormatWINE
2729 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2730 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2732 static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
2734 WineGLPixelFormat *fmt;
2735 int value;
2736 HWND hwnd;
2738 TRACE("(%p,%d)\n", hdc, format);
2740 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, format, FALSE /* Offscreen */, &value);
2741 if (!fmt)
2743 ERR( "Invalid format %d\n", format );
2744 return FALSE;
2747 hwnd = WindowFromDC( hdc );
2748 if (!hwnd || hwnd == GetDesktopWindow())
2750 ERR( "not a valid window DC %p\n", hdc );
2751 return FALSE;
2754 wine_tsx11_lock();
2755 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
2756 wine_tsx11_unlock();
2758 if (!(value & GLX_WINDOW_BIT))
2760 WARN( "Pixel format %d is not compatible for window rendering\n", format );
2761 return FALSE;
2764 return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0);
2765 /* DC pixel format will be set by the DCE update */
2769 * glxRequireVersion (internal)
2771 * Check if the supported GLX version matches requiredVersion.
2773 static BOOL glxRequireVersion(int requiredVersion)
2775 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2776 if(requiredVersion <= WineGLInfo.glxVersion[1])
2777 return TRUE;
2779 return FALSE;
2782 static void register_extension(const char *ext)
2784 if (WineGLInfo.wglExtensions[0])
2785 strcat(WineGLInfo.wglExtensions, " ");
2786 strcat(WineGLInfo.wglExtensions, ext);
2788 TRACE("'%s'\n", ext);
2792 * X11DRV_WineGL_LoadExtensions
2794 static void X11DRV_WineGL_LoadExtensions(void)
2796 WineGLInfo.wglExtensions[0] = 0;
2798 /* ARB Extensions */
2800 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context"))
2802 register_extension( "WGL_ARB_create_context" );
2803 opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB;
2805 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile"))
2806 register_extension("WGL_ARB_create_context_profile");
2809 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float"))
2811 register_extension("WGL_ARB_pixel_format_float");
2812 register_extension("WGL_ATI_pixel_format_float");
2815 register_extension( "WGL_ARB_extensions_string" );
2816 opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB;
2818 if (glxRequireVersion(3))
2820 register_extension( "WGL_ARB_make_current_read" );
2821 opengl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
2822 opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB;
2825 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
2827 /* In general pbuffer functionality requires support in the X-server. The functionality is
2828 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
2830 if ( glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") )
2832 register_extension( "WGL_ARB_pbuffer" );
2833 opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB;
2834 opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB;
2835 opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB;
2836 opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB;
2837 opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB;
2838 opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB;
2841 register_extension( "WGL_ARB_pixel_format" );
2842 opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB;
2843 opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB;
2844 opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB;
2846 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
2847 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") ||
2848 (glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") && use_render_texture_emulation))
2850 register_extension( "WGL_ARB_render_texture" );
2851 opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB;
2852 opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB;
2854 /* The WGL version of GLX_NV_float_buffer requires render_texture */
2855 if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer"))
2856 register_extension("WGL_NV_float_buffer");
2858 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
