ddraw/tests: Add a helper function to create a material.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw2.c
blob31522f0f5c7529a8c42ed26242bea0f7e9ff78c9
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include "d3d.h"
23 struct create_window_thread_param
25 HWND window;
26 HANDLE window_created;
27 HANDLE destroy_window;
28 HANDLE thread;
31 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
33 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
34 c1 >>= 8; c2 >>= 8;
35 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
36 c1 >>= 8; c2 >>= 8;
37 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
38 c1 >>= 8; c2 >>= 8;
39 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
40 return TRUE;
43 static DWORD WINAPI create_window_thread_proc(void *param)
45 struct create_window_thread_param *p = param;
46 DWORD res;
47 BOOL ret;
49 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
50 0, 0, 640, 480, 0, 0, 0, 0);
51 ret = SetEvent(p->window_created);
52 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
54 for (;;)
56 MSG msg;
58 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
59 DispatchMessage(&msg);
60 res = WaitForSingleObject(p->destroy_window, 100);
61 if (res == WAIT_OBJECT_0)
62 break;
63 if (res != WAIT_TIMEOUT)
65 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
66 break;
70 DestroyWindow(p->window);
72 return 0;
75 static void create_window_thread(struct create_window_thread_param *p)
77 DWORD res, tid;
79 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
80 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
81 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
82 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
83 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
84 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
85 res = WaitForSingleObject(p->window_created, INFINITE);
86 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
89 static void destroy_window_thread(struct create_window_thread_param *p)
91 SetEvent(p->destroy_window);
92 WaitForSingleObject(p->thread, INFINITE);
93 CloseHandle(p->destroy_window);
94 CloseHandle(p->window_created);
95 CloseHandle(p->thread);
98 static IDirectDrawSurface *get_depth_stencil(IDirect3DDevice2 *device)
100 IDirectDrawSurface *rt, *ret;
101 DDSCAPS caps = {DDSCAPS_ZBUFFER};
102 HRESULT hr;
104 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
105 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
106 hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ret);
107 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
108 IDirectDrawSurface_Release(rt);
109 return ret;
112 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
114 RECT rect = {x, y, x + 1, y + 1};
115 DDSURFACEDESC surface_desc;
116 D3DCOLOR color;
117 HRESULT hr;
119 memset(&surface_desc, 0, sizeof(surface_desc));
120 surface_desc.dwSize = sizeof(surface_desc);
122 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
123 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
124 if (FAILED(hr))
125 return 0xdeadbeef;
127 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
129 hr = IDirectDrawSurface_Unlock(surface, NULL);
130 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
132 return color;
135 static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
136 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
138 DWORD *z_depth = ctx;
140 if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
141 return D3DENUMRET_OK;
143 if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
144 *z_depth = 32;
145 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
146 *z_depth = 24;
147 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
148 *z_depth = 16;
150 return DDENUMRET_OK;
153 static IDirectDraw2 *create_ddraw(void)
155 IDirectDraw2 *ddraw2;
156 IDirectDraw *ddraw1;
157 HRESULT hr;
159 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
160 return NULL;
162 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
163 IDirectDraw_Release(ddraw1);
164 if (FAILED(hr))
165 return NULL;
167 return ddraw2;
170 static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level)
172 IDirectDrawSurface *surface, *ds;
173 IDirect3DDevice2 *device = NULL;
174 DDSURFACEDESC surface_desc;
175 DWORD z_depth = 0;
176 IDirect3D2 *d3d;
177 HRESULT hr;
179 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level);
180 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
182 memset(&surface_desc, 0, sizeof(surface_desc));
183 surface_desc.dwSize = sizeof(surface_desc);
184 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
185 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
186 surface_desc.dwWidth = 640;
187 surface_desc.dwHeight = 480;
189 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
190 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
192 if (coop_level & DDSCL_NORMAL)
194 IDirectDrawClipper *clipper;
196 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
197 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
198 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
199 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
200 hr = IDirectDrawSurface_SetClipper(surface, clipper);
201 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
202 IDirectDrawClipper_Release(clipper);
205 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
206 if (FAILED(hr))
208 IDirectDrawSurface_Release(surface);
209 return NULL;
212 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
213 ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
214 if (FAILED(hr) || !z_depth)
216 IDirect3D2_Release(d3d);
217 IDirectDrawSurface_Release(surface);
218 return NULL;
221 memset(&surface_desc, 0, sizeof(surface_desc));
222 surface_desc.dwSize = sizeof(surface_desc);
223 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
224 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
225 U2(surface_desc).dwZBufferBitDepth = z_depth;
226 surface_desc.dwWidth = 640;
227 surface_desc.dwHeight = 480;
228 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
229 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
230 if (FAILED(hr))
232 IDirect3D2_Release(d3d);
233 IDirectDrawSurface_Release(surface);
234 return NULL;
237 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
238 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
239 IDirectDrawSurface_Release(ds);
240 if (FAILED(hr))
242 IDirect3D2_Release(d3d);
243 IDirectDrawSurface_Release(surface);
244 return NULL;
247 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
248 IDirect3D2_Release(d3d);
249 IDirectDrawSurface_Release(surface);
250 if (FAILED(hr))
251 return NULL;
253 return device;
256 static IDirect3DViewport2 *create_viewport(IDirect3DDevice2 *device, UINT x, UINT y, UINT w, UINT h)
258 IDirect3DViewport2 *viewport;
259 D3DVIEWPORT2 vp;
260 IDirect3D2 *d3d;
261 HRESULT hr;
263 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
264 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
265 hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL);
266 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
267 hr = IDirect3DDevice2_AddViewport(device, viewport);
268 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
269 memset(&vp, 0, sizeof(vp));
270 vp.dwSize = sizeof(vp);
271 vp.dwX = x;
272 vp.dwY = y;
273 vp.dwWidth = w;
274 vp.dwHeight = h;
275 vp.dvClipX = -1.0f;
276 vp.dvClipY = 1.0f;
277 vp.dvClipWidth = 2.0f;
278 vp.dvClipHeight = 2.0f;
279 vp.dvMinZ = 0.0f;
280 vp.dvMaxZ = 1.0f;
281 hr = IDirect3DViewport2_SetViewport2(viewport, &vp);
282 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
283 IDirect3D2_Release(d3d);
285 return viewport;
288 static void destroy_viewport(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport)
