dsound: Add eax properties
[wine/multimedia.git] / dlls / d3dcompiler_43 / blob.c
blob6900e87e14bc6d7b395498f0805f2214fc64d204
1 /*
2 * Direct3D blob file
4 * Copyright 2010 Rico Schüller
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "wine/port.h"
25 #include "d3dcompiler_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler);
29 struct d3dcompiler_blob
31 ID3DBlob ID3DBlob_iface;
32 LONG refcount;
34 SIZE_T size;
35 void *data;
38 static inline struct d3dcompiler_blob *impl_from_ID3DBlob(ID3DBlob *iface)
40 return CONTAINING_RECORD(iface, struct d3dcompiler_blob, ID3DBlob_iface);
43 /* IUnknown methods */
45 static HRESULT STDMETHODCALLTYPE d3dcompiler_blob_QueryInterface(ID3DBlob *iface, REFIID riid, void **object)
47 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
49 if (IsEqualGUID(riid, &IID_ID3D10Blob)
50 || IsEqualGUID(riid, &IID_IUnknown))
52 IUnknown_AddRef(iface);
53 *object = iface;
54 return S_OK;
57 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
59 *object = NULL;
60 return E_NOINTERFACE;
63 static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef(ID3DBlob *iface)
65 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
66 ULONG refcount = InterlockedIncrement(&blob->refcount);
68 TRACE("%p increasing refcount to %u\n", blob, refcount);
70 return refcount;
73 static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release(ID3DBlob *iface)
75 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
76 ULONG refcount = InterlockedDecrement(&blob->refcount);
78 TRACE("%p decreasing refcount to %u\n", blob, refcount);
80 if (!refcount)
82 HeapFree(GetProcessHeap(), 0, blob->data);
83 HeapFree(GetProcessHeap(), 0, blob);
86 return refcount;
89 /* ID3DBlob methods */
91 static void * STDMETHODCALLTYPE d3dcompiler_blob_GetBufferPointer(ID3DBlob *iface)
93 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
95 TRACE("iface %p\n", iface);
97 return blob->data;
100 static SIZE_T STDMETHODCALLTYPE d3dcompiler_blob_GetBufferSize(ID3DBlob *iface)
102 struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface);
104 TRACE("iface %p\n", iface);
106 return blob->size;
109 static const struct ID3D10BlobVtbl d3dcompiler_blob_vtbl =
111 /* IUnknown methods */
112 d3dcompiler_blob_QueryInterface,
113 d3dcompiler_blob_AddRef,
114 d3dcompiler_blob_Release,
115 /* ID3DBlob methods */
116 d3dcompiler_blob_GetBufferPointer,
117 d3dcompiler_blob_GetBufferSize,
120 static HRESULT d3dcompiler_blob_init(struct d3dcompiler_blob *blob, SIZE_T data_size)
122 blob->ID3DBlob_iface.lpVtbl = &d3dcompiler_blob_vtbl;
123 blob->refcount = 1;
124 blob->size = data_size;
126 blob->data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, data_size);
127 if (!blob->data)
129 ERR("Failed to allocate D3D blob data memory\n");
130 return E_OUTOFMEMORY;
133 return S_OK;
136 HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
138 struct d3dcompiler_blob *object;
139 HRESULT hr;
141 TRACE("data_size %lu, blob %p\n", data_size, blob);
143 if (!blob)
145 WARN("Invalid blob specified.\n");
146 return D3DERR_INVALIDCALL;
149 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
150 if (!object)
152 ERR("Failed to allocate D3D blob object memory\n");
153 return E_OUTOFMEMORY;
156 hr = d3dcompiler_blob_init(object, data_size);
157 if (FAILED(hr))
159 WARN("Failed to initialize blob, hr %#x.\n", hr);
160 HeapFree(GetProcessHeap(), 0, object);
161 return hr;
164 *blob = &object->ID3DBlob_iface;
166 TRACE("Created ID3DBlob %p\n", *blob);
168 return S_OK;
171 static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
173 BOOL add = FALSE;
175 switch(part)
177 case D3D_BLOB_INPUT_SIGNATURE_BLOB:
178 if (tag == TAG_ISGN) add = TRUE;
179 break;
181 case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
182 if (tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
183 break;
185 case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
186 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5) add = TRUE;
187 break;
189 case D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB:
190 if (tag == TAG_PCSG) add = TRUE;
191 break;
193 case D3D_BLOB_ALL_SIGNATURE_BLOB:
194 if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_OSG5 || tag == TAG_PCSG) add = TRUE;
195 break;
197 case D3D_BLOB_DEBUG_INFO:
198 if (tag == TAG_SDBG) add = TRUE;
199 break;
201 case D3D_BLOB_LEGACY_SHADER:
202 if (tag == TAG_Aon9) add = TRUE;
203 break;
205 case D3D_BLOB_XNA_PREPASS_SHADER:
206 if (tag == TAG_XNAP) add = TRUE;
207 break;
209 case D3D_BLOB_XNA_SHADER:
210 if (tag == TAG_XNAS) add = TRUE;
211 break;
213 default:
214 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
215 break;
218 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
220 return add;
223 static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
225 struct dxbc src_dxbc, dst_dxbc;
226 HRESULT hr;
227 unsigned int i, count;
229 if (!data || !data_size || flags || !blob)
231 WARN("Invalid arguments: data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
232 return D3DERR_INVALIDCALL;
235 if (part > D3D_BLOB_TEST_COMPILE_PERF
236 || (part < D3D_BLOB_TEST_ALTERNATE_SHADER && part > D3D_BLOB_XNA_SHADER))