2859 if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle"))
2860 register_extension("WGL_NV_texture_rectangle");
2863 /* EXT Extensions */
2865 register_extension( "WGL_EXT_extensions_string" );
2866 opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT;
2868 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
2869 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
2870 register_extension( "WGL_EXT_swap_control" );
2871 opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT;
2872 opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT;
2874 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB"))
2875 register_extension("WGL_EXT_framebuffer_sRGB");
2877 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float"))
2878 register_extension("WGL_EXT_pixel_format_packed_float");
2880 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control"))
2881 has_swap_control = TRUE;
2883 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
2884 if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range"))
2886 register_extension( "WGL_NV_vertex_array_range" );
2887 opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
2888 opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV;
2891 /* WINE-specific WGL Extensions */
2893 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
2894 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
2896 register_extension( "WGL_WINE_pixel_format_passthrough" );
2897 opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE;
2901 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
2903 wine_tsx11_lock();
2904 pglXDestroyGLXPixmap(display, glxpixmap);
2905 wine_tsx11_unlock();
2906 return TRUE;
2910 * glxdrv_SwapBuffers
2912 * Swap the buffers of this DC
2914 static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
2916 struct glx_physdev *physdev = get_glxdrv_dev( dev );
2917 struct wgl_context *ctx = NtCurrentTeb()->glContext;
2919 TRACE("(%p)\n", dev->hdc);
2921 if (!ctx)
2923 WARN("Using a NULL context, skipping\n");
2924 SetLastError(ERROR_INVALID_HANDLE);
2925 return FALSE;
2928 if (!physdev->drawable)
2930 WARN("Using an invalid drawable, skipping\n");
2931 SetLastError(ERROR_INVALID_HANDLE);
2932 return FALSE;
2935 wine_tsx11_lock();
2936 sync_context(ctx);
2937 switch (physdev->type)
2939 case DC_GL_PIXMAP_WIN:
2940 if(pglXCopySubBufferMESA) {
2941 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
2942 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
2944 /* (glX)SwapBuffers has an implicit glFlush effect, however
2945 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
2946 * copying */
2947 pglFlush();
2948 if(w > 0 && h > 0)
2949 pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
2950 break;
2952 /* fall through */
2953 default:
2954 pglXSwapBuffers(gdi_display, physdev->drawable);
2955 break;
2958 flush_gl_drawable( physdev );
2959 wine_tsx11_unlock();
2961 /* FPS support */
2962 if (TRACE_ON(fps))
2964 static long prev_time, start_time;
2965 static unsigned long frames, frames_total;
2967 DWORD time = GetTickCount();
2968 frames++;
2969 frames_total++;
2970 /* every 1.5 seconds */
2971 if (time - prev_time > 1500) {
2972 TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
2973 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
2974 prev_time = time;
2975 frames = 0;
2976 if(start_time == 0) start_time = time;
2980 return TRUE;
2983 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
2985 WineGLPixelFormat *fmt;
2986 XVisualInfo *ret;
2988 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
2989 if(fmt == NULL)
2990 return NULL;
2992 wine_tsx11_lock();
2993 ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
2994 wine_tsx11_unlock();
2995 return ret;
2998 static BOOL create_glx_dc( PHYSDEV *pdev )
3000 /* assume that only the main x11 device implements GetDeviceCaps */
3001 X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
3002 struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
3004 if (!physdev) return FALSE;
3005 physdev->x11dev = x11dev;
3006 push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