290 HRESULT hr;
292 hr = IDirect3DDevice2_DeleteViewport(device, viewport);
293 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
294 IDirect3DViewport2_Release(viewport);
297 static IDirect3DMaterial2 *create_diffuse_material(IDirect3DDevice2 *device, float r, float g, float b, float a)
299 IDirect3DMaterial2 *material;
300 D3DMATERIAL mat;
301 IDirect3D2 *d3d;
302 HRESULT hr;
304 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
305 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
306 hr = IDirect3D2_CreateMaterial(d3d, &material, NULL);
307 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
308 memset(&mat, 0, sizeof(mat));
309 mat.dwSize = sizeof(mat);
310 U1(U(mat).diffuse).r = r;
311 U2(U(mat).diffuse).g = g;
312 U3(U(mat).diffuse).b = b;
313 U4(U(mat).diffuse).a = a;
314 hr = IDirect3DMaterial2_SetMaterial(material, &mat);
315 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
316 IDirect3D2_Release(d3d);
318 return material;
321 static void destroy_material(IDirect3DMaterial2 *material)
323 IDirect3DMaterial2_Release(material);
326 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
328 HRESULT hr = IDirectDrawSurface_Restore(surface);
329 ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
330 IDirectDrawSurface_Release(surface);
332 return DDENUMRET_OK;
335 static HRESULT restore_surfaces(IDirectDraw2 *ddraw)
337 return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
338 NULL, NULL, restore_callback);
341 static void test_coop_level_create_device_window(void)
343 HWND focus_window, device_window;
344 IDirectDraw2 *ddraw;
345 HRESULT hr;
347 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
348 0, 0, 640, 480, 0, 0, 0, 0);
349 if (!(ddraw = create_ddraw()))
351 skip("Failed to create a ddraw object, skipping test.\n");
352 DestroyWindow(focus_window);
353 return;
356 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
357 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
358 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
359 ok(!device_window, "Unexpected device window found.\n");
360 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
361 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
362 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
363 ok(!device_window, "Unexpected device window found.\n");
364 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
365 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
366 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
367 ok(!device_window, "Unexpected device window found.\n");
368 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
369 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
370 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
371 ok(!device_window, "Unexpected device window found.\n");
372 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
373 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
374 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
375 ok(!device_window, "Unexpected device window found.\n");
377 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
378 if (broken(hr == DDERR_INVALIDPARAMS))
380 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
381 IDirectDraw2_Release(ddraw);
382 DestroyWindow(focus_window);
383 return;
386 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
387 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
388 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
389 ok(!device_window, "Unexpected device window found.\n");
390 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
391 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
392 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
393 ok(!device_window, "Unexpected device window found.\n");
395 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
396 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
397 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
398 ok(!device_window, "Unexpected device window found.\n");
399 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
400 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
401 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
402 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
403 ok(!!device_window, "Device window not found.\n");
405 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
406 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
407 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
408 ok(!device_window, "Unexpected device window found.\n");
409 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
410 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
411 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
412 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
413 ok(!!device_window, "Device window not found.\n");
415 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
416 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
417 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
418 ok(!device_window, "Unexpected device window found.\n");
419 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
420 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
421 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
422 ok(!device_window, "Unexpected device window found.\n");
423 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
424 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
425 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
426 ok(!device_window, "Unexpected device window found.\n");
427 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
428 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
429 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
430 ok(!!device_window, "Device window not found.\n");
432 IDirectDraw2_Release(ddraw);
433 DestroyWindow(focus_window);
436 static void test_clipper_blt(void)
438 IDirectDrawSurface *src_surface, *dst_surface;
439 RECT client_rect, src_rect, *rect;
440 IDirectDrawClipper *clipper;
441 DDSURFACEDESC surface_desc;
442 unsigned int i, j, x, y;
443 IDirectDraw2 *ddraw;
444 RGNDATA *rgn_data;
445 D3DCOLOR color;
446 HRGN r1, r2;
447 HWND window;
448 DDBLTFX fx;
449 HRESULT hr;
450 DWORD *ptr;
451 DWORD ret;
453 static const DWORD src_data[] =
455 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
456 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
457 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
459 static const D3DCOLOR expected1[] =
461 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
462 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
463 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
464 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
466 static const D3DCOLOR expected2[] =
468 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
469 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
470 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
471 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
474 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
475 10, 10, 640, 480, 0, 0, 0, 0);
476 ShowWindow(window, SW_SHOW);
477 if (!(ddraw = create_ddraw()))
479 skip("Failed to create a ddraw object, skipping test.\n");
480 DestroyWindow(window);
481 return;
484 ret = GetClientRect(window, &client_rect);
485 ok(ret, "Failed to get client rect.\n");
486 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
487 ok(ret, "Failed to map client rect.\n");
489 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
490 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
492 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
493 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
494 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
