dsound: Add eax properties
[wine/multimedia.git] / dlls / d3dcompiler_43 / d3dcompiler_43_main.c
blobdb2f587fd9e9f8551f732a256911ec2591c59902
1 /*
2 * Direct3D shader compiler main file
4 * Copyright 2010 Matteo Bruni for CodeWeavers
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
24 #include <stdarg.h>
26 #include "windef.h"
27 #include "winbase.h"
29 #include "d3dcompiler_private.h"
31 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
33 switch (reason)
35 case DLL_WINE_PREATTACH:
36 return FALSE; /* prefer native version */
37 case DLL_PROCESS_ATTACH:
38 DisableThreadLibraryCalls(inst);
39 break;
40 case DLL_PROCESS_DETACH:
41 break;
43 return TRUE;