3007 return TRUE;
3010 /**********************************************************************
3011 * glxdrv_CreateDC
3013 static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
3014 LPCWSTR output, const DEVMODEW* initData )
3016 return create_glx_dc( pdev );
3019 /**********************************************************************
3020 * glxdrv_CreateCompatibleDC
3022 static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
3024 if (orig) /* chain to next driver first */
3026 orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
3027 if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
3029 /* otherwise we have been called by x11drv */
3030 return create_glx_dc( pdev );
3033 /**********************************************************************
3034 * glxdrv_DeleteDC
3036 static BOOL glxdrv_DeleteDC( PHYSDEV dev )
3038 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3039 HeapFree( GetProcessHeap(), 0, physdev );
3040 return TRUE;
3043 /**********************************************************************
3044 * glxdrv_ExtEscape
3046 static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
3047 INT out_count, LPVOID out_data )
3049 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3051 dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
3053 if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
3055 switch (*(const enum x11drv_escape_codes *)in_data)
3057 case X11DRV_SET_DRAWABLE:
3058 if (in_count >= sizeof(struct x11drv_escape_set_drawable))
3060 const struct x11drv_escape_set_drawable *data = in_data;
3061 physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
3062 physdev->type = data->gl_type;
3063 physdev->drawable = data->gl_drawable;
3064 physdev->pixmap = data->pixmap;
3065 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3066 dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
3068 break;
3069 case X11DRV_GET_DRAWABLE:
3070 if (out_count >= sizeof(struct x11drv_escape_get_drawable))
3072 struct x11drv_escape_get_drawable *data = out_data;
3073 data->pixel_format = physdev->pixel_format;
3074 data->gl_type = physdev->type;
3075 data->gl_drawable = physdev->drawable;
3076 data->pixmap = physdev->pixmap;
3078 break;
3079 case X11DRV_FLUSH_GL_DRAWABLE:
3080 flush_gl_drawable( physdev );
3081 return TRUE;
3082 default:
3083 break;
3086 return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
3089 /**********************************************************************
3090 * glxdrv_wine_get_wgl_driver
3092 static struct opengl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version )
3094 if (version != WINE_WGL_DRIVER_VERSION)
3096 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
3097 return NULL;
3100 if (has_opengl()) return &opengl_funcs;
3102 dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver );
3103 return dev->funcs->wine_get_wgl_driver( dev, version );
3106 static const struct gdi_dc_funcs glxdrv_funcs =
3108 NULL, /* pAbortDoc */
3109 NULL, /* pAbortPath */
3110 NULL, /* pAlphaBlend */
3111 NULL, /* pAngleArc */
3112 NULL, /* pArc */
3113 NULL, /* pArcTo */
3114 NULL, /* pBeginPath */
3115 NULL, /* pBlendImage */
3116 NULL, /* pChord */
3117 NULL, /* pCloseFigure */
3118 glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
3119 glxdrv_CreateDC, /* pCreateDC */
3120 glxdrv_DeleteDC, /* pDeleteDC */
3121 NULL, /* pDeleteObject */
3122 NULL, /* pDeviceCapabilities */
3123 NULL, /* pEllipse */
3124 NULL, /* pEndDoc */
3125 NULL, /* pEndPage */
3126 NULL, /* pEndPath */
3127 NULL, /* pEnumFonts */
3128 NULL, /* pEnumICMProfiles */
3129 NULL, /* pExcludeClipRect */
3130 NULL, /* pExtDeviceMode */
3131 glxdrv_ExtEscape, /* pExtEscape */
3132 NULL, /* pExtFloodFill */
3133 NULL, /* pExtSelectClipRgn */
3134 NULL, /* pExtTextOut */
3135 NULL, /* pFillPath */
3136 NULL, /* pFillRgn */
3137 NULL, /* pFlattenPath */
3138 NULL, /* pFontIsLinked */
3139 NULL, /* pFrameRgn */
3140 NULL, /* pGdiComment */
3141 NULL, /* pGdiRealizationInfo */
3142 NULL, /* pGetBoundsRect */
3143 NULL, /* pGetCharABCWidths */
3144 NULL, /* pGetCharABCWidthsI */