495 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
496 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
497 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
498 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
499 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
500 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
501 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
502 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
503 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
504 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
505 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
506 ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
507 "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
508 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
509 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
510 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
511 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
512 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
513 rect = (RECT *)&rgn_data->Buffer[0];
514 ok(EqualRect(rect, &client_rect),
515 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
516 rect->left, rect->top, rect->right, rect->bottom,
517 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
518 HeapFree(GetProcessHeap(), 0, rgn_data);
520 r1 = CreateRectRgn(0, 0, 320, 240);
521 ok(!!r1, "Failed to create region.\n");
522 r2 = CreateRectRgn(320, 240, 640, 480);
523 ok(!!r2, "Failed to create region.\n");
524 CombineRgn(r1, r1, r2, RGN_OR);
525 ret = GetRegionData(r1, 0, NULL);
526 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
527 ret = GetRegionData(r1, ret, rgn_data);
528 ok(!!ret, "Failed to get region data.\n");
530 DeleteObject(r2);
531 DeleteObject(r1);
533 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
534 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
535 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
536 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
537 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
538 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
540 HeapFree(GetProcessHeap(), 0, rgn_data);
542 memset(&surface_desc, 0, sizeof(surface_desc));
543 surface_desc.dwSize = sizeof(surface_desc);
544 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
545 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
546 surface_desc.dwWidth = 640;
547 surface_desc.dwHeight = 480;
548 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
549 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
550 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
551 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
552 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
553 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
555 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
556 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
557 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
558 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
560 memset(&fx, 0, sizeof(fx));
561 fx.dwSize = sizeof(fx);
562 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
563 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
564 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
565 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
567 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
568 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
569 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
570 ptr = surface_desc.lpSurface;
571 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
572 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
573 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
574 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
575 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
577 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
578 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
580 SetRect(&src_rect, 1, 1, 5, 2);
581 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
582 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
583 for (i = 0; i < 4; ++i)
585 for (j = 0; j < 4; ++j)
587 x = 80 * ((2 * j) + 1);
588 y = 60 * ((2 * i) + 1);
589 color = get_surface_color(dst_surface, x, y);
590 ok(compare_color(color, expected1[i * 4 + j], 1),
591 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
595 U5(fx).dwFillColor = 0xff0000ff;
596 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
597 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
598 for (i = 0; i < 4; ++i)
600 for (j = 0; j < 4; ++j)
602 x = 80 * ((2 * j) + 1);
603 y = 60 * ((2 * i) + 1);
604 color = get_surface_color(dst_surface, x, y);
605 ok(compare_color(color, expected2[i * 4 + j], 1),
606 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
610 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
611 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
613 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
614 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
615 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
616 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
617 DestroyWindow(window);
618 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
619 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
620 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
621 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
622 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
623 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
624 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
625 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
626 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
627 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
628 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
629 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
631 IDirectDrawSurface_Release(dst_surface);
632 IDirectDrawSurface_Release(src_surface);
633 IDirectDrawClipper_Release(clipper);
634 IDirectDraw2_Release(ddraw);
637 static void test_coop_level_d3d_state(void)
639 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
640 D3DMATERIALHANDLE background_handle;
641 IDirectDrawSurface *rt, *surface;
642 IDirect3DMaterial2 *background;
643 IDirect3DViewport2 *viewport;
644 IDirect3DDevice2 *device;
645 D3DMATERIAL material;
646 IDirectDraw2 *ddraw;
647 D3DCOLOR color;
648 DWORD value;
649 HWND window;
650 HRESULT hr;
652 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
653 0, 0, 640, 480, 0, 0, 0, 0);
654 if (!(ddraw = create_ddraw()))
656 skip("Failed to create ddraw object, skipping test.\n");
657 DestroyWindow(window);
658 return;
660 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
662 skip("Failed to create D3D device, skipping test.\n");
663 IDirectDraw2_Release(ddraw);
664 DestroyWindow(window);
665 return;
668 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
669 viewport = create_viewport(device, 0, 0, 640, 480);
671 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
672 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
673 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
674 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
676 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
677 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
678 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
679 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
680 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
681 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
682 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
683 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
684 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
