d3d10core: Implement d3d10_device_VSSetShaderResources().
[wine/multimedia.git] / programs / ngen / Makefile.in
blob3aef1e5b61a45b1cbb2db4bc66374eefb2c22b81
1 MODULE = ngen.exe
2 APPMODE = -mconsole -municode
4 C_SRCS = \
5 ngen_main.c