3145 NULL, /* pGetCharWidth */
3146 NULL, /* pGetDeviceCaps */
3147 NULL, /* pGetDeviceGammaRamp */
3148 NULL, /* pGetFontData */
3149 NULL, /* pGetFontUnicodeRanges */
3150 NULL, /* pGetGlyphIndices */
3151 NULL, /* pGetGlyphOutline */
3152 NULL, /* pGetICMProfile */
3153 NULL, /* pGetImage */
3154 NULL, /* pGetKerningPairs */
3155 NULL, /* pGetNearestColor */
3156 NULL, /* pGetOutlineTextMetrics */
3157 NULL, /* pGetPixel */
3158 NULL, /* pGetSystemPaletteEntries */
3159 NULL, /* pGetTextCharsetInfo */
3160 NULL, /* pGetTextExtentExPoint */
3161 NULL, /* pGetTextExtentExPointI */
3162 NULL, /* pGetTextFace */
3163 NULL, /* pGetTextMetrics */
3164 NULL, /* pGradientFill */
3165 NULL, /* pIntersectClipRect */
3166 NULL, /* pInvertRgn */
3167 NULL, /* pLineTo */
3168 NULL, /* pModifyWorldTransform */
3169 NULL, /* pMoveTo */
3170 NULL, /* pOffsetClipRgn */
3171 NULL, /* pOffsetViewportOrg */
3172 NULL, /* pOffsetWindowOrg */
3173 NULL, /* pPaintRgn */
3174 NULL, /* pPatBlt */
3175 NULL, /* pPie */
3176 NULL, /* pPolyBezier */
3177 NULL, /* pPolyBezierTo */
3178 NULL, /* pPolyDraw */
3179 NULL, /* pPolyPolygon */
3180 NULL, /* pPolyPolyline */
3181 NULL, /* pPolygon */
3182 NULL, /* pPolyline */
3183 NULL, /* pPolylineTo */
3184 NULL, /* pPutImage */
3185 NULL, /* pRealizeDefaultPalette */
3186 NULL, /* pRealizePalette */
3187 NULL, /* pRectangle */
3188 NULL, /* pResetDC */
3189 NULL, /* pRestoreDC */
3190 NULL, /* pRoundRect */
3191 NULL, /* pSaveDC */
3192 NULL, /* pScaleViewportExt */
3193 NULL, /* pScaleWindowExt */
3194 NULL, /* pSelectBitmap */
3195 NULL, /* pSelectBrush */
3196 NULL, /* pSelectClipPath */
3197 NULL, /* pSelectFont */
3198 NULL, /* pSelectPalette */
3199 NULL, /* pSelectPen */
3200 NULL, /* pSetArcDirection */
3201 NULL, /* pSetBkColor */
3202 NULL, /* pSetBkMode */
3203 NULL, /* pSetBoundsRect */
3204 NULL, /* pSetDCBrushColor */
3205 NULL, /* pSetDCPenColor */
3206 NULL, /* pSetDIBitsToDevice */
3207 NULL, /* pSetDeviceClipping */
3208 NULL, /* pSetDeviceGammaRamp */
3209 NULL, /* pSetLayout */
3210 NULL, /* pSetMapMode */
3211 NULL, /* pSetMapperFlags */
3212 NULL, /* pSetPixel */
3213 NULL, /* pSetPolyFillMode */
3214 NULL, /* pSetROP2 */
3215 NULL, /* pSetRelAbs */
3216 NULL, /* pSetStretchBltMode */
3217 NULL, /* pSetTextAlign */
3218 NULL, /* pSetTextCharacterExtra */
3219 NULL, /* pSetTextColor */
3220 NULL, /* pSetTextJustification */
3221 NULL, /* pSetViewportExt */
3222 NULL, /* pSetViewportOrg */
3223 NULL, /* pSetWindowExt */
3224 NULL, /* pSetWindowOrg */
3225 NULL, /* pSetWorldTransform */
3226 NULL, /* pStartDoc */
3227 NULL, /* pStartPage */
3228 NULL, /* pStretchBlt */
3229 NULL, /* pStretchDIBits */
3230 NULL, /* pStrokeAndFillPath */
3231 NULL, /* pStrokePath */
3232 glxdrv_SwapBuffers, /* pSwapBuffers */
3233 NULL, /* pUnrealizePalette */
3234 NULL, /* pWidenPath */
3235 glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
3236 GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
3239 static struct opengl_funcs opengl_funcs =
3242 glxdrv_wglCopyContext, /* p_wglCopyContext */
3243 glxdrv_wglCreateContext, /* p_wglCreateContext */
3244 glxdrv_wglDeleteContext, /* p_wglDeleteContext */
3245 glxdrv_wglDescribePixelFormat, /* p_wglDescribePixelFormat */
3246 glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */
3247 glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
3248 glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
3249 glxdrv_wglSetPixelFormat, /* p_wglSetPixelFormat */
3250 glxdrv_wglShareLists, /* p_wglShareLists */
3254 const struct gdi_dc_funcs *get_glx_driver(void)
3256 return &glxdrv_funcs;
3259 #else /* no OpenGL includes */
3261 const struct gdi_dc_funcs *get_glx_driver(void)
3263 return NULL;
3266 void mark_drawable_dirty(Drawable old, Drawable new)
3270 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3272 return 0;
3276 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3278 return FALSE;
3281 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3283 return NULL;
3286 #endif /* defined(SONAME_LIBGL) */