685 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
686 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
687 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
688 color = get_surface_color(rt, 320, 240);
689 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
691 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
692 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
693 hr = IDirectDrawSurface_IsLost(rt);
694 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
695 hr = restore_surfaces(ddraw);
696 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
698 memset(&material, 0, sizeof(material));
699 material.dwSize = sizeof(material);
700 U1(U(material).diffuse).r = 0.0f;
701 U2(U(material).diffuse).g = 1.0f;
702 U3(U(material).diffuse).b = 0.0f;
703 U4(U(material).diffuse).a = 1.0f;
704 hr = IDirect3DMaterial2_SetMaterial(background, &material);
705 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
707 hr = IDirect3DDevice2_GetRenderTarget(device, &surface);
708 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
709 ok(surface == rt, "Got unexpected surface %p.\n", surface);
710 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
711 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
712 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
713 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
714 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
715 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
716 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
717 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
718 color = get_surface_color(rt, 320, 240);
719 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
721 destroy_viewport(device, viewport);
722 destroy_material(background);
723 IDirectDrawSurface_Release(surface);
724 IDirectDrawSurface_Release(rt);
725 IDirect3DDevice2_Release(device);
726 IDirectDraw2_Release(ddraw);
727 DestroyWindow(window);
730 static void test_surface_interface_mismatch(void)
732 IDirectDraw2 *ddraw = NULL;
733 IDirect3D2 *d3d = NULL;
734 IDirectDrawSurface *surface = NULL, *ds;
735 IDirectDrawSurface3 *surface3 = NULL;
736 IDirect3DDevice2 *device = NULL;
737 IDirect3DViewport2 *viewport = NULL;
738 IDirect3DMaterial2 *background = NULL;
739 DDSURFACEDESC surface_desc;
740 DWORD z_depth = 0;
741 ULONG refcount;
742 HRESULT hr;
743 D3DCOLOR color;
744 HWND window;
745 D3DMATERIALHANDLE background_handle;
746 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
748 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
749 0, 0, 640, 480, 0, 0, 0, 0);
751 if (!(ddraw = create_ddraw()))
753 skip("Failed to create a ddraw object, skipping test.\n");
754 goto cleanup;
757 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
758 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
760 memset(&surface_desc, 0, sizeof(surface_desc));
761 surface_desc.dwSize = sizeof(surface_desc);
762 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
763 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
764 surface_desc.dwWidth = 640;
765 surface_desc.dwHeight = 480;
767 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
768 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
770 hr = IDirectDrawSurface2_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
771 if (FAILED(hr))
773 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
774 goto cleanup;
777 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
778 if (FAILED(hr))
780 skip("Failed to get the IDirect3D2 interface, skipping test.\n");
781 goto cleanup;
784 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
785 if (FAILED(hr) || !z_depth)
787 skip("No depth buffer formats available, skipping test.\n");
788 goto cleanup;
791 memset(&surface_desc, 0, sizeof(surface_desc));
792 surface_desc.dwSize = sizeof(surface_desc);
793 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
794 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
795 U2(surface_desc).dwZBufferBitDepth = z_depth;
796 surface_desc.dwWidth = 640;
797 surface_desc.dwHeight = 480;
798 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
799 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
800 if (FAILED(hr))
801 goto cleanup;
803 /* Using a different surface interface version still works */
804 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
805 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
806 refcount = IDirectDrawSurface_Release(ds);
807 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
808 if (FAILED(hr))
809 goto cleanup;
811 /* Here too */
812 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface *)surface3, &device);
813 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
814 if (FAILED(hr))
815 goto cleanup;
817 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
818 viewport = create_viewport(device, 0, 0, 640, 480);
820 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
821 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
822 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
823 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
825 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
826 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
827 color = get_surface_color(surface, 320, 240);
828 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
830 cleanup:
831 if (viewport)
832 destroy_viewport(device, viewport);
833 if (background)
834 destroy_material(background);
835 if (surface3) IDirectDrawSurface3_Release(surface3);
836 if (surface) IDirectDrawSurface_Release(surface);
837 if (device) IDirect3DDevice2_Release(device);
838 if (d3d) IDirect3D2_Release(d3d);
839 if (ddraw) IDirectDraw2_Release(ddraw);
840 DestroyWindow(window);
843 static void test_coop_level_threaded(void)
845 struct create_window_thread_param p;
846 IDirectDraw2 *ddraw;
847 HRESULT hr;
849 if (!(ddraw = create_ddraw()))
851 skip("Failed to create a ddraw object, skipping test.\n");
852 return;
854 create_window_thread(&p);
856 hr = IDirectDraw2_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
857 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
859 IDirectDraw2_Release(ddraw);
860 destroy_window_thread(&p);
863 static void test_depth_blit(void)
865 static D3DLVERTEX quad1[] =
867 {{-1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
868 {{ 1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
869 {{-1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
870 {{ 1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
872 static const D3DCOLOR expected_colors[4][4] =
874 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
875 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
876 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
877 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
879 static const BOOL todo[4][4] =
881 {FALSE, FALSE, TRUE, TRUE},
882 {FALSE, FALSE, TRUE, TRUE},
883 {TRUE, TRUE, TRUE, TRUE},
884 {TRUE, TRUE, TRUE, TRUE},
886 DDSURFACEDESC ddsd_new, ddsd_existing;
888 IDirect3DDevice2 *device;
889 IDirectDrawSurface *ds1, *ds2, *ds3, *rt;
890 IDirect3DViewport2 *viewport;
891 RECT src_rect, dst_rect;
892 unsigned int i, j;
893 D3DCOLOR color;
894 HRESULT hr;
895 IDirectDraw2 *ddraw;
896 DDBLTFX fx;
897 HWND window;
898 D3DRECT d3drect;
899 IDirect3DMaterial2 *background;
900 D3DMATERIALHANDLE background_handle;
902 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
903 0, 0, 640, 480, 0, 0, 0, 0);
904 if (!(ddraw = create_ddraw()))
906 skip("Failed to create ddraw object, skipping test.\n");
907 DestroyWindow(window);
908 return;
910 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
912 skip("Failed to create D3D device, skipping test.\n");
