d3d10core: Implement d3d10_device_VSSetShaderResources().
[wine/multimedia.git] / dlls / sfc_os / Makefile.in
blob047850bf490b5697be66b9bfe00ad8484f7f4897
1 MODULE = sfc_os.dll
2 IMPORTLIB = sfc_os
4 C_SRCS = sfc_os.c