238 WARN("Invalid D3D_BLOB_PART: part %s\n", debug_d3dcompiler_d3d_blob_part(part));
239 return D3DERR_INVALIDCALL;
242 hr = dxbc_parse(data, data_size, &src_dxbc);
243 if (FAILED(hr))
245 WARN("Failed to parse blob part\n");
246 return hr;
249 hr = dxbc_init(&dst_dxbc, 0);
250 if (FAILED(hr))
252 dxbc_destroy(&src_dxbc);
253 WARN("Failed to init dxbc\n");
254 return hr;
257 for (i = 0; i < src_dxbc.count; ++i)
259 struct dxbc_section *section = &src_dxbc.sections[i];
261 if (check_blob_part(section->tag, part))
263 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
264 if (FAILED(hr))
266 dxbc_destroy(&src_dxbc);
267 dxbc_destroy(&dst_dxbc);
268 WARN("Failed to add section to dxbc\n");
269 return hr;
274 count = dst_dxbc.count;
276 switch(part)
278 case D3D_BLOB_INPUT_SIGNATURE_BLOB:
279 case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
280 case D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB:
281 case D3D_BLOB_DEBUG_INFO:
282 case D3D_BLOB_LEGACY_SHADER:
283 case D3D_BLOB_XNA_PREPASS_SHADER:
284 case D3D_BLOB_XNA_SHADER:
285 if (count != 1) count = 0;
286 break;
288 case D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB:
289 if (count != 2) count = 0;
290 break;
292 case D3D_BLOB_ALL_SIGNATURE_BLOB:
293 if (count != 3) count = 0;
294 break;
296 default:
297 FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
298 break;
301 if (count == 0)
303 dxbc_destroy(&src_dxbc);
304 dxbc_destroy(&dst_dxbc);
305 WARN("Nothing to write into the blob (count = 0)\n");
306 return E_FAIL;
309 /* some parts aren't full DXBCs, they contain only the data */
310 if (count == 1 && (part == D3D_BLOB_DEBUG_INFO || part == D3D_BLOB_LEGACY_SHADER || part == D3D_BLOB_XNA_PREPASS_SHADER
311 || part == D3D_BLOB_XNA_SHADER))
313 hr = D3DCreateBlob(dst_dxbc.sections[0].data_size, blob);
314 if (SUCCEEDED(hr))
316 memcpy(ID3D10Blob_GetBufferPointer(*blob), dst_dxbc.sections[0].data, dst_dxbc.sections[0].data_size);
318 else
320 WARN("Could not create blob\n");
323 else
325 hr = dxbc_write_blob(&dst_dxbc, blob);
326 if (FAILED(hr))
328 WARN("Failed to write blob part\n");
332 dxbc_destroy(&src_dxbc);
333 dxbc_destroy(&dst_dxbc);
335 return hr;
338 static BOOL check_blob_strip(DWORD tag, UINT flags)
340 BOOL add = TRUE;
342 if (flags & D3DCOMPILER_STRIP_TEST_BLOBS) FIXME("Unhandled flag D3DCOMPILER_STRIP_TEST_BLOBS.\n");
344 switch(tag)
346 case TAG_RDEF:
347 case TAG_STAT:
348 if (flags & D3DCOMPILER_STRIP_REFLECTION_DATA) add = FALSE;
349 break;
351 case TAG_SDBG:
352 if (flags & D3DCOMPILER_STRIP_DEBUG_INFO) add = FALSE;
353 break;
355 default:
356 break;
359 TRACE("%s tag %s\n", add ? "Add" : "Skip", debugstr_an((const char *)&tag, 4));
361 return add;
364 static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob)
366 struct dxbc src_dxbc, dst_dxbc;
367 HRESULT hr;
368 unsigned int i;
370 if (!blob)
372 WARN("NULL for blob specified\n");
373 return E_FAIL;
376 if (!data || !data_size)
378 WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size);
379 return D3DERR_INVALIDCALL;
382 hr = dxbc_parse(data, data_size, &src_dxbc);
383 if (FAILED(hr))
385 WARN("Failed to parse blob part\n");
386 return hr;
389 /* src_dxbc.count >= dst_dxbc.count */
390 hr = dxbc_init(&dst_dxbc, src_dxbc.count);
391 if (FAILED(hr))
393 dxbc_destroy(&src_dxbc);
394 WARN("Failed to init dxbc\n");
395 return hr;
398 for (i = 0; i < src_dxbc.count; ++i)
400 struct dxbc_section *section = &src_dxbc.sections[i];
402 if (check_blob_strip(section->tag, flags))
404 hr = dxbc_add_section(&dst_dxbc, section->tag, section->data, section->data_size);
405 if (FAILED(hr))
407 dxbc_destroy(&src_dxbc);
408 dxbc_destroy(&dst_dxbc);
409 WARN("Failed to add section to dxbc\n");
410 return hr;
415 hr = dxbc_write_blob(&dst_dxbc, blob);
416 if (FAILED(hr))
418 WARN("Failed to write blob part\n");
421 dxbc_destroy(&src_dxbc);
422 dxbc_destroy(&dst_dxbc);
424 return hr;
427 HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob)
429 TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data,
430 data_size, debug_d3dcompiler_d3d_blob_part(part), flags, blob);
432 return d3dcompiler_get_blob_part(data, data_size, part, flags, blob);
435 HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
437 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
439 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, blob);
442 HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
444 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
446 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
449 HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
451 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
453 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob);
456 HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob)
458 TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
460 return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob);
463 HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob)
465 TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob);
467 return d3dcompiler_strip_shader(data, data_size, flags, blob);