913 IDirectDraw2_Release(ddraw);
914 DestroyWindow(window);
915 return;
918 ds1 = get_depth_stencil(device);
920 memset(&ddsd_new, 0, sizeof(ddsd_new));
921 ddsd_new.dwSize = sizeof(ddsd_new);
922 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
923 ddsd_existing.dwSize = sizeof(ddsd_existing);
924 hr = IDirectDrawSurface_GetSurfaceDesc(ds1, &ddsd_existing);
925 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
926 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
927 ddsd_new.dwWidth = ddsd_existing.dwWidth;
928 ddsd_new.dwHeight = ddsd_existing.dwHeight;
929 ddsd_new.ddpfPixelFormat = ddsd_existing.ddpfPixelFormat;
930 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
931 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
932 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
933 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
935 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
936 viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
937 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
938 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
940 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
941 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
942 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
943 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
945 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
946 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
947 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
948 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
950 U1(d3drect).x1 = U2(d3drect).y1 = 0;
951 U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
952 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER);
953 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
955 /* Partial blit. */
956 SetRect(&src_rect, 0, 0, 320, 240);
957 SetRect(&dst_rect, 0, 0, 320, 240);
958 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
959 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
960 /* Different locations. */
961 SetRect(&src_rect, 0, 0, 320, 240);
962 SetRect(&dst_rect, 320, 240, 640, 480);
963 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
964 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
965 /* Streched. */
966 SetRect(&src_rect, 0, 0, 320, 240);
967 SetRect(&dst_rect, 0, 0, 640, 480);
968 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
969 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
970 /* Flipped. */
971 SetRect(&src_rect, 0, 480, 640, 0);
972 SetRect(&dst_rect, 0, 0, 640, 480);
973 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
974 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
975 SetRect(&src_rect, 0, 0, 640, 480);
976 SetRect(&dst_rect, 0, 480, 640, 0);
977 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
978 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
979 /* Full, explicit. */
980 SetRect(&src_rect, 0, 0, 640, 480);
981 SetRect(&dst_rect, 0, 0, 640, 480);
982 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
983 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
984 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
986 /* Depth blit inside a BeginScene / EndScene pair */
987 hr = IDirect3DDevice2_BeginScene(device);
988 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
989 /* From the current depth stencil */
990 hr = IDirectDrawSurface_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
991 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
992 /* To the current depth stencil */
993 hr = IDirectDrawSurface_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
994 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
995 /* Between unbound surfaces */
996 hr = IDirectDrawSurface_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
997 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
998 hr = IDirect3DDevice2_EndScene(device);
999 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1001 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1002 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1003 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1004 * a reliable result(z = 0.0) */
1005 memset(&fx, 0, sizeof(fx));
1006 fx.dwSize = sizeof(fx);
1007 U5(fx).dwFillDepth = 0;
1008 hr = IDirectDrawSurface_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1009 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1011 /* This clears the Z buffer with 1.0 */
1012 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET);
1013 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1015 SetRect(&dst_rect, 0, 0, 320, 240);
1016 hr = IDirectDrawSurface_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1017 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1018 IDirectDrawSurface_Release(ds3);
1019 IDirectDrawSurface_Release(ds2);
1020 IDirectDrawSurface_Release(ds1);
1022 hr = IDirect3DDevice2_BeginScene(device);
1023 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1024 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad1, 4, 0);
1025 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1026 hr = IDirect3DDevice2_EndScene(device);
1027 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1029 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1030 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1031 for (i = 0; i < 4; ++i)
1033 for (j = 0; j < 4; ++j)
1035 unsigned int x = 80 * ((2 * j) + 1);
1036 unsigned int y = 60 * ((2 * i) + 1);
1037 color = get_surface_color(rt, x, y);
1038 if (todo[i][j])
1039 todo_wine ok(compare_color(color, expected_colors[i][j], 1),
1040 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1041 else
1042 ok(compare_color(color, expected_colors[i][j], 1),
1043 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1046 IDirectDrawSurface_Release(rt);
1048 destroy_viewport(device, viewport);
1049 destroy_material(background);
1050 IDirect3DDevice2_Release(device);
1051 IDirectDraw2_Release(ddraw);
1052 DestroyWindow(window);
1055 static void test_texture_load_ckey(void)
1057 IDirectDraw2 *ddraw = NULL;
1058 IDirectDrawSurface *src = NULL;
1059 IDirectDrawSurface *dst = NULL;
1060 IDirect3DTexture *src_tex = NULL;
1061 IDirect3DTexture *dst_tex = NULL;
1062 DDSURFACEDESC ddsd;
1063 HRESULT hr;
1064 DDCOLORKEY ckey;
1066 if (!(ddraw = create_ddraw()))
1068 skip("Failed to create ddraw object, skipping test.\n");
1069 return;
1071 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1072 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1074 memset(&ddsd, 0, sizeof(ddsd));
1075 ddsd.dwSize = sizeof(ddsd);
1076 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1077 ddsd.dwHeight = 128;
1078 ddsd.dwWidth = 128;
1079 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1080 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &src, NULL);
1081 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1082 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1083 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &dst, NULL);
1084 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1086 hr = IDirectDrawSurface_QueryInterface(src, &IID_IDirect3DTexture, (void **)&src_tex);
1087 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1088 if (FAILED(hr))
1090 /* 64 bit ddraw does not support d3d */
1091 skip("Could not get Direct3DTexture interface, skipping texture::Load color keying tests.\n");
1092 goto done;
1094 hr = IDirectDrawSurface_QueryInterface(dst, &IID_IDirect3DTexture, (void **)&dst_tex);
1095 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1097 /* No surface has a color key */
1098 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1099 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDCAPS), "Got unexpected hr %#x.\n", hr);
1100 if (FAILED(hr))
1102 /* Testbot Windows NT VMs */
1103 skip("IDirect3DTexture::Load does not work, skipping color keying tests.\n");
1104 goto done;
1107 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1108 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1109 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1110 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1111 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1113 /* Source surface has a color key */
1114 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1115 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1116 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1117 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1118 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1119 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1120 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1121 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1122 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1124 /* Both surfaces have a color key: Dest ckey is overwritten */
1125 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1126 hr = IDirectDrawSurface_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1127 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1128 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1129 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1130 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1131 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1132 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1133 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1135 /* Only the destination has a color key: It is not deleted */
1136 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1137 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1138 hr = IDirectDrawSurface_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1139 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1140 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1141 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1142 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1143 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1144 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1145 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1147 done:
1148 if (dst_tex) IDirect3DTexture_Release(dst_tex);
1149 if (src_tex) IDirect3DTexture_Release(src_tex);
1150 if (dst) IDirectDrawSurface_Release(dst);
1151 if (src) IDirectDrawSurface_Release(src);
1152 if (ddraw) IDirectDraw2_Release(ddraw);
1155 static ULONG get_refcount(IUnknown *test_iface)
1157 IUnknown_AddRef(test_iface);
1158 return IUnknown_Release(test_iface);
1161 static void test_viewport_interfaces(void)
1163 IDirectDraw2 *ddraw;
1164 IDirect3D2 *d3d;
1165 HRESULT hr;
1166 ULONG ref, old_d3d_ref;
1167 IDirect3DViewport *viewport;
1168 IDirect3DViewport2 *viewport2;
1169 IDirect3DViewport3 *viewport3;
1170 IDirectDrawGammaControl *gamma;
1171 IUnknown *unknown;
1173 if (!(ddraw = create_ddraw()))
1175 skip("Failed to create ddraw object, skipping test.\n");
1176 return;
1179 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
1180 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1181 if (FAILED(hr))
1183 skip("Direct3D not available, skipping tests\n");
1184 IDirectDraw2_Release(ddraw);
1185 return;
1187 old_d3d_ref = get_refcount((IUnknown *)d3d);
1189 hr = IDirect3D2_CreateViewport(d3d, &viewport2, NULL);
1190 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1191 ref = get_refcount((IUnknown *)viewport2);
1192 ok(ref == 1, "Initial IDirect3DViewport2 refcount is %u\n", ref);
1193 ref = get_refcount((IUnknown *)d3d);
1194 ok(ref == old_d3d_ref, "IDirect3D2 refcount is %u\n", ref);
1196 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1197 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirectDrawGammaControl, (void **)&gamma);
1198 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1199 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1200 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1201 /* NULL iid: Segfaults */
1203 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport, (void **)&viewport);
1204 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1205 if (viewport)
1207 ref = get_refcount((IUnknown *)viewport);
1208 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1209 ref = get_refcount((IUnknown *)viewport2);
1210 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1211 IDirect3DViewport_Release(viewport);
1212 viewport = NULL;
1215 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport3, (void **)&viewport3);
1216 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1217 if (viewport3)
1219 ref = get_refcount((IUnknown *)viewport2);
1220 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1221 ref = get_refcount((IUnknown *)viewport3);
1222 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1223 IDirect3DViewport3_Release(viewport3);
1226 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown);
1227 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1228 if (unknown)
1230 ref = get_refcount((IUnknown *)viewport2);
1231 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1232 ref = get_refcount(unknown);
1233 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1234 IUnknown_Release(unknown);
1237 IDirect3DViewport2_Release(viewport2);
1238 IDirect3D2_Release(d3d);
1239 IDirectDraw2_Release(ddraw);
1242 static void test_zenable(void)
1244 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1245 static D3DTLVERTEX tquad[] =
1247 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1248 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1249 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1250 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1252 D3DMATERIALHANDLE background_handle;
1253 IDirect3DMaterial2 *background;
1254 IDirect3DViewport2 *viewport;
1255 IDirect3DDevice2 *device;
1256 IDirectDrawSurface *rt;
1257 IDirectDraw2 *ddraw;
1258 D3DCOLOR color;
1259 HWND window;
1260 HRESULT hr;
1261 UINT x, y;
1262 UINT i, j;
1264 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1265 0, 0, 640, 480, 0, 0, 0, 0);
1266 if (!(ddraw = create_ddraw()))
1268 skip("Failed to create ddraw object, skipping test.\n");
1269 DestroyWindow(window);
1270 return;
1272 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1274 skip("Failed to create D3D device, skipping test.\n");
1275 IDirectDraw2_Release(ddraw);
1276 DestroyWindow(window);
1277 return;
1280 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1281 viewport = create_viewport(device, 0, 0, 640, 480);
1282 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1283 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1285 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
1286 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1287 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
1288 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1290 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1291 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1293 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1294 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1295 hr = IDirect3DDevice2_BeginScene(device);
1296 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1297 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0);
1298 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1299 hr = IDirect3DDevice2_EndScene(device);
1300 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1302 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1303 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1304 for (i = 0; i < 4; ++i)
1306 for (j = 0; j < 4; ++j)
1308 x = 80 * ((2 * j) + 1);
1309 y = 60 * ((2 * i) + 1);
1310 color = get_surface_color(rt, x, y);
1311 ok(compare_color(color, 0x0000ff00, 1),
1312 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1315 IDirectDrawSurface_Release(rt);
1317 destroy_viewport(device, viewport);
1318 destroy_material(background);
1319 IDirect3DDevice2_Release(device);
1320 IDirectDraw2_Release(ddraw);
1321 DestroyWindow(window);
1324 static void test_ck_rgba(void)
1326 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1327 static D3DTLVERTEX tquad[] =
1329 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1330 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1331 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1332 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1333 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1334 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1335 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1336 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1338 static const struct
1340 D3DCOLOR fill_color;
1341 BOOL color_key;
1342 BOOL blend;
1343 D3DCOLOR result1;
1344 D3DCOLOR result2;
1346 tests[] =
1348 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1349 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1350 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1351 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1352 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1353 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1354 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1355 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1358 D3DMATERIALHANDLE background_handle;
1359 D3DTEXTUREHANDLE texture_handle;
1360 IDirect3DMaterial2 *background;
1361 IDirectDrawSurface *surface;
1362 IDirect3DViewport2 *viewport;
1363 IDirect3DTexture2 *texture;
1364 DDSURFACEDESC surface_desc;
1365 IDirect3DDevice2 *device;
1366 IDirectDrawSurface *rt;
1367 IDirectDraw2 *ddraw;
1368 D3DCOLOR color;
1369 HWND window;
1370 DDBLTFX fx;
1371 HRESULT hr;
1372 UINT i;
1374 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1375 0, 0, 640, 480, 0, 0, 0, 0);
1376 if (!(ddraw = create_ddraw()))
1378 skip("Failed to create ddraw object, skipping test.\n");
1379 DestroyWindow(window);
1380 return;
1382 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1384 skip("Failed to create D3D device, skipping test.\n");
1385 DestroyWindow(window);
1386 return;
1389 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1390 viewport = create_viewport(device, 0, 0, 640, 480);
1391 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1392 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1394 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
1395 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1396 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
1397 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1399 memset(&surface_desc, 0, sizeof(surface_desc));
1400 surface_desc.dwSize = sizeof(surface_desc);
1401 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1402 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1403 surface_desc.dwWidth = 256;
1404 surface_desc.dwHeight = 256;
1405 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1406 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1407 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1408 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1409 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1410 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1411 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1412 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1413 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1414 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1415 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1416 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1417 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1418 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
1419 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1420 IDirect3DTexture2_Release(texture);
1422 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1423 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1424 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1425 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1426 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1427 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1429 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1430 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1432 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1434 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1435 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1436 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1437 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1439 memset(&fx, 0, sizeof(fx));
1440 fx.dwSize = sizeof(fx);
1441 U5(fx).dwFillColor = tests[i].fill_color;
1442 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1443 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1445 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1446 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1447 hr = IDirect3DDevice2_BeginScene(device);
1448 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1449 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1450 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1451 hr = IDirect3DDevice2_EndScene(device);
1452 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1454 color = get_surface_color(rt, 320, 240);
1455 if (i == 2)
1456 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1457 tests[i].result1, i, color);
1458 else
1459 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1460 tests[i].result1, i, color);
1462 U5(fx).dwFillColor = 0xff0000ff;
1463 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1464 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1466 hr = IDirect3DDevice2_BeginScene(device);
1467 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1468 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[4], 4, 0);
1469 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1470 hr = IDirect3DDevice2_EndScene(device);
1471 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1473 /* This tests that fragments that are masked out by the color key are
1474 * discarded, instead of just fully transparent. */
1475 color = get_surface_color(rt, 320, 240);
1476 if (i == 2)
1477 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1478 tests[i].result2, i, color);
1479 else
1480 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1481 tests[i].result2, i, color);
1484 IDirectDrawSurface_Release(rt);
1485 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1486 ok(SUCCEEDED(hr), "Failed to unset texture, hr %#x.\n", hr);
1487 IDirectDrawSurface_Release(surface);
1488 destroy_viewport(device, viewport);
1489 destroy_material(background);
1490 IDirect3DDevice2_Release(device);
1491 IDirectDraw2_Release(ddraw);
1492 DestroyWindow(window);
1495 struct qi_test
1497 REFIID iid;
1498 REFIID refcount_iid;
1499 HRESULT hr;
1502 static void test_qi(const char *test_name, IUnknown *base_iface,
1503 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1505 ULONG refcount, expected_refcount;
1506 IUnknown *iface1, *iface2;
1507 HRESULT hr;
1508 UINT i, j;
1510 for (i = 0; i < entry_count; ++i)
1512 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1513 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1514 if (SUCCEEDED(hr))
1516 for (j = 0; j < entry_count; ++j)
1518 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1519 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1520 if (SUCCEEDED(hr))
1522 expected_refcount = 0;
1523 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1524 ++expected_refcount;
1525 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1526 ++expected_refcount;
1527 refcount = IUnknown_Release(iface2);
1528 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1529 refcount, test_name, i, j, expected_refcount);
1533 expected_refcount = 0;
1534 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1535 ++expected_refcount;
1536 refcount = IUnknown_Release(iface1);
1537 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1538 refcount, test_name, i, expected_refcount);
1543 static void test_surface_qi(void)
1545 static const struct qi_test tests[] =
1547 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1548 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1549 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1550 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1551 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1552 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1553 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1554 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1555 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1556 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1557 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1558 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1559 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1560 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1561 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1562 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1563 {&IID_IDirect3D, NULL, E_INVALIDARG },
1564 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1565 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1566 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1567 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1568 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1569 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1570 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1571 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1572 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1573 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1574 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1575 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1576 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1577 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1578 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1579 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1580 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1581 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1584 IDirectDrawSurface *surface;
1585 DDSURFACEDESC surface_desc;
1586 IDirect3DDevice2 *device;
1587 IDirectDraw2 *ddraw;
1588 HWND window;
1589 HRESULT hr;
1591 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1593 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1594 return;
1597 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1598 0, 0, 640, 480, 0, 0, 0, 0);
1599 if (!(ddraw = create_ddraw()))
1601 skip("Failed to create a ddraw object, skipping test.\n");
1602 return;
1604 /* Try to create a D3D device to see if the ddraw implementation supports
1605 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1606 * doesn't support e.g. the IDirect3DTexture interfaces. */
1607 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1609 skip("Failed to create D3D device, skipping test.\n");
1610 DestroyWindow(window);
1611 return;
1613 IDirect3DDevice_Release(device);
1615 memset(&surface_desc, 0, sizeof(surface_desc));
1616 surface_desc.dwSize = sizeof(surface_desc);
1617 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1618 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1619 surface_desc.dwWidth = 512;
1620 surface_desc.dwHeight = 512;
1621 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1622 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1624 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1626 IDirectDrawSurface_Release(surface);
1627 IDirectDraw2_Release(ddraw);
1628 DestroyWindow(window);
1631 static void test_device_qi(void)
1633 static const struct qi_test tests[] =
1635 {&IID_IDirect3DTexture2, NULL, E_NOINTERFACE},
1636 {&IID_IDirect3DTexture, NULL, E_NOINTERFACE},
1637 {&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE},
1638 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1639 {&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE},
1640 {&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE},
1641 {&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE},
1642 {&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE},
1643 {&IID_IDirectDrawSurface, NULL, E_NOINTERFACE},
1644 {&IID_IDirect3DDevice7, NULL, E_NOINTERFACE},
1645 {&IID_IDirect3DDevice3, NULL, E_NOINTERFACE},
1646 {&IID_IDirect3DDevice2, &IID_IDirect3DDevice2, S_OK },
1647 {&IID_IDirect3DDevice, &IID_IDirect3DDevice2, S_OK },
1648 {&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE},
1649 {&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE},
1650 {&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE},
1651 {&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE},
1652 {&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE},
1653 {&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE},
1654 {&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE},
1655 {&IID_IDirect3D7, NULL, E_NOINTERFACE},
1656 {&IID_IDirect3D3, NULL, E_NOINTERFACE},
1657 {&IID_IDirect3D2, NULL, E_NOINTERFACE},
1658 {&IID_IDirect3D, NULL, E_NOINTERFACE},
1659 {&IID_IDirectDraw7, NULL, E_NOINTERFACE},
1660 {&IID_IDirectDraw4, NULL, E_NOINTERFACE},
1661 {&IID_IDirectDraw3, NULL, E_NOINTERFACE},
1662 {&IID_IDirectDraw2, NULL, E_NOINTERFACE},
1663 {&IID_IDirectDraw, NULL, E_NOINTERFACE},
1664 {&IID_IDirect3DLight, NULL, E_NOINTERFACE},
1665 {&IID_IDirect3DMaterial, NULL, E_NOINTERFACE},
1666 {&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE},
1667 {&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE},
1668 {&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE},
1669 {&IID_IDirect3DViewport, NULL, E_NOINTERFACE},
1670 {&IID_IDirect3DViewport2, NULL, E_NOINTERFACE},
1671 {&IID_IDirect3DViewport3, NULL, E_NOINTERFACE},
1672 {&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE},
1673 {&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE},
1674 {&IID_IDirectDrawPalette, NULL, E_NOINTERFACE},
1675 {&IID_IDirectDrawClipper, NULL, E_NOINTERFACE},
1676 {&IID_IUnknown, &IID_IDirect3DDevice2, S_OK },
1679 IDirect3DDevice2 *device;
1680 IDirectDraw2 *ddraw;
1681 HWND window;
1683 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1684 0, 0, 640, 480, 0, 0, 0, 0);
1685 if (!(ddraw = create_ddraw()))
1687 skip("Failed to create ddraw object, skipping test.\n");
1688 DestroyWindow(window);
1689 return;
1691 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1693 skip("Failed to create D3D device, skipping test.\n");
1694 DestroyWindow(window);
1695 return;
1698 test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice2, tests, sizeof(tests) / sizeof(*tests));
1700 IDirect3DDevice2_Release(device);
1701 IDirectDraw2_Release(ddraw);
1702 DestroyWindow(window);
1705 START_TEST(ddraw2)
1707 test_coop_level_create_device_window();
1708 test_clipper_blt();
1709 test_coop_level_d3d_state();
1710 test_surface_interface_mismatch();
1711 test_coop_level_threaded();
1712 test_depth_blit();
1713 test_texture_load_ckey();
1714 test_viewport_interfaces();
1715 test_zenable();
1716 test_ck_rgba();
1717 test_surface_qi();
1718 test_